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Jaheira/Approval: Difference between revisions
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| image = Portrait Jaheira.png | | image = Portrait Jaheira.png | ||
}} | }} | ||
{{Party interactions}} | {{Party interactions}} | ||
{{Companion tab}} | {{Companion tab}} | ||
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* At the entrance gate, consent to be arrested by the [[Steel Watcher]]. {{Approval|Jaheira|+1}} | * At the entrance gate, consent to be arrested by the [[Steel Watcher]]. {{Approval|Jaheira|+1}} | ||
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Jaheira|+1}} | * Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Jaheira|+1}} | ||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Jaheira|+1}} | * At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"Correct. But nobody likes Naaber"'' line. {{Approval|Jaheira|+1}} | ||
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to | ** When he tries to imitate a bard, ask him to never sing again {{Approval|Jaheira|+1}} | ||
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines'' | |||
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Jaheira|+1}} ''(either option)'' | * At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Jaheira|+1}} ''(either option)'' | ||
* At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Jaheira|+1}} | * At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Jaheira|+1}} | ||
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''Other patrons:'' | ''Other patrons:'' | ||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use [[Persuasion]] to insist on it {{Approval|Jaheira|+1}} | * Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use [[Persuasion]] to insist on it {{Approval|Jaheira|+1}} | ||
''At the [[Old Garlow's Place]]:''<br> | |||
''First time visiting the place:'' | |||
* If you found the group without reading any of their posters, ask [[Adrielle]] to calm down {{Approval|Jaheira|+1}} | |||
''Dealing with hexed [[Mayrina]]:'' | |||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}, tell her you are here to help her {{Approval|Jaheira|+1}} | |||
* Talking to Adrielle, offer to have a look at the hex {{Approval|Jaheira|+1}} | |||
** OR Say that she protected Mayrina until now, and that's worth something {{Approval|Jaheira|+1}} | |||
* OR Tell her you ''hate'' dolls {{Approval|Jaheira|+1}} | |||
* Talking to [[Jatlo]] (before removing his hex), tell him ''"Less complaining, more searching"'' {{Approval|Jaheira|+1}} | |||
** When he accuses you of showing up at the convenient moment, call Mayrina an old friend {{Approval|Jaheira|+1}} | |||
** OR Tell him to say if they don't want your help {{Approval|Jaheira|+1}} | |||
''Speaking to Jatlo after you have removed his hex:'' | |||
* Tell him he has been charmed by hag {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, say you know ten ways to kill him before he blinks {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, a {{Class|Druid}} or an {{Class|Oath of the Ancients| Ancients Paladin}}, say he is serving a perversion of nature {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Fighter}}, say he is outnumbered and outmatched {{Approval|Jaheira|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that true cruelty rules with fear alone {{Approval|Jaheira|+1}} | |||
** OR Ask him to tell the hag you're coming for her {{Approval|Jaheira|+1}} ''(The option is not available for the Fighter characters)'' | |||
''After removing the hex and killing Jatlo:'' | |||
* Speaking to Mayrina, ask her how is her [[Connor Vinderblad|husband's]] condition {{Approval|Jaheira|+1}} | |||
* Tell Mayrina she was an adorable sheep {{Approval|Jaheira|+1}} | |||
* Offer Mayrina help with the hag {{Approval|Jaheira|+1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)'' | |||
* Tell [[Hydrangea Wubb]] she coudn't have known the spy in disguise {{Approval|Jaheira|+1}} | |||
** OR Say they need to do a better job protecting Mayrina {{Approval|Jaheira|+1}} | |||
▶''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | |||
* Talking to [[Kled]], tell him that they are safe now {{Approval|Jaheira|+1}} | |||
* Say the dragonborn was only pretending to be a friend {{Approval|Jaheira|+1}} | |||
* Talking to Adrielle, tell her to get out there and kill the hag, not act like cowards {{Approval|Jaheira|+1}} | |||
** OR Say that hags and their agents are liars and cheats {{Approval|Jaheira|+1}} | |||
** OR Tell her that her actions were moronic and she endangered everyone {{Approval|Jaheira|+1}} | |||
* After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her {{Approval|Jaheira|+1}} ''(either option)'' | |||
''If you have met [[Auntie Ethel]], but haven’t dealt with her yet:'' | |||
* After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die {{Approval|Jaheira|+1}} | |||
''If you have killed Ethel:'' | |||
* Talking with Mayrina, [[Persuasion|persuade]] her to let Connor go {{Approval|Jaheira|+1}} | |||
** OR Tell her to take time and celebrate {{Approval|Jaheira|+1}} | |||
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that killing the hag was even more amazing than revenge {{Approval|Jaheira|+1}} | |||
** OR Say it wasn't so amazing when the hag was vomiting a child {{Approval|Jaheira|+1}} | |||
** OR, If [[Vanra Bergauz|Vanra]] died, say you don't feel amazing because of it {{Approval|Jaheira|+1}} | |||
* When Mayrina asks you whether you have saved Vanra, answer that of course you did it {{Approval|Jaheira|+1}} | |||
* Playing as a {{Class|Ranger}} or a {{Class|Druid}}, tell EITHER Mayrina OR Kled that you killed a perversion of everything natural {{Approval|Jaheira|+1}} | |||
* Talking to Adrielle, say the hag is ''finally'' dead, thanks to you {{Approval|Jaheira|+1}} | |||
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'' | ''At the [[Flymm Cargo]]:'' | ||
