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Raheni: Difference between revisions

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{{Feature box|Ray of Frost}}
{{Feature box|Ray of Frost}}
{{Feature box|Entangle}}
{{Feature box|Entangle}}
== Idle banter ==
Raheni will occasionally chat with {{CharLink|Elonia}} and {{CharLink|Gira}}:
{{Dialogue start}}
'''Dark Breaker Elonia:''' So what was your Drowning like, then?
* '''Seawind Raheni:''' A salty breeze.
** '''Seawind Raheni:''' Swallowed a load of water, woke up with the Flood Tide standing over me. Done.
*** '''Seawind Raheni:''' How about yours?
'''Dark Breaker Gira:''' Started to panic, didn't I? Took three waveservants to hold me under.
* '''Dark Breaker Gira:''' Don't think they would've minded if I didn't wake up afterwards.
** '''Dark Breaker Gira:''' Too bad for them I did.
*** '''Dark Breaker Elonia:''' Ah, but it was worth it in the end, wasn't it?
**** '''Dark Breaker Gira:''' Oh, aye - me and the Bitch Queen are best mates now.
***** '''Dark Breaker Gira:''' She's just a demanding lady. But so am I.
'''Seawind Raheni:''' Ain't that the truth?
* '''Dark Breaker Gira:''' Watch it, you - there's no guarantee Umberlee'll save you from a second drowning.
** '''Dark Breaker Elonia:''' We can only hope.
*** '''Seawind Raheni:''' All right, you two - I get it. I'll behave.
{{Dialogue end}}


{{Lower City}}
{{Lower City}}

Revision as of 23:21, 17 October 2024

Seawind Raheni is a Savage Seawind of Umberlee, found in Act Three.

Involvement

Raheni can be found in the Water Queen's Cellar in the Lower City of Baldur's Gate.

Combat

Attacks and abilities

Ice Knife.webp
Ice Knife Ice Knife ()
D10 Piercing.png 1d10 (1~10) Damage TypesPiercing
+
D6 Cold.png 2d6 (2~12) Damage TypesCold

Throw a shard of ice that deals 1d10Damage TypesPiercing damage. It explodes and deals 2d6Damage TypesCold damage to anyone nearby. It leaves an Ice Ice surface. On miss, the shard of ice still explodes.

This spell can be cast while you are Silenced Silenced.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Ray of Frost.webp
Ray of Frost Ray of Frost ()
D8 Cold.png 1d8 (1~8) Damage TypesCold

Reduces the target's Movement Speed by 3 m / 10 ft.

 Range: 18 m / 60 ft
Entangle.webp
Entangle Entangle ()

Vines sprout from the ground, turning it into Difficult Terrain Difficult Terrain and possibly Entangling Entangling creatures within.

Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.

STR Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)

Idle banter

Raheni will occasionally chat with Elonia Elonia and Gira Gira:


Dark Breaker Elonia: So what was your Drowning like, then?

  • Seawind Raheni: A salty breeze.
    • Seawind Raheni: Swallowed a load of water, woke up with the Flood Tide standing over me. Done.
      • Seawind Raheni: How about yours?

Dark Breaker Gira: Started to panic, didn't I? Took three waveservants to hold me under.

  • Dark Breaker Gira: Don't think they would've minded if I didn't wake up afterwards.
    • Dark Breaker Gira: Too bad for them I did.
      • Dark Breaker Elonia: Ah, but it was worth it in the end, wasn't it?
        • Dark Breaker Gira: Oh, aye - me and the Bitch Queen are best mates now.
          • Dark Breaker Gira: She's just a demanding lady. But so am I.

Seawind Raheni: Ain't that the truth?

  • Dark Breaker Gira: Watch it, you - there's no guarantee Umberlee'll save you from a second drowning.
    • Dark Breaker Elonia: We can only hope.
      • Seawind Raheni: All right, you two - I get it. I'll behave.