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Act One/Approval: Difference between revisions

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Meeting [[Shadowheart]]:
Meeting [[Shadowheart]]:
* Help her escape the pod and keep her alive during the escape (continues on Ravaged Beach). {{Approval|Shadowheart|+}}
* Help her escape the pod (continues on Ravaged Beach). {{Approval|Shadowheart|+}}


== Wilderness ==
== Wilderness ==
Line 27: Line 26:


=== Ravaged Beach ===
=== Ravaged Beach ===
Finding [[Shadowheart]]:
Approaching Shadowheart:
* Recruit her after saving her in the prologue. {{Approval|Shadowheart|+10}}
Casting [[Speak with Dead]] on dead [[Abducted Nobleman|Nobleman]]:
* [[Bard]] Ask if he wants you to write his story. {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
* [[Ranger]] or [[Druid]] Ask if he wants to be buried. {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
* [[Paladin]] or [[Cleric]] Ask if he would like rites preformed on his body. {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}


Meeting [[Astarion]]:  
* All right, let's get moving.
* Accept his apology for attacking you {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Gale|-1}} {{Approval|Wyll|-1}}
** {{Approval|Shadowheart|+10}}
* Demand more than an apology from him {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Lae'zel|-1}} {{Approval|Shadowheart|-1}}
 
* Say that you likewise wanted to see his innards on the ground {{Approval|Shadowheart|+1}} {{Approval|Gale|-1}} {{Approval|Wyll|-1}}
 
Talking to the [[Scared Boar]] from [[Astarion|Astarion's]] encounter:
{{Item icon|name=Scroll of Revivify|size=20|show_name=Scroll of Revivify}} on [[Lae'zel|Lae'zels]] [[Soul Echo (Condition)|soul echo]] if she died on the nautiloid:
* {{Ability Check|Animal Handling}} Calm it. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
 
* {{SAI|Speak with Animals}} Tell it that you will not hurt it {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
* All right, we journey together. Let's find this crèche.
* Wait at my camp. We can speak there.
* Fine - we can try working together.
** {{Approval|Gale|+1}}{{Approval|Karlach|+1}}{{Approval|Shadowheart|-5}}
 
 
Attempting to recruit Shadowheart if Lae'zel is in the party:
 
* {{Ability check|Intimidation|7}} I'm far worse than her, but you need us both.
* {{Ability check|Perception|10}} I'm not worried about a traitor. I'm worried about these tadpoles.
* {{Ability check|Deception|15}} We'll just keep her in front as arrow fodder. How about that?
* {{Ability check|Persuasion|12}} Look around - do you really have any better prospects?
** Pass: {{Approval|Gale|+1}}{{Approval|Laezel|-1}}
** Fail:  {{Approval|Laezel|+1}}{{Approval|Shadowheart|-5}}
* ''Leave.''
** {{Approval|Laezel|+1}}{{Approval|Shadowheart|-5}}
 
 
{{SAI|Speak with Dead}} on [[Abducted Nobleman|abducted nobleman]]:
 
* {{Class|Bard}} Would you like me to craft you a stunning tale? Lock your memory in legend forever?
* {{Class|Cleric}} {{Class|Paladin}} Are there any rites you'd like performed over your body?
* {{Class|Druid}} {{Class|Ranger}} Your body will attract scavengers. Should I bury you?
** {{Approval|Karlach|+1}}{{Approval|Wyll|+1}}
 
 
Meeting [[Astarion]]:
 
* Apology accepted. I might have done the same were the roles reversed.
** {{Approval|Astarion|+1}}{{Approval|Laezel|+1}}{{Approval|Shadowheart|+1}}{{Approval|Wyll|-1}}{{Approval|Gale|-1}}
* Can't blame you - I was looking forward to seeing yours.
** {{Approval|Astarion|+1}}{{Approval|Laezel|+1}}{{Approval|Shadowheart|+1}}{{Approval|Wyll|-1}}{{Approval|Gale|-1}}
* You'd better have more to offer than 'apologies'.
** {{Approval|Gale|+1}}{{Approval|Wyll|+1}}{{Approval|Astarion|-1}}{{Approval|Laezel|-1}}{{Approval|Shadowheart|-1}}
 
 
Interacting with the [[Scared Boar|scared boar]]:
 
* {{Ability check|Animal Handling|10}} ''Raise your palms to calm the boar.''
** Pass: {{Approval|Gale|+1}}{{Approval|Karlach|+1}}{{Approval|Shadowheart|+1}}{{Approval|Wyll|+1}}
* {{SAI|Speak with Animals}} Calm down. I won't hurt you.
** {{Approval|Gale|+1}}{{Approval|Karlach|+1}}{{Approval|Shadowheart|+1}}{{Approval|Wyll|+1}}


=== Roadside Cliffs ===
=== Roadside Cliffs ===
When [[Lae'zel]] is caged by [[Damays]] and [[Nymessa]]:
Interacting with the [[Gale|unstable ancient sigil]]:
* Convince the Tieflings to leave peacefully. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
 
** Ask Lae'zel to say 'please' before rescuing her. {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}
* {{CharLink|The Dark Urge}} ''Fantasise about hacking off the hand.''
* Convince the Tieflings to open the trap holding Lae'zel. {{Approval|Shadowheart|+1}}
** {{Approval|Laezel|+1}}{{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
** Attack the Tieflings. {{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-5}}
* {{CharLink|The Dark Urge}} {{Ability check|Strength|7}} ''Ignore the urge to maim. Grab the hand and pull.''
** Attack Lae'zel. <small>Cannot be revived.</small> {{Approval|Shadowheart|+5}}
* {{CharLink|Karlach}} {{Ability check|Strength|7}} ''You'll have to remain extremely calm to touch him without burning him. Take a deep breath, then pull.''
* Recruit Lae'zel into the party {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|-5}}
* {{Ability check|Strength|7}} ''Grab the hand and pull.''
** Pass: {{Approval|Karlach|+1}}{{Approval|Wyll|+1}}
** Fail:
*** {{CharLink|The Dark Urge}} {{Ability check|Strength|7}} ''Pull again, as hard as you can.'' {{Disadvantage|Sigil instability increased=Sigil instability increased}}
*** {{CharLink|Karlach}} {{Ability check|Strength|12}} ''Take a deep breath. Stay calm and cool. When you're sure your flames won't hurt him, pull again.''
*** {{Ability check|Strength|7}} ''Muster your strength and yank harder.'' {{Disadvantage|Sigil instability increased=Sigil instability increased}}
**** Pass: {{Approval|Karlach|+1}}{{Approval|Wyll|+1}}
Approaching [[Damays]] and [[Nymessa]] discussing about the captured [[githyanki]]:
 
* {{Ability check|Deception|10}} This creature is dangerous. Get out of here - leave it to me!
** Pass: {{Approval|Gale|+1}}{{Approval|Karlach|+1}}{{Approval|Laezel|+1}}{{Approval|Wyll|+1}}
* {{Ability check|Persuasion|5}} Shoot the trap down. We must kill it before it harms someone.
** Pass: {{Approval|Shadowheart|+1}}
* {{Ability check|Intimidation|5}} If you value your life, walk away (Available instead of Deception and Persuasion options for Drow and/or Dark Urge)
** Pass: {{Approval|Gale|+1}}{{Approval|Karlach|?}}{{Approval|Wyll|?}}
*{{Class|Bard}} {{Ability check|Deception|10}} Oh, gods! You've caught a scout; the gith invasion force is right behind me - save yourselves!
**Pass:  {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Laezel|+1}}{{Approval|Wyll|+1}}
* ''Attack the tieflings.'' {{Approval|Laezel|+5}} {{Approval|Astarion|+1}}{{Approval|Karlach|-1}}{{Approval|Shadowheart|-1}}
 
Nymessa destroying the weakened base of Lae'zels cage:
* ''Attack the tieflings.'' {{Approval|Laezel|+5}}{{Approval|Astarion|+1}}{{Approval|Shadowheart|-5}}{{Approval|Karlach|-1}}
* ''Attack Lae'zel.'' {{Approval|Shadowheart|+5}} {{Approval|Laezel|-10}}
 
Speaking with Lae'zel while she is still in the cage after dealing with Damays and Nymessa:
* Say 'please'. {{Approval|Astarion|+1}}{{Approval|Karlach|+1}}{{Approval|Shadowheart|+1}}
 
Speaking with Lae'zel after being freed from the cage:
* All right, we journey together. Let's find this crèche.
* Wait at my camp. We can speak there.
* Fine - we can try working together. {{Approval|Gale|+1}}{{Approval|Karlach|+1}}{{Approval|Shadowheart|-5}}


=== Overgrown Ruins ===
=== Overgrown Ruins ===
==== Chapel Entrance ====
==== Chapel Entrance ====
Approaching [[Gimblebock]] and [[Taman]]:
Approaching [[Gimblebock]] and [[Taman]] directly: <!-- If Warryn is approached instead, approval gain/loss will not occur for any choices selected. -->
* Convince Gimblebock to leave peacefully. {{Approval|Gale|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}  
 
** If approaching from outside the chapel. {{Approval|Karlach|-1}} <!-- Unsure why, but verified on Hotfix #14 -->
* {{CharLink|The Dark Urge}}{{Ability check|Strength|5}} I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead.
** If approaching from inside the crypt. {{Approval|Karlach|+1}}
* {{CharLink|Astarion}} {{Ability check|Intimidation|10}} ''Just grin, baring your fangs.'' {{Advantage}}
* {{Ability check|Persuasion|10}} That ship is full of monsters. I wouldn't go near it.
* {{Ability check|Deception|12}} I think that ship's an invasion force. Run while you can!
* {{Ability check|Intimidation|10}} The only thing you own is your life. Leave before I take that, too.
* {{Class|Barbarian}} {{Ability check|Intimidation|10}} Not yours - mine. Leave. '''Now'''. {{Advantage}}
* {{Class|Monk}} {{Ability check|Insight|10}} Your loud words hide fear, confusion. Looting that ship will bring you no peace.
* {{Class|Paladin}} {{Ability check|Intimidation|10}} Selfish cur - there might be survivors, yet you think only of loot. Leave before I ''make'' you leave.
** Pass: {{Approval|Gale|+1}}{{Approval|Shadowheart|+1}}{{Approval|Wyll|+1}}{{Approval|Karlach|-1}}
* {{Class|Fighter}} Take your best shot - you'll only get one.
* {{Class|Warlock}} That ship's full of poisonous vapours. Probably demonic. I'd stay away.
* {{Race|Half-Orc}} Nothing's yours but your life - and I can take that from you just as easily.
** {{Approval|Gale|+1}}{{Approval|Shadowheart|+1}}{{Approval|Wyll|+1}}{{Approval|Karlach|-1}}
* ''Attack.''
** {{Approval|Astarion|+1}}{{Approval|Karlach|+1}}{{Approval|Laezel|+1}}{{Approval|Wyll|+1}}


==== Dank Crypt ====
==== Dank Crypt ====
* Read the [[Book of Dead Gods]] inside [[Dank Crypt]] and succeed the Religion Check {{Approval|Shadowheart|+1}}
Reading the [[Book of Dead Gods]]:
 
* {{Ability check|Religion|10}} ''Examine the book more closely.''
** Pass: {{Approval|Shadowheart|+1}}
Approaching Gimblebock and Taman when exiting from the chapel door:
 
* {{Ability check|Deception|12}} You have awoken me from my slumber - now I crave your blood!
* {{Ability check|Intimidation|10}} It's mine now. Leave, before things get ugly.
* {{Class|Barbarian}} {{Ability check|Intimidation|10}} '''Mine now.''' Leave.
* {{Ability check|Detect Thoughts|10}} ''Read the gnome's mind.(Leave, before I gut you like I gutted [[Mari]] and [[Barton]].)''
** Pass: {{Approval|Gale|+1}}{{Approval|Karlach|+1}}{{Approval|Shadowheart|+1}}{{Approval|Wyll|+1}}
* ''Attack.''
** {{Approval|Astarion|+1}}{{Approval|Laezel|+1}}{{Approval|Wyll|+1}}


== Emerald Grove ==
== Emerald Grove ==
Line 65: Line 154:


=== Ramparts ===
=== Ramparts ===
During [[Zevlor]] and [[Aradin]] argument:
Approaching [[Zevlor]] and [[Aradin Beno]] during their argument:
* Convince Aradin and Zevlor to stop fighting {{Approval|Gale|+8}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
 
* Punch Zevlor. {{Approval|Lae'zel|+1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
* Where there's one goblin, there's ten. I'm leaving before the hoard shows up.
* Punch Aradin. {{Approval|Karlach|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|+1}}
* Druid? Those goblins didn't take any prisoners.
* [[Barbarian]] Threaten to bash their skulls together
* You can cough up the payment any time now.
* {{Race|Githyanki}} Stop squealing like hatchlings or settle this matter in blood.
* {{Class|Fighter}} {{Class|Rogue}} I've seen bloodier battles than this. Consider yourselves lucky.
** {{Ability check|Insight|7}} (passive)
*** Pass: *The human's eyes twitches. He's about to blow.*
**** {{Ability check|Melee Attack|17}} ''Take a swing at the tiefling.'' {{Approval|Lae'zel|+1}} {{Approval|Karlach|-1}}{{Approval|Wyll|-1}}
**** {{Ability check|Melee Attack|16}} ''Aim a blow at the human.'' {{Approval|Karlach|+1}}{{Approval|Laezel|+1}}{{Approval|Wyll|+1}}
**** {{Ability check|Persuasion|15}} More violence won't bring back those you lost. Stop and ''think''. {{Approval|Gale|+8}} {{Approval|Shadowheart|+1}} (If Gale is not in the party {{Approval|Gale|+6}})
**** {{Ability check|Intimidation|10}} If you want me to take both of you down, I will. Otherwise, knock it off. <!-- For some reason, Karlach is not given this choice. --> {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}{{Approval|Wyll|+1}}
**** ''Stand back and watch.'' {{Approval|Shadowheart|+1}}
 
* One fight just ended, and now you're picking another? ''Relax''. <!-- This choice is unavailable to Halflings. -->
** {{Ability check|Insight|7}} (passive)
*** Pass: *You see the tiefling's jaw clench. He's about to erupt.*
**** {{Class|Barbarian}} {{Ability check|Intimidation|5}} {{Advantage}} '''STOP OR I'LL BASH YOUR SKULLS TOGETHER MYSELF.''' {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}{{Approval|Wyll|+1}}
**** {{Ability check|Melee Attack|17}} ''Take a swing at the tiefling.'' {{Approval|Lae'zel|+1}} {{Approval|Karlach|-1}}{{Approval|Wyll|-1}}  
**** {{Ability check|Strength|15}} ''Aim a blow at the human, trying to knock him flat on his back.'' {{Approval|Karlach|+1}} {{Approval|Laezel|+1}}{{Approval|Wyll|+1}}
**** {{Ability check|Persuasion|15}} More violence won't bring back those you lost. Stop and ''think''. {{Approval|Gale|+8}} {{Approval|Shadowheart|+1}} (If Gale is not in the party {{Approval|Gale|+6}})
**** {{Race|Tiefling}} "He's human - malice comes as naturally as breathing. Just show him you're the better man." {{Approval|Gale|+8}} (If Gale is not in the party {{Approval|Gale|+6}})
 
* {{Ability check|Insight|7}} (passive)
** Fail (Both scenarios):
*** {{Ability check|Persuasion|15}} More violence won't bring back those you lost. Stop and ''think''.
*** {{Ability check|Intimidation|10}} If you want me to take both of you down, I will. Otherwise, knock it off. {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}{{Approval|Wyll|+1}}
*** ''Stand back and watch.'' {{Approval|Shadowheart|+1}}
 
 
Speaking with Zevlor after the argument:
* I'll see what I can do. {{Approval|Gale|+1}} {{Approval|Karlach|+3}}
* I'll find her. And I'll speak to [[Kagha]] while I'm there.
* {{CharLink|The Dark Urge}} I want to try and help. I'll do what I can. {{Approval|Wyll|+5}} {{Approval|Karlach|+3}} {{Approval|Gale|+1}} {{Approval|Astarion|-1}} {{Approval|Laezel|-1}}
* I'm sorry. I've got my own problems.
* Enough about the ritual. I have my own problems.
* {{CharLink|The Dark Urge}} My head's a wreck. I've got too much else to deal with right now. {{Approval|Astarion|+2}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
 
 
Interacting with [[Timber]]:
* {{Ability check|Dexterity|10}} ''Kick the squirrel.''
** Pass: {{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
** Fail: {{Ability check|Dexterity|10}} ''Try to kick her again.''
*** Pass: {{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
*{{CharLink|The Dark Urge}} It came right at me!
*{{CharLink|The Dark Urge}} My instincts are sharp, daggered things. Stay out of their way.
**{{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}} {{Approval|Wyll|-1}}


Talking to Zevlor after the argument:
* Agree to help persuade [[Kagha]] {{Approval|Astarion|-1}} {{Approval|Gale|+1}} {{Approval|Lae'zel|-?}} {{Approval|Wyll|+?}}
* Refuse to help persuade Kagha {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Gale|-?}} {{Approval|Wyll|-1}}


Meeting [[Timber]]:
Speaking with [[Elegis]]:
* Kick it. {{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
*You're scared of a few goblins? Pathetic.
* If you miss, try again {{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
*{{Race|Githyanki}} If a few goblins scare you, you don't deserve to survive.
*{{Class|Fighter}} Best get to digging your own graves then. <!-- Need to select the first Fighter exclusive choice "Let them come. This position favours the defender." in order to have this appear. -->
**{{Approval|Astarion|+1}} {{Approval|Laezel|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}


Talking to [[Elegis]]:
*"You're scared of a few goblins? Pathetic." {{Approval|Astarion|+1}} {{Approval|Laezel|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
*{{Race|Githyanki}} "If a few goblins scare you, you don't deserve to survive." {{Approval|Astarion|+1}} {{Approval|Laezel|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
*"Best get to digging your own graves then." {{Approval|Astarion|+1}} {{Approval|Laezel|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}


Talking [[Nadira]] (Must save her from the bugbear assassin):
Speaking with [[Nadira]]:
* Convince Nadira to give you her [[Soul Coin]]. {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}
* {{Ability check|Deception|5}} {{Advantage}} You got me. Hand the coin and I'll be on my way.
* {{Ability check|Persuasion|5}} A mind flayer abducted me, and it's ship went straight to Avernus.
* {{Ability check|Intimidation|10}} {{Advantage}} No, I don't. But that coin of yours is mine.
* {{Ability check|Intimidation|5}} How about this? You give me the coin. ''Now''.
* {{Class|Barbarian}} {{Ability check|Intimidation|5}} {{Advantage}} The coin, now. Or you can be alone in your grave. <!-- Need to select "That bugbear would have crushed your skull. This is the thanks I get?" first to unlock dialogue choice. -->
** Pass:  {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Item icon|name=Soul Coin|size=20}}


=== The Hollow ===
=== The Hollow ===
Talking to [[Arron]]:
Speaking with [[Arron]]:
* Say the refugees will be fine due to their devilish powers {{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
* Seems like most are tieflings. They'll be fine. They have devilish powers. (Tieflings are not given this choice. {{Approval|Astarion|+1}}{{Approval|Karlach|-1}} {{Approval|Wyll|-1}}


Talking to [[Rolan]], [[Lia]], and [[Cal]]:
Speaking with [[Rolan]], [[Lia]], and [[Cal]]:
* [[Paladin]] Convince them to stay in the Grove. {{Approval|Gale|+1}} {{Approval|Karlach|+1}}
* Get out while you can - the goblins will be back. {{Approval|Shadowheart|+1}}
* {{Ability check|Persuasion|10}} You should all stay. A single blade could make a difference.
** Pass: {{Approval|Gale|+1}} {{Approval|Karlach|+1}}
* {{Class|Cleric}} {{Deity|Gruumsh}} {{Deity|Laduguer}} {{Deity|Lolth}} {{Deity|Shar}} {{Deity|Talos}} {{Deity|Tiamat}} {{Deity|Vlaakith}} Why die for those who can't defend themselves? <!-- Cleric of Shar is only accessible to Shadowheart. Early access allowed clerics to choose Shar. This approval was never removed from the game. -->
* {{Race|Githyanki}} If they cannot fight, they will die. That is as it should be. {{Approval|Shadowheart|+1}}
* {{Class|Monk}} To leave is a heavy choice - it will weigh on whatever path you walk next.
* {{Class|Barbarian}} Only cowards run from a fight.
* {{Class|Paladin}} 'Where the weak have need, the strong have a duty.' Stay.
* {{Class|Ranger}} I'd choose the wilderness over the dangers of a city any day. Stay.
* {{Race|Dragonborn}} Clan is everything. You don't abandon those you swore to protect.
* {{Race|Tiefling}} Have you forgotten [[Elturel]]? We should stand by our people - no one else will. {{Approval|Gale|+1}} {{Approval|Karlach|+1}}


* Tell them to leave while they still can. {{Approval|Shadowheart|+1}}
Meeting [[Wyll]] while he is training [[Umi]]:<!--Killing Karlach before or during this interaction will permanently de-spawn Wyll, lock the player out of this approval and to recruit him.-->
* Talk about Rolan's [[Lorroakan|wizard master]] and agree to set up an introduction <small>requires [[Gale]] in party</small> {{Approval|Gale|+1}} {{Approval|Wyll|+1}}
*Let's join forces. I'll help you cast this devil back into the [[Avernus|Hells]]. {{Approval|Lae'zel|-1}}
*Come on. I think it's time we go on a devil hunt. <!--Wyll should be gaining +5 but it never occurs.-->{{Approval|Lae'zel|-1}}
*All right. Meet me at camp.
*Go and wait for me in camp. {{Approval|Gale|+1}}