* | * After returning from the [[Iron Throne]], tell [[Allandra Grey]] you won't let her execute [[Redhammer]] {{Approval|Jaheira|+1}} | ||
* | |||
* | * At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Jaheira|+1}} | ||
▶''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones '' | |||
* | |||
''In [[Cazador's Dungeon]]:'' | |||
* Talk to [[Sebastian]] and say you have no intention of freeing a bunch of ravenous spawn {{Approval|Jaheira|+1}} | |||
''At the [[Counting House]]:'' | |||
* Bargain with [[Rakath Glitterbeard]] to return him less money than had been stolen {{Approval|Jaheira|+1}} | |||
* At the bridge leading to the entrance, give [[Rags Deelarma]] a handful of coins {{Approval|Jaheira|+1}} | |||
''At [[Devil's Fee]]:'' | |||
* Persuade [[Helsik]] to give you first piece of information for free {{Approval|Jaheira|+1}} | |||
* Bargain with Helsik to provide you a free passage in to the [[House of Hope]] in exchange for a 'souvenir' {{Approval|Jaheira|+1}} ''(A {{Class|Rogue}} character will have a unique line here)'' | |||
''At the [[Elfsong Tavern]]:'' | ''At the [[Elfsong Tavern]]:'' | ||
* Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}}, a {{Class|Rogue}} or a {{Class|Wizard}}, convince [[Alan Alyth]] to lower the room price or to rent you it for free, using any available class-based option {{Approval|Jaheira|+1}} ''(Requires various skill checks with DC from 18 to 20)'' | |||
* Meeting [[Lakrissa]] in the tavern hall, say you never pictured her as a barmaid, then say she should never call herself cheap {{Approval|Jaheira|+1}} | |||
** OR Say you missed her {{Approval|Jaheira|+1}} | |||
* Speaking to [[Alfira]] and Lakrissa on the tavern's roof, say the two of them are very cute together {{Approval|Jaheira|+1}} | |||
** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Jaheira|+1}} | |||
* Talking to [[Doora Thumbfoot]], ask her what's her 'good cause' {{Approval|Jaheira|+1}} ''(A {{Class|Bard}} and {{Class|Rogue}} characters will have a unique lines here)'' | |||
** Then agree to buy the necklace from her {{Approval|Jaheira|+1}} | |||
** OR Give her some money and tell to keep the necklace, too {{Approval|Jaheira|+2}} | |||
* Speaking to [[Harvard Willoughby]], agree to participate in Laff Riot, and then, in first round: | |||
** Playing as a {{Class|Barbarian}}, say "''Laugh''. Now" to the listeners {{Approval|Jaheira|+1}} | |||
* In the second round: | |||
** Joke about 'Vampires' {{Approval|Jaheira|+1}} | |||
** Joke about 'Sleeping with a dragonborn' {{Approval|Jaheira|+1}} | |||
** Intimidate the public {{Approval|Jaheira|+1}} ''(Requires successful {{Ability check|Intimidation|20}})'' | |||
* In the third round: | |||
** Joke about 'A cleric and ham' {{Approval|Jaheira|+1}} | |||
** Intimidate the public {{Approval|Jaheira|+1}} ''(Requires successful {{Ability check|Intimidation|25}})'' | |||
* Talking to [[Dez Kanshaw]], say he won't find courage on the bottom of a bottle {{Approval|Jaheira|+1}} | |||
** OR Say he has enough left to buy a drink {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Race|Halfling}}, say the answer is always yes. {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, tell him that deep courage comes from a full belly {{Approval|Jaheira|+1}} | |||
* When Dez tells you about the job offered to his son by [[Three-Piece]]: | |||
* Playing as a {{Race|Drow}}, say if the boy can't find his place, he doesn't deserve one {{Approval|Jaheira|+1}} | |||
* OR, Playing as a {{Race|Half-Orc}}, say that the boy must find his own path, as you did {{Approval|Jaheira|+1}} | |||
Talking to [[Skoona|Enforcer Skoona]]: | |||
* Playing as a {{Class|Monk}}, say it is she who decides her fate, no one else {{Approval|Jaheira|+1}} | |||
* Speaking to [[Dame Guisarme]], say the Flaming Fist are good only to handling riots {{Approval|Jaheira|+1}} | |||
* Tell [[Devella Fountainhead]] that the [[Flaming Fist]]s should be protecting everyone. {{Approval|Jaheira|+1}} | * Tell [[Devella Fountainhead]] that the [[Flaming Fist]]s should be protecting everyone. {{Approval|Jaheira|+1}} | ||
* Agree to help [[Devella Fountainhead]] warn the victims. {{Approval|Jaheira|+1}} | ** Agree to help [[Devella Fountainhead]] warn the victims. {{Approval|Jaheira|+1}} | ||
* Outside [[The Singing Lute]], give [[Leythim|Manip Leythim]] a healing potion {{Approval|Jaheira|+1}} | |||
''At [[Lora's House]]:'' | |||
* If you haven't resolved the [[Save Vanra|quest]] yet: | |||
** Ask Lora whether she really did threaten the tavern staff with a knife {{Approval|Jaheira|+1}} | |||
* After you have saved Vanra: | |||
** Say the hag was you problem to deal with {{Approval|Jaheira|+1}} | |||
** OR Tell her to keep a closer eye on her daughter {{Approval|Jaheira|+1}} | |||
** OR Say she is damn lucky you found Vanra {{Approval|Jaheira|+1}} | |||
** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Jaheira|+1}} | |||
''Talking to [[Golbraith Stredivas]]:'' | |||
* Ask him whether his son needs any help {{Approval|Jaheira|+1}} ''(A {{Race|Duergar}} character will have a unique line here)'' | |||
** OR, Playing as a {{Race|Drow}}, say you're almost impressed by a surface dweller who hunts illithids {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, tell Golbraith you see the mark of a true hunter about him {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Fighter}} or a {{Class|Barbarian}}, tell Golbraith you see the mark of a true warrior about him {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Wizard}}, say you've read his book on psionics {{Approval|Jaheira|+1}} | |||
* Say that mind flayers are dangerous, and then add that you'll take it from here {{Approval|Jaheira|+1}} | |||
** OR Say that if his son is half a hunter as Golbraith himself, he'll be fine {{Approval|Jaheira|+1}} | |||
** OR, Playing as a Good/Neutral {{Class|Cleric}}, say you'll pray for his son swift return {{Approval|Jaheira|+1}} | |||
** OR, Playing as an Evil {{Class|Cleric}}, say you'll pray that her son murdered the mind flayer brutally and swiftly {{Approval|Jaheira|+1}} | |||
''Talking to [[Big Huido]] at the docks:'' | |||
