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Gracie Scyre

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Mortarch Gracie Scyre is a human Cleric located in the Graveyard in Baldur's Gate 3. She is a devotee of Kelemvor and manages the graveyard.


Portrait Gracie Scyre.png
Breath it in - the damp. The decay. The smell is sweeter than roses - for death is a gift worth cherishing.

Involvement[edit | edit source]

Gracie Scyre can be found patrolling the graveyard to prevent anyone from disturbing the dead. If the party attempts to steal from or dig up the graves, then she will stop them and lose attitude.

She will also react to other things that the party has done in the graveyard:

  • If the party teaches Nina Dortmell Nina Dortmell how to revive her deceased brother, then she will join them in combat to defeat Garret Dortmell Garret Dortmell and the other undead. Afterwards she scolds the party and asks them to leave. Alternatively, if the party convinces Nina to give up on reviving her brother then she will praise them.
  • If the party digs up Bugthimble Bugthimble, then she will join the party in combat against him and his fellow Kobolds. Afterwards she thanks them for their help.
  • If the party persuades Ulkov Sully Ulkov Sully to make a coffin for Anita Fischer Anita and Elias Fischer Elias Fischer, then she'll praise them for their kindness.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Warhammer
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Spirit Guardians.webp
Spirit Guardians: Radiant Spirit Guardians: Radiant ()
D8 Radiant.png 3d8 (3~24) Damage TypesRadiant

Call forth spirits to protect the area around you.

Nearby enemies take 3d8Damage TypesRadiant damage per turn, and their Movement Speed is halved. Lasts for 10 turns.

WIS Save
 Range: Self
AoE: 3 m / 10 ft (Radius)
Spiritual Weapon Halberd.webp
Spiritual Weapon Spiritual Weapon ()
D8 Force.png 1d8 + 1 (2~9) + Spellcasting modifier Damage TypesForce
Create a floating, spectral weapon of your choice that attacks your enemies alongside you. The weapon is Ethereal, Immune to Damage TypesPsychic and Damage TypesPoison damage, and Resistant to all other Damage Types. Duration: 10 turns. Only one Spiritual Weapon may be summoned at any time.
 Range: 18 m / 60 ft
Turn Undead.webp
Turn Undead Turn Undead ()
Pray to Turn all undead that can see you.
WIS Save
 Range: Self
AoE: 9 m / 30 ft (Radius)

Notable loot[edit | edit source]

Related literature[edit | edit source]