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== Greetings ==
== Greetings ==
Depending on their approval rating, Shadowheart may greet the player with:
Depending on their approval rating, Shadowheart may greet the player with:


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*"What is it?"
*"What is it?"


Neutral (0 - 29):
Neutral (0 - 19):
*"Something the matter?"
*"Something the matter?"
After learning about Sharran worship:
Medium and up - Sharran (20+ approval):


*"May the darkness protect you."
*"May the darkness protect you."
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*"Lady of Sorrows guide us. Did you want something?"
*"Lady of Sorrows guide us. Did you want something?"


Medium and up (30+):
Medium and up - Selunite (20+):
*"All's well I hope? Aside from the obvious?"
*"All's well I hope? Aside from the obvious?"
*"Almost pleasant, travelling with company. If you ignore all the... less pleasant aspects."
*"Almost pleasant, travelling with company. If you ignore all the... less pleasant aspects."
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=== Romance ===
=== Romance ===
Flirting - 20+ approval:
Flirting (20+ approval):
* "Well, my day just improved. Did you want something?"
* "Well, my day just improved. Did you want something?"
* "You know, I've been catching myself smiling more lately. I think that's your fault."
* "You know, I've been catching myself smiling more lately. I think that's your fault."
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* "Sometimes I wonder if I should just let the tadpole dictate my love life. Did you want something?"
* "Sometimes I wonder if I should just let the tadpole dictate my love life. Did you want something?"


Partnered
Partnered (40+ approval):


* "Aren't you a sight for sore eyes."
* "Aren't you a sight for sore eyes."
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* "Yes?"
* "Yes?"


Broken Up - 40+ approval:
Broken Up (40+ approval):


* "You know, I didn't realise it was possible to be so cordial with a former flame. I suppose I'm lucky. Did you want something?"
* "You know, I didn't realise it was possible to be so cordial with a former flame. I suppose I'm lucky. Did you want something?"
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As a Companion character, the interactions listed below will cause [[Shadowheart]] to gain approval.  
As a Companion character, the interactions listed below will cause [[Shadowheart]] to gain approval.  
=== Act One ===
=== Act One ===
{{SpoilerBox|
{{SpoilerBox|act=1|nograd=1|unhide=1|


'''[[Ravaged Beach]]'''
'''[[Ravaged Beach]]'''
* Free her from her pod aboard the Nautiloid, wake her up on the [[Ravaged Beach]] and have her join your active group. (If there are too many characters and she cant join, these points will not be acquired.) {{Approval|Shadowheart|+10}}
* Free her from her pod aboard the Nautiloid, wake her up on the [[Ravaged Beach]] and have her join your active group. {{Approval|Shadowheart|+10}}
▶ '''''Note:''' If there are too many characters and she can't join, these points will not be acquired.''
* Accept [[Astarion|Astarion's]] apologies and say you would have done the same {{Approval|Shadowheart|+1}}
* Accept [[Astarion|Astarion's]] apologies and say you would have done the same {{Approval|Shadowheart|+1}}
* Use [[Animal Handling]] to calm the Scared Boar found near [[Astarion]]'s pod OR tell it that you won't hurt it via [[Speak with Animals]] (''any option''){{Approval|Shadowheart|+1}}
* Use [[Animal Handling]] to calm the [[Scared Boar]] found near [[Astarion]]'s pod {{Approval|Shadowheart|+1}}
** OR Tell it that you won't hurt it via [[Speak with Animals]] {{Approval|Shadowheart|+1}}


'''[[Roadside cliffs]]'''
'''[[Roadside cliffs]]'''
* Convince the tieflings holding [[Lae'zel]] to shoot her down (using [[Persuasion]]  option). {{Approval|Shadowheart|+1}} ''(Taking this course makes you to ultimately choose between losing a companion and getting disapproval)''
* Convince the tieflings holding [[Lae'zel]] to shoot her down (using [[Persuasion]]  option). {{Approval|Shadowheart|+1}}
**  Attack [[Lae'zel]] {{Approval|Shadowheart|+5}}
▶ '''''Note:''' Taking this course makes you to ultimately choose between losing a companion and gaining disapproval''
* Ask [[Lae'zel]] to say 'please' after rescuing her. {{Approval|Shadowheart|+1}}
:*  Attack [[Lae'zel]] {{Approval|Shadowheart|+5}}
* Ask [[Lae'zel]] to say '' 'please' '' after convincing the tieflings to leave. {{Approval|Shadowheart|+1}}
* Resolve the encounter with [[Gimblebock]] near the [[Chapel Entrance]] without violence {{Approval|Shadowheart|+1}}
* Resolve the encounter with [[Gimblebock]] near the [[Chapel Entrance]] without violence {{Approval|Shadowheart|+1}}
* In the [[Dank Crypt]], successfully open the [[Book of Dead Gods]] (using any regular or class-based option) and pass the {{Ability check|Religion|10}} {{Approval|Shadowheart|+1}}
* In the [[Dank Crypt]], successfully open the [[Book of Dead Gods]] (using any regular or class-based option) and pass the {{Ability check|Religion|10}} {{Approval|Shadowheart|+1}}


'''[[Emerald Grove]]/[[The Hollow]]'''
'''[[Emerald Grove]]/[[The Hollow]]'''
* Convince [[Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using [[Persuasion]] or [[Intimidation]]) {{Approval|Shadowheart|+1}}
 
''In the Hollow:''
* Convince [[Aradin Beno|Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using [[Persuasion]] or [[Intimidation]]) {{Approval|Shadowheart|+1}}
** OR Stand back and watch their argument heat up {{Approval|Shadowheart|+1}}
** OR Stand back and watch their argument heat up {{Approval|Shadowheart|+1}}
* Refuse to help [[Zevlor]] with persuading druids to let the tieflings stay. {{Approval|Shadowheart|+1}}
* Refuse to help [[Zevlor]] persuade [[Kagha]] to let the tieflings stay. {{Approval|Shadowheart|+1}}
* Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Shadowheart|+1}}
* Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Shadowheart|+1}}
* Tell [[Arka]] to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Shadowheart|+1}}
* Tell [[Arka]] to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Shadowheart|+1}}
* Tell [[Rolan]], [[Lia]] and [[Cal]] to leave the grove while they still can {{Approval|Shadowheart|+1}}
* Tell [[Rolan]], [[Lia]] and [[Cal]] to leave the grove while they still can {{Approval|Shadowheart|+1}}
** OR, Playing as a {{Race|Githyanki}}, say that those who cannot fight will die {{Approval|Shadowheart|+1}}
** OR, Playing as an Evil {{Class|Cleric}}, ask why die for those who cannot defend themselves {{Approval|Shadowheart|+1}}
* Order [[Lae'zel]] to stand down when talking to [[Zorru]] {{Approval|Shadowheart|+1}}
* Order [[Lae'zel]] to stand down when talking to [[Zorru]] {{Approval|Shadowheart|+1}}
** OR Playing as a [[Halfling]], let [[Lae'zel]] interrogate [[Zorru]], then tell the gith not to be so rough with everyone {{Approval|Shadowheart|+1}}
** OR Playing as a {{Race|Halfling}}, let [[Lae'zel]] interrogate [[Zorru]], then tell the gith not to be so rough with everyone {{Approval|Shadowheart|+1}}
** OR Playing as a Good [[Cleric]], interrupt Lae'zel and call her cruel and cold after she threatens you. {{Approval|Shadowheart|+1}}
** OR Playing as a Good {{Class|Cleric}}, interrupt Lae'zel and call her cruel and cold after she threatens you. {{Approval|Shadowheart|+1}}
* Offer to heal [[Pandirna]] for a price {{Approval|Shadowheart|+1}}
* Playing as a {{Class|Paladin}}, {{Class|Druid}}, {{Class|Cleric}} or {{Class|Bard}}, offer to heal [[Pandirna]] for a price {{Approval|Shadowheart|+1}}
* Assist [[Guex]] in training (using [[Athletics]], [[Insight]] or [[Detect Thoughts]]) {{Approval|Shadowheart|+1}}
* Assist [[Guex]] in training (using [[Athletics]], [[Insight]], [[Detect Thoughts]] or unique {{Race|Githyanki}}, {{Class|Barbarian}}, {{Class|Monk}} lines) {{Approval|Shadowheart|+1}}
* Convince [[Arka]] to spare [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Shadowheart|+1}}
* Convince [[Arka]] to spare [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Shadowheart|+1}}
* Make [[Barth]] pay you for his locket, if you get it back from [[Meli]] {{Approval|Shadowheart|+1}}
* Make [[Barth]] pay you for his locket, if you get it back from [[Meli]] {{Approval|Shadowheart|+1}}
* Refuse [[Zevlor]] to kill the goblin horde's leaders {{Approval|Shadowheart|+1}}
* Refuse [[Zevlor]] to kill the goblin horde's leaders {{Approval|Shadowheart|+1}}
* While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via [[Speak with Animals]]:
* As a {{Class|Rogue}}, pick [[Mirkon|Mirkon's]] pockets while he is distracted by the harpies {{Approval|Shadowheart|+1}}
** Tell him that the key in its nest is dull, OR, playing as a [[Dwarf]], that the metal is of bad quality {{Approval|Shadowheart|+1}} (either)
* After successfully stealing the [[Idol of Silvanus]] for [[Mol]], tell her you will be keeping it {{Approval|Shadowheart|+1}}
** OR Playing as a [[Bard]], choose the class-specific option about a song {{Approval|Shadowheart|+1}}
** OR, Playing as a {{Class|Rogue}}, advise her not to ask, just take {{Approval|Shadowheart|+1}}
* As a [[Rogue]], pick [[Mirkon|Mirkon's]] pockets while he is distracted by the harpies {{Approval|Shadowheart|+1}}
 
* After agreeing to steal the [[Idol of Silvanus]] for [[Mol]] and obtaining it, tell her you will be keeping it {{Approval|Shadowheart|+1}}
''In the [[Sacred Pool]] and druid caves:''
''Resolving Arabella's fate''
* Persuade [[Kagha]] to free [[Arabella]] {{Approval|Shadowheart|+5}}
* Persuade [[Kagha]] to free [[Arabella]] {{Approval|Shadowheart|+5}}
** OR Playing as [[The Dark Urge]], do nothing when [[Kagha]] is threatening [[Arabella]] {{Approval|Shadowheart|+1}}
** OR, Playing as [[The Dark Urge]], do nothing when [[Kagha]] is threatening [[Arabella]] {{Approval|Shadowheart|+1}}
* Talk to [[Kagha]] after her judging Arabella and say you are protecting/protected your own {{Approval|Shadowheart|+5}}
* After resolving [[Arabella|Arabella's]] fate, talk to [[Kagha]] and praise her for protecting her own {{Approval|Shadowheart|+5}}
* If [[Arabella]] has died, lie and tell [[Locke]] and [[Komira]] that [[Kagha]] will release her soon {{Approval|Shadowheart|+1}}  
** If [[Arabella]] died, lie and tell [[Locke]] and [[Komira]] that [[Kagha]] will release her soon {{Approval|Shadowheart|+1}}  
* Tell [[Silver]] the wolf you just wanted to give them your scent (using [[Speak with Animals]]) {{Approval|Shadowheart|+1}}
* Tell [[Silver]] the wolf you just wanted to give them your scent (using [[Speak with Animals]]) {{Approval|Shadowheart|+1}}
** OR, playing as a [[Ranger]] or [[Druid]], sit with [[Silver]] (without this spell){{Approval|Shadowheart|+1}}
** OR, playing as a {{Class|Ranger}} or {{Class|Druid}}, sit with [[Silver]] (without this spell){{Approval|Shadowheart|+1}}
* Swear to [[Nettie]] to take the [[Wyvern Poison]] {{Approval|Shadowheart|+1}}
* Swear to [[Nettie]] to take the [[Wyvern Poison]] {{Approval|Shadowheart|+1}}
''While the [[Druid Grove]] is preparing for the goblin attack''
* While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via [[Speak with Animals]]:
* Tell [[Lakrissa]] to buy you a drink {{Approval|Shadowheart|+1}}
** Tell him that the key in its nest is dull, OR, playing as a {{Race|Dwarf}}, that the metal is of bad quality {{Approval|Shadowheart|+1}} ''(either option)''
** OR Playing as a {{Class|Bard}}, choose the class-specific option about a song {{Approval|Shadowheart|+1}}
 
''While the [[Emerald Grove]] is preparing for the goblin attack''
* Convince [[Memnos]] to join the fight against the goblins {{Approval|Shadowheart|+1}}
* Convince [[Memnos]] to join the fight against the goblins {{Approval|Shadowheart|+1}}
* Convince [[Wyll]] not to attack you, using [[Intimidation]] or [[Persuasion]] {{Approval|Shadowheart|+1}}
▶ '''''Note:''' This scene appears only if Wyll left the party due to your choices in dialogue with Minthara, '''after''' you have revealed the Grove's location ''
* Successfully defend the Grove and then talk to [[Zevlor]] {{Approval|Shadowheart|+1}}
* Tell [[Lakrissa]] to buy you a drink to be even {{Approval|Shadowheart|+1}} ''(this point may be earned either before attack or after defeating goblins)''


'''[[Forest]]'''
'''[[Forest]]'''
* Tell [[Andrick]] and [[Brynna]] to forget the owlbear and go away {{Approval|Shadowheart|+1}}
* Tell [[Andrick]] and [[Brynna]] to forget the owlbear and go away {{Approval|Shadowheart|+1}}
** OR, If you killed the owlbear already, tell them to go because you've avenged [[Edowin]] {{Approval|Shadowheart|+1}}
* Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]].{{Approval|Shadowheart|+1}}
* Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]].{{Approval|Shadowheart|+1}}
* Playing as a [[Cleric]] of [[Shar]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to [[Aradin]] there {{Approval|Shadowheart|+1}}(''Note:this scene appears only if Aradin has previously left the grove'')
* Playing as a {{Class|Cleric}} of [[Shar]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to Aradin there {{Approval|Shadowheart|+1}}
▶'''''Note:''' This scene appears only if Aradin has previously left the grove''


'''[[Owlbear Nest]]'''
'''[[Owlbear Nest]]'''
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* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], say that you aren't getting involved or that this has nothing to do with you {{Approval|Shadowheart|+1}} ''(either option)''
* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], say that you aren't getting involved or that this has nothing to do with you {{Approval|Shadowheart|+1}} ''(either option)''
** OR While talking to [[Demir]] and [[Johl]] after Ethel disappears, tell Demir and Johl that they're on their own. {{Approval|Shadowheart|+5}}
** OR While talking to [[Demir]] and [[Johl]] after Ethel disappears, tell Demir and Johl that they're on their own. {{Approval|Shadowheart|+5}}
** OR Playing as a [[Ranger]] or [[Sorcerer]], tell [[Demir]] and [[Johl]] to 'trust a more experienced soul' after [[Auntie Ethel]] disappeares. {{Approval|Shadowheart|+5}}
** OR Playing as a {{Class|Ranger}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, tell [[Demir]] and [[Johl]] to 'trust a more experienced soul' after [[Auntie Ethel]] disappeares. {{Approval|Shadowheart|+5}}
*After entering the [[Sunlit Wetlands]], pass the check to break the illusion, then say 'BAA' at the Redcaps when you speak to them {{Approval|Shadowheart|+1}} (up to 3 times{{verify}})
* After entering the [[Sunlit Wetlands]], break the illusion by any available means, then say 'BAA' at the Redcaps when you speak to them {{Approval|Shadowheart|+1}} ''(works twice)''
* <u>Chasing</u> after [[Auntie Ethel]] in her lair, speak to [[Lorin]] and roar at him.
* Chasing after [[Auntie Ethel]] in her lair, speak to [[Lorin]] and roar at him. {{Approval|Shadowheart|+1}}
* Ask the Gnarled Door whether there is another way in, then pass the [[Intimidation]] check {{Approval|Shadowheart|+1}} ''(Reports of no approval in this instance on PS5 at this time{{verify}})''
* [[Intimidation|Intimidate]] the Gnarled Door to let you in {{Approval|Shadowheart|+1}} ''(Reports of no approval in this instance on PS5 at this time)'' {{verify}}
* After defeating [[Auntie Ethel]], [[Intimidation|Intimidate]] her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Shadowheart|+5}}
* After defeating [[Auntie Ethel]], [[Intimidation|Intimidate]] her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Shadowheart|+5}}
** OR Tell [[Auntie Ethel|Ethel]] that the best solution is a dead hag.{{Approval|Shadowheart|+1}}
** OR Tell [[Auntie Ethel|Ethel]] that the best solution is a dead hag.{{Approval|Shadowheart|+5}}
* <u>''(If [[Astarion]]</u> '''is in your party''')'' Don't turn [[Astarion]] in, but further in the dialogue don't allow him kill the hunter.
* If you killed Ethel and spared [[Mask of Regret (Overgrown Tunnel)|Mask of Regret]], speak to the latter afterwards and choose to attack her {{Approval|Shadowheart|+1}}
* Accept [[Mayrina]]'s locket as a reward for saving her {{Approval|Shadowheart|+1}}
* ''(If [[Astarion]] '''is in your party''')'' Speaking with [[Gandrel]], don't turn Astarion in, but further in the dialogue don't allow him to kill the hunter. {{Approval|Shadowheart|+1}}
* After [[Astarion]] kills [[Gandrel]] himself, say that the hunter need not to die {{Approval|Shadowheart|+1}}
▶ '''''Note:''' This option is available only if you don't know that Astarion is a vampire''


'''[[Blighted Village]]'''
'''[[Blighted Village]]'''
* Enter the village without violence {{Approval|Shadowheart|+1}}
* Gain entrance to the village:
** Through the southern gate - by [[Intimidation|Intimidating]] the goblin guard  {{Approval|Shadowheart|+1}}
** Through the eastern gate - by successfully using '''any''' check-based line on the booyang guard OR by showing them [[Brand of the Absolute]] {{Approval|Shadowheart|+1}}
* Persuade [[Fezzerk]] at the windmill to leave peacefully  {{Approval|Shadowheart|+5}}
* Persuade [[Fezzerk]] at the windmill to leave peacefully  {{Approval|Shadowheart|+5}}
** Untie [[Barcus Wroot]] off the windmill wing and demand a compensation from him {{Approval|Shadowheart|+1}}
** OR Attack the gang, and when Fezzerk begs for mercy, deliver the final blow {{Approval|Shadowheart|+1}}
* Untie [[Barcus Wroot]] off the windmill wing and demand a compensation from him {{Approval|Shadowheart|+1}}
* Convince [[Lump the Enlightened]] to fight alongside you, outbidding goblins {{Approval|Shadowheart|+1}}
* Convince [[Lump the Enlightened]] to fight alongside you, outbidding goblins {{Approval|Shadowheart|+1}}
** Having summoned [[Lump the Enlightened]] to aid and ending your deal afterwards, let him have one lick {{Approval|Shadowheart|+1}}   
** Having summoned [[Lump the Enlightened]] to aid and ending your deal afterwards, let him have one lick {{Approval|Shadowheart|+1}}   


