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'''[[Emerald Grove]]/[[The Hollow]]'''
'''[[Emerald Grove]]/[[The Hollow]]'''
* Use [[Persuasion]]/[[Intimidation]] to get [[Aradin]] and [[Zevlor]] to stop fighting or stand back and watch {{Approval|Shadowheart|+1}}
* Convince [[Aradin]] and [[Zevlor]] to stop arguing without punching either of them (using [[Persuasion]] or [[Intimidation]]) {{Approval|Shadowheart|+1}}
* Refuse to help [[Zevlor]] persuade [[Kagha]] to let the Tieflings stay {{Approval|Shadowheart|+1}}
** OR Stand back and watch their argument heat up {{Approval|Shadowheart|+1}}
* Use [[Deception]]/[[Intimidation]] ([[Paladin]] also works) to Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from a Bugbear Assassin {{Approval|Shadowheart|+1}}
* Refuse to help [[Zevlor]] with persuading druids to let the tieflings stay. {{Approval|Shadowheart|+1}}
* Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Shadowheart|+1}}
* Tell [[Arka]] to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Shadowheart|+1}}
* Tell [[Arka]] to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Shadowheart|+1}}
* Tell [[Rolan]], [[Lia]] and [[Cal]] to leave the Grove while they still can {{Approval|Shadowheart|+1}}
* Tell [[Rolan]], [[Lia]] and [[Cal]] to leave the grove while they still can {{Approval|Shadowheart|+1}}
* Order [[Lae'zel]] to stand down when talking to [[Zorru]] {{Approval|Shadowheart|+1}}
* Order [[Lae'zel]] to stand down when talking to [[Zorru]] {{Approval|Shadowheart|+1}}
* Tell [[Lae'zel]] not to be so rough with everyone after interrogating [[Zorru]] {{Approval|Shadowheart|+1}}
** After [[Lae'zel]] interrogates [[Zorru]], tell the gith not to be so rough with everyone {{Approval|Shadowheart|+1}}
* After interrupting Lae'zel's interrogation of [[Zorru]], call her cruel and cold after she threatens you for questioning her judgement as a Good [[Cleric]]. {{Approval|Shadowheart|+1}}
** OR Playing as a Good [[Cleric]], interrupt Lae'zel and call her cruel and cold after she threatens you. {{Approval|Shadowheart|+1}}
* Offer to heal [[Pandirna]] for a price {{Approval|Shadowheart|+1}}
* Offer to heal [[Pandirna]] for a price {{Approval|Shadowheart|+1}}
* Assist [[Guex]] in training (using [[Athletics]], [[Insight]] or [[Detect Thoughts]]) {{Approval|Shadowheart|+1}}
* Convince [[Arka]] to spare [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Shadowheart|+1}}
* If you get his locket back from [[Meli]], have [[Barth]] pay you for handing over the locket {{Approval|Shadowheart|+1}}
* If you get his locket back from [[Meli]], have [[Barth]] pay you for handing over the locket {{Approval|Shadowheart|+1}}
* Use [[Athletics]]/[[Insight]] or [[Detect Thoughts]] to help [[Guex]] train {{Approval|Shadowheart|+1}}
* Refuse [[Zevlor]] to kill the goblin horde's leaders {{Approval|Shadowheart|+1}}
* Use [[Persuasion]]/[[Intimidation]] or [[Detect Thoughts]] to convince [[Arka]] to not shoot [[Sazza]] {{Approval|Shadowheart|+1}}
* While dealing with [[Topaz (Blue Jay)|Topaz]] the bird via [[Speak with Animals]]:
* In the cave, refuse to help take out the goblin leaders when [[Zevlor]] asks {{Approval|Shadowheart|+1}}
** Tell him that the key in its nest is dull, OR, playing as a [[Dwarf]], that the metal is of bad quality {{Approval|Shadowheart|+1}} (either)
* While using [[Speak with Animals]] convince [[Topaz (Blue Jay)|Topaz]] the bird that the key in its nest is dull OR choose the bard-specific option about a song {{Approval|Shadowheart|+1}}
** OR Playing as a [[Bard]], choose the class-specific option about a song {{Approval|Shadowheart|+1}}
 
 
* As a [[Rogue]], pick [[Mirkon]]'s pockets while he is distracted by the harpies {{Approval|Shadowheart|+1}}
* As a [[Rogue]], pick [[Mirkon]]'s pockets while he is distracted by the harpies {{Approval|Shadowheart|+1}}
* After agreeing to steal the [[Idol of Silvanus]] for [[Mol]] and obtaining it, tell her you will be keeping it {{Approval|Shadowheart|+1}}
* After agreeing to steal the [[Idol of Silvanus]] for [[Mol]] and obtaining it, tell her you will be keeping it {{Approval|Shadowheart|+1}}
* As the Dark Urge, do nothing when [[Kagha]] is threatening [[Arabella]] {{Approval|Shadowheart|+1}}
''Resolving Arabella's fate''
* Convince [[Kagha]] to free [[Arabella]] {{Approval|Shadowheart|+5}}
* Persuade [[Kagha]] to free [[Arabella]] {{Approval|Shadowheart|+5}}
* When speaking to Kagha after Arabella is freed or died, say You're protecting your own/protected your own {{Approval|Shadowheart|+5}}
** OR Playing as [[The Dark Urge]], do nothing when [[Kagha]] is threatening [[Arabella]] {{Approval|Shadowheart|+1}}
* If [[Arabella]] has died, lie and tell [[Locke]] and [[Komira]] that [[Kagha]] will release her soon {{Approval|Shadowheart|+1}}
* Talk to [[Kagha]] after her judging Arabella and say you are protecting/protected your own {{Approval|Shadowheart|+5}}
* With [[Speak with Animals]], tell [[Silver]] the wolf you just wanted to give them your scent OR as a [[Ranger]] or [[Druid]], sit with [[Silver]] (without speak with animals) {{Approval|Shadowheart|+1}}
* If [[Arabella]] has died, lie and tell [[Locke]] and [[Komira]] that [[Kagha]] will release her soon {{Approval|Shadowheart|+1}}  
* Tell [[Silver]] the wolf you just wanted to give them your scent (using [[Speak with Animals]]) {{Approval|Shadowheart|+1}}
** OR, playing as a [[Ranger]] or [[Druid]], sit with [[Silver]] (without this spell){{Approval|Shadowheart|+1}}
* Swear to [[Nettie]] to take the [[Wyvern Poison]] {{Approval|Shadowheart|+1}}
* Swear to [[Nettie]] to take the [[Wyvern Poison]] {{Approval|Shadowheart|+1}}
''While the [[Druid Grove]] is preparing for the goblin attack''
''While the [[Druid Grove]] is preparing for the goblin attack''
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'''[[Forest]]'''
'''[[Forest]]'''
* Tell [[Andrick]] and [[Brynna]] to forget the owlbear and go away {{Approval|Shadowheart|+1}}
* Tell [[Andrick]] and [[Brynna]] to forget the owlbear and go away {{Approval|Shadowheart|+1}}
* After sending off [[Andrick]] and [[Brynna]] express distrust towards the power the parasite grants. {{Approval|Shadowheart|+1}}
* Tell [[Scratch]] to follow your scent to the camp, using [[Speak with Animals]].{{Approval|Shadowheart|+1}}
* While using [[Speak with Animals]] tell [[Scratch]] to follow your scent to the camp. {{Approval|Shadowheart|+1}}
* Playing as a [[Cleric]] of [[Shar]], say a prayer over the corpses near the bridge to [[Blighted Village]], while talking to [[Aradin]] there {{Approval|Shadowheart|+1}}(''Note:this scene appears only if Aradin has previously left the grove'')
* While talking to [[Aradin]] on the bridge, say a prayer over the corpses as a cleric Shar {{Approval|Shadowheart|+1}}


'''[[Owlbear Nest]]'''
'''[[Owlbear Nest]]'''
* Successfully use [[Persuasion]] to convince the [[Owlbear]] to let you go peacefully {{Approval|Shadowheart|+1}}
* Convince the mother [[Owlbear]] to let you go without fighting {{Approval|Shadowheart|+1}}
* After killing the [[Owlbear]], spare the [[Owlbear Cub]] {{Approval|Shadowheart|+1}}
* Spare the [[Owlbear Cub]] after killing the mother [[Owlbear]] {{Approval|Shadowheart|+1}}
* Agreeing with her on not looting the Selunite chest {{Approval|Shadowheart|+5}}
* Agree with her when she asks not to loot the Selunite chest {{Approval|Shadowheart|+5}}


'''[[Sunlit Wetlands]]/[[Putrid Bog]]'''
'''[[Sunlit Wetlands]]/[[Putrid Bog]]'''
* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], say that you aren't getting involved or that this has nothing to do with you {{Approval|Shadowheart|+1}}(either option)
* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], say that you aren't getting involved or that this has nothing to do with you {{Approval|Shadowheart|+1}} ''(either option)''
** OR While talking to [[Demir]] and [[Johl]] after Ethel disappears, tell Demir and Johl that they're on their own. {{Approval|Shadowheart|+5}}
** OR While talking to [[Demir]] and [[Johl]] after Ethel disappears, tell Demir and Johl that they're on their own. {{Approval|Shadowheart|+5}}
* When entering the [[Sunlit Wetlands]], pass the check to break the illusion, then "Baa" at the redcaps when you speak to them {{Approval|Shadowheart|+1}}
** OR Playing as a [[Ranger]] or [[Sorcerer]], tell [[Demir]] and [[Johl]] to 'trust a more experienced soul' after [[Auntie Ethel]] disappeares. {{Approval|Shadowheart|+5}}
* Say "Baa" at the redcaps a second time {{Approval|Shadowheart|+1}}
*After entering the [[Sunlit Wetlands]], pass the check to break the illusion, then say 'BAA' at the Redcaps when you speak to them {{Approval|Shadowheart|+1}} (up to 3 times{{verify}})
* When talking with Johl and Demir after [[Auntie Ethel]] leaves, tell them "You're on your own. I have enough problems."
<u>* Chasing</u> after [[Auntie Ethel]] in her lair, speak to [[Lorin]] and roar at him.
* When talking with Johl and Demir after [[Auntie Ethel]] leaves, ask them to "Trust a more experienced soul." (Ranger only) {{Approval|Shadowheart|+5}}
* Ask the Gnarled Door whether there is another way in, then pass the [[Intimidation]] check {{Approval|Shadowheart|+1}} ''(Reports of no approval in this instance on PS5 at this time{{verify}})''
* Give an Illithid Roar at [[Lorin]]
* After defeating [[Auntie Ethel]], [[Intimidation|Intimidate]] her into handing over both Mayrina and [[Auntie Ethel's Hair|fey hair]] {{Approval|Shadowheart|+5}}
*Ask the Gnarled Door "All Right, is there another way in?" then pass the Intimidation Check to "Open up" (Reports of no approval in this instance on PS5 at this time) {{Approval|Shadowheart|+1}}
** OR Tell [[Auntie Ethel|Ethel]] that the best solution is a dead hag.{{Approval|Shadowheart|+1}}
* After fighting [[Auntie Ethel]], succeed the [[Intimidation|Intimidate]] check for "If you want to live, hand over Mayrina ''and'' this power. Right now." {{Approval|Shadowheart|+5}}
<u>* ''(If [[Astarion]]</u> '''is in your party''')'' When talking to [[Gandrel]], insist to part ways peacefully (without exposing Astarion).
* After fighting [[Auntie Ethel]], choose "I think the solution here is a dead hag." {{Approval|Shadowheart|+1}}
* When meeting [[Gandrel]] with [[Astarion]] in your party, insist that you leave peacefully (without exposing Astarion or killing Gandrel).


'''[[Blighted Village]]'''
'''[[Blighted Village]]'''
* Enter the village peacefully by talking with the goblin booyahg at the East gate or intimidate the goblin warrior on the South gate {{Approval|Shadowheart|+1}}
* Enter the village without violence {{Approval|Shadowheart|+1}}
* Persuade [[Fezzerk]] at the Windmill to leave peacefully {{Approval|Shadowheart|+5}}
* Persuade [[Fezzerk]] at the windmill to leave peacefully {{Approval|Shadowheart|+5}}
* Hire [[Lump the Enlightened]] {{Approval|Shadowheart|+1}}
** Untie [[Barcus Wroot]] off the windmill wing and demand a compensation from him {{Approval|Shadowheart|+1}}
* Request to be compensated by [[Barcus Wroot]] after saving him from the windmill {{Approval|Shadowheart|+1}}
* Convince [[Lump the Enlightened]] to fight alongside you, outbidding goblins {{Approval|Shadowheart|+1}}
* After summoning [[Lump the Enlightened]] and telling him your deal is done, let him have one lick {{Approval|Shadowheart|+1}}
** Having summoned [[Lump the Enlightened]] to aid and ending your deal afterwards, let him have one lick {{Approval|Shadowheart|+1}}


