Ad placeholder

Barcus Wroot

From bg3.wiki
Revision as of 01:59, 12 December 2024 by SmolPetra (talk | contribs) (copyedit)
Jump to navigation Jump to search

Barcus Wroot is an unfortunate deep gnome searching for his friend, Wulbren Bongle Wulbren Bongle. He can be found tied to a windmill in the Blighted Village and can later become a Camp Follower.

Portrait Barcus Wroot.png
Farewell. If we will meet again... well, then we will have met again.
Barcus Wroot, bidding farewell to the party

Overview

Barcus Wroot is a deep gnome who lived in the Underdark with his good friend, Wulbren Bongle. Wulbren and Barcus eventually left, Wulbren to places unknown and Barcus to the city of Baldur's Gate. While in the city, Barcus found a bloodied amulet that he gave Wulbren before he left, compelling him to return to the Underdark in search of him.

Involvement

Act One

The consequences of pulling the wrong lever. Barcus is the figure in the sky.

Barcus can be found in the Blighted Village. He is tied to a windmill and harassed by a group of goblins led by Fezzerk Fezzerk. If the goblins are defeated or convinced to leave, Barcus demands to be untied. To rescue Barcus, the party must pull the Brake lever inside the windmill. Pulling the Release lever shoots Barcus through the sky due to inertia, which kills him.[1]

If rescued, depending on the Race of the party member talking to him, Barcus surrenders himself as a slave or asks the party what he can give them as a reward. He explains that he is looking for a friend who has gone missing, and he takes his leave.

If leaving the Wilderness map before resolving the situation at the windmill, Barcus can be found dead in the Blighted Village, as if the Release lever was used.

If Barcus survives his predicament, he can be met again at Grymforge, where he is enslaved by duergar led by Nere Nere. If freed again, he tells the party that he is looking for his friend Wulbren, who was taken to Moonrise Towers. Barcus can be convinced to join the Camp as a Camp Follower on the way to Moonrise Towers.

If Barcus is in the camp for the celebration after the liberation of the Emerald Grove (i.e., if the three goblin leaders are killed after rescuing Barcus from both the windmill and Grymforge), he can be persuaded to reluctantly set off fireworks for the celebration.

Act Two

If Barcus is saved in Grymforge, he can be found in the Last Light Inn. He is a Trader who sells the following items:

Upon completing Rescue Wulbren Rescue Wulbren, he gifts the party Brilliant Retort.

Act Three

Barcus can be encountered with the rest of the Ironhand Gnomes in Angleiron's Cellar. He asks the party to not help Wulbren and to spare the Gondians.

Later, if Zanner Toobin Zanner Toobin and any other surviving Gondians are successfully freed from the Steel Watch Foundry, Barcus can be persuaded to lead the Ironhand Gnomes instead of Wulbren. If the Persuasion Persuasion check is passed, he is recruited for Gather Your Allies Gather Your Allies and grants all companions the action Ironhand Grenadiers Ironhand Grenadiers during the fight against the the Netherbrain.[2]

Speak with Dead

Barcus can be spoken to with Speak with Dead Speak with Dead.

Party member: Who are you?

  • Barcus Wroot: Barcus... he... called... me... Barcus...

Party member: What happened to you?

  • Barcus Wroot: Caught... by... goblins... killed... in... fray...

Party member: Tell me about any valuables you have.

  • Barcus Wroot: My... pack... everything... I needed... to find him...

Party member: How did you come here?

  • Barcus Wroot: Left... the... Underdark... way home... nearby...

Party member: What were you doing here?

  • Barcus Wroot: Find... him...
    • Party member: Who are you looking for?
      • Barcus Wroot: Wulbren... my... Wulbren...
        • Party member: Why do you need to find this Wulbren?
          • Barcus Wroot: Flame... in... the... dark... his amulet... found... bloodied...

Notable loot

Related literature

Related quests

Notes

  1. The Feather Fall effect does not prevent his death when flung off the windmill.
  2. If attempting to stealthily kill Wulbren or any other gnome within his range of vision, Barcus always becomes hostile despite having exiled Wulbren in his first action as a leader, which results in removing the Ironhand Gnomes and their action from Gather Your Allies Gather Your Allies.

External links