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Drilldown: creatures

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creatures > strength: 14-16 & constitution: 10-15

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Ghoul (2)
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strength:
race:
Human (44) · Githyanki (11) · Bugbear (9) · Tiefling (9) · Undead (8) · Elf (7) · Gnome (7) · Half-Elf (7) · Aberration (6) · Ghost (6) · Goblin (6) · None (5) · Dwarf (5) · Halfling (5) · Werewolf (5) · Bear (4) · Dark Justiciar (4) · Shadow Mastiff (4) · Skeleton (4) · Worg (4)
resistances:
None (122) · Poison immunity (29) · Fire resistant full (17) · Lightning resistant full (16) · Necrotic resistant full (13) · Fire resistance full (10) · Necrotic immunity (10) · Thunder resistant full (10) · Acid resistant full (9) · Lightning resistance full (8) · bludgeoning resistant nm (7) · necrotic resistance full (7) · piercing resistant nm (7) · poison resistant full (7) · Slashing resistance full (7) · Slashing resistant nm (7) · Cold immunity (5)
passives:
Opportunity Attack (200) · Darkvision (97) · Extra Attack (49) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Fey Ancestry (14) · Tenacity (passive feature) (11) · Hellish Resistance (9) · Brute (8) · Ethereal (8) · Gnome Cunning (7) · Incorporeal Movement (7) · Shortened Stride (7) · Sunlight Sensitivity (7) · Born into Darkness (6) · Web Walker (6)

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