Meeting [[Wyll]]:
Speaking with [[Asharak]] and children:
* Agree to help the Tieflings for [[Wyll]]. {{Approval|Gale|+1}}
* Bad news, children: you're all going to die. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
* Recruit him into the party. {{Approval|Gale|+1}} {{Approval|Lae'zel|-1}}


Talking to [[Asharak]] and children:
Speaking with [[Guex]]:
* Tell them they are going to die. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
*Offering to give advice: Use any of the below class-specific options or succeed on an ability check {{Approval|Karlach|+5}} {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Item icon|name=Battleaxe|size=20}}
 
**{{Class|Monk}} You need discipline, focus. Fix your gaze to a point, then guide your strikes to it.
Talking to [[Guex]]:
**{{Class|Fighter}} Put one foot in front of the other. Let momentum aid your strikes.
* Help him improve his technique. {{Approval|Gale|+1}} {{Approval|Karlach|+5}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
**{{Class|Rogue}} This isn't a joust. Feint with your sword, then kick between the 'legs' instead.
** Tell him not to shout out his moves. {{Approval|Lae'zel|+1}} {{Approval|Wyll|+1}}
**{{Race|Half-Orc}} {{Ability check|1=Performance|2=7}} ''Show him how to coil his shoulder muscles into a more intimidating stance before striking.''
**<s>{{Ability check|Detect Thoughts|10}}</s> {{Ability check|1=Intelligence|2=10}} ''Read his thoughts.''(Clear your mind. Past mistakes don't matter. Focus on the present, the target.) <!--Detect Thoughts DC are bugged. Will always use Intelligence.-->
**{{Ability check|1=Athletics|2=12}} ''Demonstrate a swing - show him the fluidity of movement he lacks.''
**{{Ability check|Insight|10}} No wonder you're struggling - you've no balance. Space your feet further apart. <!--Not available to Half-Orcs.-->
*After advice has been given:
**One last thing - don't shout out your moves like that. Spoils the surprise for your foe. {{Approval|Lae'zel|+1}} {{Approval|Wyll|+1}}


Talking to [[Zorru]]:  
Talking to [[Zorru]]:  
* Talk to him while [[Lae'zel]] is in the party. {{Approval|Lae'zel|+5}}
* Talk to him while [[Lae'zel]] is in the party. {{Approval|Lae'zel|+5}}
* Make him bow or kneel to Lae'zel. {{Approval|Lae'zel|+5}} {{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}
** Make him bow to Lae'zel. {{Approval|Lae'zel|+5}} {{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}
* Order Lae'zel to stand down. {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Lae'zel|-5}}
*** Allow Lae'zel to make him bow lower (kneel) and give the information {{Approval|Lae'zel|+5}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}
** Get the information from Zorru after letting him calm down. {{Approval|Lae'zel|+5}}
** Order Lae'zel to stand down. {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Lae'zel|-5}}
*** Get the information from Zorru after letting him calm down. {{Approval|Lae'zel|+5}}
* After the conversation:
* After the conversation:
** Tell Lae'zel that she is good at interrogations. {{Approval|Lae'zel|+5}} {{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}
** Tell Lae'zel that she is good at interrogations. {{Approval|Lae'zel|+5}} {{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}
** Tell Lae'zel not to be so rough with everyone. {{Approval|Shadowheart|+1}}
** Tell Lae'zel not to be so rough with everyone. {{Approval|Shadowheart|+1}} {{Approval|Astarion|-1}} {{Approval|Laezel|-1}}
 
Talking to [[Rolan]] after convincing him to stay in the Grove earlier:
 
* Choose "Good idea: powerful acquaintances never hurt." {{Approval|Gale|+1}}{{Approval|Wyll|+1}}


Talking to [[Auntie Ethel]]:
Talking to [[Auntie Ethel]]:
* Tell her about tadpole in your head. {{Approval|Astarion|+1}} {{Approval|Shadowheart|-?}}
* Tell her about tadpole in your head. {{Approval|Astarion|+1}} {{Approval|Shadowheart|-1}}


Talking to [[Meli]] and [[Barth]]:
Talking to [[Meli]] and [[Barth]]:
* Defend Meli from Barth over stealing the locket. {{Approval|Gale|+1}} {{Approval|Wyll|+1}}
* Defend Meli from Barth over stealing the locket. {{Approval|Gale|+1}} {{Approval|Wyll|+1}}{{Approval|Karlach|+1}}
* Choose to not get involved. {{Approval|Wyll|-1}}
* Choose to not get involved. {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
* Tell Meli to hand over the locket and when he says he doesn't have it, tell him he's on his own {{Approval|Wyll|-1}}
* Tell Meli to hand over the locket and when he says he doesn't have it, tell him he's on his own. {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
* Lett Barth hit Meli] for stealing his locket. {{Approval|Karlach|-?}}
* If you get his locket back from Meli, have Barth pay you for handing over the locket {{Approval|Shadowheart|+1}} {{Approval|Karlach|-1}}{{Approval|Wyll|-1}}
* If you get his locket back from Meli, have Barth pay you for handing over the locket {{Approval|Shadowheart|+1}} {{Approval|Karlach|-1}}{{Approval|Wyll|-1}}
* If [[Arabella]] has died, say "Better do what he says, boy. There's already one thief to bury today." {{Approval|Lae'zel|+1}} {{Approval|Wyll|-1}}
* If [[Arabella]] has died, say "Better do what he says, boy. There's already one thief to bury today." {{Approval|Lae'zel|+1}} {{Approval|Wyll|-1}}
Line 135: Line 288:
* While talking to Mattis, catch Silfy trying to pickpocket you:
* While talking to Mattis, catch Silfy trying to pickpocket you:
** Grab her. {{Approval|Gale|-1}} {{Approval|Wyll|-1}}
** Grab her. {{Approval|Gale|-1}} {{Approval|Wyll|-1}}
** Soothe her. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+?}} {{Approval|Astarion|-1}} {{Approval|Lae'zel|-1}}
** Soothe her. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-1}} {{Approval|Lae'zel|-1}}


Talking to [[Pandirna]]:
Talking to [[Pandirna]]:
* [[Paladin]], [[Druid]], [[Cleric]] or [[Bard]] Offer to heal her. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
* [Paladin] [Druid]] [Cleric] [Bard] Offer to heal her. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
* Offer to heal her for a price {{Approval|Shadowheart|+1}}
* Offer to heal her for a price {{Approval|Shadowheart|+1}}
* Offer to heal her for a price, but pocket the money and leave {{Approval|Astarion|+1}} {{Approval|Karlach|-1}}
* Offer to heal her for a price, but pocket the money and leave {{Approval|Astarion|+1}} {{Approval|Karlach|-1}}
* [[Barbarian]] Tell her to hush or you will snap her neck {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
* [Barbarian] or {{Ability check|Intimidation|10}} Tell her to hush or you will snap her neck {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}


'''Makeshift Prison'''
Talking to [[Arka]] and [[Sazza]]:
Talking to [[Arka]] and [[Sazza]]:
* Let her shoot Sazza {{Approval|Astarion|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|-1}}
* Let her shoot Sazza {{Approval|Astarion|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|-1}}
* Stand between Arka and Sazza {{Approval|Gale|+8}} ''(works also if Gale has been recruited but is not an active member of your party)''
* Stand between Arka and Sazza {{Approval|Gale|+8}} ''(works also if Gale has been recruited but is not an active member of your party)''
* Convince Arka to not shoot Sazza {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Lae'zel|-1}} {{Approval|Wyll|-1}}
** Convince Arka to not shoot Sazza {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Lae'zel|-1}} {{Approval|Wyll|-1}}
* Tell Arka to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Shadowheart|+1}}
* Tell Arka to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Shadowheart|+1}}
Talking to [[Sazza]] after saving her from [[Arka]]:
Talking to [[Sazza]] after saving her from [[Arka]]:
Line 152: Line 306:
* Free her from her cage and tell her to follow you. {{Approval|Karlach|-1}} {{Approval|Lae'zel|-1}} {{Approval|Wyll|-1}}
* Free her from her cage and tell her to follow you. {{Approval|Karlach|-1}} {{Approval|Lae'zel|-1}} {{Approval|Wyll|-1}}


Talking to [[Aradin]]:  
Talking to Aradin:  
* [[Cleric]] [Tempus] Tell [[Remira]] Liam earned a warriors rest {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
 
* {{Class|Cleric}} of [[Deities|Tempus]] Tell [[Remira]] Liam earned a warriors rest {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}


==== Secluded Chamber ====
==== Secluded Chamber ====
Talking to [[Zevlor]]:
Talking to [[Zevlor]]:
* Agree to help convince [[Kagha]] after refusing or ignoring him the first time. {{Approval|Karlach|+5}} {{Approval|Wyll|+5}}
* Agree to help convince [[Kagha]] after refusing or ignoring him the first time. {{Approval|Karlach|+5}} {{Approval|Wyll|+5}}
* Agree to kill the goblin horde's leaders. {{Approval|Karlach|+5}} {{Approval|Wyll|+5}} {{Approval|Gale|+1}}
* Agree to kill the goblin horde's leaders without requiring compensation. {{Approval|Karlach|+5}} {{Approval|Wyll|+5}} {{Approval|Gale|+1}} {{Approval|Astarion|-1}}
* Refuse to kill the goblin horde's leaders. {{Approval|Shadowheart|+1}} {{Approval|Karlach|-?}} {{Approval|Wyll|-1}}
* Refuse to kill the goblin horde's leaders. {{Approval|Shadowheart|+1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
After [[Investigate_Kagha#Confronting_the_Shadow_Druids|fighting]] the Shadow Druids:
After [[Investigate_Kagha#Confronting_the_Shadow_Druids|fighting]] the Shadow Druids:
* Tell Zevlor you will kill the goblin camp's leaders without asking for compensation {{Approval|Astarion|-1}}
* Tell Zevlor you will kill the goblin camp's leaders without asking for compensation {{Approval|Astarion|-1}}
Line 185: Line 340:
* If Arabella has died, lie that [[Kagha]] will release her soon {{Approval|Astarion|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|-1}}
* If Arabella has died, lie that [[Kagha]] will release her soon {{Approval|Astarion|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|-1}}


Talking to [[Topaz (Blue Jay)|Topaz]]
Talking to [[Topaz (Blue Jay)|Topaz]]:
* {{SAI|Speak with Animals}} Say its nest is dull. {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}
* {{SAI|Speak with Animals}} Say its nest is dull. {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} (Hidden)
* {{SAI|Speak with Animals}} [[Bard]] {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}
* {{SAI|Speak with Animals}} [[Bard]] {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}
* {{Ability Check|Animal Handling}} Kick the bird. {{Approval|Astarion|+1}} {{Approval|Karlach|+1}}
* {{Ability Check|Animal Handling}} Kick the bird. {{Approval|Astarion|+1}} {{Approval|Karlach|+1}}


Talking to squirrels near [[Alfira]]:
Talking to squirrels near [[Alfira]]:
* [[Bard]] "Sing for them, improvising the lyrics:". {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Karlach|-1}}
* {{Class|Bard}} "Sing for them, improvising the lyrics:". {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Karlach|-1}}


Talking to Alfira:
Talking to Alfira:
* Play along with Alfira or help her to finish her song. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
* Play along with Alfira or help her to finish her song. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
* Take her lute out of her hands and smash it. {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Lae'zel|+?}} {{Approval|Gale|-1}} {{Approval|Wyll|-1}}
* Take her lute out of her hands and smash it. {{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Lae'zel|+1}} {{Approval|Gale|-1}} {{Approval|Wyll|-1}}
* Tell her she should give up on her song. {{Approval|Astarion|+1}} {{Approval|Wyll|-1}}
* Tell her she should give up on her song. {{Approval|Astarion|+1}} {{Approval|Wyll|-1}}
* Steal Alfira's extra lute {{Approval|Wyll|-1}}
* Steal Alfira's extra lute {{Approval|Wyll|-1}}
Line 204: Line 359:
==== Inner Sanctum ====
==== Inner Sanctum ====


Talking to [[Nettie]]'s bird:
Talking to [[Kagha]] while shes holding [[Arabella]]:
* Prod it twice {{Approval|Astarion|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
There are a wide variety of similar options for this conversation that end in saving Arabella, but it seems there is inconsistency in whether a given route to success causes only Gale receiving approval changes. This may be a bug.
 
* Save Arabella by persuading Kagha. {{Approval|Gale|+8}} {{Approval|Karlach|+5}} {{Approval|Shadowheart|+5}} {{Approval|Wyll|+5}} {{Approval|Lae'zel|-1}}
Talking to Nettie:
**{{Ability check|Nature|12}} "Don't druids cherish harmony> Jailing the girl disrupts nature's balance."
* Attack Nettie {{Approval|Astarion|+5}} {{Approval|Karlach|+1}}
**{{Ability Check|persuasion|12}} "Release her. I'll see that she stays out of trouble."
* Swear to her you'll take the Wyvern Poison {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Astarion|-1}} {{Approval|Karlach|-1}}
**{{Race|Tiefling}}{{Ability Check|persuasion|15}} "A seed nobly sown renders the sweetest fruit. Be noble - set her free"
**{{Class|Bard}} {{Ability check|Persuasion|15}} "Silvanus was more concerned with 'nobly sown seeds' than punishing children, was He not?"
* Save Arabella by other conversation routes: {{Approval|Gale|+8}}
**By speaking to the viper with {{SAI|Speak with Animals}} during the conversation
**{{Class|Monk}} {{Ability Check|persuasion|10}} "You act rashly - as a cornered viper would. Free the child or more tieflings will interrupt you."
** Save Arabella by failing the first persuasion attempt but succeed on a secondary {{Ability Check|Intimidation|15}}


Talking to [[Kagha]] while shes holding [[Arabella]]:
* Save Arabella by talking to Kagha or her viper. {{Approval|Gale|+8}} {{Approval|Karlach|+5}} {{Approval|Shadowheart|+5}} {{Approval|Wyll|+5}} {{Approval|Lae'zel|-1}}


Talking to Kagha after Arabella is gone:
Talking to Kagha after Arabella is gone:
* Say that you would have killed Arabella outright {{Approval|Astarion|+1}} {{Approval|Wyll|-5}}
* Say that you would have killed Arabella outright {{Approval|Astarion|+1}} {{Approval|Wyll|-5}}
* Say you just wanted to see what would happen {{Approval|Astarion|+1}} {{Approval|Wyll|-5}} {{Approval|Karlach|-1}}
* Say you just wanted to see what would happen {{Approval|Astarion|+1}} {{Approval|Wyll|-5}} {{Approval|Karlach|-5}}
* Say that it was quite a show {{Approval|Astarion|+1}} {{Approval|Wyll|-5}}
* Say that it was quite a show {{Approval|Astarion|+1}} {{Approval|Wyll|-5}}
* Say "You killed a child in cold blood" {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Lae'zel|-1}}
* Say "You killed a child in cold blood" {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Lae'zel|-1}}
* Say "Only a monster would threaten a child" {{Approval|Karlach|+5}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Lae'zel|-1}}
* "Only a monster would threaten a child" {{Approval|Karlach|+5}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Lae'zel|-1}}
* Say "You're protecting your own" {{Approval|Shadowheart|+5}} {{Approval|Lae'zel|+1}} {{Approval|Karlach|-5}} {{Approval|Wyll|-1}}
* "You're protecting your own" {{Approval|Shadowheart|+5}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-5}}
* {{Race|Drow}}/{{Race|Duergar}} Say you don't threaten/kill children {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Lae'zel|-1}}  
* {{Race|Drow}} {{Race|Duergar}} Say you don't threaten/kill children {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Lae'zel|-1}}  
* Attack her {{Approval|Astarion|+1}} {{Approval|Wyll|+1}}
* Attack her {{Approval|Astarion|+1}} {{Approval|Wyll|+1}}


Line 229: Line 387:


Confronting [[Kagha]] after Shadow Druid [[Investigate_Kagha#Confronting_the_Shadow_Druids|questline]]
Confronting [[Kagha]] after Shadow Druid [[Investigate_Kagha#Confronting_the_Shadow_Druids|questline]]
* Convince Kagha to turn on the Shadow Druids {{Approval|Astarion|-1}} {{Approval|Gale|+?}} {{Approval|Karlach|+5}} {{Approval|Wyll|+1}}
* Convince Kagha to turn on the Shadow Druids. {{Approval|Karlach|+5}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-1}}
* Choose to attack {{Approval|Astarion|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|+1}}
* Choose to attack {{Approval|Astarion|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|+1}}


Line 235: Line 393:
* [[Ranger]] or [[Druid]] Sit with Silver {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
* [[Ranger]] or [[Druid]] Sit with Silver {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
* {{SAI|Speak with Animals}} Tell him you just wanted to give them your scent {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
* {{SAI|Speak with Animals}} Tell him you just wanted to give them your scent {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
Talking to [[Nettie]]'s bird:
* Prod it twice {{Approval|Astarion|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
Talking to Nettie:
* ''Attack Nettie'' after being poisoned {{Approval|Astarion|+5}} {{Approval|Karlach|+1}}
* Swear to her you'll take the Wyvern Poison {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Astarion|-1}} {{Approval|Karlach|-1}}


=== Secluded Cove ===
=== Secluded Cove ===
Line 254: Line 419:
== Forest ==
== Forest ==
{{see also|Forest}}
{{see also|Forest}}
During Ecounter with [[Brynna]] and [[Andrick]]:
During Encounter with [[Brynna]] and [[Andrick]]:
* Tell them to find the [[Owlbear]] and avenge their brother. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}}
* Tell them to find the [[Owlbear]] and avenge their brother. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}}
* Tell them you're a survivor of the crash. {{Approval|Lae'zel|+1}}
* Tell them you're a survivor of the crash. {{Approval|Lae'zel|+1}}
Line 261: Line 426:
* Crush the tadpole leaving True Soul [[Edowin]] {{Approval|Gale|+?}} {{Approval|Lae'zel|+?}}
* Crush the tadpole leaving True Soul [[Edowin]] {{Approval|Gale|+?}} {{Approval|Lae'zel|+?}}


While talking to [[Aradin]] on the bridge:
While talking to Aradin on the bridge:
* Say you don't waste your time with devil spawn {{Approval|Wyll|-1}} {{Approval|Karlach|-5}}
* Say you don't waste your time with devil spawn {{Approval|Wyll|-1}} {{Approval|Karlach|-5}}
* [[Cleric]] [Mystra] Say a prayer over the corpses. {{Approval|Gale|+1}}   
* [Cleric of Mystra] Say a prayer over the corpses. {{Approval|Gale|+1}}   
* Cleric [Shar] Say a prayer over the corpses. {{Approval|Shadowheart|+1}} {{Approval|Wyll|-1}}
* [Cleric of Shar] Say a prayer over the corpses. {{Approval|Shadowheart|+1}} {{Approval|Wyll|-1}}
* Cleric [Selûne] Say a prayer over the corpses. {{Approval|Wyll|+1}} {{Approval|Shadowheart|-1}}  
* [Cleric of Selûne] Say a prayer over the corpses. {{Approval|Wyll|+1}} {{Approval|Shadowheart|-1}}  
* Cleric [Helm] [Ilmater] [Oghma] [Tempus] [Tyr] Say a prayer over the corpses. {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
* Cleric of Helm] [Cleric of Ilmater] [Cleric of Oghma] [Cleric of Tempus] [Cleric of Tyr] Say a prayer over the corpses. {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
* Cleric [Bhaal] [Bane] [Myrkul] Say a prayer over the corpses. {{Approval|Wyll|-1}}
* [Cleric of Bhaal] [Cleric of Bane] [Cleric of Myrkul] Say a prayer over the corpses. {{Approval|Wyll|-1}}


Talking to Scratch near [[Gomwick]]'s body:
Talking to Scratch near [[Gomwick]]'s body:
Line 289: Line 454:
Entering through the East Gate:
Entering through the East Gate:
* Convince the goblin booyang to let you in. {{Approval|Astarion|+1}} {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Lae'zel|-1}}
* Convince the goblin booyang to let you in. {{Approval|Astarion|+1}} {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Lae'zel|-1}}
* Intimidate the goblin booyang to let you in.  {{Approval|Shadowheart|+1}} {{verify| does it need to be intimidation?}}
* Intimidate the goblin booyang to let you in.  {{Approval|Astarion|+1}} {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}
* [[Bard]] [Persuasion] [Performance] Convince the goblins to be allowed inside. {{Approval|Astarion|+1}}
* [[Bard]] [Persuasion] [Performance] Convince the goblins to be allowed inside. {{Approval|Astarion|+1}}


Line 295: Line 460:
* Convince Fezzerk to leave peacefully {{Approval|Shadowheart|+5}} {{Approval|Gale|+1}} {{Approval|Karlach|+1}}
* Convince Fezzerk to leave peacefully {{Approval|Shadowheart|+5}} {{Approval|Gale|+1}} {{Approval|Karlach|+1}}
* Pay Fezzerk a lot of gold to let you pass {{Approval|Astarion|-1}} {{Approval|Karlach|-1}} {{Approval|Lae'zel|-1}} {{Approval|Wyll|-1}}
* Pay Fezzerk a lot of gold to let you pass {{Approval|Astarion|-1}} {{Approval|Karlach|-1}} {{Approval|Lae'zel|-1}} {{Approval|Wyll|-1}}
* 'Attack' the goblins {{Approval|Wyll|+5}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-1}}
* ''Attack the goblins'' {{Approval|Wyll|+5}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-1}}
** Finish off Fezzerk {{Approval|Wyll|+5}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+?}} {{Approval|Karlach|-1}}
** Finish off Fezzerk {{Approval|Wyll|+5}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Karlach|-1}}


