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Cleric

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Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.
Class Cleric Badge Icon.png
Class Cleric Badge Icon.png
Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.

Cleric is a character Class in Baldur's Gate 3. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.

The Cleric Subclasses are: Class Cleric Life Badge Icon.pngLife Domain, Class Cleric Light Badge Icon.pngLight Domain, Class Cleric Trickery Badge Icon.pngTrickery Domain, Class Cleric Knowledge Badge Icon.pngKnowledge Domain, Class Cleric Nature Badge Icon.pngNature Domain, Class Cleric Tempest Badge Icon.pngTempest Domain, Class Cleric War Badge Icon.pngWar Domain

The Cleric Class Progression Spell Slots per Spell Level
Level Proficiency Bonus Features Channel Divinity Charges Cantrips Known 1st 2nd 3rd 4th 5th 6th
1st +2 #Level 1 Spellcasting, #Level 1 Choose a subclass - 3 2 - - - - -
2nd +2 Turn Undead Turn Undead, #Level 2 Subclass feature 1 3 3 - - - - -
3rd +2 - 1 3 4 2 - - - -
4th +2 Feats#Available Feats Feat 1 4 4 3 - - - -
5th +3 #Level 5 Destroy Undead 1 4 4 3 2 - - -
6th +3 #Level 6 Subclass feature 2 4 4 3 3 - - -
7th +3 - 2 4 4 3 3 1 - -
8th +3 Feats#Available Feats Feat, #Level 5 Destroy Undead Improvement, #Level 8 Subclass feature 2 4 4 3 3 2 - -
9th +4 - 2 4 4 3 3 3 1 -
10th +4 #Level 10 Divine Intervention 2 5 4 3 3 3 2 -
11th +4 #Level 5 Destroy Undead Improvement 2 5 4 3 3 3 2 1
12th +4 Feats#Available Feats Feat 2 5 4 3 3 3 2 1

Class Information

Cleric's default armour

Spellcasting

  • Spellcasting Ability: Wisdom Wisdom
  • Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
    • Number of Prepared Spells = Cleric level + Wisdom Wisdom Modifier (Minimum of 1 spell).

Level 1 Subclass

Clerics choose subclass (Domain) at level 1 and get domain-specific features:

Domain Features Spells and cantrips Proficiencies
Life Life Disciple of Life Disciple of Life Cure Wounds Cure Wounds, Bless Bless Heavy armour
Light Light Warding Flare Warding Flare Light Light, Burning Hands Burning Hands, Faerie Fire Faerie Fire -
Trickery Trickery Blessing of the Trickster Blessing of the Trickster Charm Person Charm Person, Disguise Self Disguise Self -
Knowledge Knowledge - Command Command, Sleep Sleep Choose 2 skills with double the bonus: Arcana, History, Nature, Religion
Nature Nature Acolyte of Nature Acolyte of Nature
Tempest Tempest Wrath of the Storm Wrath of the Storm Thunderwave Thunderwave, Fog Cloud Fog Cloud Heavy armour, Martial weapons
War War War Priest War Priest Divine Favour Divine Favour, Shield of Faith Shield of Faith Heavy armour, Martial weapons

Level Progression

Through experience, you acquire new power. You gain the following traits.

Level 1

  • Select Deity:
      Selune Icon.png Selune
      Helm Icon.png Helm
      Kelemvor Icon.png Kelemvor
      Yondalla Icon.png Yondalla
      Eilistraee Icon.png Eilistraee
      Mielikki Icon.png Mielikki
      Ilmater Icon.png Ilmater
      Moradin Icon.png Moradin
      Tiamat Icon.png Tiamat
      Lathander Icon.png Lathander
      Tempus Icon.png Tempus
      Mystra Icon.png Mystra
      Corellon Larethian Icon.png Corellon Larethian
      Bahamut Icon.png Bahamut
      Talos Icon.png Talos
      Tyr Icon.png Tyr
      Oghma Icon.png Oghma
      Garl Glittergold Icon.png Garl Glittergold
      Gruumsh Icon.png Gruumsh
      Tymora Icon.png Tymora
      Lolth Icon.png Lolth
      Vlaakith Icon.png Vlaakith

Note that choice of deity is restricted by the race and subrace of the cleric. Only Githyanki have the option to choose Vlaakith as a deity, only Duergar Dwarves have the option to choose Laduguer as a deity, Lolth-Sworn Drow may only choose Lolth as a deity, and Seldarine Drow cannot choose Lolth as a deity.

