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Drilldown: creatures

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creatures > ac: 11-20 & strength: 12-16

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race:
Human (122) · Dwarf (43) · Githyanki (34) · Goblin (33) · Halfling (23) · Tiefling (22) · Half-Elf (18) · None (16) · Vampire spawn (16) · Elf (14) · Bugbear (9) · Undead (9) · Aberration (8) · Gnome (8) · Spider (8) · Ghost (7) · Gnoll (7) · Wolf (7) · Dark Justiciar (6)
resistances:
None (323) · Poison Immunity (41) · Necrotic resistant full (30) · fire resistant full (29) · Bludgeoning resistant nm (28) · Piercing resistant nm (28) · Poison resistant full (28) · Slashing resistant nm (28) · Lightning resistant full (22) · Fire resistance full (19) · necrotic immunity (14) · Poison resistance full (12) · Thunder resistant full (11) · Psychic resistance full (10) · Acid resistant full (9) · Lightning Resistance full (9) · poison resistance nm (9) · Cold immunity (7) · necrotic resistance full (7)
conditions:
None (428) · Astral Gravity (8) · Death Ward (8) · Eternally Bound (7) · Dead (6) · Mage Armour (5) · Slightly Drunk (5) · Aura of Protection (Aura) (3) · Dominated Will (3) · Sacred Defiance Aura (3) · Sleeping (3) · Charmed (2) · Drunk (2) · Ephemeral Whispers (2) · Freedom of Movement (2) · Mind Flayer Form (2) · Permanent Mind Sanctuary (2) · Sanctuary (2) · See Invisibility (2)
passives:
Opportunity Attack (496) · Darkvision (212) · Extra Attack (147) · Dwarven Resilience (45) · Fey Ancestry (38) · Sunlight Sensitivity (31) · Crossbow Expert: Point-Blank (24) · Evasion (24) · Archery (23) · Brave (23) · Halfling Luck (23) · Hellish Resistance (22) · Superior Darkvision (20) · Duergar Resilience (19) · Land's Stride: Difficult Terrain (18) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16)

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