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Maeve: Difference between revisions

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{{PageSeo
| description = Feloguard Maeve is a wood half-elf that can be met in the Felogyr's Fireworks workshop in the Lower City of the Baldur's Gate, in Act Three of the game, while following through the quest Investigate the Suspicious Toys.
| image = Maeve.png
}}
{{Infobox creature
{{Infobox creature
| name = Maeve
| name = Feloguard Maeve
| full name = Feloguard Maeve
| image = <gallery>
| image = Maeve.png
Maeve.png|In-game
| race = [[Wood Half-Elf]]
Portrait Maeve.png|Portrait
</gallery>
| race = [[Wood half-elf]]
| hometown = [[Baldur's Gate]]
| hometown = [[Baldur's Gate]]
| level = 11
| level = 11
| size = Medium
| size = Medium
| type = Humanoid
| type = [[Humanoid]]
| ac = 18
| ac = 18
| hp = 65
| hp = 65
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| wis = 15
| wis = 15
| cha = 16
| cha = 16
| passives = Darkvision, Opportunity Attack, Extra Attack, Fey Ancestry, Tactical Discipline
| passives = Darkvision, Extra Attack, Fey Ancestry, Opportunity Attack, Tactical Discipline
| athletics = 5
| acrobatics = 0
| perception = 2
}}
}}


'''Feloguard Maeve''' is a [[Wood Half-Elf]] that can be met in the [[Felogyr's Fireworks]] workshop in the [[Lower City]] of the [[Baldur's Gate]], in [[Act Three]] of the game, while following through the quest [[Investigate the Suspicious Toys]].
'''Feloguard Maeve''' is a [[wood half-elf]] that can be met in the [[Felogyr's Fireworks]] workshop in the [[Lower City]] of the [[Baldur's Gate]], in [[Act Three]] of the game, while following through the quest [[Investigate the Suspicious Toys]].
{{DiQ|You're not going to find Uncle Felogyr up there - he's literally not alive.|Maeve}}


== Involvement ==
== Involvement ==
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As the [[Investigate the Suspicious Toys]] quest cannot be ultimately resolved in a peaceful way, Maeve will join the fight as soon as she notices any ill commotion, siding with the followers of Bane (who reside on the third floor of the building). She will remain at the ground floor and attack the party along with other Felogyr's employees.
As the [[Investigate the Suspicious Toys]] quest cannot be ultimately resolved in a peaceful way, Maeve will join the fight as soon as she notices any ill commotion, siding with the followers of Bane (who reside on the third floor of the building). She will remain at the ground floor and attack the party along with other Felogyr's employees.
== Related Quests ==
* {{Quest|Investigate the Suspicious Toys}}


==Combat==
==Combat==
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{{Feature box|Rush Attack}}
{{Feature box|Rush Attack}}
{{Feature box|Voice of Command}}
{{Feature box|Voice of Command}}
=== Notable loot ===
* {{MdRarityItem|Spear}}
* {{MdRarityItem|Plate Armour}}
== Related quests ==
* {{Quest|Investigate the Suspicious Toys}}
== External links ==
* {{FRWiki|Maeve|long}}


{{Lower City}}
{{Lower City}}

Latest revision as of 07:56, 11 November 2024

Feloguard Maeve is a wood half-elf that can be met in the Felogyr's Fireworks workshop in the Lower City of the Baldur's Gate, in Act Three of the game, while following through the quest Investigate the Suspicious Toys.

Portrait Maeve.png
You're not going to find Uncle Felogyr up there - he's literally not alive.
Maeve

Involvement[edit | edit source]

Feloguard Maeve can be found on the second floor of Felogyr's Fireworks. She guards the stairs to the third floor of the pyrotechnics shop.

The term "feloguard" is unique, it cannot be found elsewhere in the game. It corresponds with the name of the establishment. However, Maeve herself features stats and most abilities of another type of Bane (God) Bane followers - an Iron Consul of Bane.

As the Investigate the Suspicious Toys quest cannot be ultimately resolved in a peaceful way, Maeve will join the fight as soon as she notices any ill commotion, siding with the followers of Bane (who reside on the third floor of the building). She will remain at the ground floor and attack the party along with other Felogyr's employees.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Rush Attack.webp
Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest
Generic Utility.webp
Voice of Command Voice of Command ()
Command an ally in the Dark Lord's name, letting them channel Bane's Wrath.
 Range: 9 m / 30 ft

Notable loot[edit | edit source]

Related quests[edit | edit source]

External links[edit | edit source]