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  • 2 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
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  • Cantrips Icon.png Cantrips (Choose 3)
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  • Choose a number of Prepared Spells = 1 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell.)
  • New 1st Level Spells:
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Select a Subclass

Class Cleric Life Badge Icon.png
Life Domain
Class Cleric Light Badge Icon.png
Light Domain
Class Cleric Trickery Badge Icon.png
Trickery Domain
Class Cleric Knowledge Badge Icon.png
Knowledge Domain
The Life domain is an aspect of many good deities, offering spells that protect and restore the mind, body, and soul.
The Light domain is offered by deities of justice, majesty, and primordial flame, providing spells that dispel darkness and harm the undead.
A domain shared by wicked, chaotic, and mischievous deities alike, those who channel Trickery specialise in deception and illusion magic.
Adaptable and adroit in all manner of languages and skills, your mind is an intellectual cup brimming with exquisite knowing.
Class Cleric Nature Badge Icon.png
Nature Domain
Class Cleric Tempest Badge Icon.png
Tempest Domain
Class Cleric War Badge Icon.png
War Domain
You embody the vast viridian power of the natural world, an avatar of the subtle divinity of fruitfall, avian migration, woodland silence, and the landslide's roaring fury. Your faith has made you the very thunder that quakes the black firmament, the lightning coursing through the veins of a terrible storm. Fortified by holy zeal, you brandish an arsenal of sacramental savagery to use against those you deem unrighteous.

Level 2

  • Channel Divinity Charges Icons.png Channel Divinity Charges: 1 (You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by Short or Long Rest.)
  • Channel Divinity Action: Turn Undead Icon.png Turn Undead
  • 3 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
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  • Choose a number of Prepared Spells = 2 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell.)
    • Spells: No new spells at this level
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  • Subclass Features:
Class Cleric Life Hotbar Icon.png Life Domain Class Cleric Light Hotbar Icon.png Light Domain Class Cleric Trickery Hotbar Icon.png Trickery Domain Class Cleric Knowledge Hotbar Icon.png Knowledge Domain
  • Channel Divinity Action:

Preserve Life Icon.png Preserve Life

  • Channel Divinity Action:

Radiance Of The Dawn Icon.png Radiance of the Dawn

  • Channel Divinity Action:

Invoke Duplicity Icon.png Invoke Duplicity

  • Channel Divinity Action:

Knowledge of the Ages.png Knowledge of the Ages

Class Cleric Nature Hotbar Icon.pngNature Domain Class Cleric Tempest Hotbar Icon.pngTempest Domain Class Cleric War Hotbar Icon.pngWar Domain
  • Channel Divinity Action:

Action CharmAnimalsAndPlants.pngCharm Animals and Plants

  • Channel Divinity Action:

PassiveFeature DestructiveWrath.pngDestructive Wrath

  • Channel Divinity Action:

Guided Strike Icon.pngGuided Strike

Level 3

  • 4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slots.)
  • 2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
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  • Choose a number of Prepared Spells = 3 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell.)
  • New 2nd Level Spells:
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  • Subclass Features:
Class Cleric Life Hotbar Icon.png Life Domain Class Cleric Light Hotbar Icon.png Light Domain Class Cleric Trickery Hotbar Icon.png Trickery Domain Class Cleric Knowledge Hotbar Icon.png Knowledge Domain
Class Cleric Nature Hotbar Icon.pngNature Domain Class Cleric Tempest Hotbar Icon.pngTempest Domain Class Cleric War Hotbar Icon.pngWar Domain

Level 4

  • Choose a Feat.
  • 4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
  • 3 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
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  • Cantrips Icon.png Cantrips (Choose 1)
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  • Choose a number of Prepared Spells = 4 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
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  • Subclass Features: None at this level

