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Cleric: Difference between revisions
(Consistently mark all levels that have subclass features, move subclass feature into own column due to quantity and complexity in Cleric Subclasses) |
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{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Blade Ward|w=40}} | * {{SAI|Blade Ward|w=40}} | ||
* {{SAI|Guidance|w=40 | * {{SAI|Guidance|w=40|c=16}} | ||
* {{SAI|Light|w=40}} | * {{SAI|Light|w=40}} | ||
* {{SAI|Produce Flame|w=40}} | * {{SAI|Produce Flame|w=40}} | ||
* {{SAI|Resistance (Cantrip)|Resistance|w=40 | * {{SAI|Resistance (Cantrip)|Resistance|w=40|c=16}} | ||
* {{SAI|Sacred Flame|w=40}} | * {{SAI|Sacred Flame|w=40}} | ||
* {{SAI|Thaumaturgy|w=40}} | * {{SAI|Thaumaturgy|w=40}} | ||
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* New '''1st Level Spells:''' | * New '''1st Level Spells:''' | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Bane (Spell)|Bane|w=40 | * {{SAI|Bane (Spell)|Bane|w=40|c=16}} | ||
* {{SAI|Bless|w=40 | * {{SAI|Bless|w=40|c=16}} | ||
* {{SAI|Command|w=40}} | * {{SAI|Command|w=40}} | ||
* {{SAI|Create or Destroy Water|w=40}} | * {{SAI|Create or Destroy Water|w=40}} | ||
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* {{SAI|Healing Word|w=40}} | * {{SAI|Healing Word|w=40}} | ||
* {{SAI|Inflict Wounds|w=40}} | * {{SAI|Inflict Wounds|w=40}} | ||
* {{SAI|Protection from Evil and Good|w=40 | * {{SAI|Protection from Evil and Good|w=40|c=16}} | ||
* {{SAI|Sanctuary|w=40}} | * {{SAI|Sanctuary|w=40}} | ||
* {{SAI|Shield of Faith|w=40 | * {{SAI|Shield of Faith|w=40|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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| | | | ||
* {{SAI|Cure Wounds|w=40}} | * {{SAI|Cure Wounds|w=40}} | ||
* {{SAI|Bless|w=40 | * {{SAI|Bless|w=40|c=16}} | ||
| | | | ||
* {{HeavyArmour}} | * {{HeavyArmour}} | ||
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* {{SAI|Light|w=40}} | * {{SAI|Light|w=40}} | ||
* {{SAI|Burning Hands|w=40}}* | * {{SAI|Burning Hands|w=40}}* | ||
* {{SAI|Faerie Fire|w=40 | * {{SAI|Faerie Fire|w=40|c=16}} | ||
| - | | - | ||
|- | |- | ||
| style="text-align: center;" | {{ImageLink|Class Cleric Trickery Badge Icon.png|Trickery Domain|Trickery}} | | style="text-align: center;" | {{ImageLink|Class Cleric Trickery Badge Icon.png|Trickery Domain|Trickery}} | ||
| | | | ||
* {{SAI|Blessing of the Trickster|w=40 | * {{SAI|Blessing of the Trickster|w=40|c=16}} | ||
| | | | ||
* {{SAI|Charm Person|w=40 | * {{SAI|Charm Person|w=40|c=16}}* | ||
* {{SAI|Disguise Self|w=40 | * {{SAI|Disguise Self|w=40|c=16}}* | ||
| - | | - | ||
|- | |- | ||
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* {{SAI|Acolyte of Nature|w=40}} | * {{SAI|Acolyte of Nature|w=40}} | ||
| | | | ||
* {{SAI|Speak with Animals|w=40 | * {{SAI|Speak with Animals|w=40|r=16}}* | ||
* {{SAI|Animal Friendship|w=40}}* | * {{SAI|Animal Friendship|w=40}}* | ||
''Choose 1:'' | ''Choose 1:'' | ||
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| | | | ||
* {{SAI|Thunderwave|w=40}}* | * {{SAI|Thunderwave|w=40}}* | ||
* {{SAI|Fog Cloud|w=40 | * {{SAI|Fog Cloud|w=40|c=16}}* | ||
| | | | ||
* {{HeavyArmour}} | * {{HeavyArmour}} | ||
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* {{SAI|War Priest|w=40}} | * {{SAI|War Priest|w=40}} | ||
| | | | ||
* {{SAI|Divine Favour|w=40 | * {{SAI|Divine Favour|w=40|c=16}}* | ||
* {{SAI|Shield of Faith|w=40 | * {{SAI|Shield of Faith|w=40|c=16}} | ||
| | | | ||
* {{HeavyArmour}} | * {{HeavyArmour}} | ||
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* {{SAI|Radiance of the Dawn|w=40}} | * {{SAI|Radiance of the Dawn|w=40}} | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Invoke Duplicity|w=40 | * {{SAI|Invoke Duplicity|w=40|c=16}} | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Knowledge of the Ages|w=40}} | * {{SAI|Knowledge of the Ages|w=40}} | ||
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* {{SAI|Aid|w=40}} | * {{SAI|Aid|w=40}} | ||
* {{SAI|Blindness|w=40}} | * {{SAI|Blindness|w=40}} | ||
* {{SAI|Calm Emotions|w=40 | * {{SAI|Calm Emotions|w=40|c=16}} | ||
* {{SAI|Enhance Ability|w=40 | * {{SAI|Enhance Ability|w=40|c=16}} | ||
* {{SAI|Hold Person|w=40 | * {{SAI|Hold Person|w=40|c=16}} | ||
* {{SAI|Lesser Restoration|w=40}} | * {{SAI|Lesser Restoration|w=40}} | ||
* {{SAI|Prayer of Healing|w=40}} | * {{SAI|Prayer of Healing|w=40}} | ||
* {{SAI|Protection from Poison|w=40}} | * {{SAI|Protection from Poison|w=40}} | ||
* {{SAI|Silence|w=40 | * {{SAI|Silence|w=40|c=16|r=16}} | ||
* {{SAI|Spiritual Weapon|w=40}} | * {{SAI|Spiritual Weapon|w=40}} | ||
* {{SAI|Warding Bond|w=40}} | * {{SAI|Warding Bond|w=40}} | ||
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| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Mirror Image|w=40}}* | * {{SAI|Mirror Image|w=40}}* | ||
* {{SAI|Pass Without Trace|w=40 | * {{SAI|Pass Without Trace|w=40|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Calm Emotions|w=40 | * {{SAI|Calm Emotions|w=40|c=16}} | ||
* {{SAI|Hold Person|w=40 | * {{SAI|Hold Person|w=40|c=16}} | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Spike Growth|w=40 | * {{SAI|Spike Growth|w=40|c=16}}* | ||
* {{SAI|Barkskin|w=40 | * {{SAI|Barkskin|w=40|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Shatter|w=40}}* | * {{SAI|Shatter|w=40}}* | ||
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| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Spiritual Weapon|w=40}} | * {{SAI|Spiritual Weapon|w=40}} | ||
* {{SAI|Magic Weapon|w=40 | * {{SAI|Magic Weapon|w=40|c=16}}* | ||
|} | |} | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list. | <nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list. | ||
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{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Blade Ward|w=40}} | * {{SAI|Blade Ward|w=40}} | ||
* {{SAI|Guidance|w=40 | * {{SAI|Guidance|w=40|c=16}} | ||
* {{SAI|Light|w=40}} | * {{SAI|Light|w=40}} | ||
* {{SAI|Produce Flame|w=40}} | * {{SAI|Produce Flame|w=40}} | ||
* {{SAI|Resistance|w=40 | * {{SAI|Resistance|w=40|c=16}} | ||
* {{SAI|Sacred Flame|w=40}} | * {{SAI|Sacred Flame|w=40}} | ||
* {{SAI|Thaumaturgy|w=40}} | * {{SAI|Thaumaturgy|w=40}} | ||
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* '''{{ProficiencyBonus}}: +3''' ''(You gain +1 to your Proficiency Bonus.)'' | * '''{{ProficiencyBonus}}: +3''' ''(You gain +1 to your Proficiency Bonus.)'' | ||
{{HorizontalRuleImage}} | |||
* '''{{SAI|Destroy Undead|w=30}}:''' When you successfully [[Turned (Condition)|Turn]] an Undead creature, it also takes {{DamageText|4d6|Radiant}} damage. | |||
==== Spellcasting ==== | ==== Spellcasting ==== | ||
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{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Animate Dead|w=40}} | * {{SAI|Animate Dead|w=40}} | ||
* {{SAI|Beacon of Hope|w=40 | * {{SAI|Beacon of Hope|w=40|c=16}} | ||
* {{SAI|Bestow Curse|w=40 | * {{SAI|Bestow Curse|w=40|c=16}} | ||
* {{SAI|Daylight|w=40}} | * {{SAI|Daylight|w=40}} | ||
* {{SAI|Feign Death|w=40}} | * {{SAI|Feign Death|w=40}} | ||
