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The Glitter Gala: Difference between revisions

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[[File:The Glitter Gala.jpg|thumb|Front view of The Glitter Gala]]
{{Location page
'''{{PAGENAME}}''' is a jewelry store [[location|located]] in the [[Lower City]] of [[Baldur's Gate]] in [[Act Three]].
| name = The Glitter Gala
Owned by {{CharLink|Omotola}}, it is located south of [[Facemaker's Boutique]].
| alt name =
 
| image = The Glitter Gala.jpg
| image description = Front view of The Glitter Gala
| act = three
| summary = It is a jewelry store owned by {{CharLink|Omotola}}.
| region = Lower City
| north = Facemaker's Boutique
| west = Elerrathin's Home
| east = Bloomridge Park
| south = The Lodge
}}
== Overview ==
== Overview ==
Omotola sells gems and unenchanted jewelry. Whilst Omotola's opening patter suggests that she has magical gems for sale, no such items exist. Upon a successful perception check near the planter to the right of the entrance Omatola's Chest Key will be revealed which can be stolen.
Omotola sells gems and unenchanted jewelry. Whilst Omotola's opening patter suggests that she has magical gems for sale, no such items exist. Upon a successful perception check near the planter to the right of the entrance Omatola's Chest Key will be revealed which can be stolen.

Revision as of 18:58, 13 August 2024

Lower City
Facemaker's Boutique
Elerrathin's Home The Glitter Gala Bloomridge Park
The Lodge
The Glitter Gala is a Location within Lower City in Act Three of Baldur's Gate 3. It is a jewelry store owned by Omotola Omotola.

Overview

Omotola sells gems and unenchanted jewelry. Whilst Omotola's opening patter suggests that she has magical gems for sale, no such items exist. Upon a successful perception check near the planter to the right of the entrance Omatola's Chest Key will be revealed which can be stolen.

Basement

The basement is accessed through a locked hatch behind the counter. The hallways has several tripwires and Cloudkill Cloudkill traps. The first room is a storage area for the Chromatic Scale. A storage area for The Glitter Gala is locked behind an Iron Gate (DC 25), with more floor traps and trapped chests (DC up to 25 Perception). There is also a Piano with a Performance check (DC18) that opens a secret door. Inside the secret door is a chest with some common instruments.

Related Locations

Notable Characters