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Zeddi'in

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Revision as of 02:17, 23 November 2024 by NtCarlson (talk | contribs) (Added XP reward to infobox (250))
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Raider Zeddi'in is a githyanki soldier that can be summoned through an Astral Rift opened by Ri'zel Gate Master Ri'zel at the Knights of the Shield Hideout in the Lower City of Baldur's Gate.

Combat

Attacks and abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Githyanki Crossbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft

Manoeuvres

Zeddi'in can spend up to three Superiority Die on Battle Manoeuvers:

Rally.webp
Rally Rally ()
8 Temporary hit points

Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional 8 Temporary Hit Points

 Range: 18 m / 60 ft
Trip Attack Ranged.webp
Trip Attack (Ranged) Trip Attack (Ranged) ()
Normal weapon damage + Superiority Die Damage TypesWeapon damage A powerful shot that possibly knocks the target Prone Prone.
STR Save
 Range: Normal weapon range
Recharge: Per turn

Notable loot