* {{SAI|Glyph of Warding|w=40}} | * {{SAI|Glyph of Warding|w=40}} | ||
* {{SAI|Mass Healing Word|w=40}} | * {{SAI|Mass Healing Word|w=40}} | ||
* {{SAI|Protection from Energy|w=40 | * {{SAI|Protection from Energy|w=40|c=16}} | ||
* {{SAI|Remove Curse|w=40}} | * {{SAI|Remove Curse|w=40}} | ||
* {{SAI|Revivify|w=40}} | * {{SAI|Revivify|w=40}} | ||
* {{SAI|Speak with Dead|w=40 | * {{SAI|Speak with Dead|w=40|c=16}} | ||
* {{SAI|Spirit Guardians|w=40 | * {{SAI|Spirit Guardians|w=40|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Revivify|w=40}} | * {{SAI|Revivify|w=40}} | ||
* {{SAI|Beacon of Hope|w=40 | * {{SAI|Beacon of Hope|w=40|c=16}} | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Daylight|w=40}} | * {{SAI|Daylight|w=40}} | ||
* {{SAI|Fireball|w=40}}* | * {{SAI|Fireball|w=40}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Bestow Curse|w=40 | * {{SAI|Bestow Curse|w=40|c=16}} | ||
* {{SAI|Fear|w=40 | * {{SAI|Fear|w=40|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Slow|w=40 | * {{SAI|Slow|w=40|c=16}}* | ||
* {{SAI|Speak with Dead|w=40 | * {{SAI|Speak with Dead|w=40|r=16}} | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Plant Growth|w=40}}* | * {{SAI|Plant Growth|w=40}}* | ||
* {{SAI|Sleet Storm|w=40 | * {{SAI|Sleet Storm|w=40|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Call Lightning|w=40 | * {{SAI|Call Lightning|w=40|c=16}}* | ||
* {{SAI|Sleet Storm|w=40 | * {{SAI|Sleet Storm|w=40|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Spirit Guardians|w=40 | * {{SAI|Spirit Guardians|w=40|c=16}} | ||
* {{SAI|Crusader's Mantle|w=40 | * {{SAI|Crusader's Mantle|w=40|c=16}}* | ||
|} | |} | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list. | <nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list. | ||
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*New '''4th Level Spells:''' | *New '''4th Level Spells:''' | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Banishment|w=40 | * {{SAI|Banishment|w=40|c=16}} | ||
* {{SAI|Death Ward|w=40}} | * {{SAI|Death Ward|w=40}} | ||
* {{SAI|Freedom of Movement|w=40}} | * {{SAI|Freedom of Movement|w=40}} | ||
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| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Guardian of Faith|w=40}} | * {{SAI|Guardian of Faith|w=40}} | ||
* {{SAI|Wall of Fire|w=40 | * {{SAI|Wall of Fire|w=40|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Polymorph|w=40 | * {{SAI|Polymorph|w=40|c=16}}* | ||
* {{SAI|Dimension Door|w=40}}* | * {{SAI|Dimension Door|w=40}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Confusion|w=40 | * {{SAI|Confusion|w=40|c=16}}* | ||
* {{SAI|Otiluke's Resilient Sphere|w=40 | * {{SAI|Otiluke's Resilient Sphere|w=40|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Dominate Beast|w=40 | * {{SAI|Dominate Beast|w=40|c=16}}* | ||
* {{SAI|Grasping Vine|w=40 | * {{SAI|Grasping Vine|w=40|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Freedom of Movement|w=40}} | * {{SAI|Freedom of Movement|w=40}} | ||
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| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Freedom of Movement|w=40}} | * {{SAI|Freedom of Movement|w=40}} | ||
* {{SAI|Stoneskin|w=40 | * {{SAI|Stoneskin|w=40|c=16}}* | ||
|} | |} | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list. | <nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list. | ||
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* {{SAI|Flame Strike|w=40}} | * {{SAI|Flame Strike|w=40}} | ||
* {{SAI|Greater Restoration|w=40}} | * {{SAI|Greater Restoration|w=40}} | ||
