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Garret Dortmell: Difference between revisions

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(alphabetical order of conditions)
m (Added combat-relevant skills to infobox)
 
Line 25: Line 25:
| wis = 14
| wis = 14
| cha = 5
| cha = 5
| athletics = 5
| acrobatics = 0
| perception = 2
| resistances = Slashing resistant full, Piercing resistant full, Bludgeoning resistant full, Acid resistant full, Thunder resistant full, Necrotic resistant full, Fire resistant full, Lightning resistant full, Cold resistant full, Psychic resistant full, Poison immunity, Force resistant full
| resistances = Slashing resistant full, Piercing resistant full, Bludgeoning resistant full, Acid resistant full, Thunder resistant full, Necrotic resistant full, Fire resistant full, Lightning resistant full, Cold resistant full, Psychic resistant full, Poison immunity, Force resistant full
| conditions = Edict of the Old Lord Skull, Necrotic Veil, Undead Ward Aura
| conditions = Edict of the Old Lord Skull, Necrotic Veil, Undead Ward Aura

Latest revision as of 07:10, 11 November 2024

Garret Dortmell is a named Death Shepherd, a type of Undead creature in Baldur's Gate 3. He can be summoned by Nina Dortmell Nina Dortmell along with a host of other undead if the party helps her with the spell.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Animate Dead Zombie.webp
No Rest for the Wicked No Rest for the Wicked ()
Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
 Range: 3 m / 10 ft
Bone Chill.webp
Reach from Beyond Reach from Beyond ()

Defile a target with Myrkul's decaying magic.

 Range: 18 m / 60 ft
Recharge: Per Turn

Loot[edit | edit source]