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Jivin Mizzrym

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Revision as of 16:29, 10 June 2024 by HiddenDragon (talk | contribs) (Created page with "{{Infobox creature | name = Jivin Mizzrym | title = Member of the Dead Eyes | image = | page image = | va = Grace Haydn | faction = Dead Eyes | size = Medium | type = Humanoid | race = Gnome | class = Wizard | level = 8 | e hp = 39 | hp = 56 | t hp = 72 | ac = 10 | movement m = 9 | weight kg = 35 | str = 10 | dex = 12 | con = 12 | int = 18 | wis = 14 | cha = 12 | int save prof = yes | wis save prof = yes | passives = Darkvision, Opportunity Attack, Gnome C...")
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Jivin Mizzrym is a Gnome who is a member of the Dead Eyes. He resides in Old Garlow's Place along with the rest of her crew if the quest Save Mayrina is never completed in Act One. The Dead Eyes replaces Mayrina and her Anti-Hag Support Group and are hostile on sight.

Attacks and abilities

Acid Splash.webp
Acid Splash Acid Splash ()
D6 Acid.png 1d6 (1~6) Damage TypesAcid

Throw a bubble of acid that damages each creature it hits.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Eldritch Blast.webp
Eldritch Blast Eldritch Blast ()
D10 Force.png 1d10 (1~10) Damage TypesForce

Conjure a beam of crackling energy. Deals 1d10Damage TypesForce damage to a target.

 Range: 18 m / 60 ft
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Shatter.webp
Shatter Shatter ()
D8 Thunder.png 3d8 (3~24) Damage TypesThunder

Damages all nearby creatures and objects.

Creatures made of inorganic material such as stone have Disadvantage Icon.png Disadvantage on their Saving throw.

CON Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Fear.webp
Fear Fear ()

Targets drop everything and become Fearful Fearful: they have Disadvantage Icon.png Disadvantage on Ability Checks and Attack Rolls.

If the target ends their turn where they can't see you, they can make another Saving throw to shake off their fear.

WIS Save
 Range: Self
AoE: 9 m / 30 ft (Cone)
Piercing Strike.webp
Piercing Strike Piercing Strike ()
Normal weapon damage

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest