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Drilldown: creatures

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creatures > strength: 12-17 & dexterity: 11-20

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race:
Human (94) · Githyanki (50) · Dwarf (38) · Goblin (33) · Tiefling (24) · Halfling (23) · Half-Elf (19) · None (17) · Vampire spawn (16) · Wolf (14) · Elf (13) · Undead (13) · Bugbear (11) · Spider (9) · Drow (8) · Ghoul (8) · Gnome (8) · Aberration (7) · Gnoll (7) · Ghost (6)
resistances:
None (323) · Poison Immunity (38) · Fire resistant full (29) · Necrotic resistant full (29) · bludgeoning resistant nm (25) · Piercing resistant nm (25) · Slashing resistant nm (25) · fire resistance full (24) · Poison resistant full (22) · Lightning resistant full (14) · poison resistance full (12) · necrotic resistance full (11) · Necrotic immunity (10) · psychic resistance full (10) · Thunder resistant full (10) · Acid resistant full (9) · Lightning resistance full (9) · poison resistance nm (8) · Acid Resistance full (7)
conditions:
None (413) · Dead (9) · Astral Gravity (8) · Death Ward (8) · Eternally Bound (7) · Slightly Drunk (6) · Mage Armour (5) · Dominated Will (3) · Freedom of Movement (3) · Sacred Defiance Aura (3) · Sleeping (3) · Charmed (2) · Drunk (2) · Mind Flayer Form (2) · Permanent Mind Sanctuary (2) · Sanctuary (2)
passives:
Opportunity Attack (479) · Darkvision (201) · Extra Attack (144) · Fey Ancestry (43) · Dwarven Resilience (36) · Sunlight Sensitivity (28) · Hellish Resistance (24) · Brave (23) · Evasion (23) · Halfling Luck (23) · Superior Darkvision (22) · Duergar Resilience (18) · Pack Tactics (18) · Land's Stride: Difficult Terrain (17) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Hypersensitivity (16) · Tenacity (passive feature) (16) · Vampire Regeneration (16)

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