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Drilldown: creatures

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creatures > strength: 12-16 & intelligence: 10-16

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race:
Human (123) · Dwarf (41) · Goblin (33) · Githyanki (27) · Tiefling (26) · Halfling (24) · Half-Elf (18) · Vampire spawn (16) · Elf (14) · Undead (12) · None (9) · Gnome (9) · Aberration (8) · Dark Justiciar (5) · Drow (5) · Werewolf (5) · Sahuagin (4) · Half-Orc (3) · Hobgoblin (3) · Kuo-toa (3)
resistances:
None (249) · Necrotic resistant full (30) · Fire resistance full (24) · Fire resistant full (24) · Bludgeoning resistant nm (21) · piercing resistant nm (21) · Slashing resistant nm (21) · Lightning resistant full (20) · Poison resistant full (18) · poison immunity (15) · necrotic resistance full (11) · poison resistance full (11) · Psychic resistance full (10) · poison resistance nm (9) · Lightning Resistance full (8) · Acid resistance full (5) · necrotic immunity (5) · Radiant vulnerability (5)
conditions:
None (342) · Dead (10) · Death Ward (8) · Eternally Bound (7) · Slightly Drunk (5) · Astral Gravity (4) · Aura of Protection (Aura) (3) · Charmed (3) · Freedom of Movement (3) · Sacred Defiance Aura (3) · Ephemeral Whispers (2) · See Invisibility (2)
passives:
Opportunity Attack (411) · Darkvision (160) · Extra Attack (122) · Dwarven Resilience (39) · Fey Ancestry (36) · Sunlight Sensitivity (29) · Hellish Resistance (28) · Brave (25) · Halfling Luck (25) · Evasion (20) · Superior Darkvision (19) · Duergar Resilience (18) · Land's Stride: Difficult Terrain (18) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Protection (11)

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