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Drilldown: creatures

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creatures > strength: 11-16 & dexterity: 10-13

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race:
Human (77) · Goblin (36) · Githyanki (20) · Dwarf (16) · Tiefling (11) · None (8) · Half-Elf (8) · Mind Flayer (8) · Elf (7) · Bear (5) · Boar (5) · Gnome (5) · Kuo-toa (5) · Skeleton (5) · Werewolf (5) · Dark Justiciar (4) · Hobgoblin (4) · Worg (4)
resistances:
None (194) · Fire resistant full (16) · lightning resistant full (15) · Poison immunity (14) · Psychic resistance full (9) · Necrotic resistant full (8) · Fire resistance full (5) · Necrotic immunity (5) · Poison resistance full (5) · bludgeoning vulnerability (4) · Fire vulnerability (4) · poison full (4) · Poison resistant full (4) · Radiant vulnerability (4)
conditions:
None (221) · Slightly Drunk (10) · Death Ward (8) · Dead (7) · Aura of Protection (Aura) (2) · BOOOAL's Faithful (2) · Drenched (2) · Mind Flayer Form (2) · Permanent Mind Sanctuary (2) · Shadow-Cursed Undead (2)
passives:
Opportunity Attack (263) · Darkvision (111) · Extra Attack (24) · Sunlight Sensitivity (17) · Dwarven Resilience (14) · Fey Ancestry (14) · Hellish Resistance (13) · Protection (10) · Born into Darkness (8) · Githyanki War Magic (8) · Duergar Resilience (7) · Magic Resistance (7) · Tenacity (passive feature) (7) · Danger Sense (6) · Pack Tactics (6) · Shadow Ambush (6) · Superior Darkvision (6)

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