'''[[Goblin Camp]]'''<br>
'''[[Goblin Camp]]'''<br>
''In the outer camp:''
''At the front gate and in the outer camp:''
* Smear the dung over your face on [[Olak|Sentinel Olak's]] demand {{Approval|Shadowheart|+1}}
* Tell [[Tracker Grikka]] that you will get answers from prisoners. {{Approval|Shadowheart|+1}}
* Tell [[Tracker Grikka]] that you will get answers from prisoners. {{Approval|Shadowheart|+1}}
* Using [[Speak with Animals]], tell the [[Dishevelled Chicken]] to shut up and play. {{Approval|Shadowheart|+1}}
* Using [[Speak with Animals]], tell the [[Dishevelled Chicken]] to shut up and play. {{Approval|Shadowheart|+1}}
** After that, instruct the chicken to ran to the finish posts. {{Approval|Shadowheart|+1}}
** OR Instruct the chicken to run to the finish posts. {{Approval|Shadowheart|+1}}
* <u>When</u> [[Krolla]] tries to scam you after you won in chicken-chasing, demand your gold back and also all of hers, using illithid powers.
▶ '''''Note:''' These options are available if you have killed the [[Owlbear Cub]] in its [[Owlbear Nest|nest]].''
* Pet the [[Owlbear Cub]] or send him to your camp.
* Invite the [[Owlbear Cub]] to your camp.{{Approval|Shadowheart|+1}}
* Successfully [[Intimidation|Intimidate]] [[Crusher]] {{Approval|Shadowheart|+1}}
** Then speak to [[Krolla]] and convince her to let the cub go with you, using any check-based option {{Approval|Shadowheart|+1}}
** OR Freak him out by licking his foot too enthusiastically. {{Approval|Shadowheart|+1}}
** OR Start a tour of chicken-chasing and prompt the cub to run to the finish posts, using [[Speak with Animals]] or [[Animal Handling]]{{Approval|Shadowheart|+1}}
** OR Make Crusher kiss your foot after defeating him in a fight. {{Approval|Shadowheart|+1}}
* When [[Krolla]] tries to scam you after you won in a tour of chicken-chasing, demand your gold back and also all of hers, using illithid powers.{{Approval|Shadowheart|+1}}
''Talking with [[Crusher]]:''
* When he orders you to kiss his foot, obey {{Approval|Shadowheart|+1}}, then start licking it {{Approval|Shadowheart|+1}}
** OR Give his foot a long lick straightaway {{Approval|Shadowheart|+1}}
* Steal the ring from Crusher's toe after you kneel in front of him. {{Approval|Shadowheart|+1}}
* Successfully use [[Detect Thoughts]] on Crusher and say you'll let his boss know of his plans {{Approval|Shadowheart|+1}}
* Make Crusher kneel and kiss your foot, using [[Intimidation]] OR [[Illithid]] powers. {{Approval|Shadowheart|+1}}
** If Crusher starts a fight, make him kiss your foot after defeating. {{Approval|Shadowheart|+1}}
* Tell [[Eight]] that you're sorry for his loss. {{Approval|Shadowheart|+1}}
* Tell [[Eight]] that you're sorry for his loss. {{Approval|Shadowheart|+1}}
* Convince [[Booyahg Piddle]] to give you the book he's reading without using illithid powers {{Approval|Shadowheart|+1}}
* Convince [[Booyahg Piddle]] to give you the book he's reading without using illithid powers {{Approval|Shadowheart|+1}}
* Persuade [[Klagga]] to give you the [[Dwarf%27s_Poem|Dwarf's Poem]] {{Approval|Shadowheart|+1}}
* Persuade [[Klagga]] to give you the [[Dwarf's Poem]] {{Approval|Shadowheart|+1}}
** Tease [[Klagga]] about his secret appreciation of poetry (after successful [[Detect Thoughts]] check) {{Approval|Shadowheart|+1}}
** Tease [[Klagga]] about his secret appreciation of poetry (after successful [[Detect Thoughts]] check) {{Approval|Shadowheart|+1}}
'' Inside the [[Shattered Sanctum]]:''
'' Inside the [[Shattered Sanctum]]:''
* Pick a fight with [[Priestess Gut]] or in her chambers. {{Approval|Shadowheart|+1}}
* Don't object [[Dror Ragzlin|Dror Ragzlin's]] orders to report to [[Minthara]] {{Approval|Shadowheart|+1}}
* Promise [[Minthara]] to get information from the captive (i.e. [[Liam]]) {{Approval|Shadowheart|+1}}
* Tell [[Torturer Spike]] to let you put the prisoner through paces. {{Approval|Shadowheart|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to show Spike how it's done {{Approval|Shadowheart|+1}}
** OR, Playing as a {{Race|Drow}}, tell him that you don't try, you get results {{Approval|Shadowheart|+1}}
* Tell [[Minthara]] that the prisoner escaped and then pass an [[Intelligence]] check to withhold the grove's location {{Approval|Shadowheart|+1}}
** OR Tell her that [[Liam]] told you everything and pass the [[Deception]] check {{Approval|Shadowheart|+1}}
▶ '''''Note:''' These options are available only if you spoke to [[Minthara]] '''before''' interrogating and freeing [[Liam]]''
* Tell [[Minthara]] that [[Sazza]] was too stupid to understand you prior {{Approval|Shadowheart|+1}}
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, tell Sazza she should have see a superior in you at once {{Approval|Shadowheart|+1}}
▶ '''''Note:''' These options are available if you have previously freed Sazza from the cage in Emerald Grove''
* Pick a fight with [[Minthara]] {{Approval|Shadowheart|+1}}
* Agree to endure [[Abdirak|Abdirak's]] teachings on Loviatar's doctrine. {{Approval|Shadowheart|+1}}
* Agree to endure [[Abdirak|Abdirak's]] teachings on Loviatar's doctrine. {{Approval|Shadowheart|+1}}
* Tell [[Torturer Spike]] to let you show him how it's done. {{Approval|Shadowheart|+1}}
* Convince the spiders in the pit that goblins taste better than you {{Approval|Shadowheart|+1}}
* Convince the spiders in the pit that goblins taste better than you {{Approval|Shadowheart|+1}}
* Pick a fight with [[Priestess Gut]] in the throne room or in her chambers. {{Approval|Shadowheart|+1}}
** OR, Playing as a {{Race|Lolth-Sworn Drow}}, pretend to be [[Lolth]] herself in disguise and egg them on goblins {{Approval|Shadowheart|+1}}
* <u>Tell</u> [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location
* OR Tell her that [[Liam]] told you everything and pass the [[Deception]] check {{Approval|Shadowheart|+1}}
* Tell [[Minthara]] that [[Sazza]] was too stupid to understand you prior {{Approval|Shadowheart|+1}}
* Pick a fight with [[Minthara]] {{Approval|Shadowheart|+1}}
''In [[Worg Pens]]:''
''In [[Worg Pens]]:''
* After freeing [[Halsin]], agree to [[Defeat the Goblins]] and tell Halsin to get to safety {{Approval|Shadowheart|+1}}
* After freeing [[Halsin]], agree to kill goblin leaders to save the grove (either with or without him in bear form). {{Approval|Shadowheart|+1}}
** Then ask [[Halsin]] to help you kill the goblin leaders in a bear form. {{Approval|Shadowheart|+1}}
** If agreed, tell him to stay at pens (if you first asked Halsin to come with you, change your mind) {{Approval|Shadowheart|+1}}


'''[[The Risen Road]]'''
'''[[The Risen Road]]'''
* Save [[Rugan]], then use [[Persuasion]] to convince him to sell his employer's wares {{Approval|Shadowheart|+1}}
* Save [[Rugan]], then use [[Persuasion]] to convince him to sell his employer's wares {{Approval|Shadowheart|+1}}
* Side with [[Karlach]] during [[Wyll]]'s confrontation with her {{Approval|Shadowheart|+2}}
* Side with [[Karlach]] during [[Wyll]]'s confrontation with her {{Approval|Shadowheart|+2}}
'''[[Waukeen's Rest]]'''
* Tell [[Benryn]] you'll keep the dowry as a payment for his saving {{Approval|Shadowheart|+1}}


'''[[Zhentarim Hideout]]'''
'''[[Zhentarim Hideout]]'''
* Intimidate the bandits into turning off the traps {{Approval|Shadowheart|+1}}
* Successfully [[Intimidation|Intimidate]] the guard [[Salazon]] to let you go through the hatch to the hideout {{Approval|Shadowheart|+1}}
* Intimidate [[Brem]] into selling [[Oskar Fevras]] to you at a discount rate {{Approval|Shadowheart|+1}}
** OR, Playing as a {{Class|Rogue}}, show him single-hand sign ''"profit"''{{Approval|Shadowheart|+5}}
* Get access into the hideout peacefully {{Approval|Shadowheart|+1}}
* Purchasing [[Oskar Fevras]], make Brem lower the price through [[Intimidation]] or [[Persuasion]] {{Approval|Shadowheart|+1}}
** OR Make him let Oskar go for free, using any check-based option {{Approval|Shadowheart|+1}}


'''[[Underdark]]'''
'''[[Underdark]]'''
* When entering the [[Myconid Colony]] for the first time, be honest with the guard and tell them about your tadpole
* When entering the myconid colony, tell Sovereign [[Spaw]] the truth about the parasite {{Approval|Shadowheart|+1}}
** <u>OR Convince</u> the myconid guards you are a traveler seeking adventure (using [[Persuasion]] or [[Intimidation]]).
** OR Succeed an [[Intimidation]], [[Persuasion]] or [[Insight]] roll to enter the colony peacefully {{Approval|Shadowheart|+1}}
** OR Playing a [[Deep Gnome]] or a [[Drow]], tell the myconids that the Underdark is your home and you don't need permission to pass. {{Approval|Shadowheart|+1}}
** OR, Playing as a {{Race|Drow}}, {{Race|Duergar}} or {{Race|Deep Gnome}}, say that the Underdark is your home and you don't need a permission to pass {{Approval|Shadowheart|+1}}
* Steal the [[Boots of Speed]] from Thulla.{{Approval|Shadowheart|+1}}
* Steal the [[Boots of Speed]] from Thulla.{{Approval|Shadowheart|+1}}
* Successfully [[Intimidation|Intimidate]] [[Omeluum]] into giving you the [[Ring of Mind-Shielding]] {{Approval|Shadowheart|+1}}
* Obtain the [[Ring of Mind-Shielding]] from [[Omeluum]] (either through [[Intimidation]], [[Persuasion]], or providing it with the description of the nautiloid)  {{Approval|Shadowheart|+1}}
* <u>Successfully</u> [[Intimidation|Intimidate]] [[Derryth Bonecloak]] into giving you reward for finding the [[Noblestalk]], then take the reward and keep the mushroom.
* Tell [[Derryth Bonecloak]] you're going to keep the [[Noblestalk]] for yourself {{Approval|Shadowheart|+1}}
** OR Successfully [[Intimidation|Intimidate]] her into giving you reward for the finding, then take the reward and keep the mushroom.{{Approval|Shadowheart|+1}}
* In [[Festering Cove]], tell [[BOOOAL]] he is a fake god and tell him you will kill him and take his power {{Approval|Shadowheart|+1}}
* In [[Festering Cove]], tell [[BOOOAL]] he is a fake god and tell him you will kill him and take his power {{Approval|Shadowheart|+1}}
** OR Tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Shadowheart|+1}}
** OR Tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Shadowheart|+1}}
** ** If you find out that BOOOAL is a Redcap, bait him with a tale of bloodshed instead of sacrifice {{Approval|Shadowheart|+1}}


'''[[Grymforge]]'''
'''[[Grymforge]]'''
* When talking to [[Ward Magmar]] about travelling to [[Moonrise Towers]], say that Moonrise holds the answers you need. {{Approval|Shadowheart|+1}}
* When talking to [[Ward Magmar]] about travelling to [[Moonrise Towers]], say that Moonrise holds the answers you need. {{Approval|Shadowheart|+1}}
* <u>[[Persuasion|Convince]]</u> the [[Deep Rothé]] to breathe, focus and excavate for [[Skarjall]]
* [[Persuasion|Convince]] the [[Deep Rothé]] to breathe, focus and excavate for [[Skarjall]] {{Approval|Shadowheart|+1}}
** OR [[Persuasion|Convince]] the Deep Rothé to give in to their rage and attack the duergar {{Approval|Shadowheart|+1}}
** OR [[Persuasion|Convince]] the Deep Rothé to give in to their rage and attack the duergar {{Approval|Shadowheart|+1}}
* Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]] {{Approval|Shadowheart|+1}}
* Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]] {{Approval|Shadowheart|+1}}
* If you killed the duergar (both rebels and Absolutists) before freeing [[Nere]], plant a thought in Nere's mind about freeing the gnome slaves {{Approval|Shadowheart|+1}}
* Give Shadowheart the [[Idol of Shar]] and tell her that you'll try to find anything else {{Approval|Shadowheart|+5}}  
* Give Shadowheart the [[Idol of Shar]] and tell her that you'll try to find anything else {{Approval|Shadowheart|+5}}  
** <u>OR, If</u> playing as a [[Cleric]] of [[Selune]], "Just accept the gift and kiss me like you hate me."


'''[[Mountain Pass]]'''
'''[[Mountain Pass]]'''
* Playing as a [[Githyanki]], tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down. {{Approval|Shadowheart|+1}}
* Playing as a {{Race|Githyanki}}, tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down. {{Approval|Shadowheart|+1}}
* When speaking with the githyanki patrol and [[Kith'rak Voss]], successfully pass the [[Deception]] check {{Approval|Shadowheart|+5}}
** OR, Being [[Disguise Self|disguised]] as a gith, tell her you're actually not OR that she is safe. {{Approval|Shadowheart|+1}}
* Speak with [[Voss]] instead of letting [[Lae'zel]] do it  {{Approval|Shadowheart|+1}} ''(any line of two available)''
** OR Attack him straightaway {{Approval|Shadowheart|+1}}
* Speaking to [[Voss]], successfully pass the [[Deception]] check to resolve the encounter peacefully {{Approval|Shadowheart|+5}}


'''[[Crèche Y'llek]]'''
'''[[Crèche Y'llek]]'''
* Upon entering the Créche, first tell [[Gish Far'aag]] that [[Voss]] sent you; then pretend to be an avatar of Vlaakith and succeed a {{Ability check|Performance|30}}. {{Approval|Shadowheart|+1}}
** OR, Playing as a {{Class|Ranger}}, [[Intimidation|Intimidate]] Far'aag, saying you're hunting either mind flayers or the gith {{Approval|Shadowheart|+1}}
* Vandalise the portrait of [[Vlaakith]] {{Approval|Shadowheart|+1}}
* Vandalise the portrait of [[Vlaakith]] {{Approval|Shadowheart|+1}}
''In the infirmary:''
''In the infirmary:''
* If [[Lae'zel]] is chosen to use the [[zaith'isk]], either
* If [[Lae'zel]] is chosen to use the [[zaith'isk]], either:
** Save her from the device during the first phase {{Approval|Shadowheart|}} ''(to do this, succeed a passive {{Ability check|Performance|14}}, then succeed a {{Ability check|Wisdom|30}} or {{Ability check|Persuasion|30}}.)''.  
** Save her from the device during the first phase {{Approval|Shadowheart|+1}} ''(to do this, succeed a passive {{Ability check|Performance|14}}, then succeed a {{Ability check|Wisdom|30}} or {{Ability check|Persuasion|30}}.)''.  
** Let her proceed to the second phase, then stop the purification {{Approval|Shadowheart|}} ''(succeed a {{Ability check|Wisdom|21}} or {{Ability check|Persuasion|21}} or {{Ability check|Deception|30}}) '''This choice will permanently lower Lae'zel's INT by 2'''''.  
** Let her proceed to the second phase, then stop the purification {{Approval|Shadowheart|+1}} ''(succeed a {{Ability check|Wisdom|21}} or {{Ability check|Persuasion|21}} or {{Ability check|Deception|30}}) '''This choice will permanently lower Lae'zel's INT by 2'''''.  
** Let her endure until the third phase, then get her out of the zaith'isk {{Approval|Shadowheart|}} ''(succeed a {{Ability check|Constitution|21}} or {{Ability check|Persuasion|21}} or {{Ability check|Deception|30}}) '''This choice will permanently lower Lae'zel's INT and WIS by 2'''''.
''Endure all?{{verify}}''
''In the classroom:''
''In the classroom:''
* Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.
* Persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training. {{Approval|Shadowheart|+1}}
** OR Offer to fight [[Youth Varrl]] youself and make a successful {{Ability check|Dexterity}} check to stab [[Youth Varrl|Varrl]] non-fatally.
** OR Offer to fight [[Youth Varrl]] youself {{Approval|Shadowheart|-1}}, then make a successful {{Ability check|Dexterity|16}} check to stab [[Youth Varrl|Varrl]] non-fatally {{Approval|Shadowheart|+1}}.
''At the hatchery:''
''At the hatchery:''
* Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]], telling him:
* Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]], telling him:
** That you'll take it to a better crèche {{Approval|Shadowheart|+1}}
** That you'll take it to a better crèche {{Approval|Shadowheart|+1}}
** OR that you'll raise it yourself {{Approval|Shadowheart|+1}}
** OR that you'll raise it yourself {{Approval|Shadowheart|+1}}
** OR, Playing as a [[Githyanki]], say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Shadowheart|+1}}.
** OR, Playing as a {{Race|Githyanki}}, say you'll see it becomes the greatest ''ghaik''-slayer {{Approval|Shadowheart|+1}}.
''In captain's quarters and Inquisitor's chamber:''
''In captain's quarters and Inquisitor's chamber:''
* Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it. {{Approval|Shadowheart|+1}} ''(provokes a fight with Therezzyn)''
* Tell [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it. {{Approval|Shadowheart|+1}} ''(provokes a fight with Therezzyn)''
* <u>Successfully</u> persuade [[Lae'zel]] to stand by your side when deciding to give the [[Mysterious Artefact]] to [[Ch'r'ai W'wargaz]]
* Refuse to hand over the artefact to the Inquisitor [[W'wargaz]], and convince [[Lae'zel]] to trust you by succeeding {{Ability check|Persuasion|21}} or by reminding her of the zaith'isk (if you've learned the truth about it prior). {{Approval|Shadowheart|+1}}
* Refuse [[Vlaakith|Vlaakith's]] demand to enter the [[Mysterious Artefact]] {{Approval|Shadowheart|+1}}
* Refuse [[Vlaakith|Vlaakith's]] demand to enter the [[Mysterious Artefact]] or say you're going to free the person inside {{Approval|Shadowheart|+1}}


'''Camp/Conversation'''
'''Camp/Conversation'''
* In camp on the first night tell her you agree with her about finding a healer as soon as possible {{Approval|Shadowheart|+8}}
* At the very first long rest, tell her you agree with her about finding a healer as soon as possible {{Approval|Shadowheart|+5}}
* Say you won't pry when she rebuffs your attempts to know each other better {{Approval|Shadowheart|+1}}
* Say you won't pry when she rebuffs your attempts to know each other better {{Approval|Shadowheart|+1}}
* Agree with Shadowheart that illithid powers cannot be trusted despite the power they grant. {{Approval|Shadowheart|+1}} ''(This dialogue is available only after using them for the first time in a conversation)''.
* Agree with Shadowheart that illithid powers cannot be trusted despite the power they grant. {{Approval|Shadowheart|+1}}
▶ '''''Note:''' This dialogue is available only after using 'illithid' line for the first time in a conversation''.
* After speaking with [[Zorru]] and learning about the Githyanki Crèche: Remind [[Shadowheart]] this could be your last night together, probe her thoughts using [[Illithid]] [[Wisdom]], and suggest a tavern to celebrate properly {{Approval|Shadowheart|+1}}
* When [[Mizora]] first appears in the camp, tell her not to lay a finger on [[Karlach]] {{Approval|Shadowheart|+1}}
* When [[Mizora]] first appears in the camp, tell her not to lay a finger on [[Karlach]] {{Approval|Shadowheart|+1}}
* When Shadowheart fails her [[Wisdom]] [[Saving Throw]] near wolves and become [[Frightened]], assure her you will try to avoid wolves in the future if possible ) ''(works when she comes close to wolves '''for the first time''' - either in the Druid Cave, in Zhentarim Hideout or in the Creche Y'llek)'' {{Approval|Shadowheart|+5}}
* When [[Lae'zel]] intends to kill everyone to prevent them transforming, talk her out of it {{Approval|Shadowheart|+5}}
* Pet [[Scratch]] when he first comes to the camp
* When Shadowheart fails her [[Wisdom]] [[Saving Throw]] near wolves and become [[Frightened]], assure her you will try to avoid wolves in the future if possible {{Approval|Shadowheart|+5}}
* Feed the [[Owlbear Cub]] when it first comes to the camp
▶ '''''Note:''' This works only when Shadowheart comes close to wolves '''for the first time''' - either in the [[Emerald Grove]], or in [[Zhentarim Hideout]], or in [[Creche Y'llek]]''
* Pet the [[Owlbear Cub]] when it stays at the camp
* Pet [[Scratch]] when he first comes to the camp {{Approval|Shadowheart|+1}}
* During her romance scene, succeed the insight check and then select "kiss her' or "You know, if you want something… I think you should take it"
* Feed the [[Owlbear Cub]] when it first comes to the camp {{Approval|Shadowheart|+1}}
*When you catch her looking at [[Mysterious Artefact]] chose (mind power) than say (there's a cure in there isn't their) {{Approval|Shadowheart|}}
* Successfully attend to the [[Owlbear Cub|Owlbear Cub's]] wound when it appears again at the camp {{Approval|Shadowheart|+1}}
* Pet the [[Owlbear Cub]] when it stays at the camp {{Approval|Shadowheart|+1}} ''(gains approval only the first time you do it)''
* During camp romance scene near the waterfall, succeed the passive {{Ability check|Insight|5}} and then choose to kiss her OR say that she should take what she wants {{Approval|Shadowheart|+5}}
* When you catch her trying to handle with the [[Mysterious Artefact]], successfully pass a [[Wisdom]] check, and then:
** Ask her to admit that there's a cure inside {{Approval|Shadowheart|+5}}
** OR Say that your lives are intertwined, and then that you won't insist on discussing the matter further.{{Approval|Shadowheart|+5}}
* When talking to her half-drunk at the goblins' party, offer her "a better distraction", then suggest to sit by the fire OR to tell what's on her mind {{Approval|Shadowheart|+10}} ''(either)''
** OR, Playing as a {{Race|Githyanki}} or as a {{Race|Duergar}}, tell her you've never done anything comforting {{Approval|Shadowheart|+10}}
* When talking to [[Halsin]] on the morning after the camp celebration, say that you prefer to take the route through Underdark. {{Approval|Shadowheart|+1}}
* When talking to [[Halsin]] on the morning after the camp celebration, say that you prefer to take the route through Underdark. {{Approval|Shadowheart|+1}}
* Use [[Persuasion]] to successfully convince her to explore the illithid powers
* <u>Use</u> [[Persuasion]] to successfully convince her to explore the illithid powers
** OR Tell her that perhaps resist the temptation of tadpole powers is right  
** OR Tell her that perhaps resist the temptation of tadpole powers is right {{Approval|Shadowheart|+1}}
* Do nothing when Shadowheart tries to kill Lae'zel {{Approval|Shadowheart|+5}} ''(Lae'zel permanently dies)''
* Do nothing when Shadowheart tries to kill Lae'zel {{Approval|Shadowheart|+5}} ''(Lae'zel permanently dies)''
** After Shadowheart kills Lae'zel, talk to her and tell her you trust she had reasons to do it {{Approval|Shadowheart|+5}}
** After Shadowheart kills Lae'zel, talk to her and tell her you trust she had reasons to do it {{Approval|Shadowheart|+5}}
* <u>When [[Kith'rak Voss]]</u> wakes you up at the camp during long rest to discuss the [[Mysterious Artefact]] (''after the events at the Crèche''):
* When [[Kith'rak Voss]] wakes you up at the camp during long rest to discuss the [[Mysterious Artefact]] (''after the events at the Crèche''):
** Encourage [[Lae'zel]] to trust him  
** Encourage [[Lae'zel]] to trust him {{Approval|Shadowheart|+1}}
** OR Tell [[Lae'zel]] you'll support any choice of hers {{Approval|Shadowheart|}}
** OR tell Lae'zel you'll support any choice of hers {{Approval|Shadowheart|+1}}
** OR Tell Lae'zel to kill him {{Approval|Shadowheart|}} ''(starts the fight with the githyanki knight)''
** OR tell Lae'zel you believe Kith'rak and she should too {{Approval|Shadowheart|+1}}


'''Raphael's Deal'''
'''Raphael's Deal'''
* When [[Raphael]] briefly takes you to the [[House of Hope]], choose lines:
* When [[Raphael]] briefly takes you to the [[House of Hope]], choose lines:
** "I need to think this over." {{Approval|Shadowheart|+1}}
** "I need to think this over." {{Approval|Shadowheart|+1}}
** "You're mad if you think I'll make a deal with a devil." {{Approval|Shadowheart|+5}}
** "You're mad if you think I'll make a deal with a devil." {{Approval|Shadowheart|+5}} ''(If playing as [[Wyll]]: "... another devil")''
* After first encounter with [[Raphael]] talk to her and choose dialogue option about distrusting [[Raphael]] twice {{Approval|Shadowheart|+5}}
* After first encounter with [[Raphael]], talk to her and choose dialogue option about distrusting the devil '''twice''' {{Approval|Shadowheart|+5}}


'''[[Daughter of Darkness|Personal quest]]'''
'''[[Daughter of Darkness|Personal quest]]'''
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* Talk about her missing memories, and make her promise to point out Night Orchids {{Approval|Shadowheart|+1}}
* Talk about her missing memories, and make her promise to point out Night Orchids {{Approval|Shadowheart|+1}}
* After her [[Daughter of Darkness#A mysterious wound|wound]] manifests itself, ask her if there's anything you can do to help her {{Approval|Shadowheart|+1}}
* After her [[Daughter of Darkness#A mysterious wound|wound]] manifests itself, ask her if there's anything you can do to help her {{Approval|Shadowheart|+1}}
* When she has odd magical flare-up, choose to turn the blind eye and leave {{Approval|Shadowheart|+5}} ''(Gains approval on any stage of conversation)''
* When she has odd magical flare-up, choose to turn the blind eye and leave {{Approval|Shadowheart|+5}} ''(gains approval on any stage of conversation)''
▶ '''''Note:''' This dialogue is available only if you haven't ever seen her [[Daughter of Darkness#A mysterious wound|wound]] manifesting itself prior''
▶ '''''Note:''' This dialogue is available only if you haven't ever seen her [[Daughter of Darkness#A mysterious wound|wound]] manifesting itself prior''
* When Shadowheart wants to speak with you about Sharran worship herself, tell her to continue {{Approval|Shadowheart|+1}}.
* When Shadowheart wants to speak with you about Sharran worship herself, tell her to continue {{Approval|Shadowheart|+1}}.
** Then, when she tells you about her dream of becoming a [[Dark Justiciar]], ask if Mother Superior would ever relent {{Approval|Shadowheart|+1}}
** Then, when she tells you about her dream of becoming a [[Dark Justiciar]], ask if Mother Superior would ever relent, and then thank her for sharing {{Approval|Shadowheart|+1}}
* When Shadowheart shares with you her memories about becoming a Sharran through the tadpole ('girl in the woods' cutscene), agree, then say this can't have been easy to her {{Approval|Shadowheart|+5}}


'''Any Area'''
'''Any Area'''
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'''[[Ruined Battlefield]]'''<br>
'''[[Ruined Battlefield]]'''<br>
''If entering the Shadow-Cursed Lands from the [[Rosymorn Monastery Trail]]:''
''If entering the Shadow-Cursed Lands from the [[Rosymorn Monastery Trail]]:''
* Order [[Warrior Gronag]] to fetch the bone, after he makes the same with the hyena.
* Order [[Gronag|Warrior Gronag]] to fetch the bone, after he orders the hyena to do the same. {{Approval|Shadowheart|+1}}
* Convince [[Kar'niss]] the drider not to attack you if you killed the convoy before summoning him.
* Convince [[Kar'niss]] the drider not to attack you if you killed the convoy before summoning him. {{Approval|Shadowheart|+1}}
* Traversing [[Shadow-Cursed Lands]] with the convoy, protect them from ambushing Harpers, and then:
* <u>Traversing</u> [[Shadow-Cursed Lands]] with the convoy, protect them from ambushing Harpers, and then:
** Convince the drider through [[Deception]] to give you the lantern  
** <u>Convince</u> the drider through [[Deception]] to give you the lantern  
** Then use [[Intimidation]] or [[Deception]] to convince the drider to walk away into the shadows
** <u>Then use</u> [[Intimidation]] or [[Deception]] to convince the drider to walk away into the shadows
* When judging with [[He Who Was]], order [[Madeline]] to stab herself, then to continue , and finally succeed a [[Persuasion]] roll to keep her going .
*<u> When judging</u> with [[He Who Was]], order [[Madeline]] to stab herself, then to continue , and finally succeed a [[Persuasion]] roll to keep her going .


'''[[Last Light Inn]]'''
'''[[Last Light Inn]]'''
* Refuse to drink the spiked wine when talking to [[Jaheira]] inside. {{Approval|Shadowheart|+1}}
* Refuse to drink the spiked wine when talking to [[Jaheira]] inside. {{Approval|Shadowheart|+1}}
* Tell [[Isobel]] that [[Flaming Fist Marcus|Marcus]] plans to kidnap her when he attacks the [[Last Light Inn]].
* Tell [[Isobel Thorm|Isobel]] that [[Marcus Falgor|Marcus]] plans to kidnap her when he attacks the [[Last Light Inn]].{{Approval|Shadowheart|+1}}
** Playing as [[The Dark Urge]], tell Isobel that your blood orders you to kill her, then chase off the urge, and finally ask her to forgive you. {{Approval|Shadowheart|+1}}
* Talking to the [[Strange Ox]], promise to keep its secret {{Approval|Shadowheart|+1}}
* Talking to the [[Strange Ox]], promise to keep its secret {{Approval|Shadowheart|+1}}
* Playing as [[The Dark Urge]], tell [[Isobel]] that your blood orders you to kill her, then deny the urge, and finally ask her to forgive you.


'''[[Reithwin Town]]'''
'''[[Reithwin Town]]'''
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* OR Convince [[Malus Thorm]] to take the place of his patient and submit to sisters' curing. {{Approval|Shadowheart|+1}} ''(comes one point by another subsequently)''.
* OR Convince [[Malus Thorm]] to take the place of his patient and submit to sisters' curing. {{Approval|Shadowheart|+1}} ''(comes one point by another subsequently)''.
''In the [[Reithwin Tollhouse]]:''
''In the [[Reithwin Tollhouse]]:''
* Persuade [[Gerringothe Thorm]] that there's no one to oversee her
* <u>Persuade</u> [[Gerringothe Thorm]] that there's no one to oversee her
''At [[The Waning Moon]]:''
''At [[The Waning Moon]]:''
* Safely drink with [[Thisobald Thorm]] (rolling [[Saving Throw]], either general or class-based) up to three times total {{Approval|Shadowheart|+1}}''(each time)''
* Safely drink with [[Thisobald Thorm]] (rolling [[Saving Throw]], either general or class-based) up to three times total {{Approval|Shadowheart|+1}}''(each time)''
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* By any means make the [[Thisobald Thorm]] drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Shadowheart|+1}}
* By any means make the [[Thisobald Thorm]] drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Shadowheart|+1}}
''In [[Sharran Sanctuary]] under the town square:''
''In [[Sharran Sanctuary]] under the town square:''
* Perform the blood offering at the secret altar to Shar
* <u>Perform</u> the blood offering at the secret altar to Shar


'''[[House in Deep Shadows]]'''
'''[[House in Deep Shadows]]'''
* Agree to play hide-and-seek with [[Oliver]]
* <u>Agree</u> to play hide-and-seek with [[Oliver]]


'''[[Gauntlet of Shar]]'''
'''[[Gauntlet of Shar]]'''
* Playing as a [[Rogue]], tell the [[Reconstituted Duellist]] that you do not blunder.
* <u>Playing</u> as a [[Rogue]], tell the [[Reconstituted Duellist]] that you do not blunder.
* Near the [[Gauntlet of Shar|Pedestal of Reckoning]], tell Shadowheart you'll help her surmount Shar's trials {{Approval|Shadowheart|+5}}
* Let Shadowheart step up at the sacrificial bowl at the each of the [[Gauntlet of Shar]] trials
* Persuade [[Balthazar]] to give you the bell to summon [[Flesh]] {{Approval|Shadowheart|+1}}
* Persuade [[Balthazar]] to give you the bell to summon [[Flesh]] {{Approval|Shadowheart|+1}}
* Having [[Mother Dearest]] in your inventory, ask [[Balthazar]] what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her.  {{Approval|Shadowheart|+1}}
* Having [[Mother Dearest]] in your inventory, ask [[Balthazar]] what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her.  {{Approval|Shadowheart|+1}}
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* If you agreed to help [[Yurgir]], detect thoughts on the [[Hoarding Merregon]] and ask for the potions used to charm Nessa.{{Approval|Shadowheart|+1}}
* If you agreed to help [[Yurgir]], detect thoughts on the [[Hoarding Merregon]] and ask for the potions used to charm Nessa.{{Approval|Shadowheart|+1}}
* Agree to peace with the rats after interacting with the Broken Effigy in exchange for their treasure {{Approval|Shadowheart|+1}}
* Agree to peace with the rats after interacting with the Broken Effigy in exchange for their treasure {{Approval|Shadowheart|+1}}
* Offer peace when speaking directly with [[Lyrthindor]] after interacting with the Effigy and defeating the rat horde
* <u>Offer</u> peace when speaking directly with [[Lyrthindor]] after interacting with the Effigy and defeating the rat horde
* After prying into her mind while she prays, say "Let's move on" {{Approval|Shadowheart|+5}}
'''In [[Shadowfell]]'''
* Select the option to ''Let Shadowheart do as she will. Do not interfere.''


'''[[Moonrise Towers]]'''
'''[[Moonrise Towers]]'''
* Use [[Persuasion]] when Disciple [[Z'rell]] asks you to explain yourself, and that the goblins won't get far (if you let the goblins run free earlier)
* <u>Use</u> [[Persuasion]] on [[Disciple Z'rell]] to explain yourself about letting goblins go, saying that they won't get far
* Tell [[Ketheric Thorm]] you can help him, that it isn't too late, or to come quietly
* <u>At the</u> [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that you can help, or that it isn't too late, or to come quietly {{Approval|Shadowheart|}} ''(either choice)''
* Tell [[Dame Aylin]] that [[Ketheric Thorm]] has surrendered.
▶ '''''Note:''' This option requires {{Ability Check|Intimidation|21}} and any of subsequent DC 30 checks first, OR a {{Ability Check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]''
:* Then tell [[Dame Aylin|Aylin]] to stand down, because [[Ketheric]] has surrendered.


'''[[Mind Flayer Colony]]'''
'''[[Mind Flayer Colony]]'''
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'''Camp/Conversation'''
'''Camp/Conversation'''
* Give Shadowheart a [[Night Orchid]]
* <u>Give</u> Shadowheart a [[Night Orchid]]
* When Shadowheart (Selûnite) asks you what you think of her new look, tell her if it helps her put the past behind her that you're all for it.
* <u>When</u> Shadowheart (Selûnite) asks you what you think of her new look, tell her you're all for it if it helps her put the past behind.
 
'''[[Daughter of Darkness|Personal quest]]'''
* Near the [[Gauntlet of Shar|Pedestal of Reckoning]], tell Shadowheart you'll help her surmount Shar's trials {{Approval|Shadowheart|+5}}
* Let Shadowheart step up at the sacrificial bowl at the each of the [[Gauntlet of Shar]] trials {{Approval|Shadowheart|+5}} ''(each trial)''
* At the Verge of the Shadows suggest to move on {{Approval|Shadowheart|+5}}
▶ '''''Note:''' This option gives approval points regardless of result of the player's possible attempt to pry in her mind, while she is praying.''
* In the [[Nightsong's Prison]], select the option to ''not interfere.'' {{Approval|Shadowheart|+10}}
* When talking to [[Dame Aylin]] at the camp, tell Shadowheart you'll help to save her parents {{Approval|Shadowheart|+5}} ''(available if Shadowheart defied Shar)''
 
}}
}}


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{{SpoilerBox|act=3|nograd=1|unhide=1|
{{SpoilerBox|act=3|nograd=1|unhide=1|
'''[[Rivington]]'''
'''[[Rivington]]'''
* As [[the Dark Urge]], tell [[Gyldro Angleiron]] that you do all you can to keep your loved ones safe from your blade.
* Tell [[Wulbren]] you'll take the runepowder bomb but only use it as a last resort.
* Tell [[Shirra Clarwen]] "Gods, no. I don't want to inherit your curse."
* In the kennels of the [[Sword Coast Couriers]], successfully intimidate angry Mar'hyah when she threatens [[Scratch]], saying you'll break her bones before you let her hurt him.
* In the kennels of the [[Sword Coast Couriers]], successfully intimidate angry Mar'hyah to quit her job after Dringo tells you she's hurting the other dogs.


