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Gale/Approval: Difference between revisions
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''At the [[House in Deep Shadows]]:'' | ''At the [[House in Deep Shadows]]:'' | ||
* Agree to play hide-and-seek with [[Oliver]] {{Approval|Gale|+ | * Agree to play hide-and-seek with [[Oliver]] {{Approval|Gale|+2}} ''(one point for each round of the game)'' | ||
* Convince Oliver to reunite with [[Thaniel]] {{Approval|Gale|+1}} | * Convince Oliver to reunite with [[Thaniel]] {{Approval|Gale|+3}} | ||
''When dealing with [[He Who Was]]:'' | |||
* Agree to find [[Madeline's Ledger]] for [[He Who Was]] {{Approval|Gale|+1}} | |||
* After ordering [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Gale|-1}}, stop her, saying she had done enough {{Approval|Gale|+1}} | |||
** OR Say her willing to hurt herself was enough {{Approval|Gale|+1}} | |||
** OR Accuse her of cowardice, using basic or unique {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Monk}} lines {{Approval|Gale|+1}} | |||
** OR Say that it wasn't her fault, using basic or unique {{Class|Bard}}, Good {{Class|Cleric}} or {{Class|Monk}} lines {{Approval|Gale|+1}} | |||
''Elsewhere:'' | ''Elsewhere:'' | ||
* Free [[ | * Free [[Dolly Thrice]] from the [[Moonlantern]] carried by [[Kar'niss]].{{Approval|Gale|+1}} | ||
* | * After saving [[Rolan]] from the [[Shadow]]s, tell him to shut up and be grateful {{Approval|Gale|+1}} | ||
** OR, Playing as a {{Class|Bard}}, a {{Class|Fighter}}, or a {{Class|Sorcerer}}, use a class-based option {{Approval|Gale|+1}} | |||
** OR | ** OR Ask him not to be hard on himself for trying to save his family {{Approval|Gale|+1}} | ||
'''[[Last Light Inn]]'''<br> | |||
''Speaking to [[Jaheira]]:'' | |||
* When talking to Jaheira inside the inn, refuse to drink spiked wine {{Approval|Gale|+1}} | |||
''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | |||
* If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | |||
** Talk to him and say that his mission ends here {{Approval|Gale|+1}} | |||
** OR Choose a dialogue option to attack him {{Approval|Gale|+1}} | |||
** OR Speak to Isobel and warn her, revealing Marcus as a True Soul {{Approval|Gale|+10}} | |||
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | |||
** After speaking to Marcus telepathically, explain to Isobel that he is going to kidnap her {{Approval|Gale|+10}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}: | |||
** Obey your Urge and tell Isobel you crave to kill her ''(this option is available either before kidnapping attempt, or after assault, or if you return to the inn after freeing [[Nightsong]]; turns hostile Isobel and any Harper who sees it)'' | |||
** Tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Gale|+1}} ''(available after the kidnap attempt AND if you haven't threatened her)'' | |||
'''[[ | ''Talking to [[Florrick|Councellor Florrick]]:'' | ||
* | * Ask whether the Flaming Fist are just going to stay around {{Approval|Gale|+1}} | ||
''When you | ** If [[Wyll]] is in the party, tell Florrick it's your business what had happened to him {{Approval|Gale|+1}} | ||
* Suggest | ** OR, Playing as [[Wyll]], say it was a devil deal that has gone terribly wrong {{Approval|Gale|+1}} | ||
* Help | |||
** | ''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | ||
* Say you only wanted to admire him close {{Approval|Gale|+1}}, and then indeed choose to quietly admire him {{Approval|Gale|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, say you do not seek his territory {{Approval|Gale|+1}} | |||
''Speaking to [[Cerys]]:'' | |||
* When she tell you about their misfortunes and says they ran until found the inn, say that she did the right thing {{Approval|Gale|+1}} ''(use basic line or unique for {{Class|Cleric}} or {{Class|Oathbreaker|Oathbreaker Paladin}})'' | |||
* Ask her what they are doing here, if they headed for Baldur's Gate, and tell her not to lose hope to see others alive {{Approval|Gale|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | |||