If [[Barcus Wroot|Barcus]] was saved:
If [[Barcus Wroot|Barcus]] was saved:
Line 307: Line 472:
Interacting with [[Buthir]] and [[Grukkoh]] in the barn east of the village:
Interacting with [[Buthir]] and [[Grukkoh]] in the barn east of the village:
* Interrupt the them in the barn. {{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}} {{Approval|Wyll|-1}}
* Interrupt the them in the barn. {{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}} {{Approval|Wyll|-1}}
* Let [[Astarion]] interrupt them. {{Approval|Astarion|+5}}  
* Let [[Astarion]] interrupt them. {{Approval|Astarion|+5}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}


==== Apothecary's Cellar ====
==== Apothecary's Cellar ====
Line 321: Line 486:


== The Risen Road ==
== The Risen Road ==
{{see also|The Risen Road}}
{{see also|The Risen Road}}Meeting [[Karlach]] with Wyll: <!--"I'm your ticket to curing that tadpole - eventually." and "Let's send them back where they came from." dialogue choices should provide Karlach with +5 approval for each but is currently not at this time.-->
Meeting [[Karlach]] with [[Wyll]]:
* Side with Karlach. {{Approval|Wyll|+20}} {{Approval|Astarion|+2}} {{Approval|Gale|+2}} {{Approval|Lae'zel|+2}} {{Approval|Shadowheart|+2}}
* Side with Wyll and fight Karlach. {{Approval|Wyll|+10}}
** Say "Hail to the Blade"/"Hail to us" during the conversation afterwards. {{Approval|Wyll|+2}}


* Looks like you found your mark, Wyll. Let's send your devil back to the Hells.
* You're right. Cut her down before she causes trouble.
** {{Approval|Wyll|+10}}
* Gods, you're stubborn. Karlach's not a devil, and you know it.
* You saw her thoughts. She poses no danger to the Sword Coast.
** {{Approval|Wyll|+10}} {{Approval|Astarion|+1}} {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}}
When dealing with the dying hyena:
When dealing with the dying hyena:
* [Paladin] Successfully bless the dying hyena (not Oathbreaker). {{Approval|Karlach|+1}}
* Playing as a Good/Neutral  [[Cleric]] or a non-Oathbreaker  [[Paladin]], successfully bless the dying hyena  {{Approval|Karlach|+1}}
* [Ranger] Mercy-kill the dying hyena. {{Approval|Karlach|+1}}
* Playing as a {{Class|Ranger}}, mercy-kill the dying hyena {{Approval|Wyll|+1}} {{Approval|Karlach|+1}}  
* [Druid] Choose to "destroy the abomination". {{Approval|Karlach|+1}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}}
* Playing as a {{Class|Druid}}, choose to "destroy the abomination" {{Approval|Wyll|+1}} {{Approval|Karlach|+1}}  
 
=== Toll House ===
=== Toll House ===
Talking to [[Cyrel]]:
Talking to [[Cyrel]]:
Line 338: Line 504:
* Agree to hunt Karlach. {{Approval|Lae'zel|+?}} {{Approval|Shadowheart|-?}}
* Agree to hunt Karlach. {{Approval|Lae'zel|+?}} {{Approval|Shadowheart|-?}}
Talking to [[Anders]] after recruiting Karlach:
Talking to [[Anders]] after recruiting Karlach:
* [Detect Thoughts] Discover he plans to kill Karlach.  {{Approval|Karlach|+?}}
* [[Detect Thoughts]] {{Ability check|Intelligence|11}} Discover he plans to kill Karlach (on Success), then "You don't fear Karlach; you want to kill her on Zariel's behalf.".  {{Approval|Karlach|+10}}
Talking to [[Karlach]] after killing Anders and his companions:
Talking to [[Karlach]] after killing Anders and his companions:
* After her rampage in the Tollhouse, tell her she looks 'hot' {{Approval|Karlach|+?}}  
* After her rampage in the Tollhouse, tell her she looks 'hot' {{Approval|Karlach|+3}}


=== Cave ===
=== Cave ===
Encounter with [[Flind]] the Gnoll warlord:
Encounter with [[Flind]] the Gnoll warlord:
* Order Flind to attack the survivors in the cave instead of you. {{Approval|Astarion|+1}}
* {{Ability check|Illithid Persuasion|2}} Order Flind to attack the survivors in the cave instead of you. {{Approval|Astarion|+1}}
* Order Flind to feast on other Gnoll. {{Approval|Astarion|+1}} {{Approval|Gale|+1}} {{Approval|Karlach|-?}}
* {{Ability check|Illithid Persuasion|2}} Order Flind to feast on other Gnoll. {{Approval|Astarion|+1}} {{Approval|Gale|+1}} {{Approval|Karlach|-1}}
* Order Flind to kill herself. {{Approval|Astarion|+1}} {{Approval|Gale|+1}}
''After the other gnolls/hyenas are killed:''
* Save [[Rugan]], then convince him to sell his employer's wares. {{Approval|Shadowheart|+1}} {{Approval|Gale|+1}}
* {{Ability check|Wisdom|10}}, then {{Ability check|Wisdom|15}} Order Flind to kill herself. {{Approval|Astarion|+1}} {{Approval|Gale|+1}}
* Save [[Rugan]], then convince him to sell his employer's wares. {{Approval|Shadowheart|+1}} {{Approval|Gale|+1}} {{Approval|Karlach|+1}}


=== Waukeen's Rest ===
=== Waukeen's Rest ===
Meeting [[Counsellor Florrick]]:
Meeting [[Counsellor Florrick]]:
* Agree to rescue Duke Ravengard. {{Approval|Wyll|+10}} {{Approval|Karlach|+5}} {{Approval|Gale|+?}}
* "I'll rescue Duke Ravengard. You have my word." {{Approval|Wyll|+10}} {{Approval|Karlach|+5}} {{Approval|Gale|+1}}
Saving [[Benryn]] in the burning building {{Approval|Wyll|+1}} {{Approval|Karlach|+1}} {{Approval|Gale|+?}}
* "You'll have to find somebody else for the job."  {{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-5}}
*Give him the dowry back. {{Approval|Karlach|+?}} {{Approval|Gale|+?}}
Encountering [[Benryn]] in the the burning building.
Intimidate the guard guarding the hatch to the [[Zhentarim Basement]] {{Approval|Wyll|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Lae'zel|+1}}
* Save Benryn {{Approval|Wyll|+1}} {{Approval|Gale|+1}} {{Approval|Karlach|+1}}
* Leave Benryn in the burning building. {{Approval|Astarion|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}}
Using {{SAI|Speak with Dead}} on [[Mirileth]], retrieve the {{SmRarityItem|Dowry Ring}}, and then:
* Give the dowry ring back to Benryn. {{Approval|Astarion|-1}} {{Approval|Gale|+1}} {{Approval|Karlach|+1}}
* Tell Benryn you are keeping the ring. {{Approval|Astarion|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|-1}}
Talking to the Zhent, who guards the hatch to the [[Zhentarim Basement]].
* Intimidate the guard. {{Approval|Wyll|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Lae'zel|+1}}


=== Zhentarim Basement ===
=== Zhentarim Basement ===
Encounter at the Gate:
Encounter at the Gate:
* Intimidate or Pursuade the Zhentharim into turning off the traps {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}
* {{Ability check|Intimidation}} or {{Ability check|Persuasion}} the Zhentharim into turning off the traps {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}


When dealing with [[Brem]] and [[Oskar Fevras|Oskar]]:
When dealing with [[Brem]] and [[Oskar Fevras|Oskar]]:
* Free the artist. {{Approval|Gale|+?}}
* Free the artist. {{Approval|Gale|+1}}
** Buy Oskar from Brem {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-1}} {{Approval|Lae'zel|-1}}
** Buy Oskar from Brem {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-1}} {{Approval|Lae'zel|-1}}
** Intimidate Brem into giving you a discount or Oskar for free. {{Approval|Karlach|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|+1}}  
** {{Ability check|Intimidation|20}} Brem into giving you a discount or Oskar for free. {{Approval|Karlach|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}  
This does not appear to happen as of v4.1.1.5022896.
** Give Oskar an extra 200 gold after freeing him {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-1}} {{Approval|Shadowheart|-1}}  
** Give Oskar an extra 200 gold after freeing him {{Approval|Gale|+?}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-1}} {{Approval|Shadowheart|-?}}
** Tell Oskar he is your slave now and that you're not joking. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+?}} {{Approval|Wyll|+?}}
** Tell Oskar he is your slave now and that you're not joking. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+?}} {{Approval|Wyll|+?}}
Talking to [[Zarys]]:
Talking to [[Zarys]]:
* {{SAI|Detect Thoughts}} Tell Zarys you're here to help [[Find the Missing Shipment|find the missing shipment]]. {{Approval|Karlach|+1}}
* {{SAI|Detect Thoughts}} Tell Zarys you're here to help [[Find the Missing Shipment|find the missing shipment]]. {{Approval|Karlach|+1}}
* Use [[Persuasion]] to tell Zarys you're just here to trade {{Approval|Karlach|+1}}
* Use [[Persuasion]] to tell Zarys you're just here to trade {{Approval|Karlach|+1}}
* Use [[Intimidation]] to tell Zarys you "go where you please" {{Approval|Karlach|+1}}
* Use [[Intimidation]] to tell Zarys you, "Go where you please" {{Approval|Karlach|+1}}
* Kill [[Rugan]] when Zarys asks you to do so. {{Approval|Astarion|+1}}
* Kill [[Rugan]] when Zarys asks you to do so. {{Approval|Astarion|+1}}
* Refuse to kill Rugan when Zarys tells you to {{Approval|Karlach|+1}}
* Refuse to kill Rugan when Zarys tells you to. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|-1}}


=== Mountain Pass ===
=== Mountain Pass ===
Encounter with [[Kith'rak Voss| Voss]] and the patrol:
Encounter with [[Ellyka]]:
* Let [[Lae'zel]] speak. {{Approval|Karlach|+?}} {{Approval|Lae'zel|+10}}
 
* Speak with the patrol instead of letting Lae'zel speak {{Approval|Karlach|+?}}
* {{Race|Githyanki}} ''Attack.'' {{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}} {{Approval|Wyll|-1}}
* Pass the [[Deception]] check. {{Approval|Shadowheart|+5}} {{Approval|Lae'zel|+5}}
* {{Race|Githyanki}} "They are nothing to me." {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Laezel|+1}} {{Approval|Shadowheart|+1}}
* {{Race|Drow Half-Elf}} Say that you speak for her, interrupting her. {{Approval|Lae'zel|-5}} {{Approval|Shadowheart|+1}}
 
Encounter with [[Kith'rak Voss|Voss]] and the patrol:
* Let [[Lae'zel]] speak. {{Approval|Lae'zel|+10}} {{Approval|Karlach|+1}}
* Speak with the patrol instead of letting Lae'zel speak. {{Approval|Shadowheart|+1}} {{Approval|Karlach|-1}} {{Approval|Laezel|-5}}
* When the artifact comes up:
** {{Ability check|Persuasion|10}} ''Mouth a silent command to Lae'zel: 'play along."'' {{Approval|Laezel|+5}} {{Approval|Shadowheart|+5}} {{Approval|Gale|+1}}
** ''Produce the odd artefact.'' "You're looking for this, I take it?" {{Approval|Astarion|-1}} {{Approval|Laezel|-5}}
* Pass the {{Ability check|Deception|12}}. {{Approval|Shadowheart|+5}} {{Approval|Lae'zel|+5}}


Talk to [[Lae'zel]] after meeting the patrol:
Talk to [[Lae'zel]] after meeting the patrol:
Line 388: Line 566:
{{see also|Sunlit Wetlands}}
{{see also|Sunlit Wetlands}}
Encounter with [[Auntie Ethel|Ethel]], [[Johl]] and [[Demir]]:
Encounter with [[Auntie Ethel|Ethel]], [[Johl]] and [[Demir]]:
* Tell the brothers "I won't let you hurt Auntie Ethel." {{Approval|Wyll|+1}} {{Approval|Karlach|+1}}
* Tell the brothers, "Lower your weapons, I know this lady." or "I won't let you hurt Auntie Ethel." {{Approval|Wyll|+1}} {{Approval|Karlach|+1}}
* Tell the brothers "Lower your weapons, I know this lady." {{Approval|Wyll|+1}} {{Approval|Karlach|+1}}
* Tell the brothers, "This is nothing to do with me. Goodbye." or "I'm not getting involved." {{Approval|Laezel|+1}} {{Approval|Shadowheart|+1}}  
* Ask [[Auntie Ethel|Ethel]] what she did with [[Mayrina]]. {{Approval|Karlach|+1}}
* Ask [[Auntie Ethel|Ethel]] what she did with [[Mayrina]]. {{Approval|Karlach|+1}}


After Ethel leaves:
After Ethel leaves:
* [[Ranger]] or [[Sorcerer]] Ask them to "Trust a more experienced soul." {{Approval|Shadowheart|+5}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}}
* [[Ranger]] or [[Sorcerer]] Ask them to "Trust a more experienced soul." {{Approval|Shadowheart|+5}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}}
* Tell them "You're on your own. I have enough problems."  {{Approval|Shadowheart|+5}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|-?}}
* Tell them "You're on your own. I have enough problems."  {{Approval|Shadowheart|+5}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|-1}}
* Tell them "Let me - I'll bring Mayrina home." {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|+1}} {{Approval|Lae'zel|-1}} {{Approval|Shadowheart|-1}}
* Tell them "Let me - I'll bring Mayrina home." {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|+1}} {{Approval|Lae'zel|-1}} {{Approval|Shadowheart|-1}}


When entering the Sunlit Wetlands:
When entering the Sunlit Wetlands:
* Pass the check to break the illusion. {{Approval|Shadowheart|+1}}
* Pass the check to break the illusion. {{Approval|Shadowheart|+1}}
** Then say 'BAA' at the redcaps when you speak to them {{Approval|Astarion|+1}} {{Approval|Karlach|+?}} {{Approval|Shadowheart|+?}}
** Then say 'BAA' at the redcaps when you speak to them {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}
*** Say 'BAA' at the redcaps a second time {{Approval|Astarion|+1}} {{Approval|Karlach|+?}} {{Approval|Shadowheart|+1}}
*** Say 'BAA' at the redcaps a second time {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}


Talking to [[Gandrel]]:  
Talking to [[Gandrel]]:  
* Let [[Astarion]] kill Gandrel {{Approval|Astarion|+10}} {{Approval|Karlach|-1}} {{Approval|Lae'zel|-1}}
* Let [[Astarion]] kill Gandrel {{Approval|Astarion|+10}} {{Approval|Karlach|-1}} {{Approval|Lae'zel|-1}}
* Don't let Astarion kill Gandrel {{Approval|Astarion|-5}}
* Don't let Astarion kill Gandrel. {{Approval|Shadowheart|+1}} {{Approval|Astarion|-5}}
* Reveal Astarions identity to Gandrel {{Approval|Astarion|-10}} {{Approval|Laezel|+1}}
* Reveal Astarions identity to Gandrel. {{Approval|Laezel|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}} {{Approval|Astarion|-10}}
** Tell him how to find your camp. {{Approval|Karlach|-1}} {{Approval|Gale|-1}}
** Tell him how to find your camp. {{Approval|Karlach|-1}} {{Approval|Gale|-1}}
** Tell him that you won't help him find your camp {{Approval|Karlach|+1}} {{Approval|Gale|+1}}
** Tell him that you won't help him find your camp. {{Approval|Karlach|+1}} {{Approval|Gale|+1}}
** Tell him that Astarion is under your protection. {{Approval|Gale|+1}} {{Approval|Karlach|+1}}  
** Tell him that Astarion is under your protection. {{Approval|Gale|+1}} {{Approval|Karlach|+1}}  


Interacting with the well outside the teahouse:
Interacting with the well outside the teahouse:
* Drink from the well. {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}}
* Drink from the well. {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-1}}


==== Riverside Teahouse ====
==== Riverside Teahouse ====
{{See also|Riverside Teahouse}}
Talking to [[Auntie Ethel|Ethel]] inside:
Talking to [[Auntie Ethel|Ethel]] inside:
* Disagree with Ethel and tell her you believe Mayrina is in trouble {{Approval|Karlach|+1}} {{Approval|Astarion|-?}}
* Disagree with Ethel and tell her you believe Mayrina is in trouble {{Approval|Karlach|+1}} {{Approval|Astarion|-?}}
* Tell [[Mayrina]] that Ethel killed [[Demir]] and [[Johl]] <small>(Must find them in the swamp)</small> {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-1}} {{Approval|Lae'zel|-1}}
* Tell [[Mayrina]] that Ethel killed [[Demir]] and [[Johl]] <small>(Must find them in the swamp)</small> {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-1}} {{Approval|Lae'zel|-1}}
* Let Ethel have your eye to 'cure' the parasite. {{Approval|Wyll|-1}} {{Approval|Laezel|-5}} {{Approval|Shadowheart|-5}}


After Saving Mayrina from Ethel:
After Saving Mayrina from Ethel:
* Reject her reward for saving her. <small>(Must not pickpocket the locket beforehand)</small> {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-1}}
* Reject her reward for saving her. <small>(Must not pickpocket the locket beforehand)</small>{{Verify}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-1}}
* Find the [[Bitter Divorce|wand]] and resurrect her husband.  
* Find the [[Bitter Divorce|wand]] and resurrect her husband.  
** Keep the wand. {{Approval|Wyll|-1}}
** Give her the wand. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
** Give her the wand. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
** Attack her husband. {{Approval|Wyll|+1}}
** Attack her husband. {{Approval|Gale|+1}} {{Approval|Wyll|+1}}
** Then tell [[Astarion]] that it was funny. {{Approval|Astarion|+?}}
** Then tell [[Astarion]] that it was funny. {{Approval|Astarion|+?}}


==== Overgrown Tunnel ====
==== Overgrown Tunnel ====
{{See also|Overgrown Tunnel}}
Talking to [[Lorin]]:
Talking to [[Lorin]]:
* Roar at him {{Approval|Astarion|+?}} {{Approval|Lae'zel|+?}} {{Approval|Shadowheart|+?}} {{Approval|Wyll|-?}}
* Roar at him {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|-1}}


Talking to Gnarled Door:
Talking to Gnarled Door:
* Ask for another way in then pass [Intimidation] to "Open up" {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}}
* Ask for another way in then {{Ability check|Intimidation|10}} to "Open up." {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}}


When [[Auntie Ethel|Ethel]] surrenders:
When [[Auntie Ethel|Ethel]] surrenders:
* Accept the deal to let her go, with or without [[Mayrina]] {{Approval|Astarion|+5}} {{Approval|Shadowheart|-1}}
* Tell her to let Mayrina go. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Laezel|-1}} {{Approval|Shadowheart|-1}} {{Approval|Astarion|-5}}
* Accept the deal to let her go without [[Mayrina]]. {{Approval|Karlach|+5}} {{Approval|Wyll|-5}}
* Accept the deal to let her go for the power. {{Approval|Astarion|+5}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}} {{Approval|Gale|-5}} {{Approval|Wyll|-5}}
* Let Auntie Ethel use her magic on your eye {{Approval|Wyll|-1}}
* {{Ability check|Intimidation|20}} or {{Ability check|Deception|20}} Ethel into giving you the reward [[Auntie Ethel's Hair|hair]] and leave [[Mayrina]] behind. {{Approval|Astarion|+5}} {{Approval|Karlach|+5}}{{Approval|Laezel|+5}} {{Approval|Shadowheart|+5}}we
* Reject the deal to get her [[Auntie Ethel's Hair|hair]] {{Approval|Astarion|-5}}
* Reject the deal to get her [[Auntie Ethel's Hair|hair]]. {{Approval|Shadowheart|+5}}{{Approval|Gale|+1}}{{Approval|Karlach|+1}}{{Approval|Laezel|+1}}{{Approval|Wyll|+1}} {{Approval|Astarion|-5}}


== Goblin Camp ==
== Goblin Camp ==
Line 443: Line 625:
=== Forest Road Checkpoint ===
=== Forest Road Checkpoint ===
Stopped at checkpoint:
Stopped at checkpoint:
* Deceive the goblins, say 'you can't be serious', then fling poo at them. <small>This will make the whole camp hostile.</small> {{Approval|Karlach|+5}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|+?}}
* Deceive the goblins, say 'you can't be serious', then fling poo at them. <small>This will start a fight with the guards.</small> {{Approval|Karlach|+5}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|+?}}


=== Courtyard ===
=== Courtyard ===
* Tap once on the War Drum at the front gate {{Approval|Karlach|+1}}
* Tap once on the War Drum at the front gate. {{Approval|Karlach|+1}} {{Approval|Shadowheart|-5}}
* Use [[Performance]] to play a rhythm on the War Drum at the front gate {{Approval|Karlach|+1}} {{Approval|Shadowheart|-5}}
* Use [[Performance]] to play a rhythm on the War Drum at the front gate.{{Verify}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|-5}}


Watching [[Volo|Volo's]] performance:
Watching [[Volo|Volo's]] performance:
* Boo Volo. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Karlach|-?}}
* Boo Volo. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Karlach|-1}}