Level 5

  • Proficiency Icon.png Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
  • Turn Undead Icon.png Destroy Undead
  • PassiveFeature Generic.png Cantrip Damage Boost: Damage rolls for cantrips roll an additional die.
  • 2 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 2 (You gain two Level 3 Spell Slots.)
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  • Choose a number of Prepared Spells = 5 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 3rd Level Spells:
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  • Subclass Features:
Class Cleric Life Hotbar Icon.png Life Domain Class Cleric Light Hotbar Icon.png Light Domain Class Cleric Trickery Hotbar Icon.png Trickery Domain Class Cleric Knowledge Hotbar Icon.png Knowledge Domain
Class Cleric Nature Hotbar Icon.pngNature Domain Class Cleric Tempest Hotbar Icon.pngTempest Domain Class Cleric War Hotbar Icon.pngWar Domain

Level 6

  • Channel Divinity Charges Icons.png Channel Divinity Charges: 2 (Replenished by Short or Long Rest)
  • Level 3 Spell Slot Unlocked: 3 (You gain one Level 3 Spell Slot)
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  • Choose a number of Prepared Spells = 6 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
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  • Subclass Features:
Class Cleric Life Hotbar Icon.png Life Domain Class Cleric Light Hotbar Icon.png Light Domain Class Cleric Trickery Hotbar Icon.png Trickery Domain Class Cleric Knowledge Hotbar Icon.png Knowledge Domain
Blessed Healer:
  • Regain 2 + Spell Slot Level Hit Points when casting a healing spell on another creature.
Improved Warding Flare: No feature. No feature.
Class Cleric Nature Hotbar Icon.pngNature Domain Class Cleric Tempest Hotbar Icon.pngTempest Domain Class Cleric War Hotbar Icon.pngWar Domain
No feature. Thunderbolt Strike:
  • When you deal Damage TypesThunder or Damage TypesLightning damage to a creature that is Large or smaller, you can also push it up to 3 m / 10 ft.
Channel Divinity Action:

War God's Blessing:

Level 7

  • Level 4 Spell Slot Unlocked: 1 (You gain one Level 4 Spell Slot)
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  • Choose a number of Prepared Spells = 7 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 4th Level Spells:
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  • Subclass Features:
Class Cleric Life Hotbar Icon.png Life Domain Class Cleric Light Hotbar Icon.png Light Domain Class Cleric Trickery Hotbar Icon.png Trickery Domain Class Cleric Knowledge Hotbar Icon.png Knowledge Domain
Class Cleric Nature Hotbar Icon.pngNature Domain Class Cleric Tempest Hotbar Icon.pngTempest Domain Class Cleric War Hotbar Icon.pngWar Domain

Level 8

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  • Choose a number of Prepared Spells = 8 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
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  • Subclass Features:
Class Cleric Life Hotbar Icon.png Life Domain Class Cleric Light Hotbar Icon.png Light Domain Class Cleric Trickery Hotbar Icon.png Trickery Domain Class Cleric Knowledge Hotbar Icon.png Knowledge Domain
Divine Strike: Radiant
  • Deal 1d8Damage TypesRadiant upon each weapon attack.
Potent Spellcasting
  • You can add your Wisdom Modifier to the damage you deal with cantrips.
Divine Strike: Nightshade Poison
  • Once per turn, deal 1d8Damage TypesPoison in addition to your weapon's damage when you make a melee attack.
Potent Spellcasting
  • You can add your Wisdom Modifier to the damage you deal with cantrips.
Class Cleric Nature Hotbar Icon.pngNature Domain Class Cleric Tempest Hotbar Icon.pngTempest Domain Class Cleric War Hotbar Icon.pngWar Domain
Divine Strike: Elemental Fury
  • Once per turn, deal 1d8 Damage TypesCold, Damage TypesFire, or Damage TypesLightning damage in addition to your weapon's damage when you make a melee attack.
Divine Strike: Tempest
  • Once per turn, deal 1d8Damage TypesLightning in addition to your weapon's damage when you make a melee attack.
Divine Strike: Warmaster
  • Once per turn, deal 1d8 damage in addition to your weapon's damage when you make a melee attack.

