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Jaryd: Difference between revisions

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(Created page with "{{PageSeo | description = Jaryd is a lightfoot halfling guard stationed at the top of the ladder in the Central Watch Tower in the Lower City of Baldur's Gate. | image = Jaryd.png }} {{Infobox creature | name = Jaryd | image = <gallery> Jaryd.png|In-game Portrait Jaryd.png|Portrait </gallery> | race = Lightfoot halfling | class = Fighter | faction = Szarr Palace | level = 11 | size = Medium | type = Humanoid | e hp = 57 | hp = 82 | t hp = 106 | ac = 16 |...")
 
m (Added combat-relevant skills to infobox)
 
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Portrait Jaryd.png|Portrait
Portrait Jaryd.png|Portrait
</gallery>
</gallery>
| va = Gordon Cooper
| race = [[Lightfoot halfling]]
| race = [[Lightfoot halfling]]
| class = [[Fighter]]
| class = [[Fighter]]
Line 30: Line 31:
| con save prof = yes
| con save prof = yes
| conditions = Charmed
| conditions = Charmed
| athletics = 2
| acrobatics = 2
| perception = 0
| resistances =
| resistances =
| passives = Brave, Halfling Luck, Improved Extra Attack, Opportunity Attack, Tenacity @ Flail
| passives = Brave, Halfling Luck, Improved Extra Attack, Opportunity Attack, Tenacity @ Flail
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== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Disarming Attack (Melee)}}
{{Feature box|Main Hand Attack|item=Flail}}
{{Feature box|Main Hand Attack|item=Flail}}
{{Feature box|Second Wind}}


=== Notable loot ===
=== Notable loot ===
* {{MdRarityItem|Breastplate}}
* {{MdRarityItem|Flail}} x2
* {{MdRarityItem|Flail}} x2
* {{MdRarityItem|Breastplate}}


{{Lower City}}
{{Lower City}}

Latest revision as of 07:33, 11 November 2024

Jaryd is a lightfoot halfling guard stationed at the top of the ladder in the Central Watch Tower in the Lower City of Baldur's Gate.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Disarming Attack Melee.webp
Disarming Attack (Melee) Disarming Attack (Melee) ()
Normal weapon damage + Superiority Die Damage TypesWeapon damage Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and potentially force the target to drop the weapons they are holding.
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Flail
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Second Wind.webp
Second Wind Second Wind ()
D10 Healing.png 1d10 (1~10) hit points
+
Fighter Level hit points

Draw on your stamina to protect yourself. You regain 1d10 + Fighter Levelhit points.

 Range: Self
Recharge: Short rest

Notable loot[edit | edit source]