'''[[Goblin Camp]]'''
'''[[Goblin Camp]]'''<br>
* Using speak with animals, tell the [[Dishevelled Chicken]] to shut up and play. {{Approval|Shadowheart|+1}}
''In the outer camp:''
* Using speak with animals, instruct the chicken to ran to the posts during chicken chasing. {{Approval|Shadowheart|+1}}
<u>* Tell</u> [[Tracker Grikka]] that you will get answers from prisoners.
* Use [[Illithid Persuasion]] to make Krolla pay you after finishing her camp of chicken chasing.
* Using [[Speak with animals]], tell the [[Dishevelled Chicken]] to shut up and play. {{Approval|Shadowheart|+1}}
* [[Intimidation|Intimidate]] [[Crusher]] into kissing your foot or freak him out by licking his foot too enthusiastically. {{Approval|Shadowheart|+1}}
** After that, instruct the chicken to ran to the finish posts. {{Approval|Shadowheart|+1}}
* Make [[Crusher]] kiss your feet after beating him and his friends in a fight. {{Approval|Shadowheart|+1}}
<u>* When</u> [[Krolla]] tries to scam you after you won in chicken-chasing, demand your gold back and also all of hers, using illithid powers.
* Pet the [[Owlbear Cub]] or send him to your camp.
* Pet the [[Owlbear Cub]] or send him to your camp.
* Tell [[Tracker Grikka]] that you will "get answers for them" when discussing their prisoners
* Successfully [[Intimidation|Intimidate]] [[Crusher]] {{Approval|Shadowheart|+1}}
* Tell [[Eight]] "Sorry for your loss" {{Approval|Shadowheart|+1}}
** OR Freak him out by licking his foot too enthusiastically. {{Approval|Shadowheart|+1}}
* Get [[Booyahg Piddle]] to give you the book he's reading without using [[Illithid Powers]] {{Approval|Shadowheart|+1}}
** OR Make Crusher kiss your foot after defeating him in a fight.  {{Approval|Shadowheart|+1}}
* Persuade [[Klagga]] to give you the Dwarf's Poem {{Approval|Shadowheart|+1}}
* Tell [[Eight]] that you're sorry for his loss. {{Approval|Shadowheart|+1}}
* Tease [[Klagga]] about his secret appreciation of poetry (requires [[Detect Thoughts]]) {{Approval|Shadowheart|+1}}
* Convince [[Booyahg Piddle]] to give you the book he's reading without using illithid powers {{Approval|Shadowheart|+1}}
* Pick a fight with [[Priestess Gut]] in her chambers {{Approval|Shadowheart|+1}}
* Persuade [[Klagga]] to give you the [[Dwarf%27s_Poem|Dwarf's Poem]] {{Approval|Shadowheart|+1}}
* Agree to [[Abdirak|Abdirak's]] ritual for Loviatar {{Approval|Shadowheart|+1}}
** Tease [[Klagga]] about his secret appreciation of poetry (after successful [[Detect Thoughts]] check) {{Approval|Shadowheart|+1}}
* Convince the spiders in the pit that goblins taste better than you
'' Inside the [[Shattered Sanctum]]:''
* Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location
* Agree to endure [[Abdirak|Abdirak's]] teachings on Loviatar's doctrine. {{Approval|Shadowheart|+1}}
* Tell [[Torturer Spike]] to let you show him how it's done. {{Approval|Shadowheart|+1}}
''** Torture Liam?'' ''Drow option?'' {{verify}}
<u>* Convince</u> the spiders in the pit that goblins taste better than you
* Pick a fight with [[Priestess Gut]] in the throne room or in her chambers. {{Approval|Shadowheart|+1}}
<u>* Tell</u> [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location
* Tell [[Minthara]] that [[Sazza]] is just an idiot {{Approval|Shadowheart|+1}}
* Tell [[Minthara]] that [[Sazza]] is just an idiot {{Approval|Shadowheart|+1}}
* Pick a fight with [[Minthara]] {{Approval|Shadowheart|+1}}
* Pick a fight with [[Minthara]] {{Approval|Shadowheart|+1}}
* Tell [[Torturer Spike]] to let you show him how it's done {{Approval|Shadowheart|+1}}
''In [[Worg Pens]]:''
* After rescuing [[Halsin]], ask him to help you kill the three goblin leaders. {{Approval|Shadowheart|+1}}
<u>* After</u> freeing [[Halsin]], agree to [[Defeat the Goblins]] and tell Halsin to get to safety
*  After rescuing Halsin, agree to [[Defeat the Goblins]] and tell Halsin to get to safety
** OR Ask [[Halsin]] to help you kill the goblin leaders. {{Approval|Shadowheart|+1}}
 


'''[[The Risen Road]]'''
'''[[The Risen Road]]'''
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'''[[Zhentarim Hideout]]'''
'''[[Zhentarim Hideout]]'''
* Intimidate the bandits into turning off the traps (unsure if other peaceful methods work) {{Approval|Shadowheart|+1}}
* Intimidate the bandits into turning off the traps {{Approval|Shadowheart|+1}}
* Intimidate [[Brem]] into selling [[Oskar Fevras]] to you at a discount rate {{Approval|Shadowheart|+1}}
* Intimidate [[Brem]] into selling [[Oskar Fevras]] to you at a discount rate {{Approval|Shadowheart|+1}}


'''[[Underdark]]'''
'''[[Underdark]]'''
* Convince the [[Restless Myconid]] you are a traveler seeking adventure via the [[Persuasion]] check, or pass the [[Intimidation]] check.
* When entering the [[Myconid Colony]] for the first time, be honest with the guard and tell them about your tadpole
** If playing a [[Deep Gnome]] (may also apply to other races from the [[Underdark]]), tell the myconids "The Underdark is my home - I don't need permission to pass." {{Approval|Shadowheart|+1}}
<u>** OR Convince</u> the myconid guards you are a traveler seeking adventure (using [[Persuasion]] or [[Intimidation]]).
* When meeting the Myconids in their settlement, tell the Mysterious Voice/Sovereign the truth of your parasite situation
** OR Playing a [[Deep Gnome]] or a [[Drow]], tell the myconids that the Underdark is your home and you don't need permission to pass. {{Approval|Shadowheart|+1}}
* Successfully intimidate [[Derryth Bonecloak]] for a reward in exchange for the [[Noblestalk]], then take the reward and keep the [[Noblestalk]]
* Steal the [[Boots of Speed]] from Thulla.{{Approval|Shadowheart|+1}}
* Tell [[BOOOAL]] he is a fake god, and you are going to kill him and take his power {{Approval|Shadowheart|+1}}
* Successfully [[Intimidation|Intimidate]] [[Omeluum]] into giving you the [[Ring of Mind-Shielding]] {{Approval|Shadowheart|+1}}
* Say to [[BOOOAL]] "I won't let you enslave them any longer" {{Approval|Shadowheart|+1}}
<u>* Successfully</u> [[Intimidation|Intimidate]] [[Derryth Bonecloak]] into giving you reward for finding the [[Noblestalk]], then take the reward and keep the mushroom.
* Pass the [[Intimidation]] when finishing [[Help Omeluum Investigate the Parasite]] {{Approval|Shadowheart|+1}}
* In [[Festering Cove]], tell [[BOOOAL]] he is a fake god and tell him you will kill him and take his power {{Approval|Shadowheart|+1}}
* Steal Thulla's Boots {{Approval|Shadowheart|+1}}
** OR Tell [[BOOOAL]] you won't let him enslave the [[Kuo-toa]] any longer {{Approval|Shadowheart|+1}}


'''[[Grymforge]]'''
'''[[Grymforge]]'''
* When talking to Ward Magmar about traveling to Moonrise Towers, tell that it holds the answers you need {{Approval|Shadowheart|+1}}
* When talking to [[Ward Magmar]] about travelling to [[Moonrise Towers]], say that Moonrise holds the answers you need. {{Approval|Shadowheart|+1}}
*Convince the Deep Rothé to excavate for Skarjall via the [[Persuasion]] check "Breathe. Focus."
<u>* [[Persuasion|Convince]]</u> the Deep Rothé to breathe, focus and excavate for [[Skarjall]]
*Convince the Deep Rothé to attack the duergar via the [[Persuasion]] check "Give in to your rage.." {{Approval|Shadowheart|+1}}
** OR [[Persuasion|Convince]] the Deep Rothé to give in to their rage and attack the duergar {{Approval|Shadowheart|+1}}
*Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]] {{Approval|Shadowheart|+1}}
* Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]] {{Approval|Shadowheart|+1}}
*Give Shadowheart the [[Idol of Shar]] {{Approval|Shadowheart|+5}}
* Give Shadowheart the [[Idol of Shar]] and tell her that you'll try to find anything else {{Approval|Shadowheart|+5}}  
** "Very well, let's see if we find anything in future"
<u>** OR, If</u> playing as a [[Cleric]] of [[Selune]], "Just accept the gift and kiss me like you hate me."
** If playing a Selûnite Cleric, "Just accept the gift and kiss me like you hate me."


'''[[Mountain Pass]]'''
'''[[Mountain Pass]]'''
* As [[Githyanki]], tell [[Ellyka]] the Gith patrol means nothing to you, getting her to stand down.
<u>* Playing </u> as a [[Githyanki]], tell [[Ellyka]] that githyanki patrol means nothing to you, getting her to stand down.
* Pass the [[Deception]] Check when speaking to the Githyanki Patrol {{Approval|Shadowheart|+5}}
* When speaking with the githyanki patrol and [[Kith'rak Voss]], successfully pass the [[Deception]] check {{Approval|Shadowheart|+5}}


'''[[Creche Y'llek]]'''
'''[[Creche Y'llek]]'''
*Do a successful persuade to convince [[Sa'varsh Kethk]] to spare [[Youth Varrl]]
* In the training room, persuade [[Sa'varsh Kethk]] to let [[Youth Varrl]] go from training.
*Do a successful [[Dexterity]] [[Ability Check]] to non-fatality stab [[Youth Varrl]]
** OR Do a successful [[Dexterity]] [[Ability Check]] to non-fatality stab [[Youth Varrl]]
*Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]] and suggest you'll take it to a better Creche or raise it yourself {{Approval|Shadowheart|+1}}
''In the infirmary:''
*If [[Lae'zel]] is chosen to use the ''zaith'isk'', succeed a difficult persuasion or [[Wisdom]] check to have her get out of it before it harms her
* If [[Lae'zel]] is chosen to use the [[zaith'isk]], either
*If [[Lae'zel]] is chosen to use the ''zaith'isk'', succeed a difficult deception check or a [[Wisdom]] check followed by a persuasion to have her get out it' during the second phase '''Will permanently lower Lae'zel's INT by 2.'''
** Save her from the device during the first phase {{Approval|Shadowheart|}} ''(to do this, succeed a passive {{Ability check|Performance|14}}, then succeed a {{Ability check|Wisdom|30}} or {{Ability check|Persuasion|30}}.)''.
*If [[Lae'zel]] is chosen to use the ''zaith'isk'', succeed a difficult deception check or a [[Constitution]] check followed by a persuasion to have her get out of it during the third phase '''Will permanently lower Lae'zel's INT and WIS by 2.'''
** Let her proceed to the second phase, then stop the purification {{Approval|Shadowheart|}} ''(succeed a {{Ability check|Wisdom|21}} or {{Ability check|Persuasion|21}} or {{Ability check|Deception|30}} '''This choice will permanently lower Lae'zel's INT by 2''')''.
*Refuse to show [[Kith'rak Therezzyn]] the [[Mysterious Artefact]].
** Let her endure until the third phase, then get her out of the zaith'isk {{Approval|Shadowheart|}} ''(succeed a {{Ability check|Constitution|21}} or {{Ability check|Persuasion|21}} or {{Ability check|Deception|30}} '''This choice will permanently lower Lae'zel's INT and WIS by 2''')''.
*Successfully persuade [[Lae'zel]] to stand by your side when deciding to give the [[Mysterious Artefact]] to [[Ch'r'ai W'Wargaz]]
''Endure all?{{verify}}''
*Refuse [[Vlaakith|Vlaakith's]] demands to enter the [[Mysterious Artefact]]
''In the hatchery:''
*In the [[Captain's Quarters]] approach the two wolves, if Shadowheart fails her [[Wisdom]] [[Saving Throw]] she will become [[Frightened]] and the player can interact with her about her fear of wolves, then assure her you will try to prevent wolves in the future if possible {{Approval|Shadowheart|+5}}
* Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]], telling him:
** that you'll take it to a better crèche {{Approval|Shadowheart|+1}}
** OR that you'll raise it yourself {{Approval|Shadowheart|+1}}.
''In captain's quarters and Inquisitor's chamber:''
<u>* Tell</u> [[Kith'rak Therezzyn]] that you have the [[Mysterious Artefact]], then refuse to surrender it.
<u>* Approach </u> the wolves, and if Shadowheart fails her [[Wisdom]] [[Saving Throw]] and become [[Frightened]], assure her you will try to avoid wolves in the future if possible ''(This option appears only if the player didn't find out about her fear of wolves before {{verify}}) {{Approval|Shadowheart|+5}}
<u>* Successfully</u> persuade [[Lae'zel]] to stand by your side when deciding to give the [[Mysterious Artefact]] to [[Ch'r'ai W'Wargaz]]
<u>* Refuse</u> [[Vlaakith|Vlaakith's]] demands to enter the [[Mysterious Artefact]]


'''Camp/Conversation'''
'''Camp/Conversation'''
* Say "I won't pry" when she rebuffs your attempts to know each other better {{Approval|Shadowheart|+1}}
* Say "I won't pry" when she rebuffs your attempts to know each other better {{Approval|Shadowheart|+1}}
* In camp on the first night tell her you agree with her about finding a healer as soon as possible {{Approval|Shadowheart|+8}}
* In camp on the first night tell her you agree with her about finding a healer as soon as possible {{Approval|Shadowheart|+8}}
* Agree with Shadowheart that illithid powers cannot be trusted despite the power they grant. {{Approval|Shadowheart|+1}} ''(This dialogue is available only after using them for the first time in a conversation)''.
* Talk about her missing memories, make her promise to point out Night Orchids {{Approval|Shadowheart|+1}}
* Talk about her missing memories, make her promise to point out Night Orchids {{Approval|Shadowheart|+1}}
*After asking 'Why were you in pain before?', choose 'Is there anything I can do to help with it?' {{Approval|Shadowheart|+1}}
*After asking 'Why were you in pain before?', choose 'Is there anything I can do to help with it?' {{Approval|Shadowheart|+1}}

Revision as of 19:49, 10 June 2024

Template:CompanionTab Shadowheart likes finding pragmatic and efficient solutions to problems. She appreciates discretion, privacy, and open-mindedness. Shadowheart may respond well to acts of heroism, though she also has occasional cruel tendencies and may look favourably on torture and manipulation.

Shadowheart dislikes those that disapprove of her worship or people pressing her for answers or details. She does not like needless cruelty or violence and can respond unfavorably to being too open with untrustworthy or unknown individuals.

The actions and choices listed on this page will raise or lower Shadowheart's Approval.

For more information about the approval system, see Approval.

Greetings

Depending on their approval rating, Shadowheart may greet the player with:

Negative (<0):

  • "What do you want?"
  • "What?"
  • "What is it?"

Neutral (0 - 29):

  • "Something the matter?"

After learning about Sharran worship:

  • "May the darkness protect you."
  • "Shar's blessing upon you."
  • "Lady of Sorrows guide us. Did you want something?"

Medium and up (30+):

  • "All's well I hope? Aside from the obvious?"
  • "Almost pleasant, travelling with company. If you ignore all the... less pleasant aspects."
  • "I wasn't expecting it, but I'm glad to have some company on this journey."

When spoken to by someone other than the player character:

  • "I don't answer to you - move along."

Romance

Flirting - 20+ approval:

  • "Well, my day just improved. Did you want something?"
  • "You know, I've been catching myself smiling more lately. I think that's your fault."
  • "I was hoping you'd come to chat. What do you need?"
  • "Ah- so that's what people mean when they talk about butterflies in their stomach. Did you want something?"

Flirting - Low approval:

  • "Hmm. You wanted something?"
  • "In need of attention, I take it?"
  • "Oh, you're back."
  • "Sometimes I wonder if I should just let the tadpole dictate my love life. Did you want something?"

Partnered

  • "Aren't you a sight for sore eyes."
  • "Good. I was just starting to miss the sound of your voice."
  • "Did you want something? If not, I'm perfectly happy to just gaze upon you a while."
  • "Why hello, lover... that sounded more debonaire in my head, I'll admit. Do you need something?"

Partnered - Low approval:

  • "I hope this is important."
  • "You know what I really love about you? When you play the strong, silent type. Let's keep this short, shall we?"
  • "You know, just because I join you at your bedroll from time to time doesn't mean you need to talk to me quite so much. Is this urgent?"
  • "Personality isn't everything, I suppose. Plenty of relationships can limp along on physical attraction alone. What do you want?"
  • "Yes?"

Broken Up - 40+ approval:

  • "You know, I didn't realise it was possible to be so cordial with a former flame. I suppose I'm lucky. Did you want something?"
  • "You're a sight for sore eyes, even now. Did you want something?"
  • "Careful - keep seeking me out like this and people may think we're rekindling things. Did you want something?"
  • "What can I do for you?"

Broken Up - Low approval:

  • "You know, I truly do marvel sometimes that I ever had feelings for you. What do you want?"
  • "Mmm-hmm? This had better be important."
  • "Honestly, I should be grateful that you ended things between us - I dodged a poison tipped arrow there. What do you want?"
  • "Spit it out then."
  • "I'm listening - though don't ask me why."

Approval

As a Companion character, the interactions listed below will cause Shadowheart to gain approval.

Act One

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ravaged Beach

  • Free her from her pod aboard the Nautiloid, wake her up on the Ravaged Beach and have her join your active group. (If there are too many characters and she cant join, these points will not be acquired.) Shadowheart approves +10
  • Accept Astarion's apologies and say you would have done the same Shadowheart approves +1
  • Use Animal Handling to calm the Scared Boar found near Astarion's pod OR tell it that you won't hurt it via Speak with Animals (any option)Shadowheart approves +1

Roadside cliffs

Emerald Grove/The Hollow

  • Convince Aradin and Zevlor to stop arguing without punching either of them (using Persuasion or Intimidation) Shadowheart approves +1
    • OR Stand back and watch their argument heat up Shadowheart approves +1
  • Refuse to help Zevlor with persuading druids to let the tieflings stay. Shadowheart approves +1
  • Convince Nadira to give you her Soul Coin after saving her from the bugbear Shadowheart approves +1
  • Tell Arka to seek vengeance and spill some goblin blood over Kanon's death Shadowheart approves +1
  • Tell Rolan, Lia and Cal to leave the grove while they still can Shadowheart approves +1
  • Order Lae'zel to stand down when talking to Zorru Shadowheart approves +1
    • After Lae'zel interrogates Zorru, tell the gith not to be so rough with everyone Shadowheart approves +1
    • OR Playing as a Good Cleric, interrupt Lae'zel and call her cruel and cold after she threatens you. Shadowheart approves +1
  • Offer to heal Pandirna for a price Shadowheart approves +1
  • Assist Guex in training (using Athletics, Insight or Detect Thoughts) Shadowheart approves +1
  • Convince Arka to spare Sazza (using Persuasion, Intimidation or Detect Thoughts) Shadowheart approves +1
  • If you get his locket back from Meli, have Barth pay you for handing over the locket Shadowheart approves +1
  • Refuse Zevlor to kill the goblin horde's leaders Shadowheart approves +1
  • While dealing with Topaz the bird via Speak with Animals:
    • Tell him that the key in its nest is dull, OR, playing as a Dwarf, that the metal is of bad quality Shadowheart approves +1 (either)
    • OR Playing as a Bard, choose the class-specific option about a song Shadowheart approves +1


  • As a Rogue, pick Mirkon's pockets while he is distracted by the harpies Shadowheart approves +1
  • After agreeing to steal the Idol of Silvanus for Mol and obtaining it, tell her you will be keeping it Shadowheart approves +1

Resolving Arabella's fate

While the Druid Grove is preparing for the goblin attack

  • Tell Lakrissa to buy you a drink Shadowheart approves +1
  • Convince Memnos to join the fight against the goblins Shadowheart approves +1

Forest

Owlbear Nest

  • Convince the mother Owlbear to let you go without fighting Shadowheart approves +1
  • Spare the Owlbear Cub after killing the mother Owlbear Shadowheart approves +1
  • Agree with her when she asks not to loot the Selunite chest Shadowheart approves +5

Sunlit Wetlands/Putrid Bog

  • When find Demir and Johl arguing with Auntie Ethel, say that you aren't getting involved or that this has nothing to do with you Shadowheart approves +1 (either option)
    • OR While talking to Demir and Johl after Ethel disappears, tell Demir and Johl that they're on their own. Shadowheart approves +5
    • OR Playing as a Ranger or Sorcerer, tell Demir and Johl to 'trust a more experienced soul' after Auntie Ethel disappeares. Shadowheart approves +5
  • After entering the Sunlit Wetlands, pass the check to break the illusion, then say 'BAA' at the Redcaps when you speak to them Shadowheart approves +1 (up to 3 times[Needs Verification])

* Chasing after Auntie Ethel in her lair, speak to Lorin and roar at him.

* (If Astarion is in your party) When talking to Gandrel, insist to part ways peacefully (without exposing Astarion).

Blighted Village

  • Enter the village without violence Shadowheart approves +1
  • Persuade Fezzerk at the windmill to leave peacefully Shadowheart approves +5
    • Untie Barcus Wroot off the windmill wing and demand a compensation from him Shadowheart approves +1
  • Convince Lump the Enlightened to fight alongside you, outbidding goblins Shadowheart approves +1
    • Having summoned Lump the Enlightened to aid and ending your deal afterwards, let him have one lick Shadowheart approves +1

Goblin Camp
In the outer camp: * Tell Tracker Grikka that you will get answers from prisoners.

* When Krolla tries to scam you after you won in chicken-chasing, demand your gold back and also all of hers, using illithid powers.

  • Pet the Owlbear Cub or send him to your camp.
  • Successfully Intimidate Crusher Shadowheart approves +1
    • OR Freak him out by licking his foot too enthusiastically. Shadowheart approves +1
    • OR Make Crusher kiss your foot after defeating him in a fight. Shadowheart approves +1
  • Tell Eight that you're sorry for his loss. Shadowheart approves +1
  • Convince Booyahg Piddle to give you the book he's reading without using illithid powers Shadowheart approves +1
  • Persuade Klagga to give you the Dwarf's Poem Shadowheart approves +1

Inside the Shattered Sanctum:

  • Agree to endure Abdirak's teachings on Loviatar's doctrine. Shadowheart approves +1
  • Tell Torturer Spike to let you show him how it's done. Shadowheart approves +1

** Torture Liam? Drow option? [Needs Verification] * Convince the spiders in the pit that goblins taste better than you

  • Pick a fight with Priestess Gut in the throne room or in her chambers. Shadowheart approves +1

* Tell Minthara that the prisoner escaped and pass an Intelligence check to withhold the grove's location

In Worg Pens: * After freeing Halsin, agree to Defeat the Goblins and tell Halsin to get to safety

    • OR Ask Halsin to help you kill the goblin leaders. Shadowheart approves +1


The Risen Road

  • Save Rugan, then use Persuasion to convince him to sell his employer's wares Shadowheart approves +1
  • Side with Karlach during Wyll's confrontation with her Shadowheart approves +2

Zhentarim Hideout

  • Intimidate the bandits into turning off the traps Shadowheart approves +1
  • Intimidate Brem into selling Oskar Fevras to you at a discount rate Shadowheart approves +1

Underdark

  • When entering the Myconid Colony for the first time, be honest with the guard and tell them about your tadpole

** OR Convince the myconid guards you are a traveler seeking adventure (using Persuasion or Intimidation).

* Successfully Intimidate Derryth Bonecloak into giving you reward for finding the Noblestalk, then take the reward and keep the mushroom.

  • In Festering Cove, tell BOOOAL he is a fake god and tell him you will kill him and take his power Shadowheart approves +1
    • OR Tell BOOOAL you won't let him enslave the Kuo-toa any longer Shadowheart approves +1

Grymforge

* Convince the Deep Rothé to breathe, focus and excavate for Skarjall

    • OR Convince the Deep Rothé to give in to their rage and attack the duergar Shadowheart approves +1
  • Convince Elder Brithvar to free the deep gnomes after the fight with Nere Shadowheart approves +1
  • Give Shadowheart the Idol of Shar and tell her that you'll try to find anything else Shadowheart approves +5

** OR, If playing as a Cleric of Selune, "Just accept the gift and kiss me like you hate me."

Mountain Pass * Playing as a Githyanki, tell Ellyka that githyanki patrol means nothing to you, getting her to stand down.

Creche Y'llek

In the infirmary:

Endure all?[Needs Verification] In the hatchery:

  • Successfully persuade Varsh Ko'kuu to let you take the githyanki egg, telling him:
    • that you'll take it to a better crèche Shadowheart approves +1
    • OR that you'll raise it yourself Shadowheart approves +1.

In captain's quarters and Inquisitor's chamber: * Tell Kith'rak Therezzyn that you have the Mysterious Artefact, then refuse to surrender it. * Approach the wolves, and if Shadowheart fails her Wisdom Saving Throw and become Frightened, assure her you will try to avoid wolves in the future if possible (This option appears only if the player didn't find out about her fear of wolves before [Needs Verification]) Shadowheart approves +5 * Successfully persuade Lae'zel to stand by your side when deciding to give the Mysterious Artefact to Ch'r'ai W'Wargaz * Refuse Vlaakith's demands to enter the Mysterious Artefact

Camp/Conversation

  • Say "I won't pry" when she rebuffs your attempts to know each other better Shadowheart approves +1
  • In camp on the first night tell her you agree with her about finding a healer as soon as possible Shadowheart approves +8
  • Agree with Shadowheart that illithid powers cannot be trusted despite the power they grant. Shadowheart approves +1 (This dialogue is available only after using them for the first time in a conversation).
  • Talk about her missing memories, make her promise to point out Night Orchids Shadowheart approves +1
  • After asking 'Why were you in pain before?', choose 'Is there anything I can do to help with it?' Shadowheart approves +1
  • When she has odd magical flare-up, choose to change the subject and ignore it
  • Pet Scratch
  • Tell Mizora not to lay a finger on Karlach during her first appearance Shadowheart approves +1
  • Feed the Owlbear Cub when it arrives at the Camp
  • Pet the Owlbear Cub when it stays at the Camp
  • At the next long rest after the events at the Crèche, encourage Lae'zel to listen to Kith'rak Voss or make her own choice when he visits the camp and speak about the Mysterious Artefact
  • During her romance scene, succeed the insight check and then select "kiss her' or "You know, if you want something....I think you should take it"
  • Use Persuasion to successfully convince her to explore the illithid powers
  • Tell Shadowheart, "Perhaps you're right" when she suggests to resist the temptation of tadpole powers
  • Do nothing when Shadowheart tries to kill Lae'zel Shadowheart approves +5 (Lae'zel permanently dies)
  • After Shadowheart Kills Lae'zel, talk to her and tell her "It was always an uneasy pairing. I'm going to trust you had your reasons." Shadowheart approves +5

Raphael's Deal

  • Meeting Raphael
    • "I need to think this over." Shadowheart approves +1
    • "You're mad if you think I'll make a deal with a devil." Shadowheart approves +5
  • Tell her you would never trust Raphael. Shadowheart approves +5

Sharran Worship

  • Tell her that you don't care who she worships, without pushing her into telling about Shar Shadowheart approves +1
  • Ask her about he Shar worship:
    • Persuade her that you have no problems with it (CHR 5) Shadowheart approves +5
    • Persuade her that she should trust you since you are in the same boat. (CHR 10) Shadowheart approves +5
      • When Shadowheart asks if you've heard of Shar, reply with "Remind me" or "She doesn't sound very appealing" to avoid ending the conversation. Select any options until you can reply "You should tell me more sometime."Shadowheart approves +5

Any Area

  • Playing as Astarion, confess to her that you are a vampire Shadowheart approves +10
  • Succeed the check to explain why you didn't reveal your vampirism to Shadowheart Shadowheart approves +1

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ruined Battlefield

Last Light Inn

  • * Refuse to drink the spiked wine when talking to Jaheira inside.Shadowheart approves +1
  • Warn Isobel that Marcus plans to kidnap her when he attacks the Last Light Inn
  • Talk to the Strange Ox in the stables and agree to keep its secret
  • As The Dark Urge, tell Isobel that you have the urge to kill her, then deny the urge and ask her to forgive you

House in Deep Shadows

  • Agree to play hide-and-seek with Oliver

Reithwin Town

Reithwin Tollhouse

The Waning Moon

Sharran Sanctuary

  • Perform the blood offering to Shar at the secret altar under the town square of Reithwin Town

House of Healing

Gauntlet of Shar

  • As a Rogue, tell the Reconstituted Duellist that you do not blunder.
  • Let Shadowheart step up at the sacrificial bowl at the each of the Gauntlet of Shar trials
  • Persuade Balthazar to give you the bell to summon Flesh Shadowheart approves +1
    • With Mother Dearest in your inventory, ask "What happened to your mother?"
      • Say "Actually, I have your mother."
        • Say "No, I think I'll keep her." Shadowheart approves +1
  • Agree to peace with the rats after interacting with the broken effigy
  • Offer peace when speaking directly with Lyrthindor after interacting with the effigy and defeating the rat horde
  • Convince Yurgir to kill himself
  • Detect thoughts on the Hoarding Merregon and ask for the potions used to charm the Displacer Beast Shadowheart approves +1
  • After prying into her mind while she prays, say "Let's move on" Shadowheart approves +5

Nightsong's Prison

  • Select the option to Let Shadowheart do as she will. Do not interfere.

Moonrise Towers

  • Use Persuasion when Disciple Z'rell asks you to explain yourself, and that the goblins won't get far (if you let the goblins run free earlier)
  • Tell Ketheric Thorm you can help him, that it isn't too late, or to come quietly
  • Tell Dame Aylin that Ketheric Thorm has surrendered.

Mind Flayer Colony

  • Use the Neural Apparatus to release everyone in the Tadpoling Centre

Camp/Conversation

  • Give Shadowheart a Night Orchid
  • When Shadowheart (Selûnite) asks you what you think of her new look, tell her if it helps her put the past behind her that you're all for it.

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

  • As the Dark Urge, tell Gyldro Angleiron that you do all you can to keep your loved ones safe from your blade.
  • Tell Wulbren you'll take the runepowder bomb but only use it as a last resort.
  • Tell Shirra Clarwen "Gods, no. I don't want to inherit your curse."
  • After Dribbles tells his joke about scarecrows, say that the joke was corny, or boo him off the stage.
  • In the Circus of the Last Days, talk to Zethino and get each answer correct.
  • In the Circus of the Last Days, talk to Dribbles' doppelganger and as a Druid, say that what makes you special is your animal transformation capabilities.
  • In the kennels of the Sword Coast Couriers, successfully intimidate angry Mar'hyah when she threatens Scratch, saying you'll break her bones before you let her hurt him.
  • In the kennels of the Sword Coast Couriers, successfully intimidate angry Mar'hyah to quit her job after Dringo tells you she's hurting the other dogs.

Wyrm's Crossing

The Blushing Mermaid

  • When speaking to Hag, say “No - surrender the child immediately". Shadowheart approves +1

Baldur's Mouth

  • Tell Ettvard Needle "If anything bad is printed about me, I'll leak this letter to you from Lord Gortash". Shadowheart approves +1

Murder Tribunal

  • After becoming an Unholy Assassin, tell the Echo of Illasera "Can't be that quick if someone cut you down." Shadowheart approves +1

House of Hope

  • Tell Hope you aren't telling her anything when she says she wants to ask a question. Shadowheart approves +1
  • Successfully read the Archivist's thoughts then decieve him by telling him you're Zariel's High Inquisitor. Shadowheart approves +1

House of Grief

  • Let her participate in the Mapping of the Heart. Shadowheart approves +5
  • (Sharran) Tell the cloister how Shar has blessed her. Shadowheart approves +5
  • (Sharran) Give her a chance to sway more of Viconia's followers. Shadowheart approves +1

Crimson Draughts

Chromatic Scale

  • As a Bard, talk to Thomas C. Quirkilious and ask him what the benefits of using lute strings made of worg hair are. Shadowheart approves +1

Camp/Conversation

  • When Lae'zel is threatened by Vlaakith, tell her to stand her ground and not to fall for Vlaakith's lies.

Disapproval

As a Companion character, the interactions listed below will cause Shadowheart to lose approval. This list is most likely incomplete.

Act One

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ravaged Beach

  • Threaten Astarion in your first encounter with him

Roadside Cliffs

  • Attack the Tieflings holding Lae'zel in a cage Shadowheart disapproves -1
  • Persuade the Tieflings to shoot open the cage Shadowheart approves +1 and then attack them Shadowheart disapproves -5
  • Recruit Lae'zel into the party Shadowheart disapproves -5

Emerald Grove/The Hollow

  • As Dark Urge, when you are confronted by a companion about kicking Timber, say she came right at you OR that your instincts are sharp and to stay out of the way Shadowheart disapproves -1
  • Make Zorru bow to Lae'zel Shadowheart disapproves -1
  • Make Zorru kneel before Lae'zel Shadowheart disapproves -1
  • After the conversation with Zorru tell Lae'zel that she is good at interrogations Shadowheart disapproves -1
  • Tell Auntie Ethel about the tadpole

While the Druid Grove is preparing for the goblin attack

  • Tell Zevlor (or Asharak if Zevlor is dead) that you are here to take the grove for the goblins/are here with the goblins Shadowheart disapproves -1

Forest

  • While talking to Aradin on the bridge, say a prayer over the corpses as a cleric Selune Shadowheart disapproves -1

Owlbear Nest

  • Choose to go closer to the Owlbear cub or attack the Owlbear Shadowheart disapproves -1
  • After killing the Owlbear, kill its cub as well Shadowheart disapproves -1
  • Unsuccessfully try to persuade or intimidate Shadowheart into looting the Selunite chest Shadowheart disapproves -5
  • Loot the Selunite chest and fail the Sleight of Hand if you agreed not to or wasn't able to talk her into letting you do it Shadowheart disapproves -2

Sunlit Wetlands/Putrid Bog

  • While talking to Demir and Johl after Ethel disappears, offer to help them find their sister Shadowheart disapproves -1
  • Agree to Auntie Ethel's deal Shadowheart disapproves -1

Blighted Village

  • Select the option to attack Fezzerk and the goblins by the windmill Shadowheart disapproves -1
  • Interrupt the bugbear and ogre lovers in the barn Shadowheart disapproves -1

Goblin Camp

  • Play the War Drum at the front gate Shadowheart disapproves -5
  • Take her to the Chicken Chase in the Goblin Camp, and tell her not to be hasty
  • Telling Brakkal that Gods are fickle

In the Shattered Sanctum:

The Risen Road

  • Agree to hunt the monster (Karlach) for Anders
  • Agree to fight the gnolls to save Rugan

Zhentarim Hideout

  • If you agree to pay the extra 200 gold to the artist Oskar Fevras after you free him

Grymforge

  • Decide to attack Morghal and Orgath.
  • Express contempt on the dead, skeletal Dark Justiciars Shadowheart disapproves -5
  • Instigate a fight against Elder Brithvar by either taunting him to take your gold or suggesting involving Sergeant Thrinn in the conspiracy against Nere

Creche Y'llek

Camp/Conversation

  • Tell Astarion you trust him
  • During her romance scene, succeed the insight check and then select "Let the moment pass"
  • Insist on continuing to use the tadpole's power after the second dream
  • At the next long rest after the events at the Crèche, encourage Lae'zel to kill to Kith'rak Voss when he visits the camp and speak about the Mysterious Artefact
  • Letting Volo follow through with his attempt to remove the parasite

Raphael's deal

  • Tell her you trust Raphael Shadowheart disapproves -5

Sharran Worship

  • When she has the odd magical flare-up, ask if it was some form of Sharran magic
  • Fail to read her mind on why she is against Selune Shadowheart disapproves -5
  • Tell her to leave after she tells of her worship of Shar Shadowheart disapproves -5 (Shadowheart permanently leaves the party)

Origin:Astarion Getting caught as a vampire

  • Fail the check to explain why you didn't reveal your vampirism to Shadowheart Shadowheart disapproves -1
  • After getting caught, tell her secrets keep you safe Shadowheart disapproves -5
  • Swear that you are not a vampire after being caught biting Shadowheart disapproves -10

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ruined Battlefield

  • When judging with He Who Was, choose any response to Madeline, that judges her actions; either that she is not to be forgiven or that it wasn't her fault (formulation of answer is based on class).
  • When judging with He Who Was, choose to stop Madeline from stabbing herself.

Last Light Inn

Reithwin Tollhouse

Sharran Sanctuary

Gauntlet of Shar

  • Lick the dead spider Shadowheart disapproves -1
    • Lick the dead spider again Shadowheart disapproves -1
  • Feel inside Shadowheart's mind at the Verge of the Shadows Shadowheart disapproves -1
    • Tell her to "forget it" Shadowheart disapproves -5
  • Say you're uniquely good at tracking things down when persuading Yurgir
  • Tell Lyrthindor the world is better off without Shar worshippers Shadowheart disapproves -1

Mind Flayer Colony

  • Use the Neural Apparatus to purge everyone in the Tadpoling Centre
  • Choosing to consume, rather than purge, the Waking Mind

Act Three

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

Rivington

  • Refusing to help Yenna when she first approaches the party. Shadowheart disapproves -1
  • When Wulbren is offering you the runepowder bomb, say "Gortash is the enemy - not the Gondians. I'll find another way."
  • When trying to get into Wyrm's Crossing, get ready to fight the Steel Watcher at the gate after allowing it to inspect you. Shadowheart disapproves -1

Circus of the Last Days

  • When prompted for a special assistant by Dribbles the Clown, choose Shadowheart. Shadowheart disapproves -1
    • Encourage her immediately afterwards by saying "Go on, Shadowheart!" Shadowheart disapproves -1

Wyrm's Crossing

Wyrm's Rock Fortress

  • Refuse twice to give Gortash the Netherstones. Shadowheart disapproves -1
  • Intimidate Fist Reynash into handing over everything he stole before fleeing. Shadowheart disapproves -1

Flymm Cargo

Sorcerous Sundries

Cazador's Dungeon

Murder Tribunal

  • When speaking to Sarevok on how you acquired the hands of your murder victims, truthfully say "With a smile on my face, and pleasure in my heart" or "slowly and painfully, I savoured every scream". Shadowheart disapproves -1
  • Tell the Echo of Amelyssan "Every kill is euphoria". Shadowheart disapproves -1

Bhaal Temple

  • Letting Orin kill her kidnapped victim by telling her "Go ahead, I won't stop you". Shadowheart disapproves -5

The Blushing Mermaid

  • When speaking to Hag, say “That’s so evil, even I’m impressed”. Shadowheart disapproves -1
  • Accept the Hag's offer to become your ally. Shadowheart disapproves -1

The streets of Baldur's Gate

Camp/Conversation

  • Tell Wyll to "Break the pact" or "Let your father die." Shadowheart disapproves -1