Talking to [[Tracker Grikka|Grikka]]:
Talking to [[Tracker Grikka|Grikka]]:
* [Dwarf] Save me a piece. {{Approval|Astarion|+1}}
* {{Race|Dwarf}} Save me a piece. {{Approval|Astarion|+1}}
* Tell her that you will "get answers for them" when discussing their prisoners {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+?}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
* Tell her that you will "get answers for them" when discussing their prisoners {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+?}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}


Line 463: Line 645:
** {{SAI|Speak with Animals}} Instruct the chicken to run to the goal posts. {{Approval|Shadowheart|+1}} {{Approval|Karlach|-?}} {{Approval|Wyll|-?}}
** {{SAI|Speak with Animals}} Instruct the chicken to run to the goal posts. {{Approval|Shadowheart|+1}} {{Approval|Karlach|-?}} {{Approval|Wyll|-?}}
* During the Chicken Chase with the [[Owlbear Cub]]:
* During the Chicken Chase with the [[Owlbear Cub]]:
** {{SAI|Speak with Animals}} [Persuasion] Tell the cub to run to the goal posts. {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}
** {{SAI|Speak with Animals}} {{Ability check|Persuasion|15}} Tell the cub to run to the goal posts. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}
** {{SAI|Speak with Animals}} [Persuasion] Tell the cub to attack the goblins.
** {{SAI|Speak with Animals}} {{Ability check|Persuasion|15}} Tell the cub to attack the goblins. {{Approval|Karlach|+1}} {{Approval|Astarion|+1}}
* After playing Chicken Chase:
* After playing Chicken Chase:
**{{SAI|Speak with Animals}} When talking to the cub at the finish line, offer for the cub to join you at camp. {{Approval|Shadowheart|+?}} {{Approval|Wyll|+?}}
**{{SAI|Speak with Animals}} When talking to the cub at the finish line, offer for the cub to join you at camp. {{Approval|Gale|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
** Use [[Illithid Persuasion]] to make Krolla pay you if you win. {{Approval|Shadowheart|+?}} {{Approval|Karlach|+?}}
** {{Ability check|Illithid Persuasion|2}} Make Krolla pay you if you win. {{Approval|Astarion|+1}} {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}


Talking to [[Klagga]]:
Talking to [[Klagga]]:
* Persuade him to give you the [[Dwarf%27s_Poem|Dwarf's Poem]] {{Approval|Gale|+1}}
* {{Ability check|Persuasion|10}} or {{Class|Bard}} {{Ability check|Deception|5}} him to give you the [[Dwarf%27s_Poem|Dwarf's Poem]]. {{Approval|Gale|+1}} {{Approval|Shadowheart|+1}}
* Tease him about his secret appreciation of poetry (requires [[Detect Thoughts]]) {{Approval|Shadowheart|+1}} {{Approval|Gale|+1}}
* {{SAI|Detect Thoughts}} {{Ability check|Intelligence|9}} "Ah, you're a secret poetry-lover. How cute." {{Approval|Shadowheart|+1}} {{Approval|Gale|+1}}


Talking to [[Crusher]]:
Talking to [[Crusher]]:
* [Sleight of Hand] Remove the ring from Crusher's foot after you kneel in front of him. {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}  
* {{Ability check|Intimidation|15}} "How about you kiss my feet instead?"  {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Lae'zel|+1}} {{Approval|Gale|+1}}
* Make him kiss your foot. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
** {{Ability check|Intimidation|15}} "You better kiss my foot. Now." {{Approval|Astarion|+1}} {{Approval|Shadowheart|+1}} {{Approval|Lae'zel|+1}}{{Approval|Gale|+1}}
* Kiss Crusher's foot {{Approval|Lae'zel|-1}} {{Approval|Wyll|-1}}
** {{Ability check|Illithid Persuasion}} "You will obey me. Kneel." {{Approval|Astarion|+1}} {{Approval|Shadowheart|+1}} {{Approval|Lae'zel|+1}}{{Approval|Gale|+1}}  
* Keep insulting gim until he attacks. {{Approval|Lae'zel|+1}}
** {{SAI|Detect Thoughts}} {{Ability check|Intelligence|9}} ''Scan his mind'' and then blackmail him to kiss your foot. {{Approval|Astarion|+1}}  {{Approval|Shadowheart|+1}} {{Approval|Lae'zel|+1}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}}
** Help up Crusher after defeating him in a fight. {{Approval|Lae'zel|-1}} {{Approval|Shadowheart|-?}} {{Approval|Wyll|-1}}
* ''Kiss his foot and get it over with.'' {{Approval|Shadowheart|+1}} {{Approval|Lae'zel|-1}} {{Approval|Wyll|-1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}}
** Make him kiss your foot after defeating him. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|+1}}
** Then ''grab his foot and lick it. {{Approval|Astarion|+5}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|-1}} {{Approval|Gale|-1}} {{Approval|Lae'zel|-5}}''
** Continue to attack Crusher after he is defeated. <small>This will make the whole camp hostile</small> {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|-?}}
* ''Give his foot a long lick.'' {{Approval|Astarion|+5}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|-1}} {{Approval|Gale|-1}} {{Approval|Lae'zel|-5}}
* {{Ability check|Sleight of Hand|10}} ''Kiss his foot - and try to slide the ring off his toe.''
** Pass:{{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}
** Fail: {{Approval|Astarion|-1}} {{Approval|Shadowheart|-1}}  
* Keep insulting Crusher until he attacks. {{Approval|Lae'zel|+1}} {{Approval|Gale|+1}}
** "I think my point's been made. Come one, I'll help you up." {{Approval|Karlach|+1}} {{Approval|Lae'zel|-1}} {{Approval|Shadowheart|-1}} {{Approval|Wyll|-1}}  
** "Now. You should kiss ''my'' feet."{{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Lae'zel|+1}} {{Approval|Gale|+1}}  {{Approval|Wyll|+1}}
** ''Ignore his pleading and prepare for the finishing blow.'' <small>This will make the whole camp hostile</small> {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|-1}}


Talking to [[Booyahg Piddle|Piddle]]:
Talking to [[Booyahg Piddle|Piddle]]:
* Pursuade him to give you the book he's reading without using [[Illithid Powers]] {{Approval|Shadowheart|+1}} {{Approval|Gale|+1}}
* Convince him to give you the book he's reading without using [[Illithid Powers]] {{Approval|Shadowheart|+1}} {{Approval|Gale|+1}}


Talk to [[Four]], [[Five]] and [[Eight]]:
Talk to [[Four]], [[Five]] and [[Eight]]:
Line 490: Line 679:
=== Shattered Sanctum ===
=== Shattered Sanctum ===
Talking to the torturers:
Talking to the torturers:
* Tell [[Torturer Spike]] to let you show him how it's done. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}}
* Tell [[Torturer Spike]] to let you show him how it's done. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}}  {{Approval|Karlach|-1}} {{Approval|Wyll|-1}} {{Approval|Gale|-1}}
** Then torture the prisoner. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}}
** Then torture the prisoner. Approval applies twice. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}}  {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
*After the torturer and guard leave, talk to the prisoner.
**Tell the prisoner to keep trying, he'll figure out how to escape on his own. {{Approval|Karlach|-1}} {{Approval|Wyll|-1}} {{Approval|Gale|-1}}
**Tell the prisoner you'll leave him to rot. {{Approval|Karlach|-1}} {{Approval|Wyll|-1}} {{Approval|Gale|-1}}
 
Talking to [[Abdirak]]:
 
* Agree to endure Abdirak's teachings on Loviatar's love. {{Approval|Astarion|+5}} {{Approval|Shadowheart|+1}}


Talking to [[Priestess Gut]]:
Talking to [[Priestess Gut]]:
* Tell Gut you're here to spill her guts on the floor. {{Approval|Lae'zel|+?}}
In the Throne room:
* Allow Gut to feel around your head in her room. {{Approval|Karlach|+1}}
* Tell Gut you're here to spill her guts on the floor. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|+1}} {{Approval|Shadowheart|-1}}
* Pick a fight with Gut in the throne room. {{Approval|Astarion|+1}} {{Approval|Shadowheart|-1}}
* Allow Gut to [[Brand of the Absolute|brand]] you. {{Approval|Astarion|-1}} {{Approval|Shadowheart|-1}}
* Pick a fight with Gut in her chambers. {{Approval|Astarion|+1}} {{Approval|Shadowheart|+1}}
In Gut's Chambers:
* Tell Priestess Gut you are ready to clear your head. {{Approval|Astarion|-1}}
* Pick a fight with Gut.{{Verify}} {{Approval|Astarion|+1}} {{Approval|Shadowheart|+1}}
* Tell Priestess Gut you are ready to clear your head. Approval can apply twice if you agree with the companions in the room, and then agree again when they have left. {{Approval|Karlach|+1}} {{Approval|Astarion|-1}}


Talking to [[Larger Giant Spider]] and [[Smaller Giant Spider]] in the spider pit:
Talking to [[Larger Giant Spider]] and [[Smaller Giant Spider]] in the spider pit:
* Convince the spiders to attack the goblins instead of you. {{Approval|Shadowheart|+1}} {{Approval|Wyll|+?}}  
* Convince the spiders to attack the goblins instead of you. {{Approval|Shadowheart|+1}} {{Approval|Wyll|+?}}  


Talking to [[Roah Moonglow]]
Talking to [[Roah Moonglow]]:
* Tell her that you killed her friends in the [[Zhentarim Hideout]] {{Approval|Astarion|+1}}
* Tell her that you killed her friends in the [[Zhentarim Hideout]] {{Approval|Astarion|+1}} {{Approval|Karlach|+?}} {{Approval|Lae'zel|+1}}
 
Talking to [[Abdirak]]:
* Agree to endure Abdirak's teachings on Loviatar's love {{Approval|Astarion|+5}} {{Approval|Shadowheart|+1}}


Talking to [[Dror Ragzlin|Ragzlin]]
Talking to [[Dror Ragzlin|Ragzlin]]:
* Don't talk back when he orders you to report to Minthara. {{Approval|Gale|+1}} {{Approval|Karlach|+?}} {{Approval|Shadowheart|+?}}
* Move in for the kill or attack the hobgoblin. {{Approval|Karlach|+?}}  {{Approval|Lae'zel|+?}}
* Don't talk back when he orders you to report to Minthara. {{Approval|Karlach|+?}} {{Approval|Shadowheart|+?}} {{Approval|Gale|+1}}  


Talking to [[Minthara]]:
Talking to [[Minthara]]:
* Agree to [[Raid the Emerald Grove|raid the Grove]] with Minthara {{Approval|Astarion|+1}} {{Approval|Gale|-5}}
* Agree to [[Raid the Emerald Grove|raid the Grove]] with Minthara. {{Approval|Astarion|+1}} {{Approval|Gale|-5}} {{Approval|Karlach|-5}} {{Approval|Wyll|-5}}
* Tell her that the prisoner escaped and pass a check to withhold the grove's location. {{Approval|Karlach|+5}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
* Tell her that the prisoner escaped and pass a check to withhold the grove's location. {{Approval|Karlach|+5}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
* Tell her the prisoner already told you everything. [Deception] Point to a different location on the map. {{Approval|Karlach|+?}} {{Approval|Shadowheart|+?}}  
* Tell her the prisoner already told you everything. [Deception] Point to a different location on the map. {{Approval|Karlach|+?}} {{Approval|Shadowheart|+?}} s
* Suggest visiting the prisoner yourself {{Approval|Lae'zel|+1}} {{Approval|Karlach|-1}}
* Suggest visiting the prisoner yourself. {{Approval|Lae'zel|+1}} {{Approval|Karlach|-1}}
* Attack Minthara {{Approval|Gale|+5}} {{Approval|Shadowheart|+1}}
* Attack Minthara. {{Approval|Gale|+5}} {{Approval|Karlach|+5}} {{Approval|Wyll|+5}} {{Approval|Shadowheart|+1}}
* If [[Sazza]] was freed:
* If [[Sazza]] was freed:
** Say that Sazza was too stupid to understand you {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|-1}}  
** "I explained everything to her. She's just too stupid to understand."{{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|-1}}  
** Say that Sazza didn't know who you were {{Approval|Astarion|-1}}
** "She's telling the truth. She didn't know." {{Approval|Gale|+1}} {{Approval|Karlach|+1}}{{Approval|Astarion|-1}} {{Approval|Laezel|-1}} {{Approval|Wyll|-1}}
** Convince Minthara to spare Sazza {{Approval|Gale|+1}} {{Approval|Lae'zel|-1}} {{Approval|Wyll|-?}}
Talking to [[Dror Ragzlin]]:
 
* Ask the mind flayer, "Who killed you?" {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}
* After questioning the mind flayer, "Consider it done." {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}
* Attack. {{Approval|Wyll|+5}} {{Approval|Karlach|+1}} {{Approval|Laezel|+1}}


Talking to [[Brakkal]] in his cage:
Talking to [[Brakkal]] in his cage:
Line 530: Line 729:
* Stop the goblin children from throwing stones at the bear <small>Starts a fight</small> {{Approval|Wyll|+?}}
* Stop the goblin children from throwing stones at the bear <small>Starts a fight</small> {{Approval|Wyll|+?}}
* When the goblin children throw rocks at jailed Halsin, tell them to use sharper stones. {{Approval|Astarion|+1}}
* When the goblin children throw rocks at jailed Halsin, tell them to use sharper stones. {{Approval|Astarion|+1}}
** Side with the bear against the goblins {{Approval|Karlach|+1}}
* Side with the bear against the goblins {{Approval|Karlach|+1}}
** Throw a rock yourself. <small>This will make it hostile</small> {{Approval|Astarion|+1}}
* Throw a rock yourself. <small>This will make the bear hostile</small> {{Approval|Astarion|+1}}


Talking with [[Halsin]] after the fight:
Talking with [[Halsin]] after the fight:
Line 543: Line 742:
=== Lady Esther's Camp===
=== Lady Esther's Camp===
Talking to [[Lady Esther]]:
Talking to [[Lady Esther]]:
* Agree with Lae'zel and attack Esther for trying to [[Steal a Githyanki Egg]] {{Approval|Lae'zel|+?}}
* Agree with Lae'zel and attack Esther for trying to [[Steal a Githyanki Egg]] {{Approval|Lae'zel|+1}}


== Crèche Y'llek ==
== Crèche Y'llek ==
{{see also|Crèche Y'llek}}
{{see also|Crèche Y'llek}}
Entering through the front:
Entering through the front:
*Let Lae'zel speak for the group when you enter the Crèche and are questioned by [[Gish Far'aag]] {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-1}}
*Let Lae'zel speak for the group when you enter the Crèche and are questioned by [[Gish Far'aag]]. {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-1}}
* Show Far'aag the [[Mysterious Artefact]] to gain entry into the Crèche {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-1}}
* Show Far'aag the [[Mysterious Artefact]] to gain entry into the Crèche. {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-1}}


Portrait of [[Vlaakith]]:
Portrait of [[Vlaakith]]:
* Vandalise it {{Approval|Astarion|+1}} {{Approval|Lae'zel|-?}}
* {{Ability check|Dexterity|16}} Vandalise it {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Lae'zel|-1}}


=== Infirmary ===
=== Infirmary ===
Talking to [[Ghustil Stornugoss]]
Talking to [[Ghustil Stornugoss]]
* Let her speak for the group about the tadpole. {{Approval|Lae'zel|+1}}
* Let her speak for the group about the tadpole. {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-1}}
* Ask if the Zaith'isk procedure will hurt. {{Approval|Lae'zel|-?}}
Using the [[Zaith'isk]]:
Using the [[Zaith'isk]]:
* Approach the Zaith'isk. {{Approval|Lae'zel|+1}}
* Approach the Zaith'isk. {{Approval|Lae'zel|+5}}
** Let Lae'zel use the Zaith'isk. {{Approval|Lae'zel|+10}}
* Let Lae'zel use the Zaith'isk. {{Approval|Lae'zel|+10}}
** Demand to use the Zaith'isk first, reminding her that she would not be here without your guidance. {{Approval|Lae'zel|+8}}
** Succeed a {{Ability check|Persuasion|30}} or {{Ability check|Wisdom|30}} to have her get out of it before it harms her. {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
** Succeed a difficult (30) persuasion or Wisdom check to have her get out of it before it harms her {{Approval|Astarion|+?}} {{Approval|Lae'zel|+?}} {{Approval|Shadowheart|+?}}
** Succeed a {{Ability check|Wisdom|21}} or {{Ability check|Deception|30}} followed by a {{Ability check|Persuasion|21}} to have her get out of it during the second phase. '''Will permanently lower Lae'zel's INT by 2'''. {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
** Succeed a difficult deception check or a Wisdom check followed by a Persuasion check (21) to have her get out of it during the second phase. '''Will permanently lower Lae'zel's INT by 2'''. {{Approval|Astarion|+?}} {{Approval|Lae'zel|+?}} {{Approval|Shadowheart|+?}}
** Succeed a {{Ability check|Wisdom|30}}, {{Ability check|Arcana|30}}, or {{Ability check|Constitution|21}} followed by a {{Ability check|Persuasion|21}} to have her get out of it during the third phase '''Will permanently lower Lae'zel's INT and WIS by 2. {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}'''
** Succeed a difficult Deception check or a Constitution check followed by a persuasion to have her get out of it during the third phase '''Will permanently lower Lae'zel's INT and WIS by 2.''' {{Approval|Astarion|+?}} {{Approval|Lae'zel|+?}}
** Encourage her to endure the procedure. Can be done twice. {{Approval|Lae'zel|+1}} '''Will permanently lower Lae'zel's CON, WIS and INT by 2'''
** Encourage her to endure the procedure. Can be done twice. '''Will permanently lower Lae'zel's CON, WIS and INT by 2'''
* Demand to use the Zaith'isk first, reminding her that she would not be here without your guidance. {{Approval|Lae'zel|+3}}
** "Will it hurt me?" {{Approval|Lae'zel|-1}}
** {{Saving Throw|INT|dc=12}} ''Follow the doctor's instructions. Seek the tadpole.'' {{Approval|Lae'zel|+1}}
** {{Saving Throw|WIS|dc=15}} ''Stay calm. Guide the device closer.'' {{Approval|Lae'zel|+1}}
** Succeed on {{Saving Throw|CON|dc=18}}, {{Saving Throw|INT|dc=18}}, or {{Class|Bard}} {{Saving Throw|CHA|dc=18}}. {{Approval|Lae'zel|+1}}


=== Classroom ===
=== Classroom ===
Talking to [[Sa'varsh Kethk| Sa'varsh]] and [[Youth Varrl| Varrl]]:
Talking to[[Sa'varsh Kethk| Sa'varsh]] and[[Youth Varrl| Varrl]]:
* Persuade Sa'varsh to spare Varrl {{Approval|Gale|+1}} {{Approval|Shadowheart|+1}}{{Approval|Karlach|+1}}
* {{Ability check|Persuasion|21}} Convince Sa'varsh to spare Varrl. {{Approval|Gale|+1}} {{Approval|Shadowheart|+1}}{{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
* {{Race|Githyanki}} Tell Sa'varsh that he should kill Varrl himself. {{Approval|Lae'zel|+1}}
* {{Race|Githyanki}} Tell Sa'varsh that he should kill Varrl himself. {{Approval|Lae'zel|+1}}
* Offer to fight Varrl to the death {{Approval|Lae'zel|1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}  
* Offer to fight Varrl to the death {{Approval|Lae'zel|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}  
* Do a successful {{Ability Check|Dexterity}} to non-fatality stab Varrl {{Approval|Shadowheart|+1}}
** Do a successful {{Ability Check|Dexterity|16}} to non-fatality stab Varrl. {{Approval|Shadowheart|+1}}
* Kill Varrl {{Approval|Gale|-1}} {{Approval|Shadowheart|-1}}
** Kill Varrl. {{Approval|Astarion|+1}} {{Approval|Laezel|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}} {{Approval|Wyll|-1}}
** Praise her for killing her own classmates. {{Approval|Lae'zel|+2}}
 
* Wait and watch Varrl be killed by a classmate, then praise them for killing him.{{Verify}} {{Approval|Lae'zel|+2}}


