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Baff Elkhorn: Difference between revisions
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| con save prof = y | | con save prof = y | ||
| passives = Brutal Critical, Danger Sense, Darkvision, Extra Attack, Fast Movement, Feral Instinct, Gnome Cunning, Opportunity Attack, Relentless Rage, Shortened Stride, Unarmoured Defence (Barbarian) | | passives = Brutal Critical, Danger Sense, Darkvision, Extra Attack, Fast Movement, Feral Instinct, Gnome Cunning, Opportunity Attack, Relentless Rage, Shortened Stride, Unarmoured Defence (Barbarian) | ||
| athletics = 4 | |||
| acrobatics = 2 | |||
| perception = 1 | |||
}} | }} | ||
'''Baff Elkhorn''' is a part of [[Aradin Beno|Aradin's]] mercenary crew if he confronts the player's party at camp during [[Act Three]]. | '''Baff Elkhorn''' is a part of [[Aradin Beno|Aradin's]] mercenary crew if he confronts the player's party at camp during [[Act Three]]. |
Latest revision as of 06:26, 11 November 2024
Baff Elkhorn is a part of Aradin's mercenary crew if he confronts the player's party at camp during Act Three.
Involvement[edit | edit source]
Baff and the rest of her party led by Aradin Beno are searching for a treasure called the Nightsong, and will confront your party at camp if you tell Aradin the Nightsong is located there.