''Talking to [[Alfira]]:'' | |||
* After Marcus's assault, when she asks whether they cannot trust anyone: | |||
** Playing as a {{Race|Half-Orc}}, tell her to use her anger.{{Approval|Gale|+1}} | |||
* Ask her about others, and then say that running was right call {{Approval|Gale|+1}} | |||
* When Alfira asks you how do you keep going, answer: | |||
** That you take one step at a time {{Approval|Gale|+1}} | |||
** OR That danger is your life {{Approval|Gale|+1}} | |||
** OR, Playing as a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Druid}}, a {{Class|Ranger}}, or a {{Class|Rogue}}, use a class-based line {{Approval|Gale|+1}} | |||
** OR, Playing as a {{Race|Drow}}, a {{Race|Deep Gnome}} or a {{Race|Duergar}}, say that only the strong survive {{Approval|Gale|+1}} | |||
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]], promise you will find them {{Approval|Gale|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | |||
* If you successfully [[Rescue the Tieflings]], speak to Alfira again. When she asks how did you do it, answer that you were being a hero {{Approval|Gale|+1}} | |||
** Talk to Alfira after [[Rescue the Tieflings|rescuing the tieflings]] from [[Moonrise Towers]] and take the reward {{Approval|Gale|+1}} ''(If [[Lakrissa]] survived, talking to her starts the same cutscene)'' | |||
''Speaking with [[Bex]] and [[Danis]]:'' | |||
* Before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Promise Bex to find Danis, using any of two basic options or {{Class|Paladin}} or {{Class|Cleric}} lines {{Approval|Gale|+1}} ''(starts the quest, if you don't have it already)'' | |||
* If Danis '''survived''' and reunited with Bex: | |||
** Smile and then say it's wonderful to see them together OR mention that it is all thanks to you {{Approval|Gale|+1}} ''(either option)'' | |||
** When Bex asks why you helped, answer that you did it because they were in trouble {{Approval|Gale|+1}} ''(a {{Class|Cleric}} character will have a unique line)'' | |||
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | |||
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Promise to rescue them if they are alive OR say that it is your responsibility to bring them back {{Approval|Gale|+1}} ''(either option; starts the quest, if you don't have it already)'' | |||
** OR, Playing as a {{Class|Sorcerer}}, tell him he won't be able to read his spellbook if he keeps drinking {{Approval|Gale|+1}} | |||
* If you have already saved him from the [[Shadow]]s, say you're absolutely going to gloat {{Approval|Gale|+1}} | |||
* If either Cal or Lia (or both) '''died''' while saving attempt, tell Rolan that you wanted to save everyone, but couldn't {{Approval|Gale|+1}} | |||
* If both siblings '''survived''': | |||
** After they thank you, ask Rolan whether he has something to add {{Approval|Gale|+1}} | |||
* If Rolan died in battle with Shadows, tell either Cal or Lia that he died as he lived - stupidly {{Approval|Gale|+1}} | |||
''Talking to [[Ide]] after drunken [[Rolan]] has snapped on her:'' | |||
* Say you're sorry, and then add that he is more immature than she is {{Approval|Gale|+1}} | |||
** OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil", tell her next time call him one back {{Approval|Gale|+1}} | |||
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using [[Deception]] or [[Persuasion]] {{Approval|Gale|+1}} ''(either option, requiring a DC 14 roll)'' | |||
''Dealing with [[Raphael]] and [[Mol]]:'' | |||
* Suggest Mol to follow Gale's advice in the game of lanceboard {{Approval|Gale|+1}} ''(available if Gale '''is in the party''')'' | |||
* Help Mol win the game against Raphael using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options {{Approval|Gale|+1}} ''(can be added to previous approval point)'' | |||