Talking to [[Youth Varrl|Varrl]] if he is alive and conscious:
Talking to [[Youth Varrl|Varrl]] if he is alive and conscious:
* "Compassion? Kindness? I did it for the gold. Now pay up." {{Approval|Astarion|+1}}
* Talk about the story of Orpheus, if you found the [[Orpheus, Prince of the Comet, Part One: Betrayal|first chapter]] in the [[Arcane Tower]] {{Approval|Lae'zel|-?}}
* Talk about the story of Orpheus, if you found the [[Orpheus, Prince of the Comet, Part One: Betrayal|first chapter]] in the [[Arcane Tower]] {{Approval|Lae'zel|-?}}
* Convince Varrl to give you his [[Orpheus, Prince of the Comet, Part Two: Sacrifice| slate on Orpheus]]. {{Approval|Lae'zel|+5}}
* Convince Varrl to give you his[[Orpheus, Prince of the Comet, Part Two: Sacrifice| slate on Orpheus]]. {{Approval|Lae'zel|+5}}
* Ask [[Lae'zel]] about the slate. {{Approval|Lae'zel|+3}}
* Ask [[Lae'zel]] about the slate. {{Approval|Lae'zel|+3}}
=== Hatchery ===
=== Hatchery ===
* Ask Lae'zel about Githyanki eggs and hatcheries. {{Approval|Lae'zel|+3}}
* Ask Lae'zel about Githyanki eggs and hatcheries. {{Approval|Lae'zel|+3}}
Talking to [[Varsh Ko'kuu|Varsh]]:
Talking to [[Varsh Ko'kuu|Varsh]]:
* When convincing him to give you the Githyanki egg:
* When convincing him to give you the Githyanki egg:
** Tell him you will use it for an omelet or sell it. {{Approval|Astarion|+1}}
** Tell him you will use it for an omelet or sell it. {{Approval|Astarion|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}} {{Approval|Laezel|-1}} {{Approval|Shadowheart|-1}} {{Approval|Wyll|-1}}
** Tell him you will raise it as your own. {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Astarion|-1}}
** Tell him you will raise it as your own or find a more forgiving creche. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-1}}
** Tell him you will find a more forgiving creche. {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}} {{Approval|Astarion|-1}}
** Tell him the githyanki egg is a dud. {{Approval|Astarion|+1}} {{Approval|Lae'zel|-1}}
** Tell him the githyanki egg is a dud. {{Approval|Lae'zel|-?}}
** Tell him you will cook or sell the egg. {{Approval|Gale|-1}} {{Approval|Lae'zel|-1}} {{Approval|Shadowheart|-?}}
Interacting with the Egg:
Interacting with the Egg:
* Crush the Githyanki egg {{Approval|Gale|-?}} {{Approval|Lae'zel|-?}}
* Crush the Githyanki egg {{Approval|Gale|-?}} {{Approval|Lae'zel|-?}}
Line 596: Line 796:
=== Captain's Quarters ===
=== Captain's Quarters ===
Talking to [[Kith'rak Therezzyn|Therezzyn]]:
Talking to [[Kith'rak Therezzyn|Therezzyn]]:
* Give Therezzyn the [[Mysterious Artefact]] {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-?}} {{Approval|Karlach|-1}} {{Approval|Astarion|-1}}
* Give Therezzyn the [[Mysterious Artefact]]. {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-1}} {{Approval|Karlach|-1}} {{Approval|Astarion|-1}}
* Refuse to give her the artifact. {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Laezel|-1}}
''<sup>Approval is only given if you bring up the artifact, not Therezzyn.</sup>''


=== Inquisitor's Chamber ===
=== Inquisitor's Chamber ===
Talking to [[Ch'r'ai W'wargaz|Inquisitor Ch'r'ai]]:
Talking to [[Ch'r'ai W'wargaz|Inquisitor Ch'r'ai]]:
* Ask how he knows so much about you {{Approval|Astarion|+1}} {{Approval|Gale|+?}} {{Approval|Karlach|+?}} {{Approval|Wyll|+?}}
* "How do you know so much about me?"{{Approval|Astarion|+1}} {{Approval|Gale|+?}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
* Ask what you'll get in return for producing the [[Mysterious Artefact]] {{Approval|Astarion|+1}} {{Approval|Lae'zel|-?}}
* "What do I get in return if I give it to you?"{{Approval|Astarion|+1}} {{Approval|Lae'zel|-1}}
* Say you accept gold as a reward {{Approval|Astarion|+?}}
** "Make me your best offer. I accept gold." {{Approval|Astarion|+1}}
* [[Warlock]] Bargain with him over the Mysterious Artefact. {{Approval|Gale|+1}} {{Approval|Lae'zel|-?}}
* {{Class|Warlock}} Bargain with him over the Mysterious Artefact. {{Approval|Gale|+1}} {{Approval|Lae'zel|-?}}
* Give him the Artefact. {{Approval|Lae'zel|+?}}
* ''Produce the [[Mysterious Artefact|artefact]].'' {{Approval|Lae'zel|+3}}
* Successfully persuade [[Lae'zel]] to stand by your side. {{Approval|Lae'zel|+?}} {{Approval|Shadowheart|+?}}
* Refuse to hand over the artefact, then {{Ability check|Persuasion|21}} to convince [[Lae'zel]] to stand by your side. {{Approval|Lae'zel|+3}} {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}


Talking to [[Vlaakith]]:
Talking to [[Vlaakith]]:
* Kneel to her {{Approval|Lae'zel|+?}}
* Kneel to her {{Approval|Lae'zel|+3}}
* Wave at her or remain standing. {{Approval|Lae'zel|-?}}
* Wave at her or remain standing. {{Approval|Lae'zel|-3}}
* Accept her demands to enter the [[Mysterious Artefact]]. {{Approval|Lae'zel|+?}}  {{Approval|Shadowheart|-1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}} {{Approval|Gale|-?}}
* Accept her demands to enter the [[Mysterious Artefact]]. {{Approval|Lae'zel|+10}}  {{Approval|Shadowheart|-1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}} {{Approval|Gale|-1}}
* Refuse her demands to enter the Mysterious Artefact. {{Approval|Gale|+1}} {{Approval|Shadowheart|+?}} {{Approval|Lae'zel|-?}}  
* Refuse her demands to enter the Mysterious Artefact. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Lae'zel|-10}}
Talking to Lae'zel after returning from the Astral Plane:
 
* "All this, and you still stand by Vlaakith? You're as dull as you are stupid." {{Approval|Lae'zel|-1}}
* "An impressive show of faith. Will it be enough for your queen?" {{Approval|Lae'zel|+3}}


=== Astral Plane ===
=== Astral Plane ===
* Open you mind to [[Lae'zel]] after meeting the [[Dream Visitor]]. {{Approval|Lae'zel|+3}}
After meeting the [[Dream Guardian|Dream Visitor]]:
* ''Open your mind, let Lae'zel into your memories.'' {{Approval|Lae'zel|+3}}
* {{Ability check|Wisdom|12}} ''Close your mind to Lae'zel. {{Approval|Lae'zel|-3}}''
* {{Ability check|Persuasion|12}} "The Inquisitor is going to kill you, Lae'zel. Is that proof enough of my honour?" {{Approval|Lae'zel|+1}}


== Underdark ==
== Underdark ==
{{see also|Underdark}}
{{see also|Underdark}}
Approaching the Bibberbang field and speaking to [[Baelen Bonecloak]]:
Approaching the Bibberbang field and speaking to [[Baelen Bonecloak]]:
* Agree to help him in the field of Bibberbang mushrooms {{Approval|Karlach|+1}} {{Approval|Wyll|+?}}
* Agree to help him in the field of Bibberbang mushrooms. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
* Leave him to figure it out. {{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
* Ask for compensation before throwing him a [[Misty Step]] scroll to escape. {{Approval|Astarion|+1}}
* Ask for compensation before throwing him a [[Misty Step]] scroll to escape. {{Approval|Astarion|+1}}


Line 627: Line 837:


=== Ebonlake Grotto ===
=== Ebonlake Grotto ===
Speaking to the [[Restless Myconid]] at the gate:
iSpeaking to the [[Restless Myconid]] at the eastern or western gate:
* Say [Persuasion] "I'm a traveller seeking adventure." {{Approval|Shadowheart|+?}} {{Approval|Wyll|+?}} {{Approval|Karlach|+?}} {{Approval|Gale|+?}}
* Every option except attacking: {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
* Be honest with the guard and tell them about your tadpole {{Approval|Karlach|+1}}
''Passing the'' {{Ability check|Intimidation|5}} ''check at either gate throws a bug and gives the {{Ability check|Insight|5}} check result, minus approval.''
* After passing an [Insight] check, pass the [Intimidation] check. {{Approval|Gale|+ 1}}


Talking to [[Derryth Bonecloak]]:
Talking to [[Derryth Bonecloak]]:
* Offer to look for Derryth's husband. {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
* Offer to look for Derryth's husband. {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
* Give her the [[noblestalk]]. {{Approval|Karlach|+1}}
* Give her the [[noblestalk]]. {{Approval|Karlach|+1}}
* Refuse to give her the [[noblestalk]]. {{Approval|Karlach|-1}}
* Demand a reward in exchange for the noblestalk, then take the reward and keep the noblestalk. {{Approval|Shadowheart|+1}} {{Approval|Karlach|-1}}
* Demand a reward in exchange for the [[Noblestalk]], then take the reward and keep the [[Noblestalk]]. {{Approval|Shadowheart|+?}}


Talking to [[Thulla]]:
Talking to [[Thulla]]:
* Give her an antidote. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+?}}
* Give her an antidote. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
* Steal her [[Boots of Speed|boots]]. {{Approval|Astarion|+1}} {{Approval|Shadowheart|+1}}
* Steal her [[Boots of Speed|boots]]. {{Approval|Astarion|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}


Talking to [[Spaw]]:
Talking to [[Spaw]]:
* Tell Spaw the truth about the parasite {{Approval|Astarion|+1}} {{Approval|Gale|+?}} {{Approval|Shadowheart|+?}}
* Tell Spaw the truth about the parasite {{Approval|Astarion|+1}} {{Approval|Gale|+?}} {{Approval|Shadowheart|+?}}
* Agree to deal with the [[Defeat the Duergar Intruders|Duergar nearby]]. {{Approval|Gale|+1}} {{Approval|Wyll|+?}}
* Agree to deal with the [[Defeat the Duergar Intruders|Duergar nearby]]. {{Approval|Astarion|+1}} {{Approval|Wyll|+1}}
** Report back to Spaw once the Duergar are dead. {{Approval|Gale|+1}} {{Approval|Karlach|+1}}
** Report back to Spaw once the Duergar are dead. {{Approval|Gale|+1}} {{Approval|Karlach|+1}}
* Tell him you killed [[Glut]] after he tried to [[Avenge Glut's Circle|usurp]] him. {{Approval|Karlach|+1}} {{Approval|Gale|+?}}
* Tell him you killed [[Glut]] after he tried to [[Avenge Glut's Circle|usurp]] him. {{Approval|Karlach|+1}} {{Approval|Gale|+1}}


Talking to Glut after [[Defeat the Duergar Intruders|killing the duergar]]:
Talking to Glut after [[Defeat the Duergar Intruders|killing the duergar]]:
* Tell Glut you will kill Spaw for him {{Approval|Astarion|+?}} {{Approval|Wyll|-1}}
* Tell Glut you will kill Spaw for him {{Approval|Astarion|+1}} {{Approval|Wyll|-1}}
* Tell Glut "I'll have no part of this"  or "If you're so eager for blood..." option when asked to eliminate Spaw {{Approval|Astarion|+1}} {{Approval|Lae'zel|+?}} {{Approval|Wyll|+?}}
* Tell Glut "I'll have no part of this"  or "If you're so eager for blood..." option when asked to eliminate Spaw {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|+1}}


Talking to [[Omeluum]]:
Talking to [[Omeluum]]:
* Intimidate him into giving you the [[Ring of Mind-Shielding|ring]] for free, at the end of his [[Help Omeluum Investigate the Parasite|quest]]{{verify}} {{Approval|Shadowheart|+1}}
* Convince him into giving you the [[Ring of Mind-Shielding|ring]] for free at the end of his [[Help Omeluum Investigate the Parasite|quest.]] {{Approval|Shadowheart|+1}}
* Successfully describe the Nautiloid in exchange for the ring<!-- Performance check, Intelligence check untested --> {{Approval|Shadowheart|+?}}
* ''A''<nowiki/>''ttack.'' {{Approval|Laezel|+1}}


=== Decrepit Village ===
=== Decrepit Village ===
Talking to [[Gekh Coal]]:
Talking to [[Gekh Coal]]:
* Offer to help hunt down the escaped gnome and the pair of boots.{{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
* Attack him at the beginning of the conversation. {{Approval|Gale|+?}}
* Attack him at the beginning of the conversation. {{Approval|Gale|+?}}
* Tell him you will help him. {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
** Or, tell him you don't work for free. {{Approval|Karlach|-?}} {{Approval|Wyll|-?}}
* After finishing the conversation, start a new conversation and immediately attack him. {{Approval|Gale|+?}} {{Approval|Wyll|-?}}


=== The Festering Cove ===
=== The Festering Cove ===
Meeting [[BOOOAL]]:
Meeting [[BOOOAL]], after revealing him:
* Tell him you will kill him and take his power. {{Approval|Gale|+1}} {{Approval|Lae'zel|+?}}
* "I'll just kill you and claim it for myself." {{Approval|Astarion|+5}} {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}}
* Tell him he is a fake god and you'll just kill him and take his power. {{Approval|Astarion|+5}} {{Approval|Shadowheart|+1}}
* ''[To priest]'' "Well? Bow before BOOOAL's Chosen!" {{Approval|Astarion|+1}} {{Approval|Karlach|-1}}{{Approval|Shadowheart|-1}}
* Agree to be his chosen. {{Approval|Astarion|+1}} {{Approval|Karlach|-1}}
* "I won't let you enslave them any longer." {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}{{Approval|Wyll|+1}} {{Approval|Astarion|-1}}
* When he offers to share his power, say you won't let him enslave the [[Kuo-toa]] any longer. {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} {{Approval|Shadowheart|+?}} {{Approval|Astarion|-1}}
 


When boarded by [[Greymon]]'s patrol while heading to [[Grymforge]]:
When boarded by [[Greymon]]'s patrol while heading to [[Grymforge]]:
* Push him off the boat.  {{Approval|Astarion|+1}} {{Approval|Lae'zel|+?}}
* Push him off the boat.  {{Approval|Laezel|+5}} {{Approval|Astarion|+1}}


== Grymforge ==
== Grymforge ==
{{see also|Grymforge}}
{{see also|Grymforge}}
Arriving at Grymforge and meeting [[Morghal]] and [[Orgath]]:
Arriving at Grymforge and meeting [[Morghal]] and [[Orgarth]]:
* Tell Morghal and Orgath that them keeping slaves is not a problem for you. {{Approval|Lae'zel|+1}} {{Approval|Wyll|-?}}
* Tell Morghal and Orgath that them keeping slaves is not a problem for you. {{Approval|Lae'zel|+1}} {{Approval|Wyll|-1}}
* Tell Morghal you've got no use for slavers. {{Approval|Laezel|-1}}
* Tell Morghal you've got no use for slavers. {{Approval|Wyll|+1}} {{Approval|Laezel|-1}}
* Attack Morghal and Orgath after finding out they use slaves. {{Approval|Astarion|+?}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-1}}
* Attack Morghal and Orgath after finding out they use slaves. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-1}}


Talking to [[Ward Magmar|Magmar]], [[Ward Pistle|Pistle]] and [[Skickpit]]:
Talking to [[Ward Magmar|Magmar]], [[Ward Pistle|Pistle]] and [[Skickpit]]:
* [[Dwarf]] "Enslaving the meek? I see you live up to your cruel reputation." {{Approval|Wyll|+1}}
 
* "You disgust me, slaver. How do you live with yourself." {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-1}}  
* "Your captive is most entertaining. How might I get one of my own?"{{Approval|Astarion|+1}}  {{Approval|Lae'zel|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
* Ask Magmar how to get a slave of your own {{Approval|Astarion|+?}} {{Approval|Lae'zel|+?}} {{Approval|Karlach|-?}} {{Approval|Wyll|-1}}
 
* After interacting with the gate, talking about traveling to [[Moonrise Towers]], choose "Moonrise Tower holds the answers we need" {{Approval|Astarion|+?}} {{Approval|Lae'zel|+?}} {{Approval|Shadowheart|+1}}
* {{Race|Dwarf}} "Enslaving the meek? I see you live up to your cruel reputation." {{Approval|Wyll|+1}}
* {{Race|Githyanki}} Tell Magmar that they're squandering the slave. {{Approval|Astarion|+1}} {{Approval|Laezel|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
* "You disgust me, slaver. How do you live with yourself?" {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-1}}  
* After interacting with the gate, talking about traveling to [[Moonrise Towers]], choose "Moonrise Tower holds the answers we need" {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}}
** If Nere hasn't been rescued, agree that getting the [[Broken Moonlantern|Moonlantern]] from him is essential. {{Approval|Wyll|+1}} {{Approval|Astarion|-1}} {{Approval|Laezel|-1}}
** Suggest that Nere is a distraction and to press on. {{Approval|Astarion|+1}} {{Approval|Laezel|+1}} {{Approval|Shadowheart|+1}}


Talking to Skickpit:
Talking to Skickpit:
* [[Persuasion|Persuade]] Skickpit you're willing to kill his slavers. {{Approval|Karlach|+?}} {{Approval|Astarion|-?}} {{Approval|Shadowheart|-?}}
* {{Ability check|Persuasion|5}} "Last chance. You want me to kill your slavers or not?" {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-1}}
* After poisoning Magmar, tell him to take the elevator to the surface. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+?}}
* After poisoning/killing Magmar, tell him to take the elevator to the surface. {{Approval|Astarion|+1}} {{Approval|Laezel|+1}} {{Approval|Wyll|-1}}
* After poisoning Magmar, tell him to hide. {{Approval|Karlach|+?}} {{Approval|Gale|+?}}
* After poisoning/killing Magmar, tell him to hide. {{Approval|Karlach|+1}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}}


Interacting with dead deep gnomes:
Interacting with dead deep gnomes:
* Pay your respects after dealing with [[Brathwen]] and [[Viss]] {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-?}}  
* Pay your respects after dealing with [[Brathwen]] and [[Viss]]. {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-1}}


Talking to [[Lunkbug]]
Talking to [[Lunkbug]]
* Agree to help Lunkbug find [[Philomeen]]. {{Approval|Karlach|+1}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-?}}
* Agree to help Lunkbug find [[Philomeen]]. {{Approval|Karlach|+1}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Astarion|-1}}
** After finding Philomeen, tell him Lunkbug and mention she wants Laridda to move on. {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Lae'zel|+1}}
** After finding Philomeen, tell him Lunkbug and mention she wants Laridda to move on. {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Lae'zel|+1}}
*"Excellent. I can add Philomeen's head to my collection." {{Approval|Astarion|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}


Talking to [[Elder Brithvar|Brithvar]]:
Talking to [[Elder Brithvar|Brithvar]]:
* Instigate a fight against him by either taunting him to take your gold or by suggesting involving [[Sergeant Thrinn|Thrinn]] in the conspiracy against [[Nere]] {{Approval|Astarion|+?}} {{Approval|Lae'zel|+?}} {{Approval|Shadowheart|-?}}
* Instigate a fight against him by either taunting him to take your gold or by suggesting involving [[Sergeant Thrinn|Thrinn]] in the conspiracy against [[Nere]]. {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}
* After fighting Nere:
* After fighting Nere:
** Convince Brithvar to free the deep gnomes. {{Approval|Karlach|+?}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+?}} {{Approval|Astarion|-1}}
** Convince Brithvar to free the deep gnomes. {{Approval|Wyll|+5}} {{Approval|Gale|+1}} {{Approval|Karlach|+5}} {{Approval|Shadowheart|+1}} {{Approval|Astarion|-1}}
** Say "I am freeing these gnomes. Just try and stop me." {{Approval|Karlach|+?}}  
** Let him take the deep gnomes. {{Approval|Astarion|+1}} {{Approval|Laezel|-1}} {{Approval|Karlach|-5}} {{Approval|Wyll|-5}}
** Let him take the deep gnomes {{Approval|Karlach|-?}}


Interacting with remains of [[Dark Justiciar]]s:
Interacting with remains of [[Dark Justiciar]]s:
* Express contempt on the dead, skeletal Dark Justiciars. {{Approval|Lae'zel|+?}} {{Approval|Shadowheart|-?}}
* "Shar worshippers. Better off dead." {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|-5}}


Talking to [[Deep Rothé]] with [[Skarjall]]:
Talking to [[Deep Rothé]] with [[Skarjall]]:
*Convince them to excavate for Skarjall. {{Approval|Karlach|-?}} {{Approval|Shadowheart|+1}}
*Convince them to excavate for Skarjall. {{Approval|Shadowheart|+1}} {{Approval|Karlach|-1}}
*Convince them to attack the duergar. {{Approval|Karlach|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
*Convince them to attack the duergar. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}


After finding the [[Idol of Shar]]:
After finding the [[Idol of Shar]]:
Line 714: Line 929:


After rescuing [[Nere|True Soul Nere]]:
After rescuing [[Nere|True Soul Nere]]:
* Attack him by siding with the Duergar. {{Approval|Lae'zel|+?}} {{Approval|Wyll|+?}} {{Approval|Karlach|-1}}
* "Stop! No more innocents will die today, Nere." {{Approval|Karlach|+5}} {{Approval|Wyll|+5}} {{Approval|Gale|+1}} {{Approval|Astarion|-1}}
* Side with Nere against Brithvar. {{Approval|Karlach|-5}} {{Approval|Lae'zel|-?}}
* Tell him to finish the slaves or choose to say nothing. {{Approval|Astarion|+1}} {{Approval|Laezel|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-5}} {{Approval|Wyll|-5}}
* Tell him to finish the slaves, or choose to say nothing. {{Approval|Astarion|+?}}
* ''Side with Nere.'' {{Approval|Laezel|-1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-5}}
* Tell Nere that no more innocents will die today. {{Approval|Gale|+1}} {{Approval|Karlach|+5}} {{Approval|Wyll|+5}} {{Approval|Astarion|-1}}
* ''Side with Brithvar and the rebels. {{Approval|Laezel|+1}}'' {{Approval|Wyll|+1}} {{Approval|Karlach|-1}}


Talk to [[Barcus Wroot]] if he was rescued in the [[Blighted Village]]"
Talk to [[Barcus Wroot]] if he was rescued in the [[Blighted Village]]:
* Wish him luck with his search for his friend {{Approval|Karlach|+5}} {{Approval|Wyll|+?}}
* Wish him luck with his search for his friend {{Approval|Karlach|+5}} {{Approval|Wyll|+5}} {{Approval|Gale|+1}}