Level 9

  • Level 4 Spell Slot Unlocked: 3 (You gain an additional Level 4 Spell Slot)
  • Level 5 Spell Slot Unlocked: 1 (You gain a Level 5 Spell Slot)
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  • Choose a number of Prepared Spells = 9 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 5th Level Spells:
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  • Subclass Features:
Class Cleric Life Hotbar Icon.png Life Domain Class Cleric Light Hotbar Icon.png Light Domain Class Cleric Trickery Hotbar Icon.png Trickery Domain Class Cleric Knowledge Hotbar Icon.png Knowledge Domain
Class Cleric Nature Hotbar Icon.pngNature Domain Class Cleric Tempest Hotbar Icon.pngTempest Domain Class Cleric War Hotbar Icon.pngWar Domain

Level 10

  • Divine Intervention Divine Intervention: Once per Character. Invoke your God's aid.
    • Action DivineIntervention Attack.png Sunder the Heretical: 8d10 Radiant damage to a group of enemies.
    • Action DivineIntervention Weapon.png Arm Thy Servant: Grants you a Legendary weapon.
    • Action DivineIntervention Heal.png Opulent Revival: Resurrect fallen Companions with half health and restore nearby allies as if they had Long Rested.
    • Action DivineIntervention Supplies.png Golden Generosity: Provides a rich bounty of Potions and Camp Supplies.
  • Level 5 Spell Slot Unlocked: 2 (You gain an additional Level 5 Spell Slot)
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  • Cantrips Icon.png Cantrips (Choose 1)
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  • Choose a number of Prepared Spells = 10 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
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  • Subclass Features: None at this level

Level 11

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  • Choose a number of Prepared Spells = 11 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 6th Level Spells:
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  • Subclass Features: None at this level

Level 12

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  • Choose a number of Prepared Spells = 12 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
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  • Subclass Features: None at this level

Cleric Spell List

* Spells marked with a domain indicates that the spell is considered a domain spell for that domain. These spells are always prepared for Clerics belonging to that domain.

Cantrips

Level 1 Spells

Class Cleric Life Hotbar Icon.png Life Domain Class Cleric Light Hotbar Icon.png Light Domain iddle Trickery Domain Class Cleric Knowledge Hotbar Icon.png Knowledge Domain Class Cleric Nature Hotbar Icon.pngNature Domain Class Cleric Tempest Hotbar Icon.pngTempest Domain Class Cleric War Hotbar Icon.pngWar Domain

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Level 2 Spells

Class Cleric Life Hotbar Icon.png Life Domain Class Cleric Light Hotbar Icon.png Light Domain iddle Trickery Domain Class Cleric Knowledge Hotbar Icon.png Knowledge Domain Class Cleric Nature Hotbar Icon.pngNature Domain Class Cleric Tempest Hotbar Icon.pngTempest Domain Class Cleric War Hotbar Icon.pngWar Domain

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Level 3 Spells

Class Cleric Life Hotbar Icon.png Life Domain Class Cleric Light Hotbar Icon.png Light Domain iddle Trickery Domain Class Cleric Knowledge Hotbar Icon.png Knowledge Domain Class Cleric Nature Hotbar Icon.pngNature Domain Class Cleric Tempest Hotbar Icon.pngTempest Domain Class Cleric War Hotbar Icon.pngWar Domain

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Level 4 Spells

Class Cleric Life Hotbar Icon.png Life Domain Class Cleric Light Hotbar Icon.png Light Domain iddle Trickery Domain Class Cleric Knowledge Hotbar Icon.png Knowledge Domain Class Cleric Nature Hotbar Icon.pngNature Domain Class Cleric Tempest Hotbar Icon.pngTempest Domain Class Cleric War Hotbar Icon.pngWar Domain

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Level 5 Spells

Class Cleric Life Hotbar Icon.png Life Domain Class Cleric Light Hotbar Icon.png Light Domain iddle Trickery Domain Class Cleric Knowledge Hotbar Icon.png Knowledge Domain Class Cleric Nature Hotbar Icon.pngNature Domain Class Cleric Tempest Hotbar Icon.pngTempest Domain Class Cleric War Hotbar Icon.pngWar Domain

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Level 6 Spells

External Links