* {{SAI|Insect Plague|w=40 | * {{SAI|Insect Plague|w=40|c=16}} | ||
* {{SAI|Mass Cure Wounds|w=40}} | * {{SAI|Mass Cure Wounds|w=40}} | ||
* {{SAI|Planar Binding|w=40 | * {{SAI|Planar Binding|w=40|c=16}} | ||
{{div col end}} | {{div col end}} | ||
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* {{SAI|Flame Strike|w=40}} | * {{SAI|Flame Strike|w=40}} | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Dominate Person|w=40 | * {{SAI|Dominate Person|w=40|c=16}}* | ||
* {{SAI|Seeming|w=40 | * {{SAI|Seeming|w=40|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Dominate Person|w=40 | * {{SAI|Dominate Person|w=40|c=16}}* | ||
* {{SAI|Telekinesis|w=40 | * {{SAI|Telekinesis|w=40|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Insect Plague|w=40 | * {{SAI|Insect Plague|w=40|c=16}} | ||
* {{SAI|Wall of Stone|w=40 | * {{SAI|Wall of Stone|w=40|c=16}}* | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Destructive Wave|w=40}}* | * {{SAI|Destructive Wave|w=40}}* | ||
* {{SAI|Insect Plague|w=40 | * {{SAI|Insect Plague|w=40|c=16}} | ||
| style="vertical-align:top;" | | | style="vertical-align:top;" | | ||
* {{SAI|Flame Strike|w=40}} | * {{SAI|Flame Strike|w=40}} | ||
* {{SAI|Hold Monster|w=40 | * {{SAI|Hold Monster|w=40|c=16}}* | ||
|} | |} | ||
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list. | <nowiki>*</nowiki>Denotes a spell not otherwise part of the Cleric spell list. | ||
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==== {{SAI|Divine Intervention|w=40}} ==== | ==== {{SAI|Divine Intervention|w=40}} ==== | ||
* Once per ''Character.'' Invoke your God's aid. | * Once per ''Character.'' Invoke your God's aid. | ||
**'''{{SAI|Divine Intervention: Sunder the Heretical|Sunder the Heretical | **'''{{SAI|Divine Intervention: Sunder the Heretical|Sunder the Heretical}}:''' {{DamageText|8d10|Radiant}} damage to a group of enemies. | ||
**'''{{SAI|Divine Intervention: Arm Thy Servant|Arm Thy Servant | **'''{{SAI|Divine Intervention: Arm Thy Servant|Arm Thy Servant}}:''' Grants you a [[Devotee's Mace|legendary weapon]]. | ||
**'''{{SAI|Divine Intervention: Opulent Revival|Opulent Revival | **'''{{SAI|Divine Intervention: Opulent Revival|Opulent Revival}}:''' Resurrect fallen Companions with half health and restore nearby allies as if they had [[Long Rest|Long Rested]]. | ||
**'''{{SAI|Divine Intervention: Golden Generosity|Golden Generosity | **'''{{SAI|Divine Intervention: Golden Generosity|Golden Generosity}}:''' Provides a rich bounty of [[Potions]] and [[Camp Supplies]]. | ||
==== Spellcasting ==== | ==== Spellcasting ==== | ||
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{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Blade Ward|w=40}} | * {{SAI|Blade Ward|w=40}} | ||
* {{SAI|Guidance|w=40 | * {{SAI|Guidance|w=40|c=16}} | ||
* {{SAI|Light|w=40}} | * {{SAI|Light|w=40}} | ||
* {{SAI|Produce Flame|w=40}} | * {{SAI|Produce Flame|w=40}} | ||
* {{SAI|Resistance|w=40 | * {{SAI|Resistance|w=40|c=16}} | ||
* {{SAI|Sacred Flame|w=40}} | * {{SAI|Sacred Flame|w=40}} | ||
* {{SAI|Thaumaturgy|w=40}} | * {{SAI|Thaumaturgy|w=40}} | ||
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*New '''6th Level Spells:''' | *New '''6th Level Spells:''' | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Blade Barrier|w=40 | * {{SAI|Blade Barrier|w=40|c=16}} | ||
* {{SAI|Create Undead|w=40}} | * {{SAI|Create Undead|w=40}} | ||
* {{SAI|Harm|w=40}} | * {{SAI|Harm|w=40}} |
Revision as of 09:23, 15 December 2023
Cleric is a character Class in Baldur's Gate 3. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.
The Cleric Subclasses, or Domains, are:
, , , , , ,The Cleric Class Progression | Spell Slots per Spell Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Proficiency Bonus | Features | Subclass | Channel Divinity Charges | Cantrips Known | 1st | 2nd | 3rd | 4th | 5th | 6th |
1st | +2 | Spellcasting | - | 3 | 2 | - | - | - | - | - | |
2nd | +2 | 1 | 3 | 3 | - | - | - | - | - | ||
3rd | +2 | - | 1 | 3 | 4 | 2 | - | - | - | - | |
4th | +2 | - | 1 | 4 | 4 | 3 | - | - | - | - | |
5th | +3 | 1 | 4 | 4 | 3 | 2 | - | - | - | ||
6th | +3 | - | 2 | 4 | 4 | 3 | 3 | - | - | - | |
7th | +3 | - | 2 | 4 | 4 | 3 | 3 | 1 | - | - | |
8th | +3 | 2 | 4 | 4 | 3 | 3 | 2 | - | - | ||
9th | +4 | - | 2 | 4 | 4 | 3 | 3 | 3 | 1 | - | |
10th | +4 | - | 2 | 5 | 4 | 3 | 3 | 3 | 2 | - | |
11th | +4 | - | - | 2 | 5 | 4 | 3 | 3 | 3 | 2 | 1 |
12th | +4 | - | 2 | 5 | 4 | 3 | 3 | 3 | 2 | 1 |
Class Information
- Level 1 Maximum Hit Points: 8 + Modifier
- Hit points at higher levels: 5 + Modifier
- Important Ability Scores: for Spells, for Hit Points and Concentration Checks, and for Armour Class.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- Simple weapons, Flail, Morningstar (5e change; all proficiencies are granted on multiclass as well)
- Light armour, Medium armour
- Shields
- Skills with Proficiency (Choose 2):
- History, Insight, Medicine, Persuasion, Religion
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- History, Insight, Medicine, Persuasion, Religion
Spellcasting
For a list of spells available to the Cleric, see: Cleric/Spells
- Spellcasting Ability:
- Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
- Number of Prepared Spells = Cleric Level + Modifier (Minimum of 1 spell.)
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- Select Deity:
Note that choice of deity is restricted by the race and subrace of the cleric. Only Githyanki have the option to choose Vlaakith as a deity, only Duergar Dwarves have the option to choose Laduguer as a deity, Lolth-Sworn Drow may only choose Lolth as a deity, and Seldarine Drow cannot choose Lolth as a deity.
- Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
- Cantrips (Choose 3)
- Choose a number of Prepared Spells = 1 (Cleric Level) + Modifier (Minimum of 1 spell.)
- New 1st Level Spells:
Select a Subclass (Domain)
Domain | Features | Domain Spells and Cantrips | Proficiencies |
|
|||
|
- | ||
- | |||
- |
|
Choose 2 skills with double the bonus: Arcana, History, Nature, Religion | |
|
Choose 1:
|
Heavy armour
| |
|
|||
|
*Denotes a spell not otherwise part of the Cleric spell list.