== Party events ==
== Party events ==
=== Meeting Raphael ===
=== Meeting Raphael ===
* Say "You're mad if you think I'll make a deal with a devil." {{Approval|Karlach|+5}} {{Approval|Wyll|+5}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+?}}  
* "I'll do anything to get rid of the tadpole." {{Approval|Karlach|-1}} {{Approval|Wyll|-1}} {{Approval|Astarion|-5}}
* Say "Then fix it. Or die by my hand!". {{Approval|Astarion|+5}} {{Approval|Karlach|+5}} {{Approval|Lae'zel|+1}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}}
* "I need to think this over." {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}}
* Say "I'll do anything to get rid of the tadpole." {{Approval|Karlach|-1}} {{Approval|Wyll|-1}} {{Approval|Astarion|-5}}
* "You're mad if you think I'll make a deal with a devil." {{Approval|Karlach|+5}} {{Approval|Shadowheart|+5}} {{Approval|Wyll|+5}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}}
* Say "I need to think this over." {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}}
* "Then fix it - or die by my hand." {{Approval|Astarion|+5}} {{Approval|Karlach|+5}} {{Approval|Lae'zel|+1}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}}


=== After meeting Raphael ===
=== After meeting Raphael ===
Line 773: Line 988:
===Talking to Gale===
===Talking to Gale===
Tell me a bit more about yourself:
Tell me a bit more about yourself:
* [[Wisdom]] Try peering into his mind. {{Approval|Gale|-5}}
 
** Say "I'm sorry my curiousity got the better of me." {{Approval|Gale|+5}}
* {{Ability check|Wisdom|15}} ''Try peering into his mind. If he won't open up, you'll sneak in.''
** Pass: {{Approval|Gale|-5}}
** You're right - I'm sorry. Curiosity got the better of me.
*** {{Approval|Gale|+5}}
** Fail: {{Approval|Gale|-5}}
 
When he reaches approval of 20, he will want to talk:
When he reaches approval of 20, he will want to talk:
* Say you're gratified to hear he trusts you. {{Approval|Gale|+1}}
 
* Say Enough with the flattery. {{Approval|Gale|-1}}
* "Whatever it is, do make it brief." {{Approval|Gale|-1}}
* Use the tadpole's power to delve into Gale's mind for information and fail or confess you did. {{Approval|Gale|-5}}
 
Keeping Gale stable:
*Say you're gratified to hear he trusts you. {{Approval|Gale|+1}}
* Sacrifice a magic item to keep him stable {{Approval|Gale|+10}}
*Say Enough with the flattery. {{Approval|Gale|-1}}
*"I'd be happy to help." {{Approval|Gale|+2}}
*"Sounds like no 'condition' I've ever heard of. I'd say you're fishing for loot." {{Approval|Gale|-1}}
*Use the tadpole's power to delve into Gale's mind for information and fail or confess you did. {{Approval|Gale|-5}}
 
Keeping Gale stable:  
*Sacrifice a magic item to keep him stable {{Approval|Gale|+10}}
* Tell him you're happy to help him find magic items to consume {{Approval|Gale|+2}}
* Tell him you're happy to help him find magic items to consume {{Approval|Gale|+2}}
* If you do not give Gale enough magical artefacts and he tells the player they no longer need to give him any ({{Blur|because he's made a deal with Raphael}}), use the tadpole's powers to find out why {{Approval|Gale|-5}}
* If you do not give Gale enough magical artefacts and he tells the player they no longer need to give him any ({{Blur|because he's made a deal with Raphael}}), use the tadpole's powers to find out why {{Approval|Gale|-5}}


When Gale offers help you experience the Weave:
When Gale offers help you experience the Weave:
* Allow him. {{Approval|Gale|+5}} (Class-specific options also give approval)
*Allow him. {{Approval|Gale|+5}} (Class-specific options also give approval)
* Turn him down. {{Approval|Gale|-2}}
*Turn him down. {{Approval|Gale|-2}}
When experiencing the Weave with Gale, and given a choice of what to imagine:
When experiencing the Weave with Gale, and given a choice of what to imagine:
* When he tells you to "picture the concept of harmony", tell him that it's too abstract for your tastes. {{Approval|Gale|-1}}
*Picture kissing him. {{Approval|Gale|+10}} <small>starts [[romance]]</small>
* Picture kicking him in the gut {{Approval|Gale|-5}}
*Picture taking a romantic walk with him. {{Approval|Gale|+5}} <small>starts [[romance]]</small>
*Picture sharing a meal and friendship. {{Approval|Gale|+?}}
*Picture kicking him in the gut {{Approval|Gale|-5}}
* Picture his head on a spike {{Approval|Gale|-10}}
* Picture his head on a spike {{Approval|Gale|-10}}
* Picture kissing him. {{Approval|Gale|+10}} <small>starts [[romance]]</small>
*When he tells you to "picture the concept of harmony", tell him that it's too abstract for your tastes. {{Approval|Gale|-1}}
* Picture taking a romantic walk with him. {{Approval|Gale|+5}} <small>starts [[romance]]</small>
 


When Gale says that Mystra "is all creation":
When Gale says that Mystra "is all creation":
* [[Wizard]] Tell him you agree and that "there's no greater deity" {{Approval|Gale|+5}}
*[Wizard] Tell him you agree and that "there's no greater deity" {{Approval|Gale|+5}}
* [[Cleric]] ''of Mystra'' Tell him "no other god comes close to her divinity" {{Approval|Gale|+5}}
*[Cleric of Mystra] Tell him "no other god comes close to her divinity" {{Approval|Gale|+5}}
* When Gale says that Mystra "is all creation", tell him he's deluded {{Approval|Gale|-2}} ''(Not available for sorcerers)''
*When Gale says that Mystra "is all creation", tell him he's deluded {{Approval|Gale|-2}} ''(Not available for sorcerers)''


* Tell him he is among friends when he says he has something to tell you {{Approval|Gale|+?}}
*Tell him he is among friends when he says he has something to tell you {{Approval|Gale|+?}}
* When you find Gale conjuring an image of Mystra, pass an [[Insight]] check and say "there's more to it than that" {{Approval|Gale|+1}}
* When you find Gale conjuring an image of Mystra, pass an [[Insight]] check and say "there's more to it than that" {{Approval|Gale|+1}}
* Wizard, [[Warlock]], [[Sorcerer]] or [[Bard]] When Gale asks if the Weave feels the same way to you as it does to him, tell him you "practise magic, not melodrama" {{Approval|Gale|-1}}
*Wizard, [[Warlock]], [[Sorcerer]] or [[Bard]] When Gale asks if the Weave feels the same way to you as it does to him, tell him you "practise magic, not melodrama" {{Approval|Gale|-1}}
<!--  
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* Question why the Gods don't directly intervene when Elminster comes to your camp
* Question why the Gods don't directly intervene when Elminster comes to your camp
Line 807: Line 1,035:
Suspecting Act 2 -->
Suspecting Act 2 -->


=== Talking to Shadowheart ===
===Talking to Shadowheart===
When saying you should get to know each other better:
When saying you should get to know each other better:
* Say "If that's what you prefer, I can respect that". {{Approval|Shadowheart|+1}}
*Say "If that's what you prefer, I can respect that". {{Approval|Shadowheart|+1}}
* Say "If you're not comfortable, I won't press you". {{Approval|Shadowheart|+1}}
*Say "If you're not comfortable, I won't press you". {{Approval|Shadowheart|+1}}
Confronting her about hiding information:
* {{Ability check|Persuasion|18}} We have to be honest with each other. What is it you're keeping from me?
* {{Ability check|Intimidation |15}} Tell me what you're hiding, or else.
* {{Class|Barbarian}} {{Ability check|Intimidation|15}} {{Advantage}} Tell me what you're hiding. '''Now'''.
** Pass:
** I don't care who you worship. We have bigger problems.
*** {{Approval|Shadowheart|+5}}
**** It sounds evil.
*****{{Approval|Laezel|+1}}{{Approval|Shadowheart|-10}}
****I won't cast judgement on your beliefs.
****I'd be lying if I said it didn't sound convincing. You should tell me more some time.
*****{{Approval|Shadowheart|+5}}
** I can't trust you. Best if we travel separately for now.
*** {{Approval|Laezel|+1}} {{Approval|Shadowheart|-5}} {{Approval|Astarion|-1}} ''(Shadowheart permanently leaves the party)''
 
When discussing her [[Daughter of Darkness|wound]]:
*Is there anything I can do to help with it? {{Approval|Shadowheart|+1}}
 
When discussing her faith:
When discussing her faith:
* Persuade her that you have no problems with it {{Approval|Shadowheart|+1}}
 
* Tell her that you don't care who she worships, without pushing her into telling about Shar {{Approval|Shadowheart|+1}}
* {{Ability check|Persuasion|5}} I have no problems with Shar worshippers, if that's what concerns you. {{Approval|Shadowheart|+5}}
* Try and fail to read her mind on why she is against Selune {{Approval|Shadowheart|-5}}
* {{Ability check|Persuasion|10}} You should trust me. We're in the same boat, after all. {{Approval|Shadowheart|+5}}
 
* After asking more about Shar after successful persuasion:
**I won't cast judgement on your beliefs.
**I'd be lying if I said it didn't sound convincing. You should tell me more some time. {{Approval|Shadowheart|+5}}
**It sounds evil. {{Approval|Laezel|+1}}{{Approval|Shadowheart|-10}}
 
When she talks about [[Night Orchid]]s:
When she talks about [[Night Orchid]]s:
* Talk about her missing memories, make her promise to point out Night Orchids {{Approval|Shadowheart|+?}}
*You'll have to point out night orchids to me if we ever pass some. {{Approval|Shadowheart|+5}}
 
After finding the [[Noblestalk]] in the Underdark:
After finding the [[Noblestalk]] in the Underdark:
* Persuade her to eat the Noblestalk {{Approval|Shadowheart|-?}}
*{{Ability check|Persuasion|12}} or {{Ability check|Intimidation|12}} her to eat the Noblestalk. {{Approval|Shadowheart|-10}}
Talking about the tadpoles:
Talking about the tadpoles:
* Use [[Persuasion]] to successfully convince her to explore the illithid powers {{Approval|Shadowheart|+?}} {{Approval|Lae'zel|-?}} {{Approval|Karlach|-?}}
*Use [[Persuasion]] to successfully convince her to explore the illithid powers {{Approval|Shadowheart|+?}} {{Approval|Lae'zel|-?}} {{Approval|Karlach|-?}}


=== Talking to Lae'zel ===
===Talking to Lae'zel===  
* Ask "Do you know what happens if we don't find a cure?"
*Ask "Do you know what happens if we don't find a cure?"
** ''Try to suppress your rising panic.'' {{Approval|Lae'zel|-3}}
** ''Try to suppress your rising panic.'' {{Approval|Lae'zel|-3}}
** Say "That's not going to happen. We ''will'' find a cure." {{Approval|Lae'zel|+3}}
**Say "That's not going to happen. We ''will'' find a cure." {{Approval|Lae'zel|+3}}


* Ask her if she's sure the Creche is the only way for a cure.
*Ask her if she's sure the Creche is the only way for a cure.
** Tell her that their information is valuable  {{Approval|Lae'zel|+3}}
**Tell her that their information is valuable  {{Approval|Lae'zel|+3}} {{Approval|Shadowheart|-1}}
** Tell her that their library is utter nonsense {{Approval|Lae'zel|-3}}
** Tell her that their library is utter nonsense {{Approval|Lae'zel|-3}}


Line 837: Line 1,090:
}}
}}


=== Talking to Wyll ===
===Talking to Wyll===
* Ask him how he came to be the Blade of Frontiers {{Approval|Wyll|+5}}
Speaking about Karlach after encountering her:
** Tell him that he must have been proud of saving a little boy from goblins {{Approval|Wyll|+2}}
 
* Hail the Blade!
* Hail to us!
** {{Approval|Wyll|+2}}
 
* Ask him how he came to be the Blade of Frontiers {{Approval|Wyll|+5}}  
**Tell him that he must have been proud of saving a little boy from goblins {{Approval|Wyll|+2}}
** Be dismissive of him saving a little boy from goblins {{Approval|Wyll|-2}}
** Be dismissive of him saving a little boy from goblins {{Approval|Wyll|-2}}
* Ask if he lost his eye in battle.
* Ask if he lost his eye in battle.
** [[Sorcerer]] Isn't that a sending stone ?
** [[Sorcerer]] Isn't that a sending stone ?
*** Enter his mind. What isn't he telling you ? {{Approval|Wyll|-3}}
***Enter his mind. What isn't he telling you ? {{Approval|Wyll|-3}}
* Tell Wyll you should rescue [[Ulder Ravengard|Duke Ravengard]] {{Approval|Wyll|+3}}
*Tell Wyll you should rescue [[Ulder Ravengard|Duke Ravengard]] {{Approval|Wyll|+3}}
* When asking what it's like being the duke's son, say "Good wine? I'll toast to that" {{Approval|Wyll|+?}}
*When asking what it's like being the duke's son, say "Good wine? I'll toast to that" {{Approval|Wyll|+?}}
* When discussing the tadpole and its lack of side-effects, choose any option besides the "poison mushroom" one {{Approval|Wyll|+3}}
*When discussing the tadpole and its lack of side-effects, choose any option besides the "poison mushroom" one {{Approval|Wyll|+3}}
* Ask him if he's worried about his father's abduction {{Approval|Wyll|+3}}
*Ask him if he's worried about his father's abduction {{Approval|Wyll|+3}}
* When discussing the tadpole and its lack of side-effects, choose tell him you "could probably dig up some poison mushrooms" {{Approval|Wyll|-1}}
*When discussing the tadpole and its lack of side-effects, choose tell him you "could probably dig up some poison mushrooms" {{Approval|Wyll|-1}}
* After it is revealed he is [[Ulder Ravengard|Duke Ravengard's]] son, tell him you don't care about his lineage {{Approval|Wyll|-3}}
* After it is revealed he is [[Ulder Ravengard|Duke Ravengard's]] son, tell him you don't care about his lineage {{Approval|Wyll|-3}}
* Tell [[Lae'zel]] that "No one is dying tonight. We still have time." {{Approval|Wyll|+5}}
*Tell [[Lae'zel]] that "No one is dying tonight. We still have time." {{Approval|Wyll|+5}}


=== Talking to Karlach ===
===Talking to Karlach===  
* Agree to use a [[Soul Coin]] on her to power up in combat {{Approval|Karlach|+?}}  
*Agree to use a [[Soul Coin]] on her to power up in combat {{Approval|Karlach|+5}}
* After the first upgrade of her heart tell her you still can't touch her and then "Of course I do" {{Approval|Karlach|+10}} (might not be available if you haven't tried to touch her for the first time trying cooling her down with water) {{verify}}
*After the first upgrade of her heart tell her you still can't touch her and then "Of course I do" {{Approval|Karlach|+10}} (might not be available if you haven't tried to touch her for the first time trying cooling her down with water) {{verify}}


=== Talking to Scratch ===
===Talking to Scratch===
* Pet Scratch {{Approval|Gale|+?}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} {{Approval|Shadowheart|+?}}
*Pet Scratch {{Approval|Gale|+?}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} {{Approval|Shadowheart|+1}}


=== Talking to the Owlbear Cub ===
===Talking to the Owlbear Cub===
* Feed the cub when it arrives at the Camp (requires food in inventory). {{Approval|Astarion|+?}} {{Approval|Gale|+?}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+?}} {{Approval|Wyll|+?}}
*Feed the cub when it first arrives at the Camp (requires food in inventory). {{Approval|Astarion|+1}} {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+?}} {{Approval|Wyll|+1}}
* Successfully heal the cub when it appears at Camp. {{Approval|Gale|+?}} {{Approval|Karlach|+1}} {{Approval|Wyll|+?}}
*''Attack'' the cub when it first arrives at the Camp. {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}} {{Approval|Wyll|-1}}
* Pet the cub when it stays at the Camp {{Approval|Astarion|+?}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+?}}
*Successfully heal the cub when it appears at Camp the second time. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
**Pet the cub. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
*Yell at the cub when it appears at Camp the second time. {{Approval|Astarion|-1}} {{Approval|Karlach|-1}}
*''Attack'' the cub when it arrives at Camp the second time. {{Approval|Shadowheart|-1}} {{Approval|Wyll|-1}}
*Pet the cub when it stays at the Camp. {{Approval|Astarion|+1}} {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}


===Talking to Volo===
===Talking to Volo===
* Let him go through with the entire procedure to try remove the parasite. {{Approval|Astarion|-1}} {{Approval|Lae'zel|-1}} {{Approval|Shadowheart|-1}} {{Approval|Karlach|-1}}
*Let him go through with the entire procedure to try to remove the parasite. {{Approval|Astarion|-1}} {{Approval|Lae'zel|-1}} {{Approval|Shadowheart|-1}} {{Approval|Karlach|-1}}


== Long rest events==
==Long rest events==
<!-- Approvals only during or right after long resting. -->
<!-- Approvals only during or right after long resting. -->
Before crossing bridge or speaking to [[Zevlor]]:
Before crossing bridge or speaking to [[Zevlor]]:
Line 873: Line 1,136:
''Recommended order due to trigger issues: Lae'zel -> Astarion -> Gale -> Shadowheart''
''Recommended order due to trigger issues: Lae'zel -> Astarion -> Gale -> Shadowheart''


* Speak with [[Astarion]]:
===Gale===
** Tell him you'll feel safer knowing he's keeping watch. {{Approval|Astarion|+1}}
Speaking at the bonfire:
** Tell him you're not ready to turn your back on a stranger. {{Approval|Astarion|-1}}
 
* Speak with [[Gale]]:
* And good evening to you too.
** Respond with "And good evening to you too" {{Approval|Gale|+1}}
** {{Approval|Gale|+3}}
* Speak with [[Shadowheart]]:
 
** If you spoke to Gale or Lae'zel first
Gale is speaking to his Mirror Image and discusses with you the lack of ceremorphosis symptoms.
*** Say "If anyone has me concerned, it's you." {{Approval|Shadowheart|-1}}
No relationship change with Gale, however, speaking to others yields:
** Say "Agreed. The sooner we find someone to help us, the better". {{Approval|Shadowheart|+8}} {{Approval|Gale|+1}}
*Wyll:
** Say "Let's not abandon all caution". {{Approval|Astarion|+1}}
** Give any responses and complete the conversation {{Approval|Wyll|+3}}
*Astarion:
** When he asks how you'd like him to kill you, choose any way he proposes (decapitation, stabbing, or poison) {{Approval|Astarion|+5}}
*** OR Tell him you'll spill his guts if he tries {{Approval|Astarion|-1}}, then say you'll take him down with you {{Approval|Astarion|+5}}
 
=== Shadowheart ===
When she says to be careful with Lae'zel, say she's the one who has you concerned. {{Approval|Shadowheart|-1}}
 
"You strike me as the reliable sort, but are you sure this is a good idea?":
 
* Agreed. Our top priority, as far as I'm concerned. {{Approval|Shadowheart|+5}} {{Approval|Gale|+1}}
* This is unfamiliar territory. Rushing will only land us in more trouble than we can handle. {{Approval|Astarion|+1}}
* Don't question me.
** {{Approval|Lae'zel|+1}}{{Approval|Shadowheart|-1}}
 
====== {{InfoBlob|*Available if any choice but "Don't question me." is selected.}} ======
Shadowheart's hand flares up at night:
 
* ''Turn a blind eye and leave.''
** {{Approval|Shadowheart|+5}}{{Approval|Karlach|+1}}{{Approval|Laezel|-1}}
* {{Ability check|Persuasion|18}} {{Disadvantage}} Don't be sorry - just tell me what you're hiding.
* {{Ability check|Wisdom|18}} ''Use your shared connection. Enter her thoughts.''
** Pass: You're a Shar worshipper, aren't you?
** I don't care who you worship. We have bigger problems.
*** {{Approval|Shadowheart|+5}} {{Approval|Karlach|+1}}
** I can't trust you. Best if we travel separately for now.
*** {{Approval|Laezel|+5}} {{Approval|Shadowheart|-5}} {{Approval|Astarion|-1}} ''(Shadowheart permanently leaves the party)''
*Speak with [[Astarion]]:
**Tell him you'll feel safer knowing he's keeping watch. {{Approval|Astarion|+1}}
**Tell him you're not ready to turn your back on a stranger. {{Approval|Astarion|-1}}
*Speak with [[Shadowheart]]:
**If you spoke to Gale or Lae'zel first
***Say "If anyone has me concerned, it's you." {{Approval|Shadowheart|-1}}
**Say "Agreed. The sooner we find someone to help us, the better". {{Approval|Shadowheart|+8}} {{Approval|Gale|+1}}
**Say "Let's not abandon all caution". {{Approval|Astarion|+1}}


After crossing the bridge or speaking to Zevlor:
After crossing the bridge or speaking to Zevlor:
{{verify}}
{{verify}}
* [[Astarion]] asks your prefered way to die if you turn.
*[[Astarion]] asks your prefered way to die if you turn.
** Pick a prefered way or ask him first and then pick his option. {{Approval|Astarion|+5}}
**Pick a prefered way or ask him first and then pick his option. {{Approval|Astarion|+5}}
** Tell him you'll take him down with you. {{Approval|Astarion|+5}}
**Tell him you'll take him down with you. {{Approval|Astarion|+5}}
** Threated Astarion or refuse to pick a option. {{Approval|Astarion|-1}}
**Threated Astarion or refuse to pick a option. {{Approval|Astarion|-1}}
** Tell Astarion you'd rather one of the others killed you if you turn. {{Approval|Astarion|-1}}
**Tell Astarion you'd rather one of the others killed you if you turn. {{Approval|Astarion|-1}}
* Pick any option to [[Wyll|Wyll's]] question about a noise worse than a banshee scream. {{Approval|Wyll|+3}}
*Pick any option to [[Wyll|Wyll's]] question about a noise worse than a banshee scream. {{Approval|Wyll|+3}}