''In the [[Circus of the Last Days]]:''
''Talking to [[Yenna]]:''
* After [[Dribbles]] tells his joke about scarecrows, say that the joke was corny, or boo him off the stage.
* Offer her help:
* When passing [[Zethino|Zethino's]] trial, choose answers:
** Give some coin OR some food {{Approval|Shadowheart|+1}} ''(either option, giving food available for all characters except [[Druid]])''
** First question: 'Good company', OR 'Night itself', OR 'That she can change' {{Approval|Shadowheart|+1}} ''(either; the latter available if she denied Shar {{verify}})''
** OR Suggest to find a guard for her {{Approval|Shadowheart|+1}} ''(available for all characters except [[Cleric]])''
** Second question: 'Being discreet' {{Approval|Shadowheart|+2}}, OR 'Shrewd judgement' {{Approval|Shadowheart|+1}}
** Playing as a [[Druid]], conjure some berries and herbs for her {{Approval|Shadowheart|+1}}
** Third question: 'She doesn't know…', OR 'She can't swim', OR 'Sacrifice an innocent', OR 'Failing her goddess' {{Approval|Shadowheart|+1}} ''(either; the latter available if she denied Shar)''
** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Shadowheart|+1}}
* In the [[Circus of the Last Days]], talk to [[Dribbles]]' doppelganger and as a [[Druid]], say that what makes you special is your animal transformation capabilities.  
** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Shadowheart|+1}}
▶ '''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based [[Ranger]] line brings another {{Approval|Shadowheart|+1}} point''
 
''At the [[Open Hand Temple]]:''
* Tell [[Yannis]] she should worry more about the temple's safety than about [[Brilgor]] {{Approval|Shadowheart|+1}}
** OR Ask her why Brilgor is a convenient target, and then advise to stick to being a place of worship instead of helping refugees {{Approval|Shadowheart|+1}}
* Talking to [[Bill|Brother Bill]] and [[Clements|Brother Clements]], say that if [[Lorgan|Father Lorgan]] had been pickier, he might still be alive.{{Approval|Shadowheart|+1}}
* Refuse to bear the madness curse instilled by [[Help the Spirit of the Amulet|Monk's Manifestation]]. ''(starts a fight with crypt corpses)''{{Approval|Shadowheart|+1}}
** OR Agree to bear the curse and withstand [[Help the Spirit of the Amulet|Monk's Manifestation]] madness. {{Approval|Shadowheart|+3}}
 
''At the [[Sword Coast Couriers]]:''
* Get more money out of [[Danzo Arkwright]] in return for the Zhentarim letters, using any check-based option. {{Approval|Shadowheart|+1}}
* Tell [[Commander Lightfeather]] that his soldiers were eaten by a flying cat. {{Approval|Shadowheart|+1}}
''In the kennels:''
* Say "Woof" to [[Angry Mar'hyah]] twice.{{Approval|Shadowheart|+1}}
* Make [[Angry Mar'hyah]] to let you keep [[Scratch]], using [[Persuasion]], [[Intimidation]] or class-based [[Druid]], [[Fighter]] or [[Paladin]] options. {{Approval|Shadowheart|+1}}
** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]]. {{Approval|Shadowheart|+1}}
 
''Dealing with [[Orin]]'s guises:
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Shadowheart|+1}}
▶ '''''Note:''' When playing as [[Karlach]] or [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)''
** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Shadowheart|+1}}
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Shadowheart|+1}}
▶ '''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation''
** OR Tell her that you're going to report to the commanding officer {{Approval|Shadowheart|+1}}
** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Shadowheart|+1}}
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]], succeed a passive {{Ability check|Perception|20}}, and then:
* Say you'll stay with him until the end {{Approval|Shadowheart|+1}}
** OR Say you'll make it quick {{Approval|Shadowheart|+1}}
** OR, Playing as [[The Dark Urge]], resist the urge to torment him {{Approval|Shadowheart|+1}}
 
'''In the [[Circus of the Last Days]]:'''
* At the entrance, convince [[Klaus]] to let you in, bribing him, using [[Persuasion]], [[Intimidation]], or pretending to be a friend of Gortash's {{Approval|Shadowheart|+1}}
** OR Use [[Deception]] check on any class-based option {{Approval|Shadowheart|+2}}
** OR, Playing as [[The Dark Urge]], say you ''used to'' be a murderer {{Approval|Shadowheart|+1}}
** OR, Playing as an [[The Archfey|Archfey Warlock]], first say that you never pass up a faerie mischief {{Approval|Shadowheart|+1}}
* Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Shadowheart|+1}}
''Dealing with [[Akabi]] the djinni:''
* Tell him that he is VERY LOUD. {{Approval|Shadowheart|+1}}
* Play the game and accuse the djinni of rigging the wheel {{Approval|Shadowheart|+1}}
** If successful, play again and try to distract Akabi, letting out a loud fart {{Approval|Shadowheart|+1}}
** OR, Playing as a [[Bard]], ask him about his adventures {{Approval|Shadowheart|+1}}
** OR Provoke him to transform you {{Approval|Shadowheart|+1}}
* After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it {{Approval|Shadowheart|+1}} ''(either option)''
''When passing [[Zethino|Zethino's]] trial, choose answers:''
* First question: 'Good company', OR 'Night itself', OR 'That she can change' {{Approval|Shadowheart|+1}} ''(either; the latter available if she denied Shar {{verify}})''
* Second question: 'Being discreet' {{Approval|Shadowheart|+2}}, OR 'Shrewd judgement' {{Approval|Shadowheart|+1}}
* Third question: 'She doesn't know…', OR 'She can't swim', OR 'Sacrifice an innocent', OR 'Failing her goddess' {{Approval|Shadowheart|+1}} ''(either; the latter available if she denied Shar)''
▶ '''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.''<br>
* Talking to [[Boney]] the mephit, call his wife [[Stoney]] magnificent {{Approval|Shadowheart|+1}}
** OR Note that she's a lot bigger than himself {{Approval|Shadowheart|+1}}
** OR, Playing as a [[Druid]], say they both are magnificent {{Approval|Shadowheart|+1}}
''Dealing with [[Popper]] the kobold trader:''
* Grab [[Clown's Severed Hand|Dribbles's' hand]] from his counter, and then:
** [[Persuasion|Persuade]] him to give you the hand for free {{Approval|Shadowheart|+1}}
** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Shadowheart|+1}}
** Use [[Deception]] to make him lower the price {{Approval|Shadowheart|+1}}
▶ '''''Note:''' Class-based [[Deception]] lines for [[Wizard]], [[Warlock]] or [[Sorcerer]] '''do not''' give approval'' {{verify}}
* Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Shadowheart|+1}}
* If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Shadowheart|+1}} <br>
''Dealing with caged beasts:''
* Talking to [[Shadow-Whiskers]], break the lock on her cage. {{Approval|Shadowheart|+1}} ''(works with or without {{SAI|Speak with Animals}})''
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Shadowheart|+1}} ''(either option)''
** After defeating false [[Dribbles]], talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.{{Approval|Shadowheart|+1}} ''(either option)''
** OR, Say you'd have killed him before he hurts anyone else {{Approval|Shadowheart|+1}}
''Watching [[Dribbles the Clown|Dribbles's]] show:''
* Say "What a corny joke" OR yell "Boo! Get off the stage!" {{Approval|Shadowheart|+1}} ''(either option)''
** OR, Playing as a [[Bard]], interrupt him with your own pun {{Approval|Shadowheart|+1}}
* Volunteer any companion to the stage as Dribbles's assistant, '''except Shadowheart herself''' and Lae'zel {{Approval|Shadowheart|+1}}
** Then insist on your choice and cheer them {{Approval|Shadowheart|+1}} ''(including unique lines for Minthara and Jaheira)''
▶ '''''Note:''' If you volunteer [[Lae'zel]] to the stage, you'll get {{Approval|Shadowheart|+2}}&nbsp; instead of&nbsp; [+1]&nbsp; each time''
** OR Choose to cross your arms and glare. {{Approval|Shadowheart|+1}}
** OR Just answer "No." {{Approval|Shadowheart|+1}}
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for [[The Dark Urge]] {{Approval|Shadowheart|+1}}
''Talking to [[Lucretious]]:''
* After defeating false [[Dribbles]], tell her that killing clowns is a rare treat {{Approval|Shadowheart|+1}}
* When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Shadowheart|+1}}
** Then say that Dribbles is probably dead now {{Approval|Shadowheart|+1}}
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Shadowheart|+1}}
** OR Ask whether she is hiring personnel {{Approval|Shadowheart|+1}}
 
''Elsewhere:''
*<u> Tell</u> [[Wulbren]] you'll take the runepowder bomb but only use it as a last resort.


'''[[Wyrm's Crossing]]'''
'''[[Wyrm's Crossing]]'''
* Tell [[Sauceman Chorizo]] that you could show him pleasures his husband never could.
* Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Shadowheart|+1}}
* Gain access to [[Wyrm's Rock Fortress]] by showing [[Elin]] an [[Archducal Coronation - Admission Pass|Admission Pass]]
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Shadowheart|+1}}
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Shadowheart|+1}}
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.''
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Shadowheart|+1}} ''(either option)''
* At [[Sharess' Caress]]:
** When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]], agree to invite [[Halsin]], too, if the druid is in the party {{Approval|Shadowheart|+1}}
** Tell [[Sauceman Chorizo]] that you can show him pleasures his husband never could. {{Approval|Shadowheart|+1}}
* Get into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]] (''{{Ability check|Persuasion|25}} required''), or passing any of class-based checks. {{Approval|Shadowheart|+1}}


'''[[The Blushing Mermaid]]'''
''[[Wyrm's Rock Fortress]]'''
* When speaking to [[Auntie Ethel|Hag]], say “No - surrender the child immediately". {{Approval|Shadowheart|+1}} 


'''[[Baldur's Mouth]]'''
''At the Flaming Fist barracks:''
* Tell [[Ettvard Needle]] "If anything bad is printed about me, I'll leak this letter to you from Lord Gortash". {{Approval|Shadowheart|+1}}
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Shadowheart|+1}}
* When you spot [[Fist Reynash]] trying to open a chest, wake other guards {{Approval|Shadowheart|+1}}
▶''''' Note:''' Waking guards gains approval only '''after''' discovering by any available means that Reynash was stealing from others.''
 
''Speaking to Manip Bakshi (regardless if you succeeded a check to discover Reynash's thieving attempt or not):''
* Successfully detect his thoughts and pretend to be a new recruit {{Approval|Shadowheart|+1}}
* OR Tell him you've spotted Reynash on stealing {{Approval|Shadowheart|+1}}
** Then Ask a reward for turning Reynash in {{Approval|Shadowheart|+1}}
* Agree to leave barracks (or let him escort you out) {{Approval|Shadowheart|+1}}
 
''At the Audience Hall:''
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say:
** That you have seen the army of the Absolute and no where's safe. {{Approval|Shadowheart|+1}}
** That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Shadowheart|+1}}
* Agree to become allies with [[Gortash]] and slay [[Orin]] {{Approval|Shadowheart|+1}}
** OR Refuse to make an alliance with him and confirm your decision {{Approval|Shadowheart|+1}}
* Agree to witness the ceremony of [[Gortash|Gortash's]] ordain, saying "All right" OR "Let's get over" {{Approval|Shadowheart|+1}} ''(either option)''
** OR Tell [[Gortash]] that you have no interest in this sham of a coronation {{Approval|Shadowheart|+1}}
* After killing [[Orin]], speak to [[Gortash]] and surrender two your [[Netherstone]]s to him, then fight when he attacks afterwards {{Approval|Shadowheart|+1}}
 
''Talking to [[Duke Ravengard]] after the coronation:''
* Ask him whether the "new dawn" is what they call tyranny now {{Approval|Shadowheart|+2}}
** OR Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover councellor's location, and tell him that Gortash is a tyrant {{Approval|Shadowheart|+2}}
** OR Ask Ravengard whether he knows that he is infected {{Approval|Shadowheart|+2}}
* As a Baldurian character, ask what has happened to the city's great hero {{Approval|Shadowheart|+1}}
 
 
 
'''[[Lower City]]'''
* At the [[The Blushing Mermaid]], tell [[Auntie Ethel]] to surrender the child. {{Approval|Shadowheart|+1}} 
* In the [[Baldur's Mouth]], tell [[Ettvard Needle]] you'll unveil his connection to Gortash if he prints anything bad about you.{{Approval|Shadowheart|+1}}
*<u>Near the</u> [[Crimson Draughts]], give some gold to [[Sacrum]].
* Playing as a [[Bard]], talk to [[Thomas C. Quirkilious]] in [[Chromatic Scale]] and ask him about the benefits of worg hair lute strings. {{Approval|Shadowheart|+1}}


'''[[Murder Tribunal]]'''
'''[[Murder Tribunal]]'''
* After becoming an Unholy Assassin, tell the [[Echo of Illasera]] "Can't be that quick if someone cut you down." {{Approval|Shadowheart|+1}}
* After becoming an Unholy Assassin, tell the [[Echo of Illasera]] that "Can't be that quick if someone cut you down." {{Approval|Shadowheart|+1}}


'''[[House of Hope]]'''
'''[[House of Hope]]'''
* Tell [[Hope]] you aren't telling her anything when she says she wants to ask a question. {{Approval|Shadowheart|+1}}
* Tell [[Hope]] you aren't telling her anything when she says she wants to ask a question. {{Approval|Shadowheart|+1}}
* Successfully read the [[Archivist]]'s thoughts then decieve him by telling him you're [[Zariel]]'s High Inquisitor. {{Approval|Shadowheart|+1}}
* Successfully read the [[Archivist|Archivist's]] thoughts, and then deceive him pretending to be Zariel's High Inquisitor. {{Approval|Shadowheart|+1}}


'''[[House of Grief]]'''
'''Camp/Conversation'''
* Let her participate in the [[Mapping of the Heart]]. {{Approval|Shadowheart|+5}}
* <u>When</u> [[Lae'zel]] is threatened by [[Vlaakith]], tell her to stand her ground and not to fall for Vlaakith's lies.}}
* (Sharran) Tell the cloister how [[Shar]] has blessed her. {{Approval|Shadowheart|+5}}
* (Sharran) Give her a chance to sway more of [[Viconia DeVir|Viconia]]'s followers. {{Approval|Shadowheart|+1}}


'''[[Crimson Draughts]]'''
'''[[Daughter of Darkness|Personal quest]]'''
* Give gold to [[Sacrum]] outside of [[Crimson Draughts]].


'''[[Chromatic Scale]]'''
''In the [[House of Grief]]:''
* As a Bard, talk to [[Thomas C. Quirkilious]] and ask him what the benefits of using lute strings made of worg hair are. {{Approval|Shadowheart|+1}}
* Let her participate in the [[Mapping of the Heart]]. {{Approval|Shadowheart|+5}}
 
* ''(If Shadowheart '''remained''' a Sharran)'' Tell the cloister how [[Shar]] has blessed her. {{Approval|Shadowheart|+5}}
'''Camp/Conversation'''
* ''(If Shadowheart '''remained''' a Sharran)'' Give her a chance to sway more of [[Viconia DeVir|Viconia's]] followers. {{Approval|Shadowheart|+1}}
* When [[Lae'zel]] is threatened by [[Vlaakith]], tell her to stand her ground and not to fall for Vlaakith's lies.}}


== Disapproval ==
== Disapproval ==
As a Companion character, the interactions listed below will cause Shadowheart to lose approval. This list is most likely incomplete.
As a Companion character, the interactions listed below will cause Shadowheart to lose approval. '''This list is most likely incomplete.'''


