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Drilldown: creatures

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creatures > movement m: 6-9 & strength: 13-16

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movement m:
race:
Human (55) · Zombie (17) · Dwarf (16) · Vampire spawn (16) · Githyanki (10) · Bugbear (9) · Half-Elf (9) · Aberration (8) · Gnome (8) · Tiefling (8) · Undead (8) · Elf (7) · Ghoul (7) · None (6) · Halfling (6) · Drow (5) · Goblin (5) · Skeleton (5)
resistances:
None (149) · Poison immunity (40) · Necrotic resistant full (29) · Bludgeoning resistant nm (22) · Piercing resistant nm (22) · Slashing resistant nm (22) · Fire resistance full (13) · fire resistant full (11) · Lightning resistance full (10) · psychic resistance full (9) · Necrotic immunity (8) · necrotic resistance full (7) · Poison resistance full (7) · Poison resistant full (7) · Acid resistance full (6) · Slashing resistance full (6) · poison resistance nm (5) · Thunder resistance full (5) · Thunder resistant full (5)
conditions:
None (206) · Undead Fortitude (12) · Death Ward (8) · Eternally Bound (7) · Dead (4) · Aura of Protection (Aura) (3) · Mage Armour (3) · Sacred Defiance Aura (3) · Sleeping (3) · Stench of Death (3) · Drunk (2) · Reconfigured: Undead (2) · Sanctuary (2)
passives:
Opportunity Attack (267) · Darkvision (112) · Extra Attack (58) · Fey Ancestry (20) · Sunlight Sensitivity (18) · Dwarven Resilience (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tenacity (passive feature) (13) · Protection (11) · Superior Darkvision (10) · Undead Fortitude (10) · Githyanki War Magic (9) · Magic Resistance (9)

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