=== Wyll ===
[[Mizora]] appears after sparing or killing [[Karlach]]:
[[Mizora]] appears after sparing or killing [[Karlach]]:
* Threaten to kill Mizora. {{Approval|Astarion|+1}} {{Approval|Gale|+1}} {{Approval|Karlach|+1}}
*Threaten to kill Mizora. {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Laezel|+1}} {{Approval|Shadowheart|+1}}
* Tell Mizora not to lay a finger on Karlach, {{Approval|Karlach|+5}} {{Approval|Wyll|+5}} {{Approval|Gale|+1}} {{Approval|Shadowheart|+1}} {{Approval|Lae'zel|+1}}
*Tell Mizora not to lay a finger on Karlach, {{Approval|Karlach|+5}} {{Approval|Wyll|+5}} {{Approval|Shadowheart|+1}} {{Approval|Lae'zel|+1}}
* Flirt with Mizora. {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
*Flirt with Mizora. {{Approval|Karlach|-1}} {{Approval|Wyll|-1}}
* Ask Mizora if she will leave if you turn on Karlach. {{Approval|Gale|-1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-5}}
*Ask Mizora if she will leave if you turn on Karlach. {{Approval|Laezel|-1}} {{Approval|Shadowheart|-1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-5}}
Talk to Wyll afterwards:
Talk to Wyll afterwards:


'''Pact Dialogue'''
'''Pact Dialogue'''
* Ask him how he ended up making a pact {{Approval|Wyll|+5}}
* Ask him how he ended up making a pact {{Approval|Wyll|+5}}
* Encourage him to get of out his pact with [[Mizora]] {{Approval|Wyll|+5}}
*Encourage him to get of out his pact with [[Mizora]] {{Approval|Wyll|+5}}
** Encourage him further by saying you two can figure it out if you put your worms together {{Approval|Wyll|+3}}
**Encourage him further by saying you two can figure it out if you put your worms together {{Approval|Wyll|+3}}


* Ask him how it feels to be a devil. {{Approval|Wyll|+3}}
*Ask him how it feels to be a devil. {{Approval|Wyll|+3}}  
** Tell him he looks like a handsome devil or that you see the Blade of Frontiers. {{Approval|Wyll|+3}}
**Tell him he looks like a handsome devil or that you see the Blade of Frontiers. {{Approval|Wyll|+3}}
** Tell him he looks like a freak. {{Approval|Wyll|-3}}
**Tell him he looks like a freak. {{Approval|Wyll|-3}}


Shadowheart's hand flares up at night:
=== Astarion ===
* Discover what she's hiding and then say you don't care, you have bigger problems {{Approval|Karlach|+?}} {{Approval|Shadowheart|+?}}
Catch [[Astarion]] trying to drink your blood:  
* Choose to change the subject and ignore it {{Approval|Shadowheart|+?}} {{Approval|Lae'zel|-?}}
*I do. I believe you. {{Approval|Astarion|+5}}
* Ask if it was some form of Sharran magic {{Approval|Shadowheart|-?}}
*Attack him with a stake (Astarion dies or leaves the party). {{Approval|Astarion|-∞}}
* Tell her to leave after she tells of her worship of Shar {{Approval|Shadowheart|-5}} ''(Shadowheart permanently leaves the party)''
*Tell him to leave the group (Astarion leaves the party). {{Approval|Astarion|-10}}
 
*"Fine. But not a drop more than you need." {{Approval|Astarion|+10}}
Catch [[Astarion]] trying to drink your blood:
*"All right, but go too far and I'll drive a stake through your chest." {{Approval|Astarion|+1}}
* I do. I believe you. {{Approval|Astarion|+5}}
* Attack him with a stake (Astarion dies or leaves the party). {{Approval|Astarion|-∞}}
* Tell him to leave the group (Astarion leaves the party). {{Approval|Astarion|-10}}
* "Fine. But not a drop more than you need." {{Approval|Astarion|+10}}
* "All right, but go too far and I'll drive a stake through your chest." {{Approval|Astarion|+1}}
The next morning:
The next morning:
* If Astarion remains in the group:
*If Astarion remains in the group:
** Say "If you don't like it, you can leave". {{Approval|Astarion|+5}} {{Approval|Wyll|-1}}
**Say "If you don't like it, you can leave". {{Approval|Astarion|+5}} And, if you are physically proximate to them in the camp: {{Approval|Gale|-1}} {{Approval|Wyll|-1}}
* If Astarion leaves or is killed:
*If Astarion leaves or is killed:
** It was a mistake. And not one we'll repeat. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Lae'zel|+1}}
**It was a mistake. And not one we'll repeat. {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Lae'zel|+1}}  
Talk about how you will feed him going forward:
Talk about how you will feed him going forward:
* Agree with Astarion that him feeding on your enemies sounds good {{Approval|Astarion|+5}}
*Agree with Astarion that him feeding on your enemies sounds good {{Approval|Astarion|+5}}
* Forbid him to drink blood from other people {{Approval|Astarion|-5}}
* Forbid him to drink blood from other people {{Approval|Astarion|-5}}


=== Lae'zel ===
Lae'zel tries to kill you, believing you will turn soon:
Lae'zel tries to kill you, believing you will turn soon:
* Talk her out of it. {{Approval|Gale|+5}} {{Approval|Lae'zel|+5}} {{Approval|Shadowheart|+?}}
*Talk her out of it. {{Approval|Gale|+5}} {{Approval|Lae'zel|+5}} {{Approval|Shadowheart|+5}} {{Approval|Wyll|+5}}
*''Slit her throat''. {{Approval|Shadowheart|+10}} {{Approval|Astarion|+1}}


After first [[Dream Visitor|visitor]] dream: {{Verify}}
After first [[Dream Visitor|visitor]] dream:
* Insist to [[Lae'zel]] you should continue using the [[illithid powers]] {{Approval|Lae'zel|-1}}
*Agree with [[Lae'zel]] that you should ignore the dream figure. {{Approval|Lae'zel|+1}}
*Insist to Lae'zel you should continue using the [[illithid powers]]. {{Approval|Lae'zel|-1}}


After second visitor dream: {{Verify}}
After second visitor dream: {{Verify}}
* Insist to [[Shadowheart]] you should continue using the illithid powers. {{Approval|Shadowheart|-?}}
*Insist to [[Shadowheart]] you should continue using the illithid powers. {{Approval|Shadowheart|-?}}
* Tell [[Lae'zel]] you distrust the visitor too. {{Approval|Lae'zel|+?}}
*Tell Lae'zel you distrust the visitor too. {{Approval|Lae'zel|+?}}


After [[Shadowheart]] and [[Lae'zel]] argue about the [[Mysterious Artefact|Artifact]]:
After Shadowheart and Lae'zel argue about the [[Mysterious Artefact|Artifact]]:
* Do nothing. <small>Lae'zel permanently dies</small> {{Approval|Shadowheart|+10}}
*Do nothing, (<small>Lae'zel permanently dies)</small> then afterwards tell her "It was always an uneasy pairing." or "I'm going to trust you had your reasons."{{Approval|Shadowheart|+10}}
** Afterwards tell her "It was always an uneasy pairing." or "I'm going to trust you had your reasons."{{Approval|Shadowheart|+10}}
* Persuade [[Shadowheart]] to let [[Lae'zel]] go {{Approval|Wyll|+?}}


After fully advancing [[Discover the Artefact's Secrets]] at [[Crèche Y'llek]]:
After fully advancing [[Discover the Artefact's Secrets]] at [[Crèche Y'llek]]:
* Encourage [[Lae'zel]] to listen to [[Kith'rak Voss|Voss]]. {{Approval|Karlach|+?}} {{Approval|Lae'zel|+?}} {{Approval|Shadowheart|+?}} {{Approval|Gale|+?}}
* Encourage [[Lae'zel]] to listen to [[Kith'rak Voss|Voss]] or say you have her back. {{Approval|Lae'zel|+10}} {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
* Encourage Lae'zel to kill to Voss when he visits the camp. {{Approval|Lae'zel|+?}} {{Approval|Shadowheart|-?}}
*Encourage Lae'zel to kill Voss when he visits the camp. {{Approval|Lae'zel|+10}} {{Approval|Astarion|+1}} {{Approval|Shadowheart|-1}}
* After being marked as a traitor, praise her for her show of faith to Vlaakith still {{Approval|Lae'zel|+?}}
* After being marked as a traitor, tell her she's stupid to still have any faith in Vlaakith {{Approval|Lae'zel|-?}}


===Tiefling celebration===
===Tiefling celebration===
Line 969: Line 1,262:
}}
}}


Talking to [[Barcus Wroot|Barcus]]:
Talking to [[Barcus Wroot|Barcus]]:  
* At camp, promise Barcus that you will find his friend [[Wulbren]] at [[Moonrise Towers]] {{Approval|Gale|+?}} {{Approval|Karlach|+?}}
*At camp, promise Barcus that you will find his friend [[Wulbren]] at [[Moonrise Towers]] {{Approval|Gale|+?}} {{Approval|Karlach|+?}}
After the celebration, talking to [[Halsin]]:
 
* "I never thought I'd say this, but it sounds like the Underdark is the safer route." {{Approval|Shadowheart|+1}}''<sup>(Does not need to be in active party)</sup>''


==Origin exclusive==
==Origin exclusive==


=== Playing as Astarion ===
===Playing as Astarion===
At any time:
At any time:
* Confess that you are a vampire. {{Approval|Shadowheart|+10}}
*Confess that you are a vampire. {{Approval|Shadowheart|+10}}  
Getting caught as a vampire:
Getting caught as a vampire:
* Successfully explain why you didn't reveal your vampirism. {{Approval|Shadowheart|+1}}
*Successfully explain why you didn't reveal your vampirism. {{Approval|Shadowheart|+1}}
* Fail to explain why you didn't reveal your vampirism. {{Approval|Shadowheart|-1}}
*Fail to explain why you didn't reveal your vampirism. {{Approval|Shadowheart|-1}}
* Tell her secrets keep you safe {{Approval|Shadowheart|-5}}
*Tell her secrets keep you safe {{Approval|Shadowheart|-5}}
* Swear that you are not a vampire after being caught biting {{Approval|Shadowheart|-10}}
* Swear that you are not a vampire after being caught biting {{Approval|Shadowheart|-10}}


=== Playing as The Dark Urge ===
=== Playing as The Dark Urge===
{{SpoilerDurge|  
{{SpoilerDurge|  
==== Chapel Entrance ====
==== Chapel Entrance ====
Approaching [[Gimblebock]] and [[Taman]]:
Approaching [[Gimblebock]] and [[Taman]]:

Latest revision as of 13:08, 16 November 2024

This page contains known companion approval that can be gained or lost within Act one. The approval is organised by event or character, grouped by subregions which in turn are grouped by regions.

Nautiloid[edit | edit source]

See also: Nautiloid

Meeting Shadowheart:

  • Help her escape the pod (continues on Ravaged Beach). Shadowheart approves +

Wilderness[edit | edit source]

See also: Wilderness

Ravaged Beach[edit | edit source]

Approaching Shadowheart:

  • All right, let's get moving.
    • Shadowheart approves +10


Scroll of Revivify on Lae'zels soul echo if she died on the nautiloid:

  • All right, we journey together. Let's find this crèche.
  • Wait at my camp. We can speak there.
  • Fine - we can try working together.
    • Gale approves +1Karlach approves +1Shadowheart disapproves -5


Attempting to recruit Shadowheart if Lae'zel is in the party:

  • DC 7 Intimidation check I'm far worse than her, but you need us both.
  • DC 10 Perception check I'm not worried about a traitor. I'm worried about these tadpoles.
  • DC 15 Deception check We'll just keep her in front as arrow fodder. How about that?
  • DC 12 Persuasion check Look around - do you really have any better prospects?
    • Pass: Gale approves +1Laezel disapproves -1
    • Fail: Laezel approves +1Shadowheart disapproves -5
  • Leave.
    • Laezel approves +1Shadowheart disapproves -5


Speak with Dead Speak with Dead on abducted nobleman:

  • Bard Bard Would you like me to craft you a stunning tale? Lock your memory in legend forever?
  • Cleric Cleric Paladin Paladin Are there any rites you'd like performed over your body?
  • Druid Druid Ranger Ranger Your body will attract scavengers. Should I bury you?
    • Karlach approves +1Wyll approves +1


Meeting Astarion:

  • Apology accepted. I might have done the same were the roles reversed.
    • Astarion approves +1Laezel approves +1Shadowheart approves +1Wyll disapproves -1Gale disapproves -1
  • Can't blame you - I was looking forward to seeing yours.
    • Astarion approves +1Laezel approves +1Shadowheart approves +1Wyll disapproves -1Gale disapproves -1
  • You'd better have more to offer than 'apologies'.
    • Gale approves +1Wyll approves +1Astarion disapproves -1Laezel disapproves -1Shadowheart disapproves -1


Interacting with the scared boar:

Roadside Cliffs[edit | edit source]

Interacting with the unstable ancient sigil:

Approaching Damays and Nymessa discussing about the captured githyanki:

  • DC 10 Deception check This creature is dangerous. Get out of here - leave it to me!
    • Pass: Gale approves +1Karlach approves +1Laezel approves +1Wyll approves +1
  • DC 5 Persuasion check Shoot the trap down. We must kill it before it harms someone.
    • Pass: Shadowheart approves +1
  • DC 5 Intimidation check If you value your life, walk away (Available instead of Deception and Persuasion options for Drow and/or Dark Urge)
    • Pass: Gale approves +1Karlach ?Wyll ?
  • Bard Bard DC 10 Deception check Oh, gods! You've caught a scout; the gith invasion force is right behind me - save yourselves!
    • Pass: Gale approves +1 Karlach approves +1 Laezel approves +1Wyll approves +1
  • Attack the tieflings. Laezel approves +5 Astarion approves +1Karlach disapproves -1Shadowheart disapproves -1

Nymessa destroying the weakened base of Lae'zels cage:

  • Attack the tieflings. Laezel approves +5Astarion approves +1Shadowheart disapproves -5Karlach disapproves -1
  • Attack Lae'zel. Shadowheart approves +5 Laezel disapproves -10

Speaking with Lae'zel while she is still in the cage after dealing with Damays and Nymessa:

  • Say 'please'. Astarion approves +1Karlach approves +1Shadowheart approves +1

Speaking with Lae'zel after being freed from the cage:

  • All right, we journey together. Let's find this crèche.
  • Wait at my camp. We can speak there.
  • Fine - we can try working together. Gale approves +1Karlach approves +1Shadowheart disapproves -5

Overgrown Ruins[edit | edit source]

Chapel Entrance[edit | edit source]

Approaching Gimblebock and Taman directly:

  • The Dark Urge The Dark Urge DC 5 Strength check I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead.
  • Astarion Astarion DC 10 Intimidation check Just grin, baring your fangs. Advantage Icon.png Advantage
  • DC 10 Persuasion check That ship is full of monsters. I wouldn't go near it.
  • DC 12 Deception check I think that ship's an invasion force. Run while you can!
  • DC 10 Intimidation check The only thing you own is your life. Leave before I take that, too.
  • Barbarian Barbarian DC 10 Intimidation check Not yours - mine. Leave. Now. Advantage Icon.png Advantage
  • Monk Monk DC 10 Insight check Your loud words hide fear, confusion. Looting that ship will bring you no peace.
  • Paladin Paladin DC 10 Intimidation check Selfish cur - there might be survivors, yet you think only of loot. Leave before I make you leave.
    • Pass: Gale approves +1Shadowheart approves +1Wyll approves +1Karlach disapproves -1
  • Fighter Fighter Take your best shot - you'll only get one.
  • Warlock Warlock That ship's full of poisonous vapours. Probably demonic. I'd stay away.
  • Half-Orc Half-Orc Nothing's yours but your life - and I can take that from you just as easily.
    • Gale approves +1Shadowheart approves +1Wyll approves +1Karlach disapproves -1
  • Attack.
    • Astarion approves +1Karlach approves +1Laezel approves +1Wyll approves +1

Dank Crypt[edit | edit source]

Reading the Book of Dead Gods:

Approaching Gimblebock and Taman when exiting from the chapel door:

Emerald Grove[edit | edit source]

See also: Emerald Grove

Ramparts[edit | edit source]

Approaching Zevlor and Aradin Beno during their argument:

  • Where there's one goblin, there's ten. I'm leaving before the hoard shows up.
  • Druid? Those goblins didn't take any prisoners.
  • You can cough up the payment any time now.
  • Githyanki Githyanki Stop squealing like hatchlings or settle this matter in blood.
  • Fighter Fighter Rogue Rogue I've seen bloodier battles than this. Consider yourselves lucky.
    • DC 7 Insight check (passive)
      • Pass: *The human's eyes twitches. He's about to blow.*
        • DC 17 Melee Attack check Take a swing at the tiefling. Lae'zel approves +1 Karlach disapproves -1Wyll disapproves -1
        • DC 16 Melee Attack check Aim a blow at the human. Karlach approves +1Laezel approves +1Wyll approves +1
        • DC 15 Persuasion check More violence won't bring back those you lost. Stop and think. Gale approves +8 Shadowheart approves +1 (If Gale is not in the party Gale approves +6)
        • DC 10 Intimidation check If you want me to take both of you down, I will. Otherwise, knock it off. Karlach approves +1 Shadowheart approves +1Wyll approves +1
        • Stand back and watch. Shadowheart approves +1
  • One fight just ended, and now you're picking another? Relax.
    • DC 7 Insight check (passive)
      • Pass: *You see the tiefling's jaw clench. He's about to erupt.*
        • Barbarian Barbarian DC 5 Intimidation check Advantage Icon.png Advantage STOP OR I'LL BASH YOUR SKULLS TOGETHER MYSELF. Karlach approves +1 Shadowheart approves +1Wyll approves +1
        • DC 17 Melee Attack check Take a swing at the tiefling. Lae'zel approves +1 Karlach disapproves -1Wyll disapproves -1
        • DC 15 Strength check Aim a blow at the human, trying to knock him flat on his back. Karlach approves +1 Laezel approves +1Wyll approves +1
        • DC 15 Persuasion check More violence won't bring back those you lost. Stop and think. Gale approves +8 Shadowheart approves +1 (If Gale is not in the party Gale approves +6)
        • Tiefling Tiefling "He's human - malice comes as naturally as breathing. Just show him you're the better man." Gale approves +8 (If Gale is not in the party Gale approves +6)
  • DC 7 Insight check (passive)
    • Fail (Both scenarios):
      • DC 15 Persuasion check More violence won't bring back those you lost. Stop and think.
      • DC 10 Intimidation check If you want me to take both of you down, I will. Otherwise, knock it off. Karlach approves +1 Shadowheart approves +1Wyll approves +1
      • Stand back and watch. Shadowheart approves +1


Speaking with Zevlor after the argument:

  • I'll see what I can do. Gale approves +1 Karlach approves +3
  • I'll find her. And I'll speak to Kagha while I'm there.
  • The Dark Urge The Dark Urge I want to try and help. I'll do what I can. Wyll approves +5 Karlach approves +3 Gale approves +1 Astarion disapproves -1 Laezel disapproves -1
  • I'm sorry. I've got my own problems.
  • Enough about the ritual. I have my own problems.
  • The Dark Urge The Dark Urge My head's a wreck. I've got too much else to deal with right now. Astarion approves +2 Lae'zel approves +1 Shadowheart approves +1 Karlach disapproves -1 Wyll disapproves -1


Interacting with Timber:


Speaking with Elegis:

  • You're scared of a few goblins? Pathetic.
  • Githyanki Githyanki If a few goblins scare you, you don't deserve to survive.
  • Fighter Fighter Best get to digging your own graves then.
    • Astarion approves +1 Laezel approves +1 Wyll disapproves -1 Karlach disapproves -1


Speaking with Nadira:

The Hollow[edit | edit source]

Speaking with Arron:

  • Seems like most are tieflings. They'll be fine. They have devilish powers. (Tieflings are not given this choice. Astarion approves +1Karlach disapproves -1 Wyll disapproves -1

Speaking with Rolan, Lia, and Cal:

  • Get out while you can - the goblins will be back. Shadowheart approves +1
  • DC 10 Persuasion check You should all stay. A single blade could make a difference.
    • Pass: Gale approves +1 Karlach approves +1
  • Cleric Cleric Gruumsh Gruumsh Laduguer Laduguer Lolth Lolth Shar Shar Talos Talos Tiamat Tiamat Vlaakith Vlaakith Why die for those who can't defend themselves?
  • Githyanki Githyanki If they cannot fight, they will die. That is as it should be. Shadowheart approves +1
  • Monk Monk To leave is a heavy choice - it will weigh on whatever path you walk next.
  • Barbarian Barbarian Only cowards run from a fight.
  • Paladin Paladin 'Where the weak have need, the strong have a duty.' Stay.
  • Ranger Ranger I'd choose the wilderness over the dangers of a city any day. Stay.
  • Dragonborn Dragonborn Clan is everything. You don't abandon those you swore to protect.
  • Tiefling Tiefling Have you forgotten Elturel? We should stand by our people - no one else will. Gale approves +1 Karlach approves +1

Meeting Wyll while he is training Umi:

  • Let's join forces. I'll help you cast this devil back into the Hells. Lae'zel disapproves -1
  • Come on. I think it's time we go on a devil hunt. Lae'zel disapproves -1
  • All right. Meet me at camp.
  • Go and wait for me in camp. Gale approves +1

Speaking with Asharak and children:

  • Bad news, children: you're all going to die. Astarion approves +1 Lae'zel approves +1 Gale disapproves -1 Karlach disapproves -1 Wyll disapproves -1

Speaking with Guex:

  • Offering to give advice: Use any of the below class-specific options or succeed on an ability check Karlach approves +5 Gale approves +1 Lae'zel approves +1 Shadowheart approves +1 Wyll approves +1
    • Monk Monk You need discipline, focus. Fix your gaze to a point, then guide your strikes to it.
    • Fighter Fighter Put one foot in front of the other. Let momentum aid your strikes.
    • Rogue Rogue This isn't a joust. Feint with your sword, then kick between the 'legs' instead.
    • Half-Orc Half-Orc DC 7 Performance check Show him how to coil his shoulder muscles into a more intimidating stance before striking.
    • DC 10 Detect Thoughts check DC 10 Intelligence check Read his thoughts.(Clear your mind. Past mistakes don't matter. Focus on the present, the target.)
    • DC 12 Athletics check Demonstrate a swing - show him the fluidity of movement he lacks.
    • DC 10 Insight check No wonder you're struggling - you've no balance. Space your feet further apart.
  • After advice has been given:
    • One last thing - don't shout out your moves like that. Spoils the surprise for your foe. Lae'zel approves +1 Wyll approves +1

Talking to Zorru:

  • Talk to him while Lae'zel is in the party. Lae'zel approves +5
    • Make him bow to Lae'zel. Lae'zel approves +5 Astarion approves +1 Karlach disapproves -1 Shadowheart disapproves -1
      • Allow Lae'zel to make him bow lower (kneel) and give the information Lae'zel approves +5 Karlach disapproves -1 Shadowheart disapproves -1
    • Order Lae'zel to stand down. Shadowheart approves +1 Wyll approves +1 Lae'zel disapproves -5
      • Get the information from Zorru after letting him calm down. Lae'zel approves +5
  • After the conversation:
    • Tell Lae'zel that she is good at interrogations. Lae'zel approves +5 Astarion approves +1 Karlach disapproves -1 Shadowheart disapproves -1
    • Tell Lae'zel not to be so rough with everyone. Shadowheart approves +1 Astarion disapproves -1 Laezel disapproves -1

Talking to Rolan after convincing him to stay in the Grove earlier:

  • Choose "Good idea: powerful acquaintances never hurt." Gale approves +1Wyll approves +1

Talking to Auntie Ethel:

  • Tell her about tadpole in your head. Astarion approves +1 Shadowheart disapproves -1

Talking to Meli and Barth:

  • Defend Meli from Barth over stealing the locket. Gale approves +1 Wyll approves +1Karlach approves +1
  • Choose to not get involved. Karlach disapproves -1 Wyll disapproves -1
  • Tell Meli to hand over the locket and when he says he doesn't have it, tell him he's on his own. Karlach disapproves -1 Wyll disapproves -1
  • If you get his locket back from Meli, have Barth pay you for handing over the locket Shadowheart approves +1 Karlach disapproves -1Wyll disapproves -1
  • If Arabella has died, say "Better do what he says, boy. There's already one thief to bury today." Lae'zel approves +1 Wyll disapproves -1

Talking to Lakrissa:

  • Tell her to buy you a drink. Astarion approves +1 Shadowheart approves +1 Wyll approves +1

Talking to Mattis (and Silfy):

  • Steal the ring. Astarion approves +1 Karlach disapproves -?
  • While talking to Mattis, catch Silfy trying to pickpocket you:
    • Grab her. Gale disapproves -1 Wyll disapproves -1
    • Soothe her. Gale approves +1 Karlach approves +1 Wyll approves +1 Astarion disapproves -1 Lae'zel disapproves -1

Talking to Pandirna:

  • [Paladin] [Druid]] [Cleric] [Bard] Offer to heal her. Gale approves +1 Karlach approves +1 Wyll approves +1
  • Offer to heal her for a price Shadowheart approves +1
  • Offer to heal her for a price, but pocket the money and leave Astarion approves +1 Karlach disapproves -1
  • [Barbarian] or DC 10 Intimidation check Tell her to hush or you will snap her neck Astarion approves +1 Lae'zel approves +1 Gale disapproves -1 Karlach disapproves -1 Wyll disapproves -1

Makeshift Prison Talking to Arka and Sazza:

  • Let her shoot Sazza Astarion approves +1 Wyll approves +1 Karlach disapproves -1
  • Stand between Arka and Sazza Gale approves +8 (works also if Gale has been recruited but is not an active member of your party)
    • Convince Arka to not shoot Sazza Gale approves +1 Karlach approves +1 Shadowheart approves +1 Lae'zel disapproves -1 Wyll disapproves -1
  • Tell Arka to seek vengeance and spill some goblin blood over Kanon's death Shadowheart approves +1

Talking to Sazza after saving her from Arka:

  • Tell her that you will free her from her cage. Karlach approves +1 Lae'zel disapproves -1 Wyll disapproves -1
  • Free her from her cage and tell her to follow you. Karlach disapproves -1 Lae'zel disapproves -1 Wyll disapproves -1

Talking to Aradin:

Secluded Chamber[edit | edit source]

Talking to Zevlor:

  • Agree to help convince Kagha after refusing or ignoring him the first time. Karlach approves +5 Wyll approves +5
  • Agree to kill the goblin horde's leaders without requiring compensation. Karlach approves +5 Wyll approves +5 Gale approves +1 Astarion disapproves -1
  • Refuse to kill the goblin horde's leaders. Shadowheart approves +1 Karlach disapproves -1 Wyll disapproves -1

After fighting the Shadow Druids:

  • Tell Zevlor you will kill the goblin camp's leaders without asking for compensation Astarion disapproves -1

At the end of Defeat the Goblins:

  • Talk to Zevlor after defeating the goblin leaders. Lae'zel approves +10

Underground Passage[edit | edit source]

Talking to Findal

  • Attack after healing him Astarion approves +1 Gale disapproves -1 Karlach disapproves -1

Tiefling Hideout[edit | edit source]

Talking to Mol for the first time:

  • Threaten her Astarion approves +1 Lae'zel approves +1 Wyll disapproves -1

Talking to Mol after stealing the Idol of Silvanus

  • Tell her you will be keeping it Gale approves +1 Astarion approves +1 Shadowheart approves +1 Karlach disapproves -1 Wyll disapproves -1

Talking to Mirkon after you save him:

  • While he is trying to give you a story for saving him, say you've heard enough of his chatter Karlach disapproves -1

Sacred Pool[edit | edit source]

Talking to Arabella's parents Locke and Komira:

  • Tell them that you'll speak to the druids Gale approves +1 Karlach approves +1 Wyll approves +1 Astarion disapproves -1
  • Tell them that it's their fault and they should have tried parenting her Karlach disapproves -1
  • If Arabella has died, lie that Kagha will release her soon Astarion approves +1 Shadowheart approves +1 Karlach disapproves -1

Talking to Topaz:

Talking to squirrels near Alfira:

  • Bard Bard "Sing for them, improvising the lyrics:". Astarion approves +1 Lae'zel approves +1 Karlach disapproves -1

Talking to Alfira:

  • Play along with Alfira or help her to finish her song. Gale approves +1 Karlach approves +1 Wyll approves +1
  • Take her lute out of her hands and smash it. Astarion approves +1 Karlach disapproves -1 Lae'zel approves +1 Gale disapproves -1 Wyll disapproves -1
  • Tell her she should give up on her song. Astarion approves +1 Wyll disapproves -1
  • Steal Alfira's extra lute Wyll disapproves -1

After stealing the Idol of Silvanus, if confronted by Druids:

  • Return the idol and apologize Karlach approves +1 Wyll approves +1 Gale disapproves -1 Astarion disapproves -1 Lae'zel disapproves -1

Inner Sanctum[edit | edit source]

Talking to Kagha while shes holding Arabella: There are a wide variety of similar options for this conversation that end in saving Arabella, but it seems there is inconsistency in whether a given route to success causes only Gale receiving approval changes. This may be a bug.

  • Save Arabella by persuading Kagha. Gale approves +8 Karlach approves +5 Shadowheart approves +5 Wyll approves +5 Lae'zel disapproves -1
    • DC 12 Nature check "Don't druids cherish harmony> Jailing the girl disrupts nature's balance."
    • DC 12 persuasion check "Release her. I'll see that she stays out of trouble."
    • Tiefling Tiefling DC 15 persuasion check "A seed nobly sown renders the sweetest fruit. Be noble - set her free"
    • Bard Bard DC 15 Persuasion check "Silvanus was more concerned with 'nobly sown seeds' than punishing children, was He not?"
  • Save Arabella by other conversation routes: Gale approves +8
    • By speaking to the viper with Speak with Animals Speak with Animals during the conversation
    • Monk Monk DC 10 persuasion check "You act rashly - as a cornered viper would. Free the child or more tieflings will interrupt you."
    • Save Arabella by failing the first persuasion attempt but succeed on a secondary DC 15 Intimidation check


Talking to Kagha after Arabella is gone:

  • Say that you would have killed Arabella outright Astarion approves +1 Wyll disapproves -5
  • Say you just wanted to see what would happen Astarion approves +1 Wyll disapproves -5 Karlach disapproves -5
  • Say that it was quite a show Astarion approves +1 Wyll disapproves -5
  • Say "You killed a child in cold blood" Gale approves +1 Wyll approves +1 Lae'zel disapproves -1
  • "Only a monster would threaten a child" Karlach approves +5 Gale approves +1 Wyll approves +1 Lae'zel disapproves -1
  • "You're protecting your own" Shadowheart approves +5 Lae'zel approves +1 Wyll disapproves -1 Karlach disapproves -5
  • Drow Drow Duergar Duergar Say you don't threaten/kill children Gale approves +1 Wyll approves +1 Lae'zel disapproves -1
  • Attack her Astarion approves +1 Wyll approves +1

Talking to Rath after Arabella is gone:

  • Say "The child is to blame. She shouldn't have stolen in the first place." Lae'zel approves +?

Confronting Kagha after Shadow Druid questline

  • Convince Kagha to turn on the Shadow Druids. Karlach approves +5 Gale approves +1 Wyll approves +1 Astarion disapproves -1
  • Choose to attack Astarion approves +1 Wyll approves +1 Karlach approves +1

Talking to Silver:

Talking to Nettie's bird:

  • Prod it twice Astarion approves +1 Gale disapproves -1 Karlach disapproves -1 Wyll disapproves -1

Talking to Nettie:

  • Attack Nettie after being poisoned Astarion approves +5 Karlach approves +1
  • Swear to her you'll take the Wyvern Poison Lae'zel approves +1 Shadowheart approves +1 Astarion disapproves -1 Karlach disapproves -1

Secluded Cove[edit | edit source]

Finding Mirkon

  • As a Rogue pick his pockets while he is charmed by the harpies Astarion approves +1 Shadowheart approves +1 Wyll disapproves -1
  • After saving him, tell him to "stop snivelling or they'll be back" Astarion approves +1 Gale disapproves -1 Karlach disapproves -1 Wyll disapproves -1

Raid the Emerald Grove[edit | edit source]

Talking to Zevlor (or Asharak):

  • Confirm you're turning on the Grove Astarion approves +5 Shadowheart disapproves -1 Gale disapproves -10 Wyll disapproves -10
  • Tell Mirkon you are not here to save them Astarion approves +1 Wyll disapproves -1
  • If you start attacking the tieflings before Minthara arrives, betray her while speaking to her Astarion approves +5 Lae'zel approves +1
  • Betray the Grove after blowing the horn Gale disapproves -5 Wyll disapproves -10
  • Convince Memnos to join the fight against the goblins Gale approves +1 Shadowheart approves +1 Wyll approves +1
  • Refuse to open the gate for Minthara Gale approves +5 Wyll approves +5
  • Attack the tieflings Astarion approves +?

Forest[edit | edit source]

See also: Forest

During Encounter with Brynna and Andrick:

  • Tell them to find the Owlbear and avenge their brother. Astarion approves +1 Lae'zel approves +1
  • Tell them you're a survivor of the crash. Lae'zel approves +1
  • Tell them to forget the owlbear and go away. Shadowheart approves +1
  • After sending them off express distrust towards the power the parasite grants. Shadowheart approves +1
  • Crush the tadpole leaving True Soul Edowin Gale approves +? Lae'zel approves +?

While talking to Aradin on the bridge:

  • Say you don't waste your time with devil spawn Wyll disapproves -1 Karlach disapproves -5
  • [Cleric of Mystra] Say a prayer over the corpses. Gale approves +1
  • [Cleric of Shar] Say a prayer over the corpses. Shadowheart approves +1 Wyll disapproves -1
  • [Cleric of Selûne] Say a prayer over the corpses. Wyll approves +1 Shadowheart disapproves -1
  • Cleric of Helm] [Cleric of Ilmater] [Cleric of Oghma] [Cleric of Tempus] [Cleric of Tyr] Say a prayer over the corpses. Karlach approves +1 Wyll approves +1
  • [Cleric of Bhaal] [Cleric of Bane] [Cleric of Myrkul] Say a prayer over the corpses. Wyll disapproves -1

Talking to Scratch near Gomwick's body:

Owlbear Nest[edit | edit source]

Altar to Selûne:

  • Agree with Shadowheart to not loot the Selûnite chest Shadowheart approves +5 Astarion disapproves -1 Lae'zel disapproves -1
  • Fail to convince Shadowheart to loot the Selunite chest Lae'zel approves +1 Shadowheart disapproves -5
  • Loot the chest and fail the Sleight of Hand check after promising not to loot it. Shadowheart disapproves -2

Owlbear and Owlbear Cub encounter:

  • Convince the Owlbear to let you go without fighting. Gale approves +1 Karlach approves +1 Lae'zel disapproves -1 Shadowheart approves +1
  • 'Attack' or Anger the Owlbear. Lae'zel approves +1 Karlach disapproves -1 Shadowheart disapproves -1
  • Kill the Owlbear, but spare its cub. Gale approves +1 Karlach approves +1 Shadowheart approves +1 Wyll approves +1
  • Kill the cub. Lae'zel approves +1 Gale disapproves -1 Karlach disapproves -1 Shadowheart disapproves -1

Blighted Village[edit | edit source]

Entering through the East Gate:

  • Convince the goblin booyang to let you in. Astarion approves +1 Gale approves +1 Karlach approves +1 Shadowheart approves +1 Wyll approves +1 Lae'zel disapproves -1
  • Intimidate the goblin booyang to let you in. Astarion approves +1 Gale approves +1 Karlach approves +1 Shadowheart approves +1
  • Bard [Persuasion] [Performance] Convince the goblins to be allowed inside. Astarion approves +1

Encounter with Fezzerk and Barcus:

  • Convince Fezzerk to leave peacefully Shadowheart approves +5 Gale approves +1 Karlach approves +1
  • Pay Fezzerk a lot of gold to let you pass Astarion disapproves -1 Karlach disapproves -1 Lae'zel disapproves -1 Wyll disapproves -1
  • Attack the goblins Wyll approves +5 Lae'zel approves +1 Shadowheart disapproves -1
    • Finish off Fezzerk Wyll approves +5 Astarion approves +1 Lae'zel approves +1 Karlach disapproves -1

If Barcus was saved:

  • Request compensation from him. Astarion approves +1 Shadowheart approves +1 Wyll disapproves -1
  • Tell Barcus that he owes you nothing. Gale approves +1 Karlach approves +1 Wyll approves +1 Astarion disapproves -1

Talking to Lump the Enlightened and the Ogres:

  • Hire them successfully. Karlach approves +1 Shadowheart approves +1

Interacting with Buthir and Grukkoh in the barn east of the village:

  • Interrupt the them in the barn. Astarion approves +1 Karlach disapproves -1 Shadowheart disapproves -1 Wyll disapproves -1
  • Let Astarion interrupt them. Astarion approves +5 Karlach disapproves -1 Wyll disapproves -1

Apothecary's Cellar[edit | edit source]

Talking to the Ornate Mirror:

  • Intimidate it into letting you pass Astarion approves +1

Finding the Necromancy of Thay:

  • Read the tome Astarion disapproves -1 Karlach disapproves -1 Gale disapproves -5
  • Give the tome to Astarion. Astarion approves +5 Gale disapproves -5
  • Give the tome to Gale. Astarion disapproves -5
  • Drop and prepare to destroy the tome. Karlach approves +1 Lae'zel approves +1 Wyll approves +1 Astarion disapproves -5 Gale disapproves -5

The Risen Road[edit | edit source]

See also: The Risen Road
Meeting Karlach with Wyll:
  • Looks like you found your mark, Wyll. Let's send your devil back to the Hells.
  • You're right. Cut her down before she causes trouble.
    • Wyll approves +10
  • Gods, you're stubborn. Karlach's not a devil, and you know it.
  • You saw her thoughts. She poses no danger to the Sword Coast.
    • Wyll approves +10 Astarion approves +1 Gale approves +1 Lae'zel approves +1 Shadowheart approves +1

When dealing with the dying hyena:

  • Playing as a Good/Neutral  Cleric or a non-Oathbreaker  Paladin, successfully bless the dying hyena  Karlach approves +1
  • Playing as a Ranger Ranger, mercy-kill the dying hyena Wyll approves +1 Karlach approves +1
  • Playing as a Druid Druid, choose to "destroy the abomination" Wyll approves +1 Karlach approves +1

Toll House[edit | edit source]

Talking to Cyrel:

  • Tell her that you'll take the supplies and everything else she owns This will make the whole camp hostile Astarion approves +? Lae'zel approves +? Karlach disapproves -1

Talking to Anders:

  • Agree to hunt Karlach. Lae'zel approves +? Shadowheart disapproves -?

Talking to Anders after recruiting Karlach:

  • Detect Thoughts DC 11 Intelligence check Discover he plans to kill Karlach (on Success), then "You don't fear Karlach; you want to kill her on Zariel's behalf.". Karlach approves +10

Talking to Karlach after killing Anders and his companions:

  • After her rampage in the Tollhouse, tell her she looks 'hot' Karlach approves +3

Cave[edit | edit source]

Encounter with Flind the Gnoll warlord:

After the other gnolls/hyenas are killed:

  • DC 10 Wisdom check, then DC 15 Wisdom check Order Flind to kill herself. Astarion approves +1 Gale approves +1
  • Save Rugan, then convince him to sell his employer's wares. Shadowheart approves +1 Gale approves +1 Karlach approves +1

Waukeen's Rest[edit | edit source]

Meeting Counsellor Florrick:

  • "I'll rescue Duke Ravengard. You have my word." Wyll approves +10 Karlach approves +5 Gale approves +1
  • "You'll have to find somebody else for the job." Astarion approves +1 Karlach disapproves -1 Wyll disapproves -5

Encountering Benryn in the the burning building.

  • Save Benryn Wyll approves +1 Gale approves +1 Karlach approves +1
  • Leave Benryn in the burning building. Astarion approves +1 Gale disapproves -1 Karlach disapproves -1

Using Speak with Dead Speak with Dead on Mirileth, retrieve the Dowry Ring, and then:

  • Give the dowry ring back to Benryn. Astarion disapproves -1 Gale approves +1 Karlach approves +1
  • Tell Benryn you are keeping the ring. Astarion approves +1 Shadowheart approves +1 Karlach disapproves -1

Talking to the Zhent, who guards the hatch to the Zhentarim Basement.

  • Intimidate the guard. Wyll approves +1 Karlach approves +1 Shadowheart approves +1 Lae'zel approves +1

Zhentarim Basement[edit | edit source]

Encounter at the Gate:

When dealing with Brem and Oskar:

  • Free the artist. Gale approves +1
    • Buy Oskar from Brem Karlach approves +1 Wyll approves +1 Astarion disapproves -1 Lae'zel disapproves -1
    • DC 20 Intimidation check Brem into giving you a discount or Oskar for free. Karlach approves +1 Lae'zel approves +1 Shadowheart approves +1 Wyll approves +1
    • Give Oskar an extra 200 gold after freeing him Gale approves +1 Karlach approves +1 Wyll approves +1 Astarion disapproves -1 Shadowheart disapproves -1
    • Tell Oskar he is your slave now and that you're not joking. Astarion approves +1 Lae'zel approves +? Wyll approves +?

Talking to Zarys:

Mountain Pass[edit | edit source]

Encounter with Ellyka:

  • Githyanki Githyanki Attack. Astarion approves +1 Karlach disapproves -1 Shadowheart disapproves -1 Wyll disapproves -1
  • Githyanki Githyanki "They are nothing to me." Gale approves +1 Karlach approves +1 Laezel approves +1 Shadowheart approves +1

Encounter with Voss and the patrol:

  • Let Lae'zel speak. Lae'zel approves +10 Karlach approves +1
  • Speak with the patrol instead of letting Lae'zel speak. Shadowheart approves +1 Karlach disapproves -1 Laezel disapproves -5
  • When the artifact comes up:
    • DC 10 Persuasion check Mouth a silent command to Lae'zