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Wyll/Approval: Difference between revisions
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** Lose the second round when playing hide-and-seek with Oliver. {{Approval|Wyll|+1}} | ** Lose the second round when playing hide-and-seek with Oliver. {{Approval|Wyll|+1}} | ||
* Convince [[Oliver]] to reunite with [[Thaniel]]. {{Approval|Wyll|+1}} | * Convince [[Oliver]] to reunite with [[Thaniel]]. {{Approval|Wyll|+1}} | ||
''When dealing with [[He Who Was]]:'' | |||
* Agree to find [[Madeline's Ledger]] for [[He Who Was]] {{Approval|Wyll|+1}} | |||
* After ordering [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Wyll|-1}}, stop her, saying she had done enough {{Approval|Wyll|+1}} | |||
** OR Say her willing to hurt herself was enough {{Approval|Wyll|+1}} | |||
** OR Accuse her of cowardice, using basic or unique {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Monk}} lines {{Approval|Wyll|+1}} | |||
** OR Say that it wasn't her fault, using basic or unique {{Class|Bard}}, Good {{Class|Cleric}} or {{Class|Monk}} lines {{Approval|Wyll|+1}} | |||
''Elsewhere:'' | ''Elsewhere:'' | ||
* Free [[Dolly Thrice]] from the [[Moonlantern]] carried by [[Kar'niss]] {{Approval|Wyll|+1}} | * Free [[Dolly Thrice]] from the [[Moonlantern]] carried by [[Kar'niss]] {{Approval|Wyll|+1}} | ||
* < | * After saving [[Rolan]] from the [[Shadow]]s, tell him not to be hard on himself for trying to save his family {{Approval|Wyll|+1}} | ||
** OR, Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, use a class-based option {{Approval|Wyll|+1}} | |||
'''[[Last Light Inn]]'''<br> | |||
''Speaking to [[Jaheira]]:'' | |||
* At the very first time you meet, show her the [[Mysterious Artefact]] {{Approval|Wyll|+1}} | |||
* When talking to Jaheira inside the inn, drink the spiked wine {{Approval|Wyll|+1}} | |||
* If you have talked to Marcus already and know his mission, try to convince Jaheira that he is a spy {{Approval|Wyll|+1}} | |||
''Speaking to [[Isobel]]:'' | |||
* During [[Marcus Falgor|Marcus's]] assault: | |||
** After speaking to Marcus telepathically, explain to Isobel that he is going to kidnap her {{Approval|Wyll|+10}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, after the assault: | |||
** Tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Wyll|+1}} | |||
''Talking to [[Florrick|Counsellor Florrick]]:'' | |||
* Ask whether the Flaming Fist are just going to stand around {{Approval|Wyll|+1}} | |||
** If [[Wyll]] is in the party, tell Florrick it's your business what had happened to him {{Approval|Wyll|+1}} | |||
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | |||
* Say you only wanted to admire him close {{Approval|Wyll|+1}}, and then indeed choose to quietly admire him {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, say you do not seek his territory {{Approval|Wyll|+1}} | |||
''Speaking to [[Cerys]]:'' | |||
* When she tell you about their misfortunes and says they ran until found the inn, say that she did the right thing {{Approval|Wyll|+1}} ''(use basic line or unique for {{Class|Cleric}} or {{Class|Oathbreaker|Oathbreaker Paladin}})'' | |||
* Ask her what they are doing here, if they headed for Baldur's Gate, and then tell her not to lose hope to see others alive {{Approval|Wyll|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | |||
''Talking to [[Alfira]]:'' | |||
* After Marcus's assault, when she asks whether they cannot trust anyone: | |||
* Playing as a {{Race|Half-Orc}}, tell her to use her anger.{{Approval|Wyll|+1}} | |||
* Ask her about others, and then say that running was right call {{Approval|Wyll|+1}} | |||
* When Alfira asks you how do you keep going, answer: | |||
** That you take one step at a time {{Approval|Wyll|+1}} | |||
** OR That danger is your life {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Druid}}, a {{Class|Ranger}}, or a {{Class|Rogue}}, use a class-based line {{Approval|Wyll|+1}} | |||
** OR, Playing as a {{Race|Drow}}, a {{Race|Deep Gnome}} or a {{Race|Duergar}}, say that only the strong survive {{Approval|Wyll|+1}} | |||
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]], promise you will find them {{Approval|Wyll|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | |||
* If you successfully [[Rescue the Tieflings]], speak to Alfira again. When she asks how did you do it, answer that you were being a hero {{Approval|Wyll|+1}} | |||