** After Mol wins, tell Raphael to stay away from her {{Approval|Gale|+1}} | |||
▶ '''''Note:''' This line appears only if Astarion '''is not in the party''', otherwise Raphael will turn the talk to the spawn's scars'' | ▶ '''''Note:''' This line appears only if Astarion '''is not in the party''', otherwise Raphael will turn the talk to the spawn's scars'' | ||
* | |||
* | ''Elsewhere in the inn:'' | ||
* When [[Vidor|Manip Vidor]] says you are meant to be heading towards Moonrise, answer "doing your job, you mean" {{Approval|Gale|+1}} | |||
* | * Pay [[Mattis]] extra gold for the [[Tower-Shaped Key]] {{Approval|Gale|+1}} | ||
* Tell [[Halsin]] that he can count on you before he opens the portal {{Approval|Gale|+1}} | * Playing as [[The Dark Urge]], curb your yearn to tear the [[Strange Ox]] apart. {{Approval|Gale|+1}} | ||
* Play the lute to wake up [[Art Cullagh]] {{Approval|Gale|+1}} | |||
* Tell [[Halsin]] that he can count on you before he opens the portal into [[Shadowfell]]. {{Approval|Gale|+1}} | |||
** Successfully protect the portal while [[Halsin]] is looking for [[Thaniel]]. {{Approval|Gale|+1}} | ** Successfully protect the portal while [[Halsin]] is looking for [[Thaniel]]. {{Approval|Gale|+1}} | ||
'''[[Reithwin Town]]'''<br> | '''[[Reithwin Town]]'''<br> | ||
''At the [[Reithwin Tollhouse]]:'' | |||
* Convince [[Gerringothe Thorm]] to end herself by any available option. {{Approval|Gale|+1}} ''(requires sequentive DC 18 and then DC 21 rolls on various skills, dialogue lines include class-based options)'' | |||
''In the [[House of Healing]]:'' | |||
* Convince [[Malus Thorm]] to order his [[Zealous Assistant|sisters]] to hone their blades on each other.{{Approval|Gale|+1}} | |||
** Then persuade Malus Thorm to operate on himself. {{Approval|Gale|+1}} | |||
* OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. {{Approval|Gale|+1}} ''(comes one point by another subsequently)''. | |||
''At the cemetery:'' | |||
* Agree to help [[Arabella]] find her parents. {{Approval|Gale|+1}} | * Agree to help [[Arabella]] find her parents. {{Approval|Gale|+1}} | ||
* | ** Then offer Arabella shelter at your camp. {{Approval|Gale|+1}} | ||
' | * OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and succeed [[Persuasion]] or [[Intimidation]] roll to take her to your camp {{Approval|Gale|+1}} ''({{Background|Haunted One|The Dark Urge}} character will have a unique lines and Persuasion option only)'' | ||
''At [[The Waning Moon]]:'' | ''At [[The Waning Moon]]:'' | ||
* Safely drink with [[Thisobald Thorm]] (rolling [[ | * Safely drink with [[Thisobald Thorm]] (rolling [[Constitution]], either general or class-based lines) {{Approval|Gale|+1}}''(gains approval after first and second rounds)'' | ||
** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Gale|+1}} ''(gains approval only in first round)'' | ** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Gale|+1}} ''(gains approval only in the first round)'' | ||
* Successfully entertain the brewer with your stories (through [[Performance]] roll) | * Successfully entertain the brewer with your stories (through [[Performance]] roll) {{Approval|Gale|+1}} ''(gains approval each time)''. | ||
▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ||
* By any means make | * By any means make Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Gale|+1}} | ||
'''[[Moonrise Towers]]''' | '''[[Moonrise Towers]]''' | ||
Line 659: | Line 733: | ||
▶''''' Note:''' Works, too, if you managed to pick up the lantern during the battle.'' | ▶''''' Note:''' Works, too, if you managed to pick up the lantern during the battle.'' | ||
* If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and reveal the ambush to it {{Approval|Gale|-1}} | * If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and reveal the ambush to it {{Approval|Gale|-1}} | ||
'''[[Last Light Inn]]''' | ''When dealing with [[He Who Was]]:'' | ||
* | * Order [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Gale|-1}} ''(Evil {{Class|Cleric}} will have a unique line)'' | ||
* | ** Then tell her to stab herself and don't stop OR to prove she is sorry {{Approval|Gale|-1}} ''(either option)'' | ||
* Playing as | ** Finally succeed a [[Persuasion]] roll to keep her going {{Approval|Gale|-1}} | ||
* Tell | |||
* Tell Rolan | ''Elsewhere:'' | ||
* After [[Mol]] is taken, tell [[Mattis]] she's probably dead already. {{Approval|Gale|-1}} | * When talking to [[Dolly Thrice]], ignore her pleads two times and keep the [[Moonlantern]]. {{Approval|Gale|-1}} | ||
* After saving [[Rolan]] from the [[Shadow]]s, playing as a {{Class|Barbarian}}, call him a pathetic wizard {{Approval|Gale|-1}} | |||
** OR, Playing as a {{Class|Wizard}}, say a good wizard knows when to ask for guidance {{Approval|Gale|-1}} | |||
'''[[Last Light Inn]]''' <br> | |||
''Speaking to [[Jaheira]]:'' | |||
* When talking to Jaheira inside the inn, drink the spiked wine {{Approval|Gale|-1}} | |||
** Or Tell her that you drink to darkness that will come when you drag Isobel to [[Moonrise Towers]] {{Approval|Gale|-10}} ''(This option is available is you have [[Z'rell|Z'rell's]] orders to do it)'' | |||
''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | |||
* If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | |||
** Agree to help him kidnap Isobel OR say that you are going to take the cleric yourself {{Approval|Gale|-1}} ''(either option)'' | |||
** OR Speak to Isobel and say that she is coming with you {{Approval|Gale|-10}} | |||
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | |||
** After speaking to Marcus telepathically, tell Isobel that she is going to meet Ketheric face to face {{Approval|Gale|-10}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}: | |||
** Obey your Urge and tell Isobel you crave to kill her {{Approval|Gale|-10}} ''(this option is available either before kidnapping attempt, or after assault, or if you return to the inn after freeing [[Nightsong]]; turns hostile Isobel and any Harper who sees it)'' | |||
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | |||
* Hiss back at him, say that he is in your territory, and order to get out {{Approval|Gale|-1}} | |||
** OR, Playing as a {{Class|Barbarian}}, WOOF at him {{Approval|Gale|-1}} | |||
''Speaking to [[Cerys]]:'' | |||
* When she tell you about their misfortunes and says they ran until found the inn, conclude that she abandoned others {{Approval|Gale|-1}} ''(use basic line or unique for {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}} or {{Class|Paladin}} (except [[Oathbreaker]]))'' | |||
* Ask her what they are doing here, if they headed for Baldur's Gate, and then say she did the right mess of things. {{Approval|Gale|-1}} | |||
''Talking to [[Alfira]] at the inn:'' | |||
* After Marcus's assault, when she asks whether they cannot trust anyone: | |||
** Tell her to stop whining {{Approval|Gale|-1}} | |||
* Ask her about others, and then say that it was a cowardly move {{Approval|Gale|-1}} | |||
* When Alfira asks you how do you keep going, answer that you don't complain constantly {{Approval|Gale|-1}} | |||
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]], say you imagine the cultists are torturing them right now {{Approval|Gale|-1}} | |||
''Speaking with [[Bex]] and [[Danis]]:'' | |||
* Before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
* Tell Bex that Danis is now goblin chow toy OR that they've probably killed and eaten him {{Approval|Gale|-1}} ''(either option)'' | |||
* If Danis died while saving attempt, tell Bex that he is better off dead than abandoned in Moonrise {{Approval|Gale|-1}} | |||
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | |||
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** OR Tell him that his siblings are better off dead than in cult's hands {{Approval|Gale|-1}} | |||
** OR Tell him to stop whining and do something about it {{Approval|Gale|-1}} | |||
* If either Cal or Lia (or both) '''died''' while rescue attempt: | |||
** Garble their names and say you don't know them {{Approval|Gale|-1}} | |||
* If both siblings '''survived''', after they thank you, ask who is going to pay you {{Approval|Gale|-1}} | |||
''Talking to [[Ide]] after drunken [[Rolan]] has snapped on her:'' | |||
* Call Rolan a grump, and when Ide complains he called her a "ragged little devil", say that he was observant for it's what she really is. {{Approval|Gale|-1}} | |||
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using [[Intimidation]] {{Approval|Gale|-1}} ''(requires a DC 14 roll)'' | |||
''Dealing with [[Raphael]] and [[Mol]]:'' | |||
* When [[Mol]] plays lanceboard against [[Raphael]], tell her to fall back against Gale's advice (if he is in the party) {{Approval|Gale|-1}} | |||
** Let Mol lose the game by giving the wrong advice, failing the {{Skill|Sleight of Hand}} roll or not helping her at all {{Approval|Gale|-1}} | |||
* After [[Mol]] is taken during the assault, tell [[Mattis]] she's probably dead already. {{Approval|Gale|-1}} | |||
''Talking to [[Meygan|Harper Meygan]] mourning [[Yonas]]:'' | |||
* Say that Yonas was better at joking than at keeping himself alive {{Approval|Gale|-1}} | |||
** OR Say that he'd still be around if spent less time on joking {{Approval|Gale|-1}} | |||
* If you looted Yonas's body, ask Meygan whether she would like to take Yonas's sword, then say you were kidding and keep it {{Approval|Gale|-1}} | |||
''Elsewhere in the inn:'' | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, give in to your urge to kill the [[Strange Ox]]. {{Approval|Gale|-1}} | |||
* Talking to [[Florrick|Councellor Florrick]], tell her you have no intentions to go to [[Moonrise Towers]] {{Approval|Gale|-1}} | |||
'''[[Reithwin Town]]'''<br> | |||
''At the [[Reithwin Tollhouse]]:'' | |||
* Agree to give up all your gold to [[Gerringothe Thorm]]. {{Approval|Gale|-1}} | |||
''At the cemetery:'' | |||
* Refuse to help [[Arabella]] find her parents. {{Approval|Gale|-1}} | |||
** If you agreed, refuse to take Arabella in at your camp. {{Approval|Gale|-1}} | |||
* OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and fail [[Persuasion]] or [[Intimidation]] roll to take her to your camp {{Approval|Gale|-1}} ''({{Background|Haunted One|The Dark Urge}} character will have unique lines and Persuasion option only)'' | |||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]''' |
Latest revision as of 08:53, 29 November 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Gale approves of doing good and helping those in need. He approves of solving conflicts with diplomacy and appreciates thoughtful or pragmatic solutions.
He dislikes harming innocents or destroying or wasting valuable knowledge or lore.
The actions and choices listed on this page will raise or lower Gale's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on their approval rating, Gale may greet the player with:
Negative (<0):
- "Yes?"
- "Did you need something?"
- "What is it?"
- "You need me?"
Neutral and above (19+):
- "How can I help?"
- "Go ahead, I'm listening."
- "What's on your mind?"
When spoken to by someone other than the player character:
- "Sorry, if I'm to engage in banter, I prefer it to be with the leader of our troupe."
Romance[edit | edit source]
Flirting:
- "Always a delight to speak with you. What can I do?"
- "I do enjoy our conversations. What do you need?"
- "Tell me - What can I do for you?"
Partnered:
- "My time is yours. What do you need?"
- "Whatever you need, you have only to ask."
- "Anything I can do for you - consider it most enthusiastically done."
Partnered - After Act Three romance scene:
- "Is something on your mind? You can always unburden yourself with me."
- "Are you alright? If you have need me, just say the word."
- "Yes, my love?"
Broken up:
- "Yes. What is it?"
- "You need something of me?"
- "What do you need?"
Approval[edit | edit source]
When he is a companion character in your active party, the following interactions will cause Gale to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
When he is a companion character in your active party, the following interactions will cause Gale to lose approval.