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Drilldown: creatures

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creatures > strength: 13-16 & constitution: 11-15

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2)
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constitution:
race:
Human (52) · Undead (13) · Githyanki (11) · Bugbear (9) · Dwarf (9) · Tiefling (9) · None (8) · Gnome (8) · Half-Elf (8) · Aberration (6) · Elf (6) · Ghost (6) · Goblin (6) · Halfling (6) · Boar (5) · Dog (5) · Werewolf (5)
resistances:
None (149) · Poison immunity (25) · Fire resistant full (19) · fire resistance full (16) · Lightning resistant full (16) · Necrotic immunity (11) · necrotic resistance full (11) · Lightning resistance full (10) · Necrotic resistant full (10) · Acid resistant full (9) · Thunder resistant full (9) · Bludgeoning resistant nm (8) · Piercing resistant nm (8) · slashing resistant nm (8) · Cold immunity (7) · Poison resistant full (7) · Slashing resistance full (7) · Acid resistance full (4) · Thunder resistance full (4)
passives:
Opportunity Attack (225) · Darkvision (90) · Extra Attack (53) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Fey Ancestry (14) · Ethereal (11) · Tenacity (passive feature) (10) · Hellish Resistance (9) · Incorporeal Movement (9) · Sunlight Sensitivity (9) · Brute (8) · Gnome Cunning (8) · Shortened Stride (8) · None (7) · Blindsight (7) · Dwarven Resilience (7)

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