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Barcus Wroot: Difference between revisions
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'''Barcus Wroot''' is | '''Barcus Wroot''' is an unfortunate deep gnome searching for his friend, {{CharLink|Wulbren Bongle}}. He can be found tied to a windmill in the [[Blighted Village]] and can later become a [[Camp Follower]]. | ||
{{DiQ|Farewell. If we will meet again... well, then we will have met again.|Barcus Wroot| bidding farewell to the party}} | {{DiQ|Farewell. If we will meet again... well, then we will have met again.|Barcus Wroot|, bidding farewell to the party}} | ||
==Overview== | == Overview == | ||
Barcus Wroot is a deep gnome who lived in the Underdark with his good friend Wulbren Bongle. Wulbren | Barcus Wroot is a deep gnome who lived in the Underdark with his good friend, Wulbren Bongle. Wulbren and Barcus eventually left, Wulbren to places unknown and Barcus to the city of [[Baldur's Gate]]. While in the city, Barcus found a bloodied amulet that he gave Wulbren before he left, compelling him to return to the Underdark in search of him. | ||
== Involvement == | == Involvement == | ||
=== Act One === | === Act One === | ||
[[File:Barcus-flying.png|300px|thumb|left|The consequences of pulling the wrong lever. Barcus is the figure in the sky.]] | [[File:Barcus-flying.png|300px|thumb|left|The consequences of pulling the wrong lever. Barcus is the figure in the sky.]] | ||
Barcus can be found in the [[Blighted Village]]. He is tied to a windmill and harassed by a group of [[Goblin|goblins]] led by {{CharLink|Fezzerk}}. If the goblins are defeated or convinced to leave, Barcus demands to be untied. To rescue Barcus, the party must pull the '''Brake''' lever inside the windmill. Pulling the '''Release''' lever shoots Barcus through the sky due to inertia, which kills him.{{ref|The Feather Fall effect does not prevent his death when flung off the windmill.}} | |||
If rescued, depending on the [[Race]] of the party member talking to him, Barcus | If rescued, depending on the [[Race]] of the party member talking to him, Barcus surrenders himself as a slave or asks the party what he can give them as a reward. He explains that he is looking for a friend who has gone missing, and he takes his leave. | ||
If leaving the [[Wilderness]] map before resolving the situation at the windmill, Barcus can be found dead in the Blighted Village, as if the '''Release''' lever | If leaving the [[Wilderness]] map before resolving the situation at the windmill, Barcus can be found dead in the Blighted Village, as if the '''Release''' lever was used. | ||
If Barcus survives his predicament | If Barcus survives his predicament, he can be met again at [[Grymforge]], where he is enslaved by [[Duergar|duergar]] led by {{CharLink|Nere}}. If freed again, he tells the party that he is looking for his friend Wulbren, who was taken to [[Moonrise Towers]]. Barcus can be convinced to join the [[Camp]] as a [[Camp Follower]] on the way to Moonrise Towers. | ||
If Barcus is in the camp for the celebration after the liberation of the [[Emerald Grove]] (i.e., if the three | If Barcus is in the camp for the celebration after the liberation of the [[Emerald Grove]] (i.e., if the three goblin leaders are killed ''after'' rescuing Barcus from both the windmill ''and'' Grymforge), he can be persuaded to reluctantly set off fireworks for the celebration. | ||
=== Act Two === | === Act Two === | ||
If Barcus is saved in | If Barcus is saved in Grymforge, he can be found in the [[Last Light Inn]]. He is a [[Trader]] who sells the following items: | ||
* {{ | * {{MdRarityItem|Acrobat Shoes}} | ||
* {{ | * {{MdRarityItem|Gloves of the Automaton}} | ||
* {{ | * {{MdRarityItem|Ring of Geniality}} | ||
Upon completing {{Quest|Rescue Wulbren}}, he gifts the party {{SmRarityItem|Brilliant Retort}}. | |||
=== Act Three === | === Act Three === | ||
Barcus can be encountered with the rest of the Ironhand Gnomes in [[Angleiron's Cellar]]. He asks the party to ''not'' help Wulbren and to spare the Gondians. | Barcus can be encountered with the rest of the Ironhand Gnomes in [[Angleiron's Cellar]]. He asks the party to ''not'' help Wulbren and to spare the Gondians. | ||
Later, if {{CharLink|Zanner Toobin}} and any other surviving Gondians are successfully freed from the [[Steel Watch Foundry]], Barcus can be persuaded | Later, if {{CharLink|Zanner Toobin}} and any other surviving Gondians are successfully freed from the [[Steel Watch Foundry]], Barcus can be persuaded to lead the Ironhand Gnomes instead of Wulbren. If the {{Skill|Persuasion}} check is passed, he is recruited for {{Quest|Gather Your Allies}} and grants all companions the action {{SAI|Ironhand Grenadiers}} during the fight against the [[the Netherbrain]].{{ref|If attempting to stealthily kill Wulbren or any other gnome within his range of vision, Barcus always becomes hostile despite having exiled Wulbren in his first action as a leader, which results in removing the Ironhand Gnomes and their action from {{Quest|Gather Your Allies}}.}} | ||
== Speak with Dead == | == Speak with Dead == | ||
Barcus can be spoken to | Barcus can be spoken to with {{SAI|Speak with Dead}}. | ||
{{Dialogue start}} | {{Dialogue start}} |
Revision as of 01:59, 12 December 2024
“Farewell. If we will meet again... well, then we will have met again.„
Overview
Barcus Wroot is a deep gnome who lived in the Underdark with his good friend, Wulbren Bongle. Wulbren and Barcus eventually left, Wulbren to places unknown and Barcus to the city of Baldur's Gate. While in the city, Barcus found a bloodied amulet that he gave Wulbren before he left, compelling him to return to the Underdark in search of him.