** Succeed the {{Ability check|Deception|15}} to pretend a Guild representative {{Approval|Jaheira|+1}} ''({{Class|Bard}} and {{Class|Rogue}} characters will have unique lines here)'' | |||
* OR [[Intimidation|Intimidate]] him into surrendering the Guild shipment {{Approval|Jaheira|+1}} ''({{Class|Barbarian}} and {{Class|Fighter}} characters will have unique lines here)'' | |||
'''In the [[Guildhall]]''' | |||
* When talking with [[Nine-Fingers Keene]] the first time, say you are Jaheira's friend, OR call yourself a passer-by looking for good food, OR that you're exploring the local sewer-life. {{Approval|Jaheira|+2}} ''(either option)'' | |||
** Then tell Nine-Fingers that Jaheira is not alone, OR ask her if she really thinks that this will stop Jaheira, OR tell her you can handle it. {{Approval|Jaheira|+2}} ''(either option)'' | |||
* Make [[Tut Thistlebog]] reveal the location of the ambush against [[Stone Lord]]. {{Approval|Jaheira|+2}} | |||
* Convince [[Uktar]] to give you a hint about the Stone Lord {{Approval|Jaheira|+2}} | |||
* When talking with Nine-Fingers with [[Minsc]] in the party, use any skill-based check to convince him that she isn't an enemy. {{Approval|Jaheira|+10}} | |||
''At [[Highberry's Home]]:'' | |||
* Donate some gold to [[Roger Highberry|Roger]] and [[Cora Highberry]] for their orphanage {{Approval|Jaheira|+1}} | |||
''The [[Graveyard (Lower City)|Graveyard]]:'' | |||
* Playing as a {{Class|Rogue}}, tell [[Gothric Rillyn]] he should have learned the signs of a dangerous mark {{Approval|Jaheira|+1}} | |||
** OR, If you have already recruited [[Minsc]], say you'll tell the Stone Lord how Gothric called him {{Approval|Jaheira|+1}} | |||
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:'' | |||
* Ask what he was doing in your father's grave {{Approval|Jaheira|+1}} ''(Requires {{Ability check|Deception|25}})'' | |||
* Ask whether he was buried here, and then pay him the "fee" he demands {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Race|Dragonborn}}, say you and he are practically kin {{Approval|Jaheira|+1}} | |||
* Say "Thank goodness, you can keep it", and then: | |||
** Use Deception to convince him the treasure is cursed {{Approval|Jaheira|+1}} | |||
** Say the crate was promised for [[Nine-Fingers]], then use Intimidation to convince him to pay the fee for not breaking his snout {{Approval|Jaheira|+1}} | |||
* Intimidate him into surrendering the loot to you {{Approval|Jaheira|+1}} | |||
* OR, Playing as a {{Race|Dragonborn}}, ask her whether he would loot the corpse despite their shared blood {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Draconic Bloodline|Draconic Sorcerer}}, warn him not to test the dragon's blood in your veins {{Approval|Jaheira|+1}} | |||
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:'' | |||
* Speaking with Nina for the first time, tell her to stop, because magic isn't a game {{Approval|Jaheira|+1}} | |||
** Ask who she wants to raise, then say she ''must'' never do it again {{Approval|Jaheira|+1}} | |||
** OR Tell Nina to let her brother rest in peace {{Approval|Jaheira|+1}} ''(A {{Class|Monk}} character will have a unique line here)'' | |||
* Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Jaheira|+1}} | |||
** Then tell Nina the Mortarch is right {{Approval|Jaheira|+1}} | |||
Talking to [[Valmorba]]: | |||
* Ask her to give you a shovel (if you don't have one) {{Approval|Jaheira|+1}} | |||
* OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her there's usually not much left once you're done with the body {{Approval|Jaheira|+1}} | |||
* Talking to [[Ulkov Sully]], pay him for making a coffin for [[Anita Fischer|Lily Fischer]] {{Approval|Jaheira|+1}} | |||
** OR Convince him to make it for free and out of turn, using Persuasion, Intimidation or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} characters {{Approval|Jaheira|+1}} | |||
''At the [[Chromatic Scale]]:'' | |||
* Playing as a {{Class|Bard}}, discuss with [[Thomas C. Quirkilious]] the benefits of using lute strings made of ''worg'' hair {{Approval|Jaheira|+1}} | |||
''In the [[Abandoned Cistern]]:'' | |||
* Convince the [[Emperor]] to extend his mental defences onto [[Minsc]] {{Approval|Jaheira|+20}} | |||
''At the [[Murder Tribunal]]:'' | |||
* Speaking with [[Sarevok Anchev]]: | |||
* Tell Sarevok you actually were deciding who should get to kill him {{Approval|Jaheira|+5}} | |||
** OR Ask Jaheira, Minsc, or them both, whether they would like to kill the old man, or you should do it yourself {{Approval|Jaheira|+5}} | |||
* Being judged, tell Sarevok that you didn’t kill this person, but you will kill him instead {{Approval|Jaheira|+5}} | |||
* After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]], speak to [[Echo of Amelyssan]] and say that killing is merely a tool {{Approval|Jaheira|+1}} | |||
''In the [[Lady Jannath's Estate]]:''<br> | |||
''If [[Oskar Fevras]] was not saved in [[Act One]]:'' | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, at the entrance ask [[Tarhun Mnemonis]] about icons depicting Bhaal, then tell him not to sell "this evil junk" {{Approval|Jaheira|+1}} | |||
''In the [[Bloomridge Park]]:'' | |||
* Speaking to Albert, call him a quitter and tell to get his [[Sparky|dog]] {{Approval|Jaheira|+1}} | |||
* Near the [[Crimson Draughts]], give [[Sacrum|Strange Beggar Sacrum]] any amount of gold {{Approval|Jaheira|+1}} | |||
''In the [[Heapside Prison]]:'' | |||
* Talking to [[Skittle]] via {{SAI|Speak with Animals}}: | |||
** Call him a "''rat''-ical mercantile rodent" {{Approval|Jaheira|+1}} | |||
** OR Ask what does obtaining goods in the prison en-''tail'' {{Approval|Jaheira|+1}} | |||
** OR Ask to have ''a squeak'' at what he’s got {{Approval|Jaheira|+1}} | |||
* Ask him whether his business is ''rat''-ified by the local merchant's league {{Approval|Jaheira|+1}} | |||
''At the [[Facemaker's Boutique]]:'' | |||
* Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Stop right there!"'', using any of class-based lines or unique {{Race|Half-Orc}} line {{Approval|Jaheira|+1}} | |||
''Talking to [[Devella Fountainhead]]:'' | |||
** Propose to investigate the cult for her {{Approval|Jaheira|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to infiltrate the cult to tear it down from within {{Approval|Jaheira|+1}} | |||
▶''''' Note:''' Both these lines will differ slightly depending on whether you actually have or have not any ritually cut hands in your inventory | |||
''In the [[Lower City Sewers]], talking to [[Lorna Esthelian]]:'' | |||
* Tell her that her date was a vampire {{Approval|Jaheira|+1}} | |||
'''At the [[Sorcerous Sundries]]'''<br> | |||
''Talking to [[Aradin Beno|Aradin]] near the entrance:'' | |||
* Successfully deceive him, saying you haven’t found the [[Aylin|Nightsong]] {{Approval|Jaheira|+1}} | |||
* If you let slip to Aradin that you’ve found the Nightsong, tell him that she is immortal and tough {{Approval|Jaheira|+1}} | |||
** OR Deceive Aradin, saying that you have let the Nightsong go {{Approval|Jaheira|+1}} | |||
** OR Use [[Intimidation]] or [[Persuasion]] to make him stop pursuing the Nightsong {{Approval|Jaheira|+1}} | |||
▶''''' Note:''' Good/Neutral/Evil {{Class|Cleric}} characters will all have unique lines here. The Persuasion option is available for {{Class|Monk}} characters only'' | |||
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:'' | |||
* Tell Lorroakan you’ll ask Nightsong to come to the tower, so that she ripped him to shreds {{Approval|Jaheira|+1}} | |||
** OR Use [[Deception]] to convince Lorroakan that Aylin is dead {{Approval|Jaheira|+1}} | |||
▶''''' Note:''' A {{Class|Wizard}}, a {{Class|Warlock}} or a {{Class|Sorcerer}} characters will have a common unique line here'' | |||
** OR, Playing as a {{Class|Bard}} or a {{Class|Sorcerer}}, use a class-based line to mock Lorroakan over his plan {{Approval|Jaheira|+1}} | |||
''Facing Lorroakan along with Dame Aylin:'' | |||
* Tell the wizard you’ve come to stop him {{Approval|Jaheira|+1}} | |||
* Tell Lorroakan that [[Ketheric Thorm]] already tried to steal Aylin’s immortality and is dead now {{Approval|Jaheira|+1}} | |||
** OR Tell Lorroakan that one more word about catching Aylin will be his last {{Approval|Jaheira|+1}} | |||
** OR, PLaying as [[Gale]] origin, ask him to reconsider his position {{Approval|Jaheira|+1}} | |||
''If you have betrayed Dame Aylin to Lorroakan:'' | |||
* Say that this feels wrong {{Approval|Jaheira|+1}} | |||
''In the [[Sorcerous Vault]]:'' | |||
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]: | |||
** Demand to release your 'master' or die {{Approval|Jaheira|+1}} | |||
** Ask him gently to release your ''companion'' now {{Approval|Jaheira|+1}} ''(The option is available to all characters except {{Class|Wizard}})'' | |||
''Talking to children playing at {{coords|-166|-75}}:'' | |||
* Succeed a passive {{Ability check|Perception|7}} and ask Cinnamon what is she hiding in her pocket {{Approval|Jaheira|+1}} | |||
* Ask Punkins to scan you {{Approval|Jaheira|+1}} | |||
** OR First refuse to be scanned, then say you will comply {{Approval|Jaheira|+1}} | |||
** OR, If you detected Cinnamon’s "spy candy", tell Punkins about it {{Approval|Jaheira|+1}} | |||
''At the [[Grey Harbour Docks]]:'' | |||
* Convince Captain Sleam to take aboard the whole Brislen family via [[Intimidation]], [[Persuasion]], or simply paying the sum they’re lacking {{Approval|Jaheira|+1}} | |||
''In the [[Stormshore Tabernacle]]:'' | |||
* Make an offering to {{Deity|Mielikki}}, the Supreme Ranger {{Approval|Jaheira|+1}} | |||
▶ '''''Note:''' Any approval benefits here will be gained only if the offering is enough to receive the blessing | |||
''At the [[Water Queen's House]]:'' | |||
* Attending the funeral of [[Holli Dylford]], tell [[Allandra Grey]] you’ve brought gold as an offering {{Approval|Jaheira|+1}} | |||
** OR Say you’ve brought a prayer {{Approval|Jaheira|+1}} ''(This option is not available for {{Class|Barbarian}} and {{Class|Monk}} characters)'' | |||
** OR, Playing as a {{Class|Cleric}}, answer Allandra with a class-based line {{Approval|Jaheira|+1}} | |||
▶ '''''Note:''' Using this option, the players may choose either a "general" line or a line reflecting exactly the deity their character is allied to | |||
** OR, Playing as a {{Class|Monk}}, say you wish her soul the stillness of a calmed ocean. {{Approval|Jaheira|+1}} | |||
''At the [[The Lodge|Society of Brilliance Lodge]]:'' <br> | |||
''Talking to [[Havkelaag]]:'' | |||
* Refuse to give the [[Githyanki Egg]] to the Society {{Approval|Jaheira|+1}} | |||
''Talking to [[Ptaris]]:''<br> | |||
▶ '''''Note:''' These options are available only if you have sold the Githyanki Egg from the Creche Y’llek to [[Lady Esther]] in [[Act One]] | |||
* When Ptaris asks you whether you are good or bad person, answer you think yourself good, and then: | |||
** Tell him he would be destroyed if you haven’t saved him {{Approval|Jaheira|+1}} ''(Requires {{Ability check|Persuasion|20}} for a {{Race|Githyanki}} characters, and a {{Ability check|Persuasion|25}} for all others)'' | |||
** OR Successfully use {{SAI|Detect Thoughts}} on him and then say that it’s his conscience that tells him to stop {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Barbarian}}, say that you are no more ‘bad’ than he is {{Approval|Jaheira|+1}} ‘’(Requires {{Ability check|Persuasion|20}})’’ | |||
** OR, Playing as a {{Class|Warlock}}, tell Ptaris you gave him same that your patron gave you {{Approval|Jaheira|+1}} ‘’(Requires {{Ability check|Persuasion|20}})’’ | |||
''Talking to [[Blurg]]:'' | |||
* Tell him that bravery is no bad thing {{Approval|Jaheira|+1}} | |||
'''At the [[Steel Watch Foundry]]'''<br> | |||
''Talking to [[Tamia Holzt]], if she spotted you in the Foundry:'' | |||
* Succeed a {{Ability check|Religion|7}} and pretend to be a relief crew for Banite guards {{Approval|Jaheira|+1}} | |||
** OR Say you’ve come to bathe in Banites’ blood {{Approval|Jaheira|+1}} | |||
** OR Use any of class-based options to inspire Gondians to rebel {{Approval|Jaheira|+1}} ''(Requires {{Ability check|Intimidation|18}} or {{Ability check|Persuasion|18}}, depending on character class)'' | |||
''Talking to [[Zanner Toobin]] once you have reached the laboratory wing:'' | |||
* When Toobin says that Gondians are being subjugated through the collars, ask whether they will fight if you save their families {{Approval|Jaheira|+1}} | |||
* If you have killed Banites in the workroom, tell Toobin about it {{Approval|Jaheira|+1}} | |||
''If you failed to switch off an activated [[Motivator]] while assaulting the Foundry:'' | |||
* Convince Zanner Toobin to move on, using [[Intimidation]] or [[Persuasion]] {{Approval|Jaheira|+1}} | |||
''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:'' | |||
** Persuade [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Jaheira|+1}} ''(A {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}} character will have a unique line here)'' | |||
** OR Intimidate [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Jaheira|+1}} | |||
▶ '''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} character will have a {{Ability check|Persuasion|18}} instead of [[Intimidation]] for all others | |||
* Take Zanner Toobin’s side and tell Wulbren you won’t let hurt them {{Approval|Jaheira|+1}} ''(Wulbren and other Ironhands become hostile)'' | |||
* OR, Convince Wulbren to let the Gondians go away {{Approval|Jaheira|+1}} ''(Requires {{Ability check|Persuasion|20}})'' | |||
▶ '''''Note:''' A {{Race|Deep Gnome}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} will have a unique line here and a {{Ability check|Persuasion|18}} instead of basic one. {{Race|Deep Gnome}} characters roll [[Performance]] instead of [[Persuasion]]'' | |||
''Talking to [[Barcus Wroot]] after resolving the conflict:'' | |||
* If you have sided with [[Gondian]]s: | |||
** Tell Barcus that [[Wulbren]] was past saving {{Approval|Jaheira|+1}} | |||
* If you convinced both factions to make peace: | |||
** Tell Barcus you’re impressed how he stood up to Wulbren OR that he’ll make a great leader of the Clan Ironhand {{Approval|Jaheira|+1}} ''(either option)'' | |||
'''The [[Iron Throne]]''' | |||
* After docking at the prison, when [[Omeluum]] approaches your mind: | |||
** Convince him that other prisoners must be saved, too {{Approval|Jaheira|+1}} ''(Requires {{Ability check|Persuasion|20}}) | |||
'''In the [[House of Hope]]'''<br> | |||
''Speaking to [[Hope|Hope’s]] spirit in front of the [[House_of_Hope#Archive|Archive]]:'' | |||
* Say you need to get her out before the jailor kills her {{Approval|Jaheira|+1}} | |||
* After freeing Hope from her chains, speak to her {{Approval|Jaheira|+1}} | |||
''In the [[House_of_Hope#Boudoir|Boudoir]]'' | |||
* Provoke the fight with [[Haarlep]] {{Approval|Jaheira|+1}} by either way of listed below: | |||
** When Haarlep asks you why you are here, answer you’ve come to kill them | |||
** OR Refuse to undress for Haarlep | |||
** OR Choose to attack the incubus (This option is available either before you shed your clothes or when they prompt you to lie on the bed) | |||
** OR Agree to lie down, then fail a [[Wisdom]] or [[Performance]] check to resist the incubus and choose to fight your way out | |||
** OR Plead to gods to get you out of here when the incubus approaches you | |||
** OR Refuse to vow your body to the incubus at the climax of the sexual intercourse | |||
'''The [[Bhaal Temple]]''' | |||
''Speaking to Avatar of Bhaal after defeating [[Orin]]:''<br> | |||
▶ '''''Note:''' These options are available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. | |||
* Tell Bhaal that you have no desire to harm anyone else {{Approval|Jaheira|+1}} | |||
** OR Tell him that every night he possesses you your friends are in danger, and you won’t ''stand'' it {{Approval|Jaheira|+1}} | |||
* Reject your Father’s gift and blessings {{Approval|Jaheira|+10}} | |||
▶ '''''Note:''' Through the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same | |||
<!-- ---- --> | |||
'''[[Elerrathin's Home]]''' | '''[[Elerrathin's Home]]''' | ||
* <u>Tell</u> [[Rion]] to listen to her mother. | * <u>Tell</u> [[Rion]] to listen to her mother. | ||
Line 316: | Line 666: | ||
* <u>Tell</u> Jaheira she chose to keep her family secret was because she's afraid of [[Rion]]. | * <u>Tell</u> Jaheira she chose to keep her family secret was because she's afraid of [[Rion]]. | ||
'''[[House of Grief]]''' | '''[[House of Grief]]''' | ||
* After fighting the Sharrans with [[Shadowheart]], spare [[Viconia DeVir]]. {{Approval|Jaheira|+5}} | * After fighting the Sharrans with [[Shadowheart]], spare [[Viconia DeVir]]. {{Approval|Jaheira|+5}} | ||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
Line 350: | Line 682: | ||
* When talking about the amulet you found in her home, ask about Khalid and tell her that "He sounds like he had true strength" {{Approval|Jaheira|+5}} | * When talking about the amulet you found in her home, ask about Khalid and tell her that "He sounds like he had true strength" {{Approval|Jaheira|+5}} | ||
* <u>Encourage</u> [[Lae'zel]] to renounce [[Vlaakith]] once and for all. | * <u>Encourage</u> [[Lae'zel]] to renounce [[Vlaakith]] once and for all. | ||
* After the event at the [[Counting House]], call her ancient. {{Approval|Jaheira|+5}} | |||
* Tell Jaheira she was staring at a statue of [[Minsc]] without realizing it was him. {{Approval|Jaheira|+3}} | * Tell Jaheira she was staring at a statue of [[Minsc]] without realizing it was him. {{Approval|Jaheira|+3}} | ||
* Tell Jaheira that her sitting at Minsc's statue, not knowing it was Minsc himself is a little funny. {{Approval|Jaheira|+3}} | * Tell Jaheira that her sitting at Minsc's statue, not knowing it was Minsc himself is a little funny. {{Approval|Jaheira|+3}} | ||
* Tell Jaheira you'll save Minsc and that it won't take a hundred years. {{Approval|Jaheira|+3}} | * Tell Jaheira you'll save Minsc and that it won't take a hundred years. {{Approval|Jaheira|+3}} | ||
* <u>(As the Dark Urge)</u> Ask her to tell you what you must do when she says she has found a better way in another time. | * <u>(As the Dark Urge)</u> Ask her to tell you what you must do when she says she has found a better way in another time. | ||
* After [[Aylin]] leaves to meet and fight [[Lorroakan]], tell [[Isobel]] that you’re going to help the aasimar {{Approval|Jaheira|+1}} | |||
}} | }} | ||
Line 476: | Line 809: | ||
'''[[Lower City]]''' | '''[[Lower City]]''' | ||
'''[[Sorcerous Sundries]]''' | ''At the [[Basilisk Gate Barracks]]:'' | ||
* Tell Lorroakan | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** OR Pretend to push him off his balance {{Approval|Jaheira|-1}} | |||
** OR, Playing as a {{Class|Barbarian}}, tell him to prove Liara Portyr he is not a weakling {{Approval|Jaheira|-1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and tell her to let it slide, just for once {{Approval|Jaheira|-1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say "Good riddance" {{Approval|Jaheira|-1}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Propose to help Lora find [[Vanra Bergauz|her daughter]] for a certain price {{Approval|Jaheira|-1}} | |||
* If you already know that Vanra died, tell this to Lora, adding it's true no matter Lora believes you or not {{Approval|Jaheira|-1}} | |||
''At [[The Blushing Mermaid]]:'' | |||
* When Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then: | |||
* Suggest to pay Lora off {{Approval|Jaheira|-1}} | |||
** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Jaheira|-1}} | |||
* When the hag offers you money for killing Lora, agree to do it {{Approval|Jaheira|-1}} | |||
** OR, Playing as a {{Class|Rogue}}, agree to do it if she doubles the price {{Approval|Jaheira|-1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then: | |||
** Say you'll leave now {{Approval|Jaheira|-1}} | |||
** OR Say "That’s so evil, even I’m impressed." {{Approval|Jaheira|-1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade, agree to have a deal {{Approval|Jaheira|-1}} ''(An {{Class|Oathbreaker|Oathbreaker Paladin}} character will have a unique line here)'' | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then say you've probably mistaken her for someone else {{Approval|Jaheira|-1}} | |||
* Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be 'nabbed' {{Approval|Jaheira|-1}} | |||
''At the [[Old Garlow's Place]]:''<br> | |||
''First time visiting the place:'' | |||
* If you found the group without reading any of their posters, taunt [[Adrielle]], saying you will "EAT THEIR SOULS, RAAAGH" {{Approval|Jaheira|-1}} | |||
* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing the hag {{Approval|Jaheira|-1}} | |||
** OR Say you are not getting mixed up in this {{Approval|Jaheira|-1}} | |||
▶''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | |||
''Dealing with hexed [[Mayrina]]:'' | |||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}: | |||
** Tell her to SPIT IT OUT {{Approval|Jaheira|-1}} | |||
** OR Call her condition hilarious {{Approval|Jaheira|-1}} | |||
* Talking to Mayrina without {{SAI|Speak with Animals}}, ask how did she get herself turned into a sheep {{Approval|Jaheira|-1}} | |||
* Talking to Adrielle, say her that if they have pissed off a hag, they're ''screwed'' {{Approval|Jaheira|-1}} | |||
''After removing the hex and killing [[Jatlo]]:'' | |||
* Speaking to Mayrina, wonder why has she been still dragging this [[Connor Vinderblad|corpse]] around {{Approval|Jaheira|-1}} | |||
* Say you're helping her for the last time {{Approval|Jaheira|-1}} | |||
** OR Say they will have to deal with this themselves {{Approval|Jaheira|-1}} | |||
* Talking to [[Kled]], say you aren't getting mixed up in this {{Approval|Jaheira|-1}} | |||
** OR Say that Mayrina ''can be'' very annoying {{Approval|Jaheira|-1}} | |||
* Talking to Adrielle, say you are not getting mixed up in this {{Approval|Jaheira|-1}} | |||
* After Adrielle says she has discovered an ultimate way to kill a hag, say the hag is their problem {{Approval|Jaheira|-1}} | |||
''If you have killed [[Auntie Ethel]]:'' | |||
* Talking with Mayrina, tell her you killed Ethel and expect a reward {{Approval|Jaheira|-1}} | |||
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that you prefer thank-yous of a coin variety {{Approval|Jaheira|-1}} | |||
''At the [[Baldur's Mouth]] and dealing with its employees:'' | |||
* Talking to [[Falael]] outside Baldur's Mouth, muddle her count {{Approval|Jaheira|-1}} | |||
* Growl at [[Chalara|News Hawker Chalara]] at {{coords|-154|-121}}, if the ''[[Baldur's Mouth Gazette]]'' has printed a negative article about you {{Approval|Jaheira|-1}} | |||
* Talking to [[Luan|News Hawker Luan]] at {{coords|122|-69}}, tell him that his salesmanship is terrible {{Approval|Jaheira|-1}} | |||
** Then say you don't care about he's only six {{Approval|Jaheira|-1}} | |||
''At the [[Flymm Cargo]]:'' | |||
* After returning from the [[Iron Throne]], surrender [[Redhammer]] to [[Allandra Grey]] {{Approval|Jaheira|-1}} | |||
* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Jaheira|-1}} | |||
▶''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones '' | |||
''In [[Cazador's Dungeon]]:'' | |||
* Talk to [[Sebastian]] and promise to set him and other spawn free {{Approval|Jaheira|-1}} | |||
''At the [[Elfsong Tavern]]:'' | |||
* Meeting [[Lakrissa]] in the tavern hall, spur her to work instead of talking {{Approval|Jaheira|-1}} | |||
* Speaking to [[Alfira]] and Lakrissa on the tavern's roof, tell Lakrissa to get back to work, or you will tell [[Alan Alyth|Alan]] about it {{Approval|Jaheira|-1}} | |||
** Say you are shocked that Alfira hasn't been arrested for making noise {{Approval|Jaheira|-1}} | |||
* Speaking to [[Harvard Willoughby]], agree to participate in Laff Riot, and then, in first round: | |||
** Joke about Harvard smelling funny {{Approval|Jaheira|-1}} | |||
** Joke about 'Dwarf and bulette' {{Approval|Jaheira|-1}} | |||
** Joke about 'Wizard and shatter' {{Approval|Jaheira|-1}} | |||
* In the second round: | |||
** Joke about 'Zombie reanimator' {{Approval|Jaheira|-1}} | |||
* In the third round: | |||
** Joke about the Dead Three {{Approval|Jaheira|-1}} | |||
** Joke about 'Mind flayer and duergar' {{Approval|Jaheira|-1}} | |||
* Talking to [[Dez Kanshaw]], when he tells you about the job offered to his son by [[Three-Piece]]: | |||
* Playing as a {{Class|Rogue}}, say that The Guild always has a lookout for talents {{Approval|Jaheira|-1}} | |||
''Talking to [[Golbraith Stredivas]]:'' | |||
* Say that mind flayers are dangerous, and then tell him to leave the city {{Approval|Jaheira|-1}} | |||
** OR Tell Golbraith that he should be fighting, hot hiding {{Approval|Jaheira|-1}} | |||
''Talking to [[Big Huido]] at the docks:'' | |||
** Succeed the {{Ability check|Deception|15}} to pretend a Guild representative, then say you'll just loot his corpse instead {{Approval|Jaheira|-1}} | |||
* OR [[Intimidation|Intimidate]] him into surrendering the Guild shipment, then Intimidate him again to turn out his pockets, too {{Approval|Jaheira|-1}} ''({{Class|Barbarian}} and {{Class|Rogue}} characters will have unique lines here)'' | |||
* Ask him what if you just kill him and take everything {{Approval|Jaheira|-1}} | |||
''At [[Highberry's Home]]:'' | |||
* If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and [[Cora Highberry]] you hope they enjoy it {{Approval|Jaheira|-1}} | |||
▶''''' Note:''' This option requires a passive {{Ability check|Medicine|18}}, or {{Ability check|Perception|10}} for a {{Class|Barbarian}} character'' | |||
* Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Jaheira|-1}} | |||
* Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Jaheira|-1}} | |||
''At the [[House of Grief]]:'' | |||
* In front of House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Jaheira|-1}} | |||
▶''''' Note:''' Both options require {{Ability check|Deception|20}} | |||
''The [[Graveyard (Lower City)|Graveyard]]:'' | |||
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:'' | |||
* Speaking with Nina for the first time, ask who she wants to raise, then help her by any means or by using any available class-based options {{Approval|Jaheira|-1}} | |||
* Report Nina's attempts to Mortarch Gracie Scyre and then: | |||
** Advise the girl to practice for a decade, then try again {{Approval|Jaheira|-1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer Nina to join her brother instead of raising him {{Approval|Jaheira|-1}} | |||
Talking to [[Valmorba]]: | |||
* Ask her to give you a shovel (if you don't have one) {{Approval|Jaheira|-1}} | |||
* OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her there's usually not much left once you're done with the body {{Approval|Jaheira|-1}} | |||
* Speaking to [[Anita Fischer|Anita]] and [[Elias Fischer]], suggest a "much cheaper" solution to their problem {{Approval|Jaheira|-1}} | |||
* Speaking to [[Maude]], ask what use do the dead have with flowers {{Approval|Jaheira|-1}} | |||
''In the [[Abandoned Cistern]]:'' | |||
* Agree with the [[Emperor]] when it refuses to save [[Minsc]] from the [[Absolute]] {{Approval|Jaheira|-20}} | |||
''At the [[Murder Tribunal]]:'' | |||
* Speaking with [[Sarevok Anchev]], offer either [[Jaheira]] or [[Minsc]], or both as a sacrifice to the Tribunal {{Approval|Jaheira|-50}} | |||
* Being judged, say you’ve ended your victim and then cut off their hand {{Approval|Jaheira|-1}} | |||
** OR Say you killed them with a smile on your face and pleasure in your heart {{Approval|Jaheira|-1}} | |||
** OR Say you killed them slowly and painfully {{Approval|Jaheira|-1}} | |||
▶''''' Note:''' All these options bring approval only if the victim is indeed '''your''' kill. Successful [[Deception]] rolls on corresponding options '''do not''' give approval points'' | |||
* Agree to sacrifice [[Valeria]] in Bhaal’s name, on Sarevok’s order {{Approval|Jaheira|-1}} | |||
▶''''' Note:''' {{Background|Haunted One|The Dark Urge}} characters will have four different options in this dialogue, all bringing same amount of points'' | |||
* After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]], speak to [[Echo of Amelyssan]] and say that every kill is euphoria {{Approval|Jaheira|-1}} | |||
''In the [[Lady Jannath's Estate]]:''<br> | |||
''If [[Oskar Fevras]] was saved in [[Act One]] and the estate is now haunted:'' | |||
* After you have dealt with [[Echo of a Lost Love|Kerry Evenfield’s ghost]], speak to both [[Firellia Jannath|Lady Jannath]] and Oskar Fevras and call their cooing “saccharine nonsense” {{Approval|Jaheira|-1}} | |||
''In the [[Heapside Prison]]:'' | |||
* Talking to [[Skittle]] via {{SAI|Speak with Animals}}, say you don’t want more puns {{Approval|Jaheira|-1}} | |||
* Meeting [[Olfaith Olumssdottir]] for the first time, ask him what you must do to become an ''avatar'' of slaughter {{Approval|Jaheira|-1}} | |||
''At the [[Facemaker's Boutique]]:'' | |||
* Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Back off. That’s my kill."'' {{Approval|Jaheira|-1}} | |||
▶ '''''Note:''' This option is available if you have found and read at least one copy of Dolor’s [[Bloodstained Parchment|list of victims]]’’ | |||
''Talking to [[Devella Fountainhead]]:'' | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, tell Devella you are here to sacrifice her {{Approval|Jaheira|-1}} | |||
** OR, If you have saved her from Dolor, say you did it only to kill her yourself {{Approval|Jaheira|-1}} ''(Makes Devella and any nearby Flaming Fist hostile to the party)'' | |||
''In the [[Lower City Sewers]], talking to [[Lorna Esthelian]]:'' | |||
* Tell her that her boyfriend will show up eventually {{Approval|Jaheira|-1}} | |||
'''At the [[Sorcerous Sundries]]'''<br> | |||
''Talking to [[Aradin Beno|Aradin]] near the entrance:'' | |||
* If you let slip to Aradin that you’ve found the Nightsong, tell him that she is in your camp {{Approval|Jaheira|-1}} | |||
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:'' | |||
* Tell Lorroakan you might hand the Nightsong over for a right price {{Approval|Jaheira|-1}} | |||
** OR Say you know where she is and might be willing to tell him, too {{Approval|Jaheira|-1}} | |||
''Facing Lorroakan along with Dame Aylin:'' | |||
* Tell Aylin that things will be easier if she goes quietly {{Approval|Jaheira|-1}} | |||
** OR Tell Lorroakan that he can have the aasimar, but you’re expecting a fine reward in return {{Approval|Jaheira|-1}} | |||
''At the [[Sorcerous Vault]]:'' | |||
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]: | |||
** Say you didn't like your 'master' anyway {{Approval|Jaheira|-1}} | |||
** Ask the djinni for some gold {{Approval|Jaheira|-1}} | |||
''At the [[The Lodge|Society of Brilliance Lodge]]:'' <br> | |||
''Talking to [[Havkelaag]]:'' | |||
* Sell him the [[Githyanki Egg]] that you have obtained in the [[Creche Y'llek]] {{Approval|Jaheira|-1}} | |||
** OR Donate it for free when Havkelaag says he hasn’t got any money {{Approval|Jaheira|-1}} | |||
''Speaking to [[Omeluum]] after you have rescued it from the [[Iron Throne]]:'' | |||
* If you failed to save [[Ulder Ravengard]], say the Duke meant nothing to you {{Approval|Jaheira|-1}} | |||
* If you have failed to save the majority of [[Gondian]] prisoners, say they meant nothing to you {{Approval|Jaheira|-1}} | |||
'''At the [[Steel Watch Foundry]]'''<br> | |||
''Talking to [[Zanner Toobin]] once you have reached the laboratory wing:'' | |||
* When Toobin says that Gondians are being subjugated through the collars, say that killing them all would be a good thing {{Approval|Jaheira|-1}} | |||
** OR Say it is selfish to value their families more than an entire city {{Approval|Jaheira|-1}} | |||
''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:'' | |||
* Side with Wulbren and Ironhands and tell Toobin they have to die for the city OR tell Toobin that the gnomes came for him {{Approval|Jaheira|-1}} ''(either option)'' | |||
''Talking to [[Barcus Wroot]] after resolving the conflict:'' | |||
* If you have sided with [[Wulbren Bongle]]: | |||
** Tell Barcus that there was no other way {{Approval|Jaheira|-1}} | |||
** OR Ask whether he wants to die, too {{Approval|Jaheira|-1}} | |||
* If you killed both Gondians and Ironhands: | |||
** Tell Barcus you did what you could {{Approval|Jaheira|-1}} | |||
** OR Say that it is for the best if no one of them takes Baldur’s Gate {{Approval|Jaheira|-1}} | |||
* If you have sided with Gondians: | |||
** OR Say that Wulbren deserved to die {{Approval|Jaheira|-1}} | |||
* If you convinced both factions to make peace: | |||
** Say he should have killed Wulbren {{Approval|Jaheira|-1}} | |||
'''In the [[House of Hope]]'''<br> | |||
''In the [[House_of_Hope#Boudoir|Boudoir]]:'' | |||
* Undress for [[Haarlep]] {{Approval|Jaheira|-1}} | |||
* Tell the incubus they can have your body, but not your mind {{Approval|Jaheira|-1}} | |||
** Vow your body to Haarlep {{Approval|Jaheira|-1}} | |||
* Speaking to [[Hope]] after defeating [[Raphael]], if [[Korilla]] was knocked out, say she didn’t deserve to die {{Approval|Jaheira|-1}} | |||
'''The [[Bhaal Temple]]'''<br> | |||
''Talking to [[Orin]]:'' | |||
* Tell her that you’re not interested in abducted companion’s fate {{Approval|Jaheira|-5}} | |||
* OR Tell her you won’t stop her to kill the abductee {{Approval|Jaheira|-5}} | |||
* Tell Orin that her vision of the fate of Baldur’s Gate is exquisite {{Approval|Jaheira|-1}} | |||
''Speaking to Avatar of Bhaal after defeating Orin:'' | |||
* Accept your Father’s gift and blessings {{Approval|Jaheira|-10}} | |||
▶ '''''Note:''' This option is available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same.<br> | |||
▶ '''''Note 2:''' After the dialogue with the Avatar of Bhaal ends, the dialogue with Jaheira starts instantly. If Jaheira survives, she {{Approval|Jaheira|-∞ leaves the party and becomes hostile.}}. | |||
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* Tell [[ | * Tell [[Rion]] "We're all going to die" when asked about their chances against the Cult. | ||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
* After dealing with the doppelgangers in [[Danthelon's Dancing Axe]], say that stopping the Chosen is more important than rescuing Minsc. | |||
* Report to Jaheira after siding with the [[Zhentarim]] against [[The Guild]]. All dialogue options lead to the same disapproval. {{Approval|Jaheira|-2}} | * Report to Jaheira after siding with the [[Zhentarim]] against [[The Guild]]. All dialogue options lead to the same disapproval. {{Approval|Jaheira|-2}} | ||
}} | }} | ||
[[Category:Approval]] | [[Category:Approval]] |
Latest revision as of 04:41, 6 January 2025
Overview | Approval | Banter |
Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. She approves of good deeds no matter how small they are.
Greetings[edit | edit source]
Depending on their approval rating, Jaheira may greet the player with:
Negative (<0):
- "Speak, so long as you have something sensible to say."
- "What."
Neutral and Medium (0 - 39):
- "Speak."
- "Yes?"
- "Well - are we ready for the road once more?" (in camp)
High (40+):
- "The cub speaks."
- "What is it, cub?"
Approval[edit | edit source]
The following story and dialogue choices will cause Jaheira to gain approval.
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
The following story and dialogue choices will cause Jaheira to lose approval.