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Drilldown: creatures

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creatures > dexterity: 6-12 & constitution: 10-18 & conditions: None

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race:
Human (272) · Dwarf (71) · Gnome (47) · Elf (42) · Tiefling (39) · Halfling (33) · Half-Elf (30) · Githyanki (25) · Half-Orc (23) · None (21) · Goblin (11) · Drow (10) · Skeleton (10) · Dragonborn (8) · Ogre (8) · Bear (7) · Gold dwarf (6) · Hobgoblin (6) · Mephit (6) · Myconid (6)
resistances:
None (584) · Poison immunity (38) · Fire resistance full (25) · Poison resistant full (24) · Fire resistant full (23) · Lightning resistant full (21) · poison resistance full (20) · poison full (15) · fire magical (12) · Necrotic resistant full (12) · Cold resistant full (10) · Acid resistant full (9) · Bludgeoning vulnerability (9) · piercing resistant full (9) · Psychic immunity (9) · bludgeoning resistant full (8) · Fire vulnerability (8) · slashing resistance full (8) · Slashing resistant full (8) · Thunder resistant full (8)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (636) · Darkvision (282) · None (112) · Extra Attack (110) · Fey Ancestry (75) · Dwarven Resilience (74) · Gnome Cunning (45) · Shortened Stride (43) · Tactical Discipline (43) · Hellish Resistance (42) · Superior Darkvision (38) · Sunlight Sensitivity (34) · Brave (33) · Halfling Luck (33) · Duergar Resilience (24) · Born into Darkness (19) · Tenacity (passive feature) (19) · Shadow Ambush (17) · Danger Sense (15) · Unarmoured Defence (Barbarian) (15)

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