Shadowheart likes finding pragmatic and efficient solutions to problems. She appreciates discretion, privacy, and open-mindedness. Shadowheart may respond well to acts of heroism, though she also has occasional cruel tendencies and may look favourably on torture and manipulation.
Shadowheart dislikes those that disapprove of her worship or people pressing her for answers or details. She does not like needless cruelty or violence and can respond unfavorably to being too open with untrustworthy or unknown individuals.
Free her from her pod aboard the Nautiloid, wake her up on the Ravaged Beach and have her join your active group. (If there are too many characters and she cant join, these points will not be acquired.) +10
Accept Astarion's apologies and say you would have done the same +1
Convince the tieflings holding Lae'zel to shoot her down (using Persuasion option). +1(Taking this course makes you to ultimately choose between losing a companion and getting disapproval)
Playing as a Cleric of Shar, say a prayer over the corpses near the bridge to Blighted Village, while talking to Aradin there +1(Note:this scene appears only if Aradin has previously left the grove)
After entering the Sunlit Wetlands, pass the check to break the illusion, then say 'BAA' at the Redcaps when you speak to them +1 (up to 3 times[Needs Verification])
Chasing after Auntie Ethel in her lair, speak to Lorin and roar at him.
Ask the Gnarled Door whether there is another way in, then pass the Intimidation check +1(Reports of no approval in this instance on PS5 at this time[Needs Verification])
Let her proceed to the second phase, then stop the purification +1(succeed a DC 21 Wisdomcheck or DC 21 Persuasioncheck or DC 30 Deceptioncheck) This choice will permanently lower Lae'zel's INT by 2.
Tell her that you have no problems with her worship +5
OR Persuade her that she should trust you since you are in the same boat. +5
When Shadowheart asks whether you've heard of Shar, choose lines "Remind me" or "She doesn't sound very appealing". Then continue the dilogue until you can say "You should tell me more sometime." +5
Talk about her missing memories, and make her promise to point out Night Orchids +1
After her wound manifests itself, ask her if there's anything you can do to help her +1
When she has odd magical flare-up, choose to turn the blind eye and leave +5(Gains approval on any stage of conversation)
▶ Note: This dialogue is available only if you haven't ever seen her wound manifesting itself prior
When Shadowheart wants to speak with you about Sharran worship herself, tell her to continue +1.
Then, when she tells you about her dream of becoming a Dark Justiciar, ask if Mother Superior would ever relent +1
Any Area
Playing as Astarion, confess to her that you are a vampire +10
Succeed the check to explain why you didn't reveal your vampirism to Shadowheart +1
Act Two
Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.
Near the Pedestal of Reckoning, tell Shadowheart you'll help her surmount Shar's trials +5
Let Shadowheart step up at the sacrificial bowl at the each of the Gauntlet of Shar trials
Persuade Balthazar to give you the bell to summon Flesh+1
Having Mother Dearest in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her. +1
When dealing with Yurgir:
Talk to Yurgir about his pact, pass a passive Insight check and then three subsequent Persuasion checks to make him kill Merregons, his Displacer BeastNessa, and finally off himself. +1
If you agreed to help Yurgir, detect thoughts on the Hoarding Merregon and ask for the potions used to charm Nessa.+1
Agree to peace with the rats after interacting with the Broken Effigy in exchange for their treasure +1
Offer peace when speaking directly with Lyrthindor after interacting with the Effigy and defeating the rat horde
After prying into her mind while she prays, say "Let's move on" +5
Tell Wulbren you'll take the runepowder bomb but only use it as a last resort.
Tell Shirra Clarwen "Gods, no. I don't want to inherit your curse."
In the kennels of the Sword Coast Couriers, successfully intimidate angry Mar'hyah when she threatens Scratch, saying you'll break her bones before you let her hurt him.
In the kennels of the Sword Coast Couriers, successfully intimidate angry Mar'hyah to quit her job after Dringo tells you she's hurting the other dogs.
First question: 'Good company', OR 'Night itself', OR 'That she can change' +1(either; the latter available if she denied Shar [Needs Verification])
Second question: 'Being discreet' +2, OR 'Shrewd judgement' +1
Third question: 'She doesn't know…', OR 'She can't swim', OR 'Sacrifice an innocent', OR 'Failing her goddess' +1(either; the latter available if she denied Shar)
In the Circus of the Last Days, talk to Dribbles' doppelganger and as a Druid, say that what makes you special is your animal transformation capabilities.
As Dark Urge, when you are confronted by a companion about kicking Timber, say she came right at you OR that your instincts are sharp and to stay out of the way -1
Express contempt on the dead, skeletal Dark Justiciars -5
Provoke a fight against Elder Brithvar by either taunting him to try and take your gold OR suggesting to rat him out to Sergeant Thrinn about his conspiracy against Nere
Offer to fight Youth Varrl when Sa'varsh Kethk asks for a challenger -1, and then indeed kill him -1
Tell Varsh Ko'kuu that if he gives you the githyanki egg you'll sell it at best price OR make yourself an omelette (either choise brings -1 and immediately starts the fight with Ko'kuu and hatchery guards)
During her romance scene, succeed the Insight check, and then select "Let the moment pass"
Insist on continuing to use the tadpole's power after the second dream
When Kith'rak Voss wakes you up at the camp during long rest to discuss the Mysterious Artefact (after the events at the Crèche), tell Lae'zel to kill him +1(starts the fight with the githyanki knight)
Letting Volo follow through with his attempt to remove the parasite
When judging with He Who Was, choose any response to Madeline, that judges her actions; either that she is not to be forgiven or that it wasn't her fault (formulation of answer is based on class).
When judging with He Who Was, choose to stop Madeline from stabbing herself.
Near the Pedestal of Reckoning, tell Shadowheart that passing Shar's trials is a distraction OR that you're here only to uncover Ketheric's secrets -5(either)
When speaking to Sarevok on how you acquired the hands of your murder victims, truthfully say "With a smile on my face, and pleasure in my heart" or "slowly and painfully, I savoured every scream". -1