=== Act One ===
=== Act One ===
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'''[[Ravaged Beach]]'''
'''[[Ravaged Beach]]'''
* Threaten [[Astarion]] in your first encounter with him
* Demand more than apologies from [[Astarion]] after the spawn tries to attack you {{Approval|Shadowheart|-1}}


'''[[Roadside Cliffs]]'''
'''[[Roadside Cliffs]]'''
* Attack the Tieflings holding [[Lae'zel]] in a cage {{Approval|Shadowheart|-1}}
* Speaking with the tieflings holding [[Lae'zel]] in a cage, choose the '' 'attack' '' option. {{Approval|Shadowheart|-1}}
* Persuade the Tieflings to shoot open the cage {{Approval|Shadowheart|+1}} and then attack them {{Approval|Shadowheart|-5}}
** OR Persuade the tieflings to shoot open the cage {{Approval|Shadowheart|+1}} and then attack them {{Approval|Shadowheart|-5}}
* Recruit [[Lae'zel]] into the party {{Approval|Shadowheart|-5}}
* Recruit [[Lae'zel]] into the party {{Approval|Shadowheart|-5}}


'''[[Emerald Grove]]/[[The Hollow]]'''
'''[[Emerald Grove]]/[[The Hollow]]'''
* As Dark Urge, when you are confronted by a companion about kicking [[Timber]], say she came right at you OR that your instincts are sharp and to stay out of the way {{Approval|Shadowheart|-1}}
* Playing as {{Background|Haunted One|The Dark Urge}}, when confronted by a companion about kicking [[Timber]], answer that it came right at you OR that your instincts are sharp {{Approval|Shadowheart|-1}}
* Make [[Zorru]] bow to [[Lae'zel]] {{Approval|Shadowheart|-1}}
* Make [[Zorru]] bow to [[Lae'zel]] {{Approval|Shadowheart|-1}}
* Make [[Zorru]] kneel before [[Lae'zel]] {{Approval|Shadowheart|-1}}
* Make [[Zorru]] kneel before [[Lae'zel]] {{Approval|Shadowheart|-1}}
* After the conversation with [[Zorru]] tell [[Lae'zel]] that she is good at interrogations {{Approval|Shadowheart|-1}}
* After [[Lae'zel]] has questioned [[Zorru]], tell her she is good at interrogations. {{Approval|Shadowheart|-1}}
* Tell [[Auntie Ethel]] about the tadpole
* Tell [[Auntie Ethel]] about the tadpole in your head {{Approval|Shadowheart|-1}}
''While the [[Druid Grove]] is preparing for the goblin attack''
''While the [[Emerald Grove]] is preparing for the goblin attack''
* Tell [[Zevlor]] (or [[Asharak]] if Zevlor is dead) that you are here to take the grove for the goblins/are here with the goblins {{Approval|Shadowheart|-1}}
* Tell [[Zevlor]] (or [[Asharak]] if Zevlor is dead) that it was you who led the horde to the grove, and then that this place belongs to the [[Absolute]] {{Approval|Shadowheart|-1}}
** OR That the horde is coming, led by the drow - and you are ''with'' them {{Approval|Shadowheart|-1}}


'''[[Forest]]'''
'''[[Forest]]'''
* While talking to [[Aradin]] on the bridge, say a prayer over the corpses as a cleric Selune {{Approval|Shadowheart|-1}}
* Playing as a {{Class|Cleric}} of [[Selûne]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to [[Aradin Beno|Aradin]] there {{Approval|Shadowheart|-1}}
'''''▶ Note:''' This scene appears only if Aradin has previously left the grove''


'''[[Owlbear Nest]]'''
'''[[Owlbear Nest]]'''
* Choose to go closer to the Owlbear cub or attack the Owlbear {{Approval|Shadowheart|-1}}
* Choose to go closer to the [[Owlbear Cub]] or attack mother [[Owlbear]] {{Approval|Shadowheart|-1}}
* After killing the Owlbear, kill its cub as well {{Approval|Shadowheart|-1}}
** After killing mother Owlbear, kill its cub as well {{Approval|Shadowheart|-1}}
* Unsuccessfully try to persuade or intimidate Shadowheart into looting the Selunite chest {{Approval|Shadowheart|-5}}
* Fail to [[Persuasion|persuade]] or [[Intimidation|intimidate]] Shadowheart into looting the Selunite chest {{Approval|Shadowheart|-5}}
* Loot the Selunite chest and fail the [[Sleight of Hand]] if you agreed not to or wasn't able to talk her into letting you do it {{Approval|Shadowheart|-2}}
** Loot the Selunite chest and fail the [[Sleight of Hand]] check if you previously agreed not to do it or failed to convince her {{Approval|Shadowheart|-2}}


'''[[Sunlit Wetlands]]/[[Putrid Bog]]'''
'''[[Sunlit Wetlands]]/[[Putrid Bog]]'''
* While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister {{Approval|Shadowheart|-1}}  
* While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister {{Approval|Shadowheart|-1}}
*Agree to [[Auntie Ethel|Auntie Ethel's]] deal {{Approval|Shadowheart|-1}}
* Drink from the well outside the [[Riverside Teahouse]] after the illusion has been dispelled {{Approval|Shadowheart|-1}}
* Agree to give [[Auntie Ethel]] your eye in exchange for ridding you of the tadpole {{Approval|Shadowheart|-5}}
* After defeating [[Auntie Ethel]], order her to let [[Mayrina]] go. {{Approval|Shadowheart|-1}}
** OR, let Ethel go and take Mayrina in exchange for [[Auntie Ethel's Hair|fey hair]]. {{Approval|Shadowheart|-1}}


[[Blighted Village]]
[[Blighted Village]]
* Select the option to attack [[Fezzerk]] and the goblins by the windmill {{Approval|Shadowheart|-1}}
* Attack [[Fezzerk]] and his gang {{Approval|Shadowheart|-1}}
* Interrupt the bugbear and ogre lovers in the barn {{Approval|Shadowheart|-1}}
** When Fezzerk begs for mercy, spare him {{Approval|Shadowheart|-1}}
* Interrupt the bugbear and ogre couple in the barn {{Approval|Shadowheart|-1}}
** OR let [[Astarion]] interrupt them (if he is in party). {{Approval|Shadowheart|-1}}


'''[[Goblin Camp]]'''
'''[[Goblin Camp]]'''
* Play the War Drum at the front gate {{Approval|Shadowheart|-5}}
''At the gate and in the outer camp:''
* Take her to the Chicken Chase in the [[Goblin Camp]], and tell her not to be hasty
* Play the war drum at the front gate {{Approval|Shadowheart|-5}}
* Telling [[Brakkal]] that Gods are fickle
* If [[Crusher]] attacks you, defeat him, then say you've made a point and help him up. {{Approval|Shadowheart|-1}}
''In the [[Shattered Sanctum]]:''  
''In the [[Shattered Sanctum]]:''
* Accept the [[Brand of the Absolute]] from [[Priestess Gut]] {{Approval|Shadowheart|-1}} <!-- unknown amount -->
* Tell [[Brakkal]] (the [[Deities#Maglubiyet|Maglubiyet]] devotee in the cage) that the gods are fickle.{{Approval|Shadowheart|-1}}
* Pick a fight with [[Priestess Gut]] while she is still on her throne {{Approval|Shadowheart|-1}}
** OR, Playing as a {{Race|Githyanki}}, say that your people build cities on the corpses of gods {{Approval|Shadowheart|-1}}
▶ '''''Note:''' These options are available to all avatars except {{Class|Cleric}} ''
* Accept the [[Brand of the Absolute]] from [[Gut|Priestess Gut]] {{Approval|Shadowheart|-1}}
** OR, Speaking to [[Greez|Warlock Greez]], ask him to brand you {{Approval|Shadowheart|-1}}
* Pick a fight with [[Gut|Priestess Gut]] while she is still in the throne hall {{Approval|Shadowheart|-1}}
''In the [[Worg Pens]]:''
** Make [[Birka|Brawler Birka]] release the bear and then attack the animal {{Approval|Shadowheart|-1}}
* Refuse [[Halsin]] to help him save the grove after freeing him. {{Approval|Shadowheart|-1}}


'''[[The Risen Road]]'''
'''[[The Risen Road]]'''
* Agree to hunt the monster ([[Karlach]]) for [[Anders]]
* Agree to hunt the monster (i.e. [[Karlach]]) for [[Anders]] {{Approval|Shadowheart|-1}}
* Agree to fight the gnolls to save Rugan
* Agree to fight the gnolls to save [[Rugan]] {{Approval|Shadowheart|-1}}


'''[[Zhentarim Hideout]]'''
'''[[Zhentarim Hideout]]'''
*If you agree to pay the extra 200 gold to the artist [[Oskar Fevras]] after you free him
* If you have conspired with [[Rugan]] about the shipment, refuse to kill him on [[Zarys|Zarys's]] order. {{Approval|Shadowheart|-1}}
* Promise [[Oskar Fevras]] to speak to his captors {{Approval|Shadowheart|-1}}
* Give Oskar an additional 200 gold after freeing him {{Approval|Shadowheart|-1}}
 
'''[[Underdark]]'''
* In [[Festering Cove]], tell [[Kuo-toa]] priest to bow before BOOOAL's Chosen {{Approval|Shadowheart|-1}}


'''[[Grymforge]]'''
'''[[Grymforge]]'''
* Decide to attack Morghal and Orgath.
* Tell [[Morghal]] and [[Orgarth]] that them keeping slaves is not a problem for you, and that you'll just kill them {{Approval|Shadowheart|-1}} ''(immediately starts a fight with the duergar, both Clan Flameshade and Absolute followers)''
* Express contempt on the dead, skeletal Dark Justiciars {{Approval|Shadowheart|-5}}
* Looking at skeletal remains of [[Dark Justiciar]]s, say "Better off dead" OR "Die in filth" {{Approval|Shadowheart|-5}} ''(either)''
* Instigate a fight against [[Elder Brithvar]] by either taunting him to take your gold or suggesting involving [[Sergeant Thrinn]] in the conspiracy against [[Nere]]
* Provoke a fight against [[Elder Brithvar]] by either taunting him to try and take your gold OR suggesting to rat him out to [[Sergeant Thrinn]] about his conspiracy against [[Nere]] {{Approval|Shadowheart|-1}} ''(either option)''
 
'''[[Mountain Pass]]'''
* Attack [[Ellyka]] near the point of encounter with githyanki squad {{Approval|Shadowheart|-1}}
** OR, Being [[Disguise Self|disguised]] as a gith, provoke her to attack you. {{Approval|Shadowheart|-1}}
* Speaking to [[Voss]], pass the [[Arcana]] check to find out he's trying to [[Detect Thoughts]] and then attack him {{Approval|Shadowheart|-5}}


'''[[Creche Y'llek]]'''
'''[[Crèche Y'llek]]'''
* Let Lae'zel speak for the group when you enter the Gith Creche and questioned by [[Gish Far'Aag]]
* Let Lae'zel speak for the group when you enter the Crèche and questioned by [[Gish Far'aag]] {{Approval|Shadowheart|-1}}
** OR Show Gish Far'aag the [[Mysterious Artefact]] to gain entry into the Creche
** Playing as a {{Race|Githyanki}}, [[Persuasion|Persuade]] Far'aag to let you in, pretending to act on [[Voss|Voss's]] orders {{Approval|Shadowheart|-1}}
** OR Show Gish Far'aag the [[Mysterious Artefact]] to gain entry into the Crèche {{Approval|Shadowheart|-1}}
* Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Shadowheart|-1}}, and then indeed kill him {{Approval|Shadowheart|-1}}
* Offer to fight [[Youth Varrl]] when [[Sa'varsh Kethk]] asks for a challenger {{Approval|Shadowheart|-1}}, and then indeed kill him {{Approval|Shadowheart|-1}}
* Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg|githyanki egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Shadowheart|-1}} and immediately starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'')
* Tell [[Varsh Ko'kuu]] that if he gives you the [[Githyanki Egg|githyanki egg]] you'll sell it at best price OR make yourself an omelette (''either choise brings {{Approval|Shadowheart|-1}} and immediately starts the fight with [[Varsh Ko'kuu|Ko'kuu]] and hatchery guards'')
* Surrender the [[Mysterious Artefact]] to [[Kith'rak Therezzyn]] {{Approval|Shadowheart|-1}}
* Let [[Lae'zel]] speak for the group when talking to [[Ghustil Stornugoss]] about trying to remove the tadpoles. {{Approval|Shadowheart|-1}}
*Accept [[Vlaakith|Vlaakith's]] demands to enter the [[Mysterious Artefact]]
* Surrender the [[Mysterious Artefact]] to [[Kith'rak Therezzyn]] {{Approval|Shadowheart|-1}}  
* Talking to [[Vlaakith]], say you're a friend who brought the artefact to her {{Approval|Shadowheart|-1}}
** OR Rat Shadowheart out that it was she who stole it {{Approval|Shadowheart|-10}} ''(the line is available only if Shadowheart '''is in the party''')''
* Accept [[Vlaakith|Vlaakith's]] demand to enter the [[Mysterious Artefact]] {{Approval|Shadowheart|-1}}
* Steal the [[Blood of Lathander]] from the Secret Chamber {{Approval|Shadowheart|-1}}


'''Camp/Conversation'''
'''Camp/Conversation'''
* Tell Astarion you trust him
* At the very first long rest:
* During her romance scene, succeed the [[Insight]] check, and then select "Let the moment pass"
** When she says to be careful with Lae'zel, say she's the one who has you concerned {{Approval|Shadowheart|-1}}
* Insist on continuing to use the tadpole's power after the second dream
** Tell her not to question your decisions {{Approval|Shadowheart|-1}}
* When [[Kith'rak Voss]] wakes you up at the camp during long rest to discuss the [[Mysterious Artefact]] (after the events at the Crèche), tell [[Lae'zel]] to kill him {{Approval|Shadowheart|+1}} ''(starts the fight with the githyanki knight)''
* <u>Tell</u> Astarion you trust him
* Letting [[Volo]] follow through with his attempt to remove the parasite
* When you catch her trying to handle with the [[Mysterious Artefact]], fail a [[Wisdom]] check {{Approval|Shadowheart|-10}}
<!-- I've done this several times without any notice of disapproval.
▶ '''''Note:''' This cutscene is available only if you haven't discussed the artefact with Shadowheart before''
* Persuade her to eat the [[Noblestalk]]
* During camp romance scene near the waterfall:
-->
** Choose to drink the wine and leave {{Approval|Shadowheart|-5}}
** Suggest to return to the camp, and then insist on it {{Approval|Shadowheart|-5}}
** After succeeding the passive {{Ability check|Insight|5}}, choose to let the moment pass. {{Approval|Shadowheart|-5}}
* When talking to her half-drunk at the goblins' party, fail the {{Ability check|Wisdom|5}} (illithid) to push into her mind {{Approval|Shadowheart|-10}}
** OR, Playing as a {{Race|Githyanki}}, tell her to pull herself together {{Approval|Shadowheart|-5}}
* <u>Insist</u> on continuing to use the tadpole's power after the second visit of the [[Dream Guardian]]
* When [[Kith'rak Voss]] wakes you up at the camp during long rest to discuss the [[Mysterious Artefact]] (after the events at the Crèche), tell [[Lae'zel]] to kill him {{Approval|Shadowheart|-1}} ''(starts the fight with the githyanki knight)''
* <u>Let</u> [[Volo]] follow through with his attempt to remove the parasite
* Playing as [[Astarion]], after being caught biting:
* Playing as [[Astarion]], after being caught biting:
** Fail the check to explain why you didn't reveal your vampirism to Shadowheart {{Approval|Shadowheart|-1}}
** Fail the check to explain why you didn't reveal your true nature to Shadowheart {{Approval|Shadowheart|-1}}
** Tell her that holding secrets keeps you safe {{Approval|Shadowheart|-5}}
** Tell her that holding secrets keeps you safe {{Approval|Shadowheart|-5}}
** Swear that you are not a vampire after being caught biting {{Approval|Shadowheart|-10}}
** Swear that you are not a vampire after being caught biting {{Approval|Shadowheart|-10}}
Line 482: Line 692:


'''[[Daughter of Darkness|Personal quest]]'''
'''[[Daughter of Darkness|Personal quest]]'''
<!--* When she has the odd magical flare-up, ask if it was some form of Sharran magic //Has tried every line of this dialogue, never gained any disapproval, even with failed Wisdom check-->
* Fail to read her mind on why she is against Selûne {{Approval|Shadowheart|-5}}
* Fail to read her mind on why she is against Selune {{Approval|Shadowheart|-5}}
* Tell her to leave after she tells of her worship of Shar {{Approval|Shadowheart|-5}} ''(Shadowheart permanently leaves the party)''
* Tell her to leave after she tells of her worship of Shar {{Approval|Shadowheart|-5}} ''(Shadowheart permanently leaves the party)''
}}
}}


Line 493: Line 700:


'''[[Ruined Battlefield]]'''
'''[[Ruined Battlefield]]'''
* When judging with [[He Who Was]], choose any response to [[Madeline]], that judges her actions; either that she is not to be forgiven or that it wasn't her fault (formulation of answer is based on class).
''If entering the Shadow-Cursed Lands from the [[Rosymorn Monastery Trail]]:''
* When judging with [[He Who Was]], choose to stop [[Madeline]] from stabbing herself.
* Fail to convince the hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Shadowheart|-1}} ''(works on any of required ability checks)''
* <u>When </u>judging with [[He Who Was]], choose any response to [[Madeline]], that judges her actions; either that she is not to be forgiven or that it wasn't her fault (formulation of answer is based on class).
* <u>When</u>judging with [[He Who Was]], choose to stop [[Madeline]] from stabbing herself.


'''[[Last Light Inn]]'''
'''[[Last Light Inn]]'''
* Drink the wine [[Jaheira]] offers
* Drink the spiked wine when talking to [[Jaheira]] inside {{Approval|Shadowheart|-1}}


'''[[Reithwin Tollhouse]]'''
'''[[Reithwin Town]]'''
* Give up all your gold to [[Gerringothe Thorm]]
''In the [[Reithwin Tollhouse]]:''
 
* <u>Give up</u> all your gold to [[Gerringothe Thorm]]
'''[[Sharran Sanctuary]]'''
'' In the [[Sharran Sanctuary]]:''
* Take the [[Ritual Dagger of Shar]] from the Shar Altar {{Approval|Shadowheart|-1}}
* Take the [[Ritual Dagger of Shar]] from the Shar Altar {{Approval|Shadowheart|-1}}


'''[[Gauntlet of Shar]]'''
'''[[Gauntlet of Shar]]'''
* Near the [[Gauntlet of Shar|Pedestal of Reckoning]], tell Shadowheart that passing Shar's trials is a distraction OR that you're here only to uncover Ketheric's secrets {{Approval|Shadowheart|-5}} ''(either)''
* <u>When speaking</u> with [[Yurgir]], say you're uniquely good at tracking things down
* Tell [[Lyrthindor]] the world is better off without Shar worshippers {{Approval|Shadowheart|-1}}
* Lick the [[Spider meat|dead spider]] twice {{Approval|Shadowheart|-1}} ''(each time)''
* Lick the [[Spider meat|dead spider]] twice {{Approval|Shadowheart|-1}} ''(each time)''
* Feel inside Shadowheart's mind at the Verge of the Shadows {{Approval|Shadowheart|-1}}
** Tell her to "forget it" {{Approval|Shadowheart|-5}}
* Say you're uniquely good at tracking things down when persuading [[Yurgir]]
* Tell [[Lyrthindor]] the world is better off without Shar worshippers {{Approval|Shadowheart|-1}}


'''[[Mind Flayer Colony]]'''
'''[[Mind Flayer Colony]]'''
* Use the Neural Apparatus to purge everyone in the Tadpoling Centre
* <u>At the</u> [[Tadpoling Centre]], use the Neural Apparatus to purge the pods. {{Approval|Shadowheart|-5}}
* Choosing to consume, rather than purge, the [[Waking Mind]]
* <u>When talking</u> to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] choose to consume the mind.
▶ '''''Note:''' This option is available only after successful {{Ability check|Insight|18}}''


'''[[Daughter of Darkness|Personal quest]]'''
* Near the [[Gauntlet of Shar|Pedestal of Reckoning]], tell Shadowheart that passing Shar's trials is a distraction {{Approval|Shadowheart|-5}}
** OR Say that you're here only to uncover Ketheric's secrets {{Approval|Shadowheart|-5}}
* After installing an [[Umbral Gem]] into the Pedestal of Reckoning, tell Shadowheart that searching the [[Spear of Night]] is nonsence {{Approval|Shadowheart|-1}}
* At the Verge of the Shadows, while Shadowheart is praying:
** Successfully pry inside Shadowheart's mind {{Approval|Shadowheart|-1}} ''(requires a {{Ability check|Wisdom|16}})''
** OR Fail the Wisdom check to pry inside her mind {{Approval|Shadowheart|-5}}
** When she angers, tell her to forget about whatever she's going to do in Shadowfell {{Approval|Shadowheart|-5}}
}}
}}


===Act Three===
===Act Three===
{{SpoilerBox|act=|nograd=1|unhide=1|
{{SpoilerBox|act=3|nograd=1|unhide=1|
 
'''[[Rivington]]'''<br>
 
''Talking to [[Yenna]],'' be rude to her:
* Ask where did she last see her mum, then say her mother is probably dead. {{Approval|Shadowheart|-1}}
* OR Tell Yenna to get lost. {{Approval|Shadowheart|-1}}
 
* <u>Tell </u>[[Wulbren]] that the real enemy is Gortash, and not the [[Gondians]]
* When confronted by [[Ferg Drogher]] over Shadowheart's rejection of Shar, tell him that she "turned her back on your wretched goddess". {{Approval|Shadowheart|-1}}
* Leave [[Scratch]] with [[Angry Mar'hyah]]. {{Approval|Shadowheart|-1}}
* If you let [[Angry Mar'hyah]] take [[Scratch]] back, speak to him and ask to be a good boy {{Approval|Shadowheart|-1}}
** OR Tell him to stop whining {{Approval|Shadowheart|-1}}
 
''Dealing with [[Orin]]'s guises:''
* If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Shadowheart|-1}}
▶ '''''Note:''' When playing as [[Lae'zel]] origin, this option will have an unique formulation, but still take its place (line 4)''
:* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Shadowheart|-1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])''
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Shadowheart|-1}}
▶ '''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation''
** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Shadowheart|-1}}


'''[[Rivington]]'''
* Refusing to help [[Yenna]] when she first approaches the party. {{Approval|Shadowheart|-1}}
* When [[Wulbren Bongle|Wulbren]] is offering you the runepowder bomb, say "Gortash is the enemy - not the Gondians. I'll find another way."
* When trying to get into [[Wyrm's Crossing]], get ready to fight the Steel Watcher at the gate after allowing it to inspect you. {{Approval|Shadowheart|-1}}


'''[[Circus of the Last Days]]'''
'''[[Circus of the Last Days]]'''
* When prompted for a special assistant by [[Dribbles the Clown]], choose [[Shadowheart]]. {{Approval|Shadowheart|-1}}
* Dealing with [[Akabi]] the djinni, successfully catch him on rigging the wheel, but apologise and say you were mistaken {{Approval|Shadowheart|-1}}
** Encourage her immediately afterwards by saying "Go on, Shadowheart!" {{Approval|Shadowheart|-1}}
* Talking to [[Boney]] the mephit, say his wife [[Stoney]] is not your type {{Approval|Shadowheart|-1}}
* When passing [[Zethino|Zethino's]] trial, choose answers:
* Talk to [[Lucretious]] before approaching Dribbles's show (when she's training up skeletons), and say that she is being a little harsh {{Approval|Shadowheart|-1}}
** First question: 'Judging others' OR 'A blanket' {{Approval|Shadowheart|-1}} ''(either)''
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, note that her cage looks comfy. {{Approval|Shadowheart|-1}}
** Second question: 'Fart on a Selunite' {{Approval|Shadowheart|-1}}
** Then tell her to murder whoever she wants OR say "Sure thing, pussycat".{{Approval|Shadowheart|-1}} ''(either option)''
** Third question: 'Her hair' {{Approval|Shadowheart|-1}}
** Without {{SAI|Speak with Animals}}, choose the line "Kill them all, kitty". {{Approval|Shadowheart|-1}}
* Talking to [[Crimson]], refuse to feed him via {{SAI|Speak with Animals}} or mock him for being hungry (without the spell) {{Approval|Shadowheart|-1}} ''(either option)''
* Volunteer Shadowheart to the stage as an assistant to Dribbles {{Approval|Shadowheart|-1}}, and then cheer her, telling "Go on!" {{Approval|Shadowheart|-1}}.
 
''When passing [[Zethino|Zethino's]] trial, choose answers:''
* First question: 'Judging others' OR 'A blanket' {{Approval|Shadowheart|-1}} ''(either option)''
* Second question: 'Fart on a Selûnite' {{Approval|Shadowheart|-1}}
* Third question: 'Her hair' {{Approval|Shadowheart|-1}}


'''[[Wyrm's Crossing]]'''
'''[[Wyrm's Crossing]]'''
* Accept the [[Deal with the Gnomes]] quest from [[Manip Falcäo]] {{Approval|Shadowheart|-1}}
* Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Shadowheart|-1}}
* Refuse to bring Halsin with you to the orgy (if Halsin is in the party). {{Approval|Shadowheart|-1}}
* * Agree to deliver the gnome leader's head to [[Manip Falcäo]]. {{Approval|Shadowheart|-1}}
* When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]], refuse to invite [[Halsin]], too, if the druid is in the party {{Approval|Shadowheart|-1}}


'''[[Wyrm's Rock Fortress]]'''
'''[[Wyrm's Rock Fortress]]'''
* Refuse twice to give [[Gortash]] the Netherstones. {{Approval|Shadowheart|-1}}
* Intimidate [[Fist Reynash]] into handing over everything he stole before fleeing. {{Approval|Shadowheart|-1}}


'''[[Flymm Cargo]]'''
''At the Flaming Fist barracks, when you spot [[Fist Reynash]] trying to open a chest:''
* When [[Allandra Grey]] comes to collect [[Redhammer]] after you've completed the [[Iron Throne]], hand Redhammer over to the clerics of [[Umberlee]]. {{Approval|Shadowheart|-1}}
* [[Intimidation|Intimidate]] or blackmail him into giving you his stash {{Approval|Shadowheart|-1}}
** OR Fail the Intimidation check to make him surrender his stash {{Approval|Shadowheart|-1}}
* Speaking to [[Bakshi|Manip Bakshi]] afterwards (regardless if you succeeded a check to discover Reynash's thieving attempt or not), let him arrest you {{Approval|Shadowheart|-1}}
 
''At the Audience Hall:''
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that you feel safer {{Approval|Shadowheart|-1}}
* Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Shadowheart|-1}}
** OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones {{Approval|Shadowheart|-1}}


'''[[Sorcerous Sundries]]'''
* Betraying [[Aylin]] and handing her over to [[Lorroakan]]. {{Approval|Shadowheart|-1}}


'''[[Cazador's Dungeon]]'''
'''[[Lower City]]'''
* Let [[Astarion]] ascend. {{Approval|Shadowheart|-1}}  
 
''At the[[The Blushing Mermaid]]:''
* When speaking to [[Auntie Ethel]], say ''"That’s so evil, even I’m impressed"''. {{Approval|Shadowheart|-1}}
* Accept the [[Auntie Ethel|Ethel's]] offer to become your [[Gather_Your_Allies|ally]]. {{Approval|Shadowheart|-1}}
* At [[Sorcerous Sundries]], betray [[Dame Aylin]] and hand her over to [[Lorroakan]]. {{Approval|Shadowheart|-1}}
* In [[Cazador's Dungeon]], let Astarion complete the Rite of Profane Ascension {{Approval|Shadowheart|-1}}
* At [[Flymm Cargo]], let [[Allandra Grey]] take [[Redhammer]] away after you've returned from the [[Iron Throne]] {{Approval|Shadowheart|-1}}
* When meeting [[Olfaith Olumssdottir]] for the first time, ask him what you must do. {{Approval|Shadowheart|-1}}  


'''[[Murder Tribunal]]'''
'''[[Murder Tribunal]]'''
* When speaking to [[Sarevok]] on how you acquired the hands of your murder victims, truthfully say "With a smile on my face, and pleasure in my heart" or "slowly and painfully, I savoured every scream". {{Approval|Shadowheart|-1}}  
* When speaking to [[Sarevok]] on how you acquired the hands of your murder victims, choose lines ''"With a smile on my face…"'' OR ''"Slowly and painfully…"''. {{Approval|Shadowheart|-1}}  
* Tell the [[Echo of Amelyssan]] "Every kill is euphoria". {{Approval|Shadowheart|-1}}  
* Tell the [[Echo of Amelyssan]] that every kill is euphoria. {{Approval|Shadowheart|-1}}  


'''[[Bhaal Temple]]'''
'''[[Bhaal Temple]]'''
* Letting [[Orin]] kill her kidnapped victim by telling her "Go ahead, I won't stop you". {{Approval|Shadowheart|-5}}   
* Let [[Orin]] kill the kidnapped companion, saying you won't stop her. {{Approval|Shadowheart|-5}}   
 
'''[[The Blushing Mermaid]]'''
* When speaking to [[Auntie Ethel|Hag]], say “That’s so evil, even I’m impressed”. {{Approval|Shadowheart|-1}}
* Accept the [[Auntie Ethel|Hag]]'s offer to become your [[Gather_Your_Allies|ally]]. {{Approval|Shadowheart|-1}}
 
'''The streets of [[Baldur's Gate]]'''
* Talk to [[Olfaith Olumssdottir]] for the first time and ask him "Tell me what I must do". {{Approval|Shadowheart|-1}}


'''[[Campsite|Camp/Conversation]]'''
'''[[Campsite|Camp/Conversation]]'''
* Tell [[Wyll]] to "Break the pact" or "Let your father die." {{Approval|Shadowheart|-1}}
* When [[Mizora]] proposes new pact choice to [[Wyll]], tell him to break the pact or to let his father die. {{Approval|Shadowheart|-1}}
 
}}
}}

Latest revision as of 19:06, 13 November 2024

Shadowheart likes finding pragmatic and efficient solutions to problems. She appreciates discretion, privacy, and open-mindedness. Shadowheart may respond well to acts of heroism, though she also has occasional cruel tendencies and may look favourably on torture and manipulation.

Shadowheart dislikes those that disapprove of her worship or people pressing her for answers or details. She does not like needless cruelty or violence and can respond unfavorably to being too open with untrustworthy or unknown individuals.

Unlike other Companions, Shadowheart has a secondary approval system, influencing the choices in Find the Nightsong and Find Ketheric Thorm's Relic. For more information, see Nightsong Points.

The actions and choices listed on this page will raise or lower Shadowheart's Approval.

For more information about the approval system, see Approval.

Greetings[edit | edit source]

Depending on their approval rating, Shadowheart may greet the player with:

Negative (<0):

  • "What do you want?"
  • "What?"
  • "What is it?"

Neutral (0 - 19):

  • "Something the matter?"

Medium and up - Sharran (20+ approval):

  • "May the darkness protect you."
  • "Shar's blessing upon you."
  • "Lady of Sorrows guide us. Did you want something?"

Medium and up - Selunite (20+):

  • "All's well I hope? Aside from the obvious?"
  • "Almost pleasant, travelling with company. If you ignore all the... less pleasant aspects."
  • "I wasn't expecting it, but I'm glad to have some company on this journey."

When spoken to by someone other than the player character:

  • "I don't answer to you - move along."

Romance[edit | edit source]

Flirting (20+ approval):

  • "Well, my day just improved. Did you want something?"
  • "You know, I've been catching myself smiling more lately. I think that's your fault."
  • "I was hoping you'd come to chat. What do you need?"
  • "Ah- so that's what people mean when they talk about butterflies in their stomach. Did you want something?"

Flirting - Low approval:

  • "Hmm. You wanted something?"
  • "In need of attention, I take it?"
  • "Oh, you're back."
  • "Sometimes I wonder if I should just let the tadpole dictate my love life. Did you want something?"

Partnered (40+ approval):

  • "Aren't you a sight for sore eyes."
  • "Good. I was just starting to miss the sound of your voice."
  • "Did you want something? If not, I'm perfectly happy to just gaze upon you a while."
  • "Why hello, lover... that sounded more debonaire in my head, I'll admit. Do you need something?"

Partnered - Low approval:

  • "I hope this is important."
  • "You know what I really love about you? When you play the strong, silent type. Let's keep this short, shall we?"
  • "You know, just because I join you at your bedroll from time to time doesn't mean you need to talk to me quite so much. Is this urgent?"
  • "Personality isn't everything, I suppose. Plenty of relationships can limp along on physical attraction alone. What do you want?"
  • "Yes?"

Broken Up (40+ approval):

  • "You know, I didn't realise it was possible to be so cordial with a former flame. I suppose I'm lucky. Did you want something?"
  • "You're a sight for sore eyes, even now. Did you want something?"
  • "Careful - keep seeking me out like this and people may think we're rekindling things. Did you want something?"
  • "What can I do for you?"

Broken Up - Low approval:

  • "You know, I truly do marvel sometimes that I ever had feelings for you. What do you want?"
  • "Mmm-hmm? This had better be important."
  • "Honestly, I should be grateful that you ended things between us - I dodged a poison tipped arrow there. What do you want?"
  • "Spit it out then."
  • "I'm listening - though don't ask me why."

Approval[edit | edit source]

As a Companion character, the interactions listed below will cause Shadowheart to gain approval.

Act One[edit | edit source]

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ravaged Beach

  • Free her from her pod aboard the Nautiloid, wake her up on the Ravaged Beach and have her join your active group. Shadowheart approves +10

Note: If there are too many characters and she can't join, these points will not be acquired.

Roadside cliffs

  • Convince the tieflings holding Lae'zel to shoot her down (using Persuasion option). Shadowheart approves +1

Note: Taking this course makes you to ultimately choose between losing a companion and gaining disapproval

Emerald Grove/The Hollow

In the Hollow:

In the Sacred Pool and druid caves:

While the Emerald Grove is preparing for the goblin attack

Note: This scene appears only if Wyll left the party due to your choices in dialogue with Minthara, after you have revealed the Grove's location

  • Successfully defend the Grove and then talk to Zevlor Shadowheart approves +1
  • Tell Lakrissa to buy you a drink to be even Shadowheart approves +1 (this point may be earned either before attack or after defeating goblins)

Forest

  • Tell Andrick and Brynna to forget the owlbear and go away Shadowheart approves +1
    • OR, If you killed the owlbear already, tell them to go because you've avenged Edowin Shadowheart approves +1
  • Tell Scratch to follow your scent to the camp, using Speak with Animals.Shadowheart approves +1
  • Playing as a Cleric Cleric of Shar, say a prayer over the corpses near the bridge to Blighted Village, while talking to Aradin there Shadowheart approves +1

Note: This scene appears only if Aradin has previously left the grove

Owlbear Nest

  • Convince the mother Owlbear to let you go without fighting Shadowheart approves +1
  • Spare the Owlbear Cub after killing the mother Owlbear Shadowheart approves +1
  • Agree with her when she asks not to loot the Selunite chest Shadowheart approves +5

Sunlit Wetlands/Putrid Bog

  • When find Demir and Johl arguing with Auntie Ethel, say that you aren't getting involved or that this has nothing to do with you Shadowheart approves +1 (either option)
    • OR While talking to Demir and Johl after Ethel disappears, tell Demir and Johl that they're on their own. Shadowheart approves +5
    • OR Playing as a Ranger Ranger, a Sorcerer Sorcerer or a Wizard Wizard, tell Demir and Johl to 'trust a more experienced soul' after Auntie Ethel disappeares. Shadowheart approves +5
  • After entering the Sunlit Wetlands, break the illusion by any available means, then say 'BAA' at the Redcaps when you speak to them Shadowheart approves +1 (works twice)
  • Chasing after Auntie Ethel in her lair, speak to Lorin and roar at him. Shadowheart approves +1
  • Intimidate the Gnarled Door to let you in Shadowheart approves +1 (Reports of no approval in this instance on PS5 at this time) [Needs Verification]
  • After defeating Auntie Ethel, Intimidate her into handing over both Mayrina and fey hair Shadowheart approves +5
    • OR Tell Ethel that the best solution is a dead hag.Shadowheart approves +5
  • If you killed Ethel and spared Mask of Regret, speak to the latter afterwards and choose to attack her Shadowheart approves +1
  • Accept Mayrina's locket as a reward for saving her Shadowheart approves +1
  • (If Astarion is in your party) Speaking with Gandrel, don't turn Astarion in, but further in the dialogue don't allow him to kill the hunter. Shadowheart approves +1
  • After Astarion kills Gandrel himself, say that the hunter need not to die Shadowheart approves +1

Note: This option is available only if you don't know that Astarion is a vampire

Blighted Village

  • Gain entrance to the village:
    • Through the southern gate - by Intimidating the goblin guard Shadowheart approves +1
    • Through the eastern gate - by successfully using any check-based line on the booyang guard OR by showing them Brand of the Absolute Shadowheart approves +1
  • Persuade Fezzerk at the windmill to leave peacefully Shadowheart approves +5
    • OR Attack the gang, and when Fezzerk begs for mercy, deliver the final blow Shadowheart approves +1
  • Untie Barcus Wroot off the windmill wing and demand a compensation from him Shadowheart approves +1
  • Convince Lump the Enlightened to fight alongside you, outbidding goblins Shadowheart approves +1
    • Having summoned Lump the Enlightened to aid and ending your deal afterwards, let him have one lick Shadowheart approves +1

Goblin Camp
At the front gate and in the outer camp:

Note: These options are available if you have killed the Owlbear Cub in its nest.