Involvement
Act One
Barcus can be found in the Blighted Village. He is tied to a windmill and harassed by a group of goblins led by Fezzerk. If the goblins are defeated or convinced to leave, Barcus demands to be untied. To rescue Barcus, the party must pull the Brake lever inside the windmill. Pulling the Release lever shoots Barcus through the sky due to inertia, which kills him.[1]
If rescued, depending on the Race of the party member talking to him, Barcus surrenders himself as a slave or asks the party what he can give them as a reward. He explains that he is looking for a friend who has gone missing, and he takes his leave.
If leaving the Wilderness map before resolving the situation at the windmill, Barcus can be found dead in the Blighted Village, as if the Release lever was used.
If Barcus survives his predicament, he can be met again at Grymforge, where he is enslaved by duergar led by Nere. If freed again, he tells the party that he is looking for his friend Wulbren, who was taken to Moonrise Towers. Barcus can be convinced to join the Camp as a Camp Follower on the way to Moonrise Towers.
If Barcus is in the camp for the celebration after the liberation of the Emerald Grove (i.e., if the three goblin leaders are killed after rescuing Barcus from both the windmill and Grymforge), he can be persuaded to reluctantly set off fireworks for the celebration.
Act Two
If Barcus is saved in Grymforge, he can be found in the Last Light Inn. He is a Trader who sells the following items:
Upon completing Brilliant Retort.
, he gifts the partyAct Three
Barcus can be encountered with the rest of the Ironhand Gnomes in Angleiron's Cellar. He asks the party to not help Wulbren and to spare the Gondians.
Later, if Zanner Toobin and any other surviving Gondians are successfully freed from the Steel Watch Foundry, Barcus can be persuaded to lead the Ironhand Gnomes instead of Wulbren. If the check is passed, he is recruited for and grants all companions the action during the fight against the the Netherbrain.[2]
Speak with Dead
Barcus can be spoken to with
.Party member: Who are you?
- Barcus Wroot: Barcus... he... called... me... Barcus...
Party member: What happened to you?
- Barcus Wroot: Caught... by... goblins... killed... in... fray...
Party member: Tell me about any valuables you have.
- Barcus Wroot: My... pack... everything... I needed... to find him...
Party member: How did you come here?
- Barcus Wroot: Left... the... Underdark... way home... nearby...
Party member: What were you doing here?
- Barcus Wroot: Find... him...
- Party member: Who are you looking for?
- Barcus Wroot: Wulbren... my... Wulbren...
- Party member: Why do you need to find this Wulbren?
- Barcus Wroot: Flame... in... the... dark... his amulet... found... bloodied...
- Party member: Why do you need to find this Wulbren?
- Barcus Wroot: Wulbren... my... Wulbren...
- Party member: Who are you looking for?
Notable loot
Related literature
Related quests
Notes
- ↑ The Feather Fall effect does not prevent his death when flung off the windmill.
- ↑ If attempting to stealthily kill Wulbren or any other gnome within his range of vision, Barcus always becomes hostile despite having exiled Wulbren in his first action as a leader, which results in removing the Ironhand Gnomes and their action from .
External links
- Transcripts
- Characters
- Gnomes
- Deep Gnomes
- Humanoids
- Characters in Act One
- Characters in Act Two
- Characters in Act Three
- Characters in the Blighted Village
- Characters in the Shadow-Cursed Lands
- Characters in Grymforge
- Characters in Rivington
- Camp Followers
- Traders
- Available to Speak with Dead
- Members of Clan Ironhand
- Authors