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Jaheira/Approval: Difference between revisions
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| image = Portrait Jaheira.png | | image = Portrait Jaheira.png | ||
}} | }} | ||
{{Party interactions}} | {{Party interactions}} | ||
{{Companion tab}} | {{Companion tab}} | ||
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** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Jaheira|+2}} | ** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Jaheira|+2}} | ||
** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Jaheira|+2}} | ** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Jaheira|+2}} | ||
'''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based [[Ranger]] line brings {{Approval|Jaheira|+2}} more points'' | |||
''Elsewhere:'' | ''Elsewhere:'' | ||
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* Try and help the [[Dying Stone Lord Thug]]. {{Approval|Jaheira|+1}} | * Try and help the [[Dying Stone Lord Thug]]. {{Approval|Jaheira|+1}} | ||
** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Jaheira|+1}} | ** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Jaheira|+1}} | ||
'''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug'' | |||
* Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Jaheira|+1}} | * Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Jaheira|+1}} | ||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Jaheira|+1}} | * Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Jaheira|+1}} | ||
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''Near the [[Requisitioned Barn]]'': | ''Near the [[Requisitioned Barn]]'': | ||
* Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Jaheira|+1}} | * Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Jaheira|+1}} | ||
'''''Note:''' This option is available only if tiefling kids survived in Acts One and Two'' | |||
* Donate gold to [[Manip Nestor]]. {{Approval|Jaheira|+1}} | * Donate gold to [[Manip Nestor]]. {{Approval|Jaheira|+1}} | ||
''In the [[Angleiron's Cellar]]:'' | ''In the [[Angleiron's Cellar]]:'' | ||
* Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Jaheira|+1}} | * Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Jaheira|+1}} | ||
'''''Note:''' [[Druid]], [[Rogue]] and [[Sorcerer]] characters will have unique lines for this option'' | |||
:* OR Tell him that you'll take the bomb but use it only as a last resort. {{Approval|Jaheira|+1}} | :* OR Tell him that you'll take the bomb but use it only as a last resort. {{Approval|Jaheira|+1}} | ||
:* OR Suggest to contact the [[Gondians]] first, so that they might see reason. {{Approval|Jaheira|+1}} | :* OR Suggest to contact the [[Gondians]] first, so that they might see reason. {{Approval|Jaheira|+1}} | ||
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''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Jaheira|+1}} | * If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Jaheira|+1}} | ||
'''''Note:''' When playing as [[Karlach]] or [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)'' | |||
** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Jaheira|+1}} | ** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Jaheira|+1}} | ||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Jaheira|+1}} | * If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Jaheira|+1}} | ||
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
:* OR Tell her that you're going to report to the commanding officer {{Approval|Jaheira|+1}} | :* OR Tell her that you're going to report to the commanding officer {{Approval|Jaheira|+1}} | ||
:* OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Jaheira|+1}} | :* OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Jaheira|+1}} | ||
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** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Jaheira|+1}} | ** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Jaheira|+1}} | ||
** Use [[Deception]] to make him lower the price {{Approval|Jaheira|+1}} | ** Use [[Deception]] to make him lower the price {{Approval|Jaheira|+1}} | ||
'''''Note:''' Class-based [[Deception]] lines for [[Wizard]], [[Warlock]] or [[Sorcerer]] '''do not''' give approval'' {{verify}} | |||
* Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Jaheira|+1}} | * Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Jaheira|+1}} | ||
* If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Jaheira|+1}} <br> | * If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Jaheira|+1}} <br> | ||
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* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"Correct. But nobody likes Naaber"'' line. {{Approval|Jaheira|+1}} | * At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"Correct. But nobody likes Naaber"'' line. {{Approval|Jaheira|+1}} | ||
** When he tries to imitate a bard, ask him to never sing again {{Approval|Jaheira|+1}} | ** When he tries to imitate a bard, ask him to never sing again {{Approval|Jaheira|+1}} | ||
'''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines'' | |||
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Jaheira|+1}} ''(either option)'' | * At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Jaheira|+1}} ''(either option)'' | ||
* At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Jaheira|+1}} | * At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Jaheira|+1}} | ||
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''When you spot [[Reynash|Fist Reynash]] trying to open a chest:'' | ''When you spot [[Reynash|Fist Reynash]] trying to open a chest:'' | ||
* Wake other guards {{Approval|Jaheira|+1}} | * Wake other guards {{Approval|Jaheira|+1}} | ||
''''' Note:''' Waking guards gains approval only '''after''' discovering by any available means that Reynash was stealing from others.'' | |||
* Find out that Reynash needs gold, and then: | * Find out that Reynash needs gold, and then: | ||
** Tell him to get a grip {{Approval|Jaheira|+1}} | ** Tell him to get a grip {{Approval|Jaheira|+1}} | ||
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** OR, playing as a [[Druid]], say that there's nothing natural about him {{Approval|Jaheira|+1}} | ** OR, playing as a [[Druid]], say that there's nothing natural about him {{Approval|Jaheira|+1}} | ||
* Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Jaheira|+1}} | * Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Jaheira|+1}} | ||
''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party'' | |||
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Jaheira|+1}} | * Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Jaheira|+1}} | ||
* Refuse to make an alliance with him and confirm your decision {{Approval|Jaheira|+1}} | * Refuse to make an alliance with him and confirm your decision {{Approval|Jaheira|+1}} | ||
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* Tell [[Hydrangea Wubb]] she coudn't have known the spy in disguise {{Approval|Jaheira|+1}} | * Tell [[Hydrangea Wubb]] she coudn't have known the spy in disguise {{Approval|Jaheira|+1}} | ||
** OR Say they need to do a better job protecting Mayrina {{Approval|Jaheira|+1}} | ** OR Say they need to do a better job protecting Mayrina {{Approval|Jaheira|+1}} | ||
''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | |||
* Talking to [[Kled]], tell him that they are safe now {{Approval|Jaheira|+1}} | * Talking to [[Kled]], tell him that they are safe now {{Approval|Jaheira|+1}} | ||
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* If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Jaheira|+1}} | * If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Jaheira|+1}} | ||
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Jaheira|+1}} | ** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Jaheira|+1}} | ||
''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. '' | |||
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* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Jaheira|+1}} | * At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Jaheira|+1}} | ||
''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones '' | |||
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** Propose to investigate the cult for her {{Approval|Jaheira|+1}} | ** Propose to investigate the cult for her {{Approval|Jaheira|+1}} | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to infiltrate the cult to tear it down from within {{Approval|Jaheira|+1}} | ** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to infiltrate the cult to tear it down from within {{Approval|Jaheira|+1}} | ||
''''' Note:''' Both these lines will differ slightly depending on whether you actually have or have not any ritually cut hands in your inventory | |||
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** OR Deceive Aradin, saying that you have let the Nightsong go {{Approval|Jaheira|+1}} | ** OR Deceive Aradin, saying that you have let the Nightsong go {{Approval|Jaheira|+1}} | ||
** OR Use [[Intimidation]] or [[Persuasion]] to make him stop pursuing the Nightsong {{Approval|Jaheira|+1}} | ** OR Use [[Intimidation]] or [[Persuasion]] to make him stop pursuing the Nightsong {{Approval|Jaheira|+1}} | ||
''''' Note:''' Good/Neutral/Evil {{Class|Cleric}} characters will all have unique lines here. The Persuasion option is available for {{Class|Monk}} characters only'' | |||
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:'' | ''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:'' | ||
* Tell Lorroakan you’ll ask Nightsong to come to the tower, so that she ripped him to shreds {{Approval|Jaheira|+1}} | * Tell Lorroakan you’ll ask Nightsong to come to the tower, so that she ripped him to shreds {{Approval|Jaheira|+1}} | ||
** OR Use [[Deception]] to convince Lorroakan that Aylin is dead {{Approval|Jaheira|+1}} | ** OR Use [[Deception]] to convince Lorroakan that Aylin is dead {{Approval|Jaheira|+1}} | ||
''''' Note:''' A {{Class|Wizard}}, a {{Class|Warlock}} or a {{Class|Sorcerer}} characters will have a common unique line here'' | |||
** OR, Playing as a {{Class|Bard}} or a {{Class|Sorcerer}}, use a class-based line to mock Lorroakan over his plan {{Approval|Jaheira|+1}} | ** OR, Playing as a {{Class|Bard}} or a {{Class|Sorcerer}}, use a class-based line to mock Lorroakan over his plan {{Approval|Jaheira|+1}} | ||
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''In the [[Stormshore Tabernacle]]:'' | ''In the [[Stormshore Tabernacle]]:'' | ||
* Make an offering to {{Deity|Mielikki}}, the Supreme Ranger {{Approval|Jaheira|+1}} | * Make an offering to {{Deity|Mielikki}}, the Supreme Ranger {{Approval|Jaheira|+1}} | ||
'''''Note:''' Any approval benefits here will be gained only if the offering is enough to receive the blessing | |||
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** OR Say you’ve brought a prayer {{Approval|Jaheira|+1}} ''(This option is not available for {{Class|Barbarian}} and {{Class|Monk}} characters)'' | ** OR Say you’ve brought a prayer {{Approval|Jaheira|+1}} ''(This option is not available for {{Class|Barbarian}} and {{Class|Monk}} characters)'' | ||
** OR, Playing as a {{Class|Cleric}}, answer Allandra with a class-based line {{Approval|Jaheira|+1}} | ** OR, Playing as a {{Class|Cleric}}, answer Allandra with a class-based line {{Approval|Jaheira|+1}} | ||
'''''Note:''' Using this option, the players may choose either a "general" line or a line reflecting exactly the deity their character is allied to | |||
** OR, Playing as a {{Class|Monk}}, say you wish her soul the stillness of a calmed ocean. {{Approval|Jaheira|+1}} | ** OR, Playing as a {{Class|Monk}}, say you wish her soul the stillness of a calmed ocean. {{Approval|Jaheira|+1}} | ||
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''Talking to [[Ptaris]]:''<br> | ''Talking to [[Ptaris]]:''<br> | ||
'''''Note:''' These options are available only if you have sold the Githyanki Egg from the Creche Y’llek to [[Lady Esther]] in [[Act One]] | |||
* When Ptaris asks you whether you are good or bad person, answer you think yourself good, and then: | * When Ptaris asks you whether you are good or bad person, answer you think yourself good, and then: | ||
** Tell him he would be destroyed if you haven’t saved him {{Approval|Jaheira|+1}} ''(Requires {{Ability check|Persuasion|20}} for a {{Race|Githyanki}} characters, and a {{Ability check|Persuasion|25}} for all others)'' | ** Tell him he would be destroyed if you haven’t saved him {{Approval|Jaheira|+1}} ''(Requires {{Ability check|Persuasion|20}} for a {{Race|Githyanki}} characters, and a {{Ability check|Persuasion|25}} for all others)'' | ||
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** Persuade [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Jaheira|+1}} ''(A {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}} character will have a unique line here)'' | ** Persuade [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Jaheira|+1}} ''(A {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}} character will have a unique line here)'' | ||
** OR Intimidate [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Jaheira|+1}} | ** OR Intimidate [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Jaheira|+1}} | ||
'''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} character will have a {{Ability check|Persuasion|18}} instead of [[Intimidation]] for all others | |||
* Take Zanner Toobin’s side and tell Wulbren you won’t let hurt them {{Approval|Jaheira|+1}} ''(Wulbren and other Ironhands become hostile)'' | * Take Zanner Toobin’s side and tell Wulbren you won’t let hurt them {{Approval|Jaheira|+1}} ''(Wulbren and other Ironhands become hostile)'' | ||
* OR, Convince Wulbren to let the Gondians go away {{Approval|Jaheira|+1}} ''(Requires {{Ability check|Persuasion|20}})'' | * OR, Convince Wulbren to let the Gondians go away {{Approval|Jaheira|+1}} ''(Requires {{Ability check|Persuasion|20}})'' | ||
'''''Note:''' A {{Race|Deep Gnome}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} will have a unique line here and a {{Ability check|Persuasion|18}} instead of basic one. {{Race|Deep Gnome}} characters roll [[Performance]] instead of [[Persuasion]]'' | |||
''Talking to [[Barcus Wroot]] after resolving the conflict:'' | ''Talking to [[Barcus Wroot]] after resolving the conflict:'' | ||
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''Speaking to Avatar of Bhaal after defeating [[Orin]]:''<br> | ''Speaking to Avatar of Bhaal after defeating [[Orin]]:''<br> | ||
'''''Note:''' These options are available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. | |||
* Tell Bhaal that you have no desire to harm anyone else {{Approval|Jaheira|+1}} | * Tell Bhaal that you have no desire to harm anyone else {{Approval|Jaheira|+1}} | ||
** OR Tell him that every night he possesses you your friends are in danger, and you won’t ''stand'' it {{Approval|Jaheira|+1}} | ** OR Tell him that every night he possesses you your friends are in danger, and you won’t ''stand'' it {{Approval|Jaheira|+1}} | ||
* Reject your Father’s gift and blessings {{Approval|Jaheira|+10}} | * Reject your Father’s gift and blessings {{Approval|Jaheira|+10}} | ||
'''''Note:''' Through the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same | |||
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''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Jaheira|-1}} | * If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Jaheira|-1}} | ||
'''''Note:''' When playing as [[Lae'zel]] origin, this option will have an unique formulation, but still take its place (line 4)'' | |||
:* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Jaheira|-1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])'' | :* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Jaheira|-1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])'' | ||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Jaheira|-1}} | * If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Jaheira|-1}} | ||
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
:* OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Jaheira|-1}} | :* OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Jaheira|-1}} | ||
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]]: | * If [[Orin]] is impersonating [[Dying Stone Lord Thug]]: | ||
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* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing the hag {{Approval|Jaheira|-1}} | * After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing the hag {{Approval|Jaheira|-1}} | ||
** OR Say you are not getting mixed up in this {{Approval|Jaheira|-1}} | ** OR Say you are not getting mixed up in this {{Approval|Jaheira|-1}} | ||
''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | |||
''Dealing with hexed [[Mayrina]]:'' | ''Dealing with hexed [[Mayrina]]:'' | ||
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* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Jaheira|-1}} | * At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Jaheira|-1}} | ||
''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones '' | |||
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''At [[Highberry's Home]]:'' | ''At [[Highberry's Home]]:'' | ||
* If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and [[Cora Highberry]] you hope they enjoy it {{Approval|Jaheira|-1}} | * If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and [[Cora Highberry]] you hope they enjoy it {{Approval|Jaheira|-1}} | ||
''''' Note:''' This option requires a passive {{Ability check|Medicine|18}}, or {{Ability check|Perception|10}} for a {{Class|Barbarian}} character'' | |||
* Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Jaheira|-1}} | * Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Jaheira|-1}} | ||
* Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Jaheira|-1}} | * Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Jaheira|-1}} | ||
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''At the [[House of Grief]]:'' | ''At the [[House of Grief]]:'' | ||
* In front of House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Jaheira|-1}} | * In front of House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Jaheira|-1}} | ||
''''' Note:''' Both options require {{Ability check|Deception|20}} | |||
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** OR Say you killed them with a smile on your face and pleasure in your heart {{Approval|Jaheira|-1}} | ** OR Say you killed them with a smile on your face and pleasure in your heart {{Approval|Jaheira|-1}} | ||
** OR Say you killed them slowly and painfully {{Approval|Jaheira|-1}} | ** OR Say you killed them slowly and painfully {{Approval|Jaheira|-1}} | ||
''''' Note:''' All these options bring approval only if the victim is indeed '''your''' kill. Successful [[Deception]] rolls on corresponding options '''do not''' give approval points'' | |||
* Agree to sacrifice [[Valeria]] in Bhaal’s name, on Sarevok’s order {{Approval|Jaheira|-1}} | * Agree to sacrifice [[Valeria]] in Bhaal’s name, on Sarevok’s order {{Approval|Jaheira|-1}} | ||
''''' Note:''' {{Background|Haunted One|The Dark Urge}} characters will have four different options in this dialogue, all bringing same amount of points'' | |||
* After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]], speak to [[Echo of Amelyssan]] and say that every kill is euphoria {{Approval|Jaheira|-1}} | * After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]], speak to [[Echo of Amelyssan]] and say that every kill is euphoria {{Approval|Jaheira|-1}} | ||
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''At the [[Facemaker's Boutique]]:'' | ''At the [[Facemaker's Boutique]]:'' | ||
* Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Back off. That’s my kill."'' {{Approval|Jaheira|-1}} | * Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Back off. That’s my kill."'' {{Approval|Jaheira|-1}} | ||
'''''Note:''' This option is available if you have found and read at least one copy of Dolor’s [[Bloodstained Parchment|list of victims]]’’ | |||
''Talking to [[Devella Fountainhead]]:'' | ''Talking to [[Devella Fountainhead]]:'' | ||
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''Speaking to Avatar of Bhaal after defeating Orin:'' | ''Speaking to Avatar of Bhaal after defeating Orin:'' | ||
* Accept your Father’s gift and blessings {{Approval|Jaheira|-10}} | * Accept your Father’s gift and blessings {{Approval|Jaheira|-10}} | ||
'''''Note:''' This option is available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same.<br> | |||
'''''Note 2:''' After the dialogue with the Avatar of Bhaal ends, the dialogue with Jaheira starts instantly. If Jaheira survives, she {{Approval|Jaheira|-∞ leaves the party and becomes hostile.}}. | |||
Latest revision as of 20:47, 9 January 2025
Overview | Approval | Banter |
Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. She approves of good deeds no matter how small they are.
Greetings[edit | edit source]
Depending on their approval rating, Jaheira may greet the player with:
Negative (<0):
- "Speak, so long as you have something sensible to say."
- "What."
Neutral and Medium (0 - 39):
- "Speak."
- "Yes?"
- "Well - are we ready for the road once more?" (in camp)
High (40+):
- "The cub speaks."
- "What is it, cub?"
Approval[edit | edit source]
The following story and dialogue choices will cause Jaheira to gain approval.
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
The following story and dialogue choices will cause Jaheira to lose approval.