  • Invite the Owlbear Cub to your camp.Shadowheart approves +1
    • Then speak to Krolla and convince her to let the cub go with you, using any check-based option Shadowheart approves +1
    • OR Start a tour of chicken-chasing and prompt the cub to run to the finish posts, using Speak with Animals or Animal HandlingShadowheart approves +1
  • When Krolla tries to scam you after you won in a tour of chicken-chasing, demand your gold back and also all of hers, using illithid powers.Shadowheart approves +1

Talking with Crusher:

  • When he orders you to kiss his foot, obey Shadowheart approves +1, then start licking it Shadowheart approves +1
    • OR Give his foot a long lick straightaway Shadowheart approves +1
  • Steal the ring from Crusher's toe after you kneel in front of him. Shadowheart approves +1
  • Successfully use Detect Thoughts on Crusher and say you'll let his boss know of his plans Shadowheart approves +1
  • Make Crusher kneel and kiss your foot, using Intimidation OR Illithid powers. Shadowheart approves +1
    • If Crusher starts a fight, make him kiss your foot after defeating. Shadowheart approves +1
  • Tell Eight that you're sorry for his loss. Shadowheart approves +1
  • Convince Booyahg Piddle to give you the book he's reading without using illithid powers Shadowheart approves +1
  • Persuade Klagga to give you the Dwarf's Poem Shadowheart approves +1

Inside the Shattered Sanctum:

  • Pick a fight with Priestess Gut or in her chambers. Shadowheart approves +1
  • Don't object Dror Ragzlin's orders to report to Minthara Shadowheart approves +1
  • Promise Minthara to get information from the captive (i.e. Liam) Shadowheart approves +1
  • Tell Torturer Spike to let you put the prisoner through paces. Shadowheart approves +1
    • OR, Playing as The Dark Urge The Dark Urge, propose to show Spike how it's done Shadowheart approves +1
    • OR, Playing as a Drow Drow, tell him that you don't try, you get results Shadowheart approves +1
  • Tell Minthara that the prisoner escaped and then pass an Intelligence check to withhold the grove's location Shadowheart approves +1
    • OR Tell her that Liam told you everything and pass the Deception check Shadowheart approves +1

Note: These options are available only if you spoke to Minthara before interrogating and freeing Liam

  • Tell Minthara that Sazza was too stupid to understand you prior Shadowheart approves +1
    • OR, Playing as a Lolth-Sworn Drow Lolth-Sworn Drow, tell Sazza she should have see a superior in you at once Shadowheart approves +1

Note: These options are available if you have previously freed Sazza from the cage in Emerald Grove

  • Pick a fight with Minthara Shadowheart approves +1
  • Agree to endure Abdirak's teachings on Loviatar's doctrine. Shadowheart approves +1
  • Convince the spiders in the pit that goblins taste better than you Shadowheart approves +1
    • OR, Playing as a Lolth-Sworn Drow Lolth-Sworn Drow, pretend to be Lolth herself in disguise and egg them on goblins Shadowheart approves +1

In Worg Pens:

  • After freeing Halsin, agree to kill goblin leaders to save the grove (either with or without him in bear form). Shadowheart approves +1
    • If agreed, tell him to stay at pens (if you first asked Halsin to come with you, change your mind) Shadowheart approves +1

The Risen Road

  • Save Rugan, then use Persuasion to convince him to sell his employer's wares Shadowheart approves +1
  • Side with Karlach during Wyll's confrontation with her Shadowheart approves +2

Waukeen's Rest

  • Tell Benryn you'll keep the dowry as a payment for his saving Shadowheart approves +1

Zhentarim Hideout

  • Successfully Intimidate the guard Salazon to let you go through the hatch to the hideout Shadowheart approves +1
    • OR, Playing as a Rogue Rogue, show him single-hand sign "profit"Shadowheart approves +5
  • Get access into the hideout peacefully Shadowheart approves +1
  • Purchasing Oskar Fevras, make Brem lower the price through Intimidation or Persuasion Shadowheart approves +1
    • OR Make him let Oskar go for free, using any check-based option Shadowheart approves +1

Underdark

  • When entering the myconid colony, tell Sovereign Spaw the truth about the parasite Shadowheart approves +1
  • Steal the Boots of Speed from Thulla.Shadowheart approves +1
  • Obtain the Ring of Mind-Shielding from Omeluum (either through Intimidation, Persuasion, or providing it with the description of the nautiloid) Shadowheart approves +1
  • Tell Derryth Bonecloak you're going to keep the Noblestalk for yourself Shadowheart approves +1
    • OR Successfully Intimidate her into giving you reward for the finding, then take the reward and keep the mushroom.Shadowheart approves +1
  • In Festering Cove, tell BOOOAL he is a fake god and tell him you will kill him and take his power Shadowheart approves +1
    • OR Tell BOOOAL you won't let him enslave the Kuo-toa any longer Shadowheart approves +1
    • ** If you find out that BOOOAL is a Redcap, bait him with a tale of bloodshed instead of sacrifice Shadowheart approves +1

Grymforge

  • When talking to Ward Magmar about travelling to Moonrise Towers, say that Moonrise holds the answers you need. Shadowheart approves +1
  • Convince the Deep Rothé to breathe, focus and excavate for Skarjall Shadowheart approves +1
    • OR Convince the Deep Rothé to give in to their rage and attack the duergar Shadowheart approves +1
  • Convince Elder Brithvar to free the deep gnomes after the fight with Nere Shadowheart approves +1
  • If you killed the duergar (both rebels and Absolutists) before freeing Nere, plant a thought in Nere's mind about freeing the gnome slaves Shadowheart approves +1
  • Give Shadowheart the Idol of Shar and tell her that you'll try to find anything else Shadowheart approves +5

Mountain Pass

  • Playing as a Githyanki Githyanki, tell Ellyka that githyanki patrol means nothing to you, getting her to stand down. Shadowheart approves +1
    • OR, Being disguised as a gith, tell her you're actually not OR that she is safe. Shadowheart approves +1
  • Speak with Voss instead of letting Lae'zel do it Shadowheart approves +1 (any line of two available)
    • OR Attack him straightaway Shadowheart approves +1
  • Speaking to Voss, successfully pass the Deception check to resolve the encounter peacefully Shadowheart approves +5

Crèche Y'llek

  • Upon entering the Créche, first tell Gish Far'aag that Voss sent you; then pretend to be an avatar of Vlaakith and succeed a DC 30 Performance check. Shadowheart approves +1
    • OR, Playing as a Ranger Ranger, Intimidate Far'aag, saying you're hunting either mind flayers or the gith Shadowheart approves +1
  • Vandalise the portrait of Vlaakith Shadowheart approves +1

In the infirmary:

In the classroom:

At the hatchery:

  • Successfully persuade Varsh Ko'kuu to let you take the githyanki egg, telling him:
    • That you'll take it to a better crèche Shadowheart approves +1
    • OR that you'll raise it yourself Shadowheart approves +1
    • OR, Playing as a Githyanki Githyanki, say you'll see it becomes the greatest ghaik-slayer Shadowheart approves +1.

In captain's quarters and Inquisitor's chamber:

Camp/Conversation

  • At the very first long rest, tell her you agree with her about finding a healer as soon as possible Shadowheart approves +5
  • Say you won't pry when she rebuffs your attempts to know each other better Shadowheart approves +1
  • Agree with Shadowheart that illithid powers cannot be trusted despite the power they grant. Shadowheart approves +1

Note: This dialogue is available only after using 'illithid' line for the first time in a conversation.

  • After speaking with Zorru and learning about the Githyanki Crèche: Remind Shadowheart this could be your last night together, probe her thoughts using Illithid Wisdom, and suggest a tavern to celebrate properly Shadowheart approves +1
  • When Mizora first appears in the camp, tell her not to lay a finger on Karlach Shadowheart approves +1
  • When Lae'zel intends to kill everyone to prevent them transforming, talk her out of it Shadowheart approves +5
  • When Shadowheart fails her Wisdom Saving Throw near wolves and become Frightened, assure her you will try to avoid wolves in the future if possible Shadowheart approves +5

Note: This works only when Shadowheart comes close to wolves for the first time - either in the Emerald Grove, or in Zhentarim Hideout, or in Creche Y'llek

  • Pet Scratch when he first comes to the camp Shadowheart approves +1
  • Feed the Owlbear Cub when it first comes to the camp Shadowheart approves +1
  • Successfully attend to the Owlbear Cub's wound when it appears again at the camp Shadowheart approves +1
  • Pet the Owlbear Cub when it stays at the camp Shadowheart approves +1 (gains approval only the first time you do it)
  • During camp romance scene near the waterfall, succeed the passive DC 5 Insight check and then choose to kiss her OR say that she should take what she wants Shadowheart approves +5
  • When you catch her trying to handle with the Mysterious Artefact, successfully pass a Wisdom check, and then:
    • Ask her to admit that there's a cure inside Shadowheart approves +5
    • OR Say that your lives are intertwined, and then that you won't insist on discussing the matter further.Shadowheart approves +5
  • When talking to her half-drunk at the goblins' party, offer her "a better distraction", then suggest to sit by the fire OR to tell what's on her mind Shadowheart approves +10 (either)
    • OR, Playing as a Githyanki Githyanki or as a Duergar Duergar, tell her you've never done anything comforting Shadowheart approves +10
  • When talking to Halsin on the morning after the camp celebration, say that you prefer to take the route through Underdark. Shadowheart approves +1
  • Use Persuasion to successfully convince her to explore the illithid powers
    • OR Tell her that perhaps resist the temptation of tadpole powers is right Shadowheart approves +1
  • Do nothing when Shadowheart tries to kill Lae'zel Shadowheart approves +5 (Lae'zel permanently dies)
    • After Shadowheart kills Lae'zel, talk to her and tell her you trust she had reasons to do it Shadowheart approves +5
  • When Kith'rak Voss wakes you up at the camp during long rest to discuss the Mysterious Artefact (after the events at the Crèche):
    • Encourage Lae'zel to trust him Shadowheart approves +1
    • OR tell Lae'zel you'll support any choice of hers Shadowheart approves +1
    • OR tell Lae'zel you believe Kith'rak and she should too Shadowheart approves +1

Raphael's Deal

  • When Raphael briefly takes you to the House of Hope, choose lines:
    • "I need to think this over." Shadowheart approves +1
    • "You're mad if you think I'll make a deal with a devil." Shadowheart approves +5 (If playing as Wyll: "... another devil")
  • After first encounter with Raphael, talk to her and choose dialogue option about distrusting the devil twice Shadowheart approves +5

Personal quest

  • Tell her that you don't care who she worships and do not push her further Shadowheart approves +1
  • After she agrees to discuss Shar wih you:
    • Tell her that you have no problems with her worship Shadowheart approves +5
    • OR Persuade her that she should trust you since you are in the same boat. Shadowheart approves +5
    • When Shadowheart asks whether you've heard of Shar, choose lines "Remind me" or "She doesn't sound very appealing". Then continue the dilogue until you can say "You should tell me more sometime." Shadowheart approves +5
  • Talk about her missing memories, and make her promise to point out Night Orchids Shadowheart approves +1
  • After her wound manifests itself, ask her if there's anything you can do to help her Shadowheart approves +1
  • When she has odd magical flare-up, choose to turn the blind eye and leave Shadowheart approves +5 (gains approval on any stage of conversation)

Note: This dialogue is available only if you haven't ever seen her wound manifesting itself prior

  • When Shadowheart wants to speak with you about Sharran worship herself, tell her to continue Shadowheart approves +1.
    • Then, when she tells you about her dream of becoming a Dark Justiciar, ask if Mother Superior would ever relent, and then thank her for sharing Shadowheart approves +1
  • When Shadowheart shares with you her memories about becoming a Sharran through the tadpole ('girl in the woods' cutscene), agree, then say this can't have been easy to her Shadowheart approves +5

Any Area

  • Playing as Astarion, confess to her that you are a vampire Shadowheart approves +10
    • Succeed the check to explain why you didn't reveal your vampirism to Shadowheart Shadowheart approves +1

Act Two[edit | edit source]

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ruined Battlefield
If entering the Shadow-Cursed Lands from the Rosymorn Monastery Trail:

  • Order Warrior Gronag to fetch the bone, after he orders the hyena to do the same. Shadowheart approves +1
  • Convince Kar'niss the drider not to attack you if you killed the convoy before summoning him. Shadowheart approves +1
  • Traversing Shadow-Cursed Lands with the convoy, protect them from ambushing Harpers, and then:
  • When judging with He Who Was, order Madeline to stab herself, then to continue , and finally succeed a Persuasion roll to keep her going .

Last Light Inn

  • Refuse to drink the spiked wine when talking to Jaheira inside. Shadowheart approves +1
  • Tell Isobel that Marcus plans to kidnap her when he attacks the Last Light Inn.Shadowheart approves +1
    • Playing as The Dark Urge, tell Isobel that your blood orders you to kill her, then chase off the urge, and finally ask her to forgive you. Shadowheart approves +1
  • Talking to the Strange Ox, promise to keep its secret Shadowheart approves +1

Reithwin Town

  • Agree to help Arabella find her parents. Shadowheart approves +1
  • Agree to take Arabella in at your camp. Shadowheart approves +1

In the House of Healing:

  • Convince Malus Thorm to order his sisters to hone their blades on each other.Shadowheart approves +1
  • OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. Shadowheart approves +1 (comes one point by another subsequently).

In the Reithwin Tollhouse:

At The Waning Moon:

  • Safely drink with Thisobald Thorm (rolling Saving Throw, either general or class-based) up to three times total Shadowheart approves +1(each time)
    • OR successfully imitate drinking (rolling Sleight of Hand) Shadowheart approves +1 (gains approval only in first round)
  • Successfully entertain the brewer with your stories (through Performance roll), up to two times Shadowheart approves +1 (each time) .

Note: If Performance roll failed, successful subsequent Deception roll earns a point of approval, nonetheless.

  • By any means make the Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst Shadowheart approves +1

In Sharran Sanctuary under the town square:

  • Perform the blood offering at the secret altar to Shar

House in Deep Shadows

  • Agree to play hide-and-seek with Oliver

Gauntlet of Shar

When dealing with Yurgir:

  • Talk to Yurgir about his pact, pass a passive Insight check and then three subsequent Persuasion checks to make him kill Merregons, his Displacer Beast Nessa, and finally off himself. Shadowheart approves +1
  • If you agreed to help Yurgir, detect thoughts on the Hoarding Merregon and ask for the potions used to charm Nessa.Shadowheart approves +1
  • Agree to peace with the rats after interacting with the Broken Effigy in exchange for their treasure Shadowheart approves +1
  • Offer peace when speaking directly with Lyrthindor after interacting with the Effigy and defeating the rat horde

Moonrise Towers

Note: This option requires DC 21 Intimidation check and any of subsequent DC 30 checks first, OR a DC 10 Persuasion check if you have found and read Melodia's Letter to Ketheric

Mind Flayer Colony

  • At the Tadpoling Centre, use the Neural Apparatus to release the inhabitants of the pods

Camp/Conversation

  • Give Shadowheart a Night Orchid
  • When Shadowheart (Selûnite) asks you what you think of her new look, tell her you're all for it if it helps her put the past behind.

Personal quest

  • Near the Pedestal of Reckoning, tell Shadowheart you'll help her surmount Shar's trials Shadowheart approves +5
  • Let Shadowheart step up at the sacrificial bowl at the each of the Gauntlet of Shar trials Shadowheart approves +5 (each trial)
  • At the Verge of the Shadows suggest to move on Shadowheart approves +5

Note: This option gives approval points regardless of result of the player's possible attempt to pry in her mind, while she is praying.

  • In the Nightsong's Prison, select the option to not interfere. Shadowheart approves +10
  • When talking to Dame Aylin at the camp, tell Shadowheart you'll help to save her parents Shadowheart approves +5 (available if Shadowheart defied Shar)

Act Three[edit | edit source]

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

Talking to Yenna:

  • Offer her help:
    • Give some coin OR some food Shadowheart approves +1 (either option, giving food available for all characters except Druid)
    • OR Suggest to find a guard for her Shadowheart approves +1 (available for all characters except Cleric)
    • Playing as a Druid, conjure some berries and herbs for her Shadowheart approves +1
    • Playing as a Cleric or a Monk, suggest to find the nearest temple Shadowheart approves +1
    • Playing as a Ranger, suggest to track her mother down Shadowheart approves +1

Note: Offering Yenna food OR promising to look for her mum after using class-based Ranger line brings another Shadowheart approves +1 point

At the Open Hand Temple:

  • Tell Yannis she should worry more about the temple's safety than about Brilgor Shadowheart approves +1
    • OR Ask her why Brilgor is a convenient target, and then advise to stick to being a place of worship instead of helping refugees Shadowheart approves +1
  • Talking to Brother Bill and Brother Clements, say that if Father Lorgan had been pickier, he might still be alive.Shadowheart approves +1
  • Refuse to bear the madness curse instilled by Monk's Manifestation. (starts a fight with crypt corpses)Shadowheart approves +1

At the Sword Coast Couriers:

  • Get more money out of Danzo Arkwright in return for the Zhentarim letters, using any check-based option. Shadowheart approves +1
  • Tell Commander Lightfeather that his soldiers were eaten by a flying cat. Shadowheart approves +1

In the kennels:

Dealing with Orin's guises:

  • If Orin is impersonating Gyldro Angleiron, tell her you would never kill someone you cared about. Shadowheart approves +1

Note: When playing as Karlach or Wyll origin, this option will have an unique formulation, but still take its place (line 3)

    • OR, Playing as The Dark Urge, tell her you do all you can to keep your loved ones safe from your blade Shadowheart approves +1
  • If Orin is impersonating Fist Rowan, tell her that one can't just kill innocent people Shadowheart approves +1

Note: This line goes for the Custom origin (Tav). If playing as any other Origin, except Dark Urge, it might have unique formulation

    • OR Tell her that you're going to report to the commanding officer Shadowheart approves +1
    • OR, Playing as The Dark Urge, tell her that mindless slaughter is not the answer Shadowheart approves +1
  • If Orin is impersonating Dying Stone Lord Thug, succeed a passive DC 20 Perception check, and then:
  • Say you'll stay with him until the end Shadowheart approves +1
    • OR Say you'll make it quick Shadowheart approves +1
    • OR, Playing as The Dark Urge, resist the urge to torment him Shadowheart approves +1

In the Circus of the Last Days:

  • At the entrance, convince Klaus to let you in, bribing him, using Persuasion, Intimidation, or pretending to be a friend of Gortash's Shadowheart approves +1
    • OR Use Deception check on any class-based option Shadowheart approves +2
    • OR, Playing as The Dark Urge, say you used to be a murderer Shadowheart approves +1
    • OR, Playing as an Archfey Warlock, first say that you never pass up a faerie mischief Shadowheart approves +1
  • Speaking with Zara the mummy, say you don't understand her, and then mime her grunting Shadowheart approves +1

Dealing with Akabi the djinni:

  • Tell him that he is VERY LOUD. Shadowheart approves +1
  • Play the game and accuse the djinni of rigging the wheel Shadowheart approves +1
    • If successful, play again and try to distract Akabi, letting out a loud fart Shadowheart approves +1
    • OR, Playing as a Bard, ask him about his adventures Shadowheart approves +1
    • OR Provoke him to transform you Shadowheart approves +1
  • After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it Shadowheart approves +1 (either option)

When passing Zethino's trial, choose answers:

  • First question: ★'Good company', OR 'Night itself', OR ★'That she can change' Shadowheart approves +1 (either; the latter available if she denied Shar [Needs Verification])
  • Second question: ★'Being discreet' Shadowheart approves +2, OR 'Shrewd judgement' Shadowheart approves +1
  • Third question: ★'She doesn't know…', OR ★'She can't swim', OR 'Sacrifice an innocent', OR ★'Failing her goddess' Shadowheart approves +1 (either; the latter available if she denied Shar)

Note: The ★ sign here marks the answers considered 'correct' for the purposes of the test.

  • Talking to Boney the mephit, call his wife Stoney magnificent Shadowheart approves +1
    • OR Note that she's a lot bigger than himself Shadowheart approves +1
    • OR, Playing as a Druid, say they both are magnificent Shadowheart approves +1

Dealing with Popper the kobold trader:

Note: Class-based Deception lines for Wizard, Warlock or Sorcerer do not give approval [Needs Verification]

  • Playing as a Paladin or a Cleric, tell him that graverobbing is a profane act Shadowheart approves +1
  • If talking to Popper after defeating false Dribbles, say that offering 'treatoes' now is a bit callous. Shadowheart approves +1

Dealing with caged beasts:

  • Talking to Shadow-Whiskers, break the lock on her cage. Shadowheart approves +1 (works with or without Speak with Animals Speak with Animals)
  • Talking to Crimson, give him some meat OR promise to bring it later (if you don't have any in inventory) Shadowheart approves +1 (either option)
    • After defeating false Dribbles, talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.Shadowheart approves +1 (either option)
    • OR, Say you'd have killed him before he hurts anyone else Shadowheart approves +1

Watching Dribbles's show:

  • Say "What a corny joke" OR yell "Boo! Get off the stage!" Shadowheart approves +1 (either option)
    • OR, Playing as a Bard, interrupt him with your own pun Shadowheart approves +1
  • Volunteer any companion to the stage as Dribbles's assistant, except Shadowheart herself and Lae'zel Shadowheart approves +1
    • Then insist on your choice and cheer them Shadowheart approves +1 (including unique lines for Minthara and Jaheira)

Note: If you volunteer Lae'zel to the stage, you'll get Shadowheart approves +2  instead of  [+1]  each time

    • OR Choose to cross your arms and glare. Shadowheart approves +1
    • OR Just answer "No." Shadowheart approves +1
  • If going on stage yourself, suggest any available explanation on why you're special, except "something about my brain" and unique line for The Dark Urge Shadowheart approves +1

Talking to Lucretious:

  • After defeating false Dribbles, tell her that killing clowns is a rare treat Shadowheart approves +1
  • When Lucretious asks you to find real Dribbles, answer that you are expensive Shadowheart approves +1
    • Then say that Dribbles is probably dead now Shadowheart approves +1
  • When you deliver her Dribbles's remains, say it was pleasure to meet her Shadowheart approves +1
    • OR Ask whether she is hiring personnel Shadowheart approves +1

Elsewhere:

  • Tell Wulbren you'll take the runepowder bomb but only use it as a last resort.

Wyrm's Crossing

  • Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. Shadowheart approves +1
  • Refuse to deliver the gnome leader's head to Manip Falcäo Shadowheart approves +1
  • At Carm's Garm, when Naaber pretends to be a dog, choose "nobody likes Naaber" line. Shadowheart approves +1

Note: It may take several sequential attempts to speak with Naaber to get to this dialogue.

Wyrm's Rock Fortress'

At the Flaming Fist barracks:

  • Convince the Flaming Fist quartermaster Arkleia Oloril to trade with you. Shadowheart approves +1
  • When you spot Fist Reynash trying to open a chest, wake other guards Shadowheart approves +1

Note: Waking guards gains approval only after discovering by any available means that Reynash was stealing from others.

Speaking to Manip Bakshi (regardless if you succeeded a check to discover Reynash's thieving attempt or not):

  • Successfully detect his thoughts and pretend to be a new recruit Shadowheart approves +1
  • OR Tell him you've spotted Reynash on stealing Shadowheart approves +1
    • Then Ask a reward for turning Reynash in Shadowheart approves +1
  • Agree to leave barracks (or let him escort you out) Shadowheart approves +1

At the Audience Hall:

  • Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say:
    • That you have seen the army of the Absolute and no where's safe. Shadowheart approves +1
    • That the Steel Watchers will eventually turn on everyone. Shadowheart approves +1
  • Agree to become allies with Gortash and slay Orin Shadowheart approves +1
    • OR Refuse to make an alliance with him and confirm your decision Shadowheart approves +1
  • Agree to witness the ceremony of Gortash's ordain, saying "All right" OR "Let's get over" Shadowheart approves +1 (either option)
    • OR Tell Gortash that you have no interest in this sham of a coronation Shadowheart approves +1
  • After killing Orin, speak to Gortash and surrender two your Netherstones to him, then fight when he attacks afterwards Shadowheart approves +1

Talking to Duke Ravengard after the coronation:

  • Ask him whether the "new dawn" is what they call tyranny now Shadowheart approves +2
    • OR Tell the Duke that Florrick sent you, then probe Ravengard's mind to discover councellor's location, and tell him that Gortash is a tyrant Shadowheart approves +2
    • OR Ask Ravengard whether he knows that he is infected Shadowheart approves +2
  • As a Baldurian character, ask what has happened to the city's great hero Shadowheart approves +1


Lower City

Murder Tribunal

  • After becoming an Unholy Assassin, tell the Echo of Illasera that "Can't be that quick if someone cut you down." Shadowheart approves +1

House of Hope

  • Tell Hope you aren't telling her anything when she says she wants to ask a question. Shadowheart approves +1
  • Successfully read the Archivist's thoughts, and then deceive him pretending to be Zariel's High Inquisitor. Shadowheart approves +1

Camp/Conversation

  • When Lae'zel is threatened by Vlaakith, tell her to stand her ground and not to fall for Vlaakith's lies.

Personal quest

In the House of Grief:

  • Let her participate in the Mapping of the Heart. Shadowheart approves +5
  • (If Shadowheart remained a Sharran) Tell the cloister how Shar has blessed her. Shadowheart approves +5
  • (If Shadowheart remained a Sharran) Give her a chance to sway more of Viconia's followers. Shadowheart approves +1

Disapproval[edit | edit source]

As a Companion character, the interactions listed below will cause Shadowheart to lose approval. This list is most likely incomplete.

Act One[edit | edit source]

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ravaged Beach

  • Demand more than apologies from Astarion after the spawn tries to attack you Shadowheart disapproves -1

Roadside Cliffs

  • Speaking with the tieflings holding Lae'zel in a cage, choose the 'attack' option. Shadowheart disapproves -1
    • OR Persuade the tieflings to shoot open the cage Shadowheart approves +1 and then attack them Shadowheart disapproves -5
  • Recruit Lae'zel into the party Shadowheart disapproves -5

Emerald Grove/The Hollow

  • Playing as The Dark Urge The Dark Urge, when confronted by a companion about kicking Timber, answer that it came right at you OR that your instincts are sharp Shadowheart disapproves -1
  • Make Zorru bow to Lae'zel Shadowheart disapproves -1
  • Make Zorru kneel before Lae'zel Shadowheart disapproves -1
  • After Lae'zel has questioned Zorru, tell her she is good at interrogations. Shadowheart disapproves -1
  • Tell Auntie Ethel about the tadpole in your head Shadowheart disapproves -1

While the Emerald Grove is preparing for the goblin attack

  • Tell Zevlor (or Asharak if Zevlor is dead) that it was you who led the horde to the grove, and then that this place belongs to the Absolute Shadowheart disapproves -1
    • OR That the horde is coming, led by the drow - and you are with them Shadowheart disapproves -1

Forest

▶ Note: This scene appears only if Aradin has previously left the grove

Owlbear Nest

  • Choose to go closer to the Owlbear Cub or attack mother Owlbear Shadowheart disapproves -1
    • After killing mother Owlbear, kill its cub as well Shadowheart disapproves -1
  • Fail to persuade or intimidate Shadowheart into looting the Selunite chest Shadowheart disapproves -5
    • Loot the Selunite chest and fail the Sleight of Hand check if you previously agreed not to do it or failed to convince her Shadowheart disapproves -2

Sunlit Wetlands/Putrid Bog

  • While talking to Demir and Johl after Ethel disappears, offer to help them find their sister Shadowheart disapproves -1
  • Drink from the well outside the Riverside Teahouse after the illusion has been dispelled Shadowheart disapproves -1
  • Agree to give Auntie Ethel your eye in exchange for ridding you of the tadpole Shadowheart disapproves -5
  • After defeating Auntie Ethel, order her to let Mayrina go. Shadowheart disapproves -1
    • OR, let Ethel go and take Mayrina in exchange for fey hair. Shadowheart disapproves -1

Blighted Village

  • Attack Fezzerk and his gang Shadowheart disapproves -1
    • When Fezzerk begs for mercy, spare him Shadowheart disapproves -1
  • Interrupt the bugbear and ogre couple in the barn Shadowheart disapproves -1
    • OR let Astarion interrupt them (if he is in party). Shadowheart disapproves -1

Goblin Camp At the gate and in the outer camp:

  • Play the war drum at the front gate Shadowheart disapproves -5
  • If Crusher attacks you, defeat him, then say you've made a point and help him up. Shadowheart disapproves -1

In the Shattered Sanctum:

  • Tell Brakkal (the Maglubiyet devotee in the cage) that the gods are fickle.Shadowheart disapproves -1
    • OR, Playing as a Githyanki Githyanki, say that your people build cities on the corpses of gods Shadowheart disapproves -1

Note: These options are available to all avatars except Cleric Cleric

In the Worg Pens:

    • Make Brawler Birka release the bear and then attack the animal Shadowheart disapproves -1
  • Refuse Halsin to help him save the grove after freeing him. Shadowheart disapproves -1

The Risen Road

  • Agree to hunt the monster (i.e. Karlach) for Anders Shadowheart disapproves -1
  • Agree to fight the gnolls to save Rugan Shadowheart disapproves -1

Zhentarim Hideout

  • If you have conspired with Rugan about the shipment, refuse to kill him on Zarys's order. Shadowheart disapproves -1
  • Promise Oskar Fevras to speak to his captors Shadowheart disapproves -1
  • Give Oskar an additional 200 gold after freeing him Shadowheart disapproves -1

Underdark

Grymforge

  • Tell Morghal and Orgarth that them keeping slaves is not a problem for you, and that you'll just kill them Shadowheart disapproves -1 (immediately starts a fight with the duergar, both Clan Flameshade and Absolute followers)
  • Looking at skeletal remains of Dark Justiciars, say "Better off dead" OR "Die in filth" Shadowheart disapproves -5 (either)
  • Provoke a fight against Elder Brithvar by either taunting him to try and take your gold OR suggesting to rat him out to Sergeant Thrinn about his conspiracy against Nere Shadowheart disapproves -1 (either option)

Mountain Pass

  • Attack Ellyka near the point of encounter with githyanki squad Shadowheart disapproves -1
    • OR, Being disguised as a gith, provoke her to attack you. Shadowheart disapproves -1
  • Speaking to Voss, pass the Arcana check to find out he's trying to Detect Thoughts and then attack him Shadowheart disapproves -5

Crèche Y'llek

Camp/Conversation

  • At the very first long rest:
    • When she says to be careful with Lae'zel, say she's the one who has you concerned Shadowheart disapproves -1
    • Tell her not to question your decisions Shadowheart disapproves -1
  • Tell Astarion you trust him
  • When you catch her trying to handle with the Mysterious Artefact, fail a Wisdom check Shadowheart disapproves -10

Note: This cutscene is available only if you haven't discussed the artefact with Shadowheart before

  • During camp romance scene near the waterfall:
    • Choose to drink the wine and leave Shadowheart disapproves -5
    • Suggest to return to the camp, and then insist on it Shadowheart disapproves -5
    • After succeeding the passive DC 5 Insight check, choose to let the moment pass. Shadowheart disapproves -5
  • When talking to her half-drunk at the goblins' party, fail the DC 5 Wisdom check (illithid) to push into her mind Shadowheart disapproves -10
    • OR, Playing as a Githyanki Githyanki, tell her to pull herself together Shadowheart disapproves -5
  • Insist on continuing to use the tadpole's power after the second visit of the Dream Guardian
  • When Kith'rak Voss wakes you up at the camp during long rest to discuss the Mysterious Artefact (after the events at the Crèche), tell Lae'zel to kill him Shadowheart disapproves -1 (starts the fight with the githyanki knight)
  • Let Volo follow through with his attempt to remove the parasite
  • Playing as Astarion, after being caught biting:
    • Fail the check to explain why you didn't reveal your true nature to Shadowheart Shadowheart disapproves -1
    • Tell her that holding secrets keeps you safe Shadowheart disapproves -5
    • Swear that you are not a vampire after being caught biting Shadowheart disapproves -10

Raphael's deal

  • Tell her you trust Raphael Shadowheart disapproves -5

Personal quest

  • Fail to read her mind on why she is against Selûne Shadowheart disapproves -5
  • Tell her to leave after she tells of her worship of Shar Shadowheart disapproves -5 (Shadowheart permanently leaves the party)

Act Two[edit | edit source]

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ruined Battlefield If entering the Shadow-Cursed Lands from the Rosymorn Monastery Trail:

  • Fail to convince the hyena in the convoy that it doesn't belong to goblins and should leave them. Shadowheart disapproves -1 (works on any of required ability checks)
  • When judging with He Who Was, choose any response to Madeline, that judges her actions; either that she is not to be forgiven or that it wasn't her fault (formulation of answer is based on class).
  • Whenjudging with He Who Was, choose to stop Madeline from stabbing herself.

Last Light Inn

  • Drink the spiked wine when talking to Jaheira inside Shadowheart disapproves -1

Reithwin Town In the Reithwin Tollhouse:

In the Sharran Sanctuary:

Gauntlet of Shar

  • When speaking with Yurgir, say you're uniquely good at tracking things down
  • Tell Lyrthindor the world is better off without Shar worshippers Shadowheart disapproves -1
  • Lick the dead spider twice Shadowheart disapproves -1 (each time)

Mind Flayer Colony

Note: This option is available only after successful DC 18 Insight check

Personal quest

  • Near the Pedestal of Reckoning, tell Shadowheart that passing Shar's trials is a distraction Shadowheart disapproves -5
    • OR Say that you're here only to uncover Ketheric's secrets Shadowheart disapproves -5
  • After installing an Umbral Gem into the Pedestal of Reckoning, tell Shadowheart that searching the Spear of Night is nonsence Shadowheart disapproves -1
  • At the Verge of the Shadows, while Shadowheart is praying:
    • Successfully pry inside Shadowheart's mind Shadowheart disapproves -1 (requires a DC 16 Wisdom check)
    • OR Fail the Wisdom check to pry inside her mind Shadowheart disapproves -5
    • When she angers, tell her to forget about whatever she's going to do in Shadowfell Shadowheart disapproves -5

Act Three[edit | edit source]

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

Talking to Yenna, be rude to her:

  • Ask where did she last see her mum, then say her mother is probably dead. Shadowheart disapproves -1
  • OR Tell Yenna to get lost. Shadowheart disapproves -1
  • Tell Wulbren that the real enemy is Gortash, and not the Gondians
  • When confronted by Ferg Drogher over Shadowheart's rejection of Shar, tell him that she "turned her back on your wretched goddess". Shadowheart disapproves -1
  • Leave Scratch with Angry Mar'hyah. Shadowheart disapproves -1
  • If you let Angry Mar'hyah take Scratch back, speak to him and ask to be a good boy Shadowheart disapproves -1
    • OR Tell him to stop whining Shadowheart disapproves -1

Dealing with Orin's guises:

  • If Orin is impersonating Gyldro Angleiron, say you would kill someone close to you without hesitation.Shadowheart disapproves -1

Note: When playing as Lae'zel origin, this option will have an unique formulation, but still take its place (line 4)

  • OR, Playing as The Dark Urge, say that you have already done it Shadowheart disapproves -1 (This option is available if you have killed either Isobel or your partner in Act Two on demand of your Urge)
  • If Orin is impersonating Fist Rowan, tell her that both sides need a lesson Shadowheart disapproves -1

Note: This line goes for the Custom origin (Tav). If playing as any other Origin, except Dark Urge, it might have unique formulation

    • OR, Playing as The Dark Urge, propose to kill and kill again Shadowheart disapproves -1


Circus of the Last Days

  • Dealing with Akabi the djinni, successfully catch him on rigging the wheel, but apologise and say you were mistaken Shadowheart disapproves -1
  • Talking to Boney the mephit, say his wife Stoney is not your type Shadowheart disapproves -1
  • Talk to Lucretious before approaching Dribbles's show (when she's training up skeletons), and say that she is being a little harsh Shadowheart disapproves -1
  • Talking to Shadow-Whiskers with Speak with Animals Speak with Animals, note that her cage looks comfy. Shadowheart disapproves -1
    • Then tell her to murder whoever she wants OR say "Sure thing, pussycat".Shadowheart disapproves -1 (either option)
    • Without Speak with Animals Speak with Animals, choose the line "Kill them all, kitty". Shadowheart disapproves -1
  • Talking to Crimson, refuse to feed him via Speak with Animals Speak with Animals or mock him for being hungry (without the spell) Shadowheart disapproves -1 (either option)
  • Volunteer Shadowheart to the stage as an assistant to Dribbles Shadowheart disapproves -1, and then cheer her, telling "Go on!" Shadowheart disapproves -1.

When passing Zethino's trial, choose answers:

  • First question: 'Judging others' OR 'A blanket' Shadowheart disapproves -1 (either option)
  • Second question: 'Fart on a Selûnite' Shadowheart disapproves -1
  • Third question: 'Her hair' Shadowheart disapproves -1

Wyrm's Crossing

  • Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. Shadowheart disapproves -1
  • * Agree to deliver the gnome leader's head to Manip Falcäo. Shadowheart disapproves -1
  • When trying to hire both Sorn Orlith and Nym Orlith, refuse to invite Halsin, too, if the druid is in the party Shadowheart disapproves -1

Wyrm's Rock Fortress

At the Flaming Fist barracks, when you spot Fist Reynash trying to open a chest:

  • Intimidate or blackmail him into giving you his stash Shadowheart disapproves -1
    • OR Fail the Intimidation check to make him surrender his stash Shadowheart disapproves -1
  • Speaking to Manip Bakshi afterwards (regardless if you succeeded a check to discover Reynash's thieving attempt or not), let him arrest you Shadowheart disapproves -1

At the Audience Hall:

  • Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that you feel safer Shadowheart disapproves -1
  • Speaking to Gortash after killing Orin, surrender two your Netherstones to him Shadowheart disapproves -1
    • OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones Shadowheart disapproves -1


Lower City

At theThe Blushing Mermaid:

Murder Tribunal

  • When speaking to Sarevok on how you acquired the hands of your murder victims, choose lines "With a smile on my face…" OR "Slowly and painfully…". Shadowheart disapproves -1
  • Tell the Echo of Amelyssan that every kill is euphoria. Shadowheart disapproves -1

Bhaal Temple

  • Let Orin kill the kidnapped companion, saying you won't stop her. Shadowheart disapproves -5

Camp/Conversation

  • When Mizora proposes new pact choice to Wyll, tell him to break the pact or to let his father die. Shadowheart disapproves -1