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Dor'il: Difference between revisions

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(Created page with "{{PageSeo | description = Warrior Dor'il is a githyanki soldier that can be summoned through an Astral Rift opened by Gate Master Ri'zel at the Knights of the Shield Hideout in the Lower City of Baldur's Gate. | image = Dor'il Model.png }} {{Infobox creature | name = Warrior Dor'il | image = <gallery> Dor'il Model.png|Model Portrait Dor'il.png|Portrait </gallery> | race = Githyanki | size = Medium | type = Humanoid | faction = Crèche Y'llek | archetype = W...")
 
m (Updated XP reward (75 -> 250))
 
(2 intermediate revisions by the same user not shown)
Line 18: Line 18:
| hp = 41
| hp = 41
| t hp = 53
| t hp = 53
| xp = 250
| weight kg = 75
| weight kg = 75
| level = 5
| level = 5
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| passives = Extra Attack, Githyanki Parry, Opportunity Attack
| passives = Extra Attack, Githyanki Parry, Opportunity Attack
| t passives = Extra Attack, Githyanki Parry, Opportunity Attack, Psionic Empowerment, Great Weapon Fighting
| t passives = Extra Attack, Githyanki Parry, Opportunity Attack, Psionic Empowerment, Great Weapon Fighting
| athletics = 3
| acrobatics = 2
| perception = 1
}}
}}
'''Warrior Dor'il''' is a [[githyanki]] soldier that can be summoned through an Astral Rift opened by {{CharLink|Ri'zel|Gate Master Ri'zel}} at the [[Knights of the Shield Hideout]] in the [[Lower City]] of [[Baldur's Gate]].
'''Warrior Dor'il''' is a [[githyanki]] soldier that can be summoned through an Astral Rift opened by {{CharLink|Ri'zel|Gate Master Ri'zel}} at the [[Knights of the Shield Hideout]] in the [[Lower City]] of [[Baldur's Gate]].

Latest revision as of 23:41, 22 November 2024

Warrior Dor'il is a githyanki soldier that can be summoned through an Astral Rift opened by Ri'zel Gate Master Ri'zel at the Knights of the Shield Hideout in the Lower City of Baldur's Gate.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Githyanki Greatsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Disarming Attack Melee.webp
Disarming Attack (Melee) Disarming Attack (Melee) ()
Normal weapon damage + Superiority Die Damage TypesWeapon damage Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.
Second Wind.webp
Second Wind Second Wind ()
D10 Healing.png 1d10 (1~10) hit points
+
Fighter Level hit points

Draw on your stamina to protect yourself. You regain 1d10 + Fighter Levelhit points.

 Range: Self
Recharge: Short rest

Notable loot[edit | edit source]