** Talk to [[Alfira]] after [[Rescue the Tieflings|rescuing the tieflings]] from [[Moonrise Towers]] and take the reward {{Approval|Wyll|+1}} ''(If [[Lakrissa]] survived, talking to her starts the same cutscene)'' | |||
''Speaking with [[Bex]] and [[Danis]]:'' | |||
* Before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Promise Bex to find Danis, using any of two basic options or {{Class|Paladin}} or {{Class|Cleric}} lines {{Approval|Wyll|+1}} ''(starts the quest, if you don't have it already)'' | |||
* If Danis '''survived''' and reunited with Bex: | |||
** Smile and then say it's wonderful to see them together OR mention that it is all thanks to you {{Approval|Wyll|+1}} | |||
** When Bex asks why you helped, answer that you did it because they were in trouble {{Approval|Wyll|+2}} ''(a {{Class|Cleric}} character will have a unique line)'' | |||
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | |||
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Promise to rescue them if they are alive OR say that it is your responsibility to bring them back {{Approval|Wyll|+1}} ''(starts the quest, if you don't have it already)'' | |||
** OR, Playing as a {{Class|Sorcerer}}, tell him he won't be able to read his spellbook if he keeps drinking {{Approval|Wyll|+1}} | |||
* If you have already saved him from the [[Shadow]]s, say you're absolutely going to gloat {{Approval|Wyll|+1}} | |||
* If either Cal or Lia (or both) '''died''' while rescue attempt: | |||
** Tell Rolan that you wanted to save everyone, but couldn't {{Approval|Wyll|+1}} | |||
* If both siblings '''survived''', after they thank you, ask Rolan whether he has something to add {{Approval|Wyll|+1}} | |||
''Talking to [[Ide]] after drunken [[Rolan]] has snapped on her:'' | |||
* Say you're sorry, and then add that he is more immature than she is {{Approval|Wyll|+1}} | |||
* OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil", tell her next time call him one back {{Approval|Wyll|+1}} | |||
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using [[Persuasion]] {{Approval|Wyll|+1}} ''(requires a DC 14 roll)'' | |||
'' | ''Dealing with [[Raphael]] and [[Mol]]:'' | ||
* | * Help Mol win the game of lanceboard against Raphael using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options, or following [[Gale|Gale's]] advice (if he is in party) {{Approval|Wyll|+1}} | ||
* | ** Tell Raphael to stay away from Mol {{Approval|Wyll|+1}} | ||
▶ '''''Note:''' This line appears only if '''Astarion is not in the party''', otherwise Raphael will turn the talk to the spawn's scars''. | |||
:* Then tell Raphael to leave you alone {{Approval|Wyll|+1}} | |||
* After Raphael disappears, talk to Wyll and say you need to warn her away from Raphael {{Approval|Wyll|+3}} | |||
''Elsewhere in the inn:'' | |||
* Talking to [[Meygan|Harper Meygan]] mourning [[Yonas]], give her his sword (if you looted his body) {{Approval|Wyll|+1}} | |||
* Pay [[Mattis]] extra for the [[Tower-Shaped Key]] {{Approval|Wyll|+1}} | * Pay [[Mattis]] extra for the [[Tower-Shaped Key]] {{Approval|Wyll|+1}} | ||
* Playing as [[The Dark Urge]], curb your yearn to tear the [[Strange Ox]] apart. {{Approval|Wyll|+1}} | |||
* Play the lute to wake up [[Art Cullagh]] {{Approval|Wyll|+1}} | |||
* Playing as [[The Dark Urge]], | * Tell [[Halsin]] that he can count on you before he opens the portal to [[Shadowfell]]. {{Approval|Wyll|+1}} | ||
* | ** Successfully protect the portal while Halsin is looking for [[Thaniel]].{{Approval|Wyll|+1}} | ||
* Tell [[Halsin]] that he can count on you before he opens the portal. {{Approval|Wyll|+1}} | |||
** Successfully protect the portal while | |||
'''[[Reithwin Town]]''' | '''[[Reithwin Town]]''' | ||
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▶''''' Note:''' Works, too, if you managed to pick up the lantern during the battle.'' | ▶''''' Note:''' Works, too, if you managed to pick up the lantern during the battle.'' | ||
* If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and reveal the ambush to it {{Approval|Wyll|-1}} | * If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and reveal the ambush to it {{Approval|Wyll|-1}} | ||
'''[[Last Light Inn]] | ''When dealing with [[He Who Was]]:'' | ||
* When talking to [[ | * Order [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Wyll|-1}} ''(Evil {{Class|Cleric}} will have a unique line)'' | ||
* Playing as | ** Then tell her to stab herself and don't stop OR to prove she is sorry {{Approval|Wyll|-1}} ''(either option)'' | ||
** Finally succeed a [[Persuasion]] roll to keep her going {{Approval|Wyll|-1}} | |||
''Elsewhere:'' | |||
* When talking to [[Dolly Thrice]], ignore her pleads two times and keep the [[Moonlantern]]. {{Approval|Wyll|-1}} | |||
* After saving [[Rolan]] from the [[Shadow]]s, tell him to shut up and be grateful {{Approval|Wyll|-1}} | |||
'''[[Last Light Inn]]'''<br> | |||
''Speaking to [[Jaheira]]:'' | |||
* When talking to Jaheira inside the inn, tell her that you drink to darkness that will come when you drag Isobel to [[Moonrise Towers]] {{Approval|Wyll|-10}} ''(This option is available is you have [[Z'rell|Z'rell's]] orders to do it)'' | |||
''Speaking to [[Isobel]]:'' | |||
* During [[Marcus Falgor|Marcus's]] assault: | |||
** After speaking to Marcus telepathically, tell Isobel that she is going to meet Ketheric face to face {{Approval|Wyll|-10}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, after the assault, indulge your Urge and attack Isobel {{Approval|Wyll|-10}} ''(Works, too, if you return to the inn after freeing [[Nightsong]])'' | |||
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | |||
* Hiss back at him, say that he is in your territory, and order to get out {{Approval|Wyll|-1}} | |||
** OR, Playing as a {{Class|Barbarian}}, WOOF at him {{Approval|Wyll|-1}} | |||
''Speaking to [[Cerys]]:'' | |||
* When she tell you about their misfortunes and says they ran until found the inn, conclude that she abandoned others {{Approval|Wyll|-1}} ''(use basic line or unique for {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}} or {{Class|Paladin}} (except [[Oathbreaker]]))'' | |||
* Ask her what they are doing here, if they headed for Baldur's Gate, and then say she did the right mess of things. {{Approval|Wyll|-1}} | |||
''Talking to [[Alfira]]:'' | |||
* After Marcus's assault, when she asks whether they cannot trust anyone, tell her to stop whining {{Approval|Wyll|-1}} | |||
* Ask her about others, and then say that it was a cowardly move {{Approval|Wyll|-1}} | |||
* When she asks you how do you keep going, answer that you don't complain constantly {{Approval|Wyll|-1}} | |||
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]] say you imagine the cultists are torturing them right now {{Approval|Wyll|-1}} | |||
''Talking to [[Meygan|Harper Meygan]] mourning [[Yonas]]:'' | |||
* Say that Yonas was better at joking than at keeping himself alive {{Approval|Wyll|-1}} | |||
** OR Say that he'd still be around if spent less time on joking {{Approval|Wyll|-1}} | |||
* If you looted Yonas's body, ask Meygan whether she would like to take Yonas's sword, then say you were kidding and keep it {{Approval|Wyll|-1}} | |||
''Elsewhere in the inn:'' | |||
* When talking to [[Mol]] after [[Raphael]] disappears, say that she should take the bargain if it's a good one {{Approval|Wyll|-3}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, give in to your urge to kill the Strange Ox. {{Approval|Wyll|-1}} | |||
* Talking to [[Florrick|Councellor Florrick]], tell her you have no intentions to go to [[Moonrise Towers]] {{Approval|Wyll|-1}} | |||
'''[[Moonrise Towers]]''' | '''[[Moonrise Towers]]''' |
Latest revision as of 11:59, 27 November 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Wyll likes acts of heroism and defending the innocent or defenseless.
Wyll dislikes villainous acts like killing the innocent or defenseless.
The actions and choices listed on this page will raise or lower Wyll's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on their approval rating, Wyll may greet the player with:
Negative (<0):
- "You've got something to say?"
- "Go ahead."
Neutral and Medium (0 - 39) or Neutral and up in Act Two:
- "Well met."
High and up (40+) in Act Three
- "Let's talk."
- "Always good to talk, my friend."
When spoken to by someone other than the player character:
- "I'm all chatted out, I'm afraid - though I may have a word with the chief."
Romance[edit | edit source]
Partnered
- "I'm here for you, always."
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Wyll to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Wyll to lose approval. This list is most likely incomplete.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Bugs[edit | edit source]
- As of Patch #7, Wyll will use his negative greetings regardless of approval.