- Domain Spells are Always Prepared.
Level 2
- Channel Divinity Charges: 1 (You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by Short or Long Rest.)
- Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
- Choose a number of Prepared Spells = 2 (Cleric Level) + Modifier (Minimum of 1 spell.)
- Spells: No new spells at this level
- As an action, present your holy symbol and cause undead creatures to flee.
- Subclass Feature - Channel Divinity Action:
|
|
|
|
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Level 3
- Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slots.)
- Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
- Choose a number of Prepared Spells = 3 (Cleric Level) + Modifier (Minimum of 1 spell.)
- New 2nd Level Spells:
- Subclass Feature - Domain Spells:
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*Denotes a spell not otherwise part of the Cleric spell list.
Level 4
- Choose a Feat.
Spellcasting
- Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
- Cantrips (Choose 1)
- Choose a number of Prepared Spells = 4 (Cleric Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells at this level
Level 5
- Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
- Turn an Undead creature, it also takes 4d6Radiant damage. : When you successfully
Spellcasting
- Scaling Cantrips: Your damaging cantrips gain an additional damage die.
- Level 3 Spell Slots Unlocked: 2 (You gain two Level 3 Spell Slots.)
- Choose a number of Prepared Spells = 5 (Cleric Level) + Modifier (Minimum of 1 spell)
- New 3rd Level Spells:
- Subclass Feature - Domain Spells:
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*Denotes a spell not otherwise part of the Cleric spell list.
Level 6
- Channel Divinity Charges: 2 (Replenished by Short or Long Rest)
- Level 3 Spell Slot Unlocked: 3 (You gain one Level 3 Spell Slot)
- Choose a number of Prepared Spells = 6 (Cleric Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells at this level
- Subclass Features:
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Level 7
- Level 4 Spell Slot Unlocked: 1 (You gain one Level 4 Spell Slot)
- Choose a number of Prepared Spells = 7 (Cleric Level) + Modifier (Minimum of 1 spell)
- New 4th Level Spells:
- Subclass Feature - Domain Spells:
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*Denotes a spell not otherwise part of the Cleric spell list.
Level 8
- Choose a Feat.
- Level 4 Spell Slot Unlocked: 2 (You gain an additional Level 4 Spell Slot)
- Choose a number of Prepared Spells = 8 (Cleric Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells at this level
- Subclass Features:
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- Divine Strike deals 1d8 of a specified element upon a weapon strike, while Potent Spellcasting adds the Wisdom Modifier to Cleric Cantrip damage.
Level 9
- Proficiency Bonus: +4 (You gain +1 to your Proficiency Bonus.)
Spellcasting
- Level 4 Spell Slot Unlocked: 3 (You gain an additional Level 4 Spell Slot)
- Level 5 Spell Slot Unlocked: 1 (You gain a Level 5 Spell Slot)
- Choose a number of Prepared Spells = 9 (Cleric Level) + Modifier (Minimum of 1 spell)
- New 5th Level Spells:
- Subclass Feature - Domain Spells:
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*Denotes a spell not otherwise part of the Cleric spell list.
Level 10
- Once per Character. Invoke your God's aid.
- 8d10Radiant damage to a group of enemies. :
- legendary weapon. : Grants you a
- Long Rested. : Resurrect fallen Companions with half health and restore nearby allies as if they had
- Potions and Camp Supplies. : Provides a rich bounty of
Spellcasting
- Level 5 Spell Slot Unlocked: 2 (You gain an additional Level 5 Spell Slot)
- Cantrips (Choose 1)
- Scaling Cantrips: Your damaging cantrips gain an additional damage die.
- Choose a number of Prepared Spells = 10 (Cleric Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells at this level
Level 11
- Level 6 Spell Slot Unlocked: 1 (You gain one Level 6 Spell Slot)
- Choose a number of Prepared Spells = 11 (Cleric Level) + Modifier (Minimum of 1 spell)
- New 6th Level Spells:
Level 12
- Choose a Feat.
- Choose a number of Prepared Spells = 12 (Cleric Level) + Modifier (Minimum of 1 spell)
- Spells: No new spells at this level
External Links
- Cleric on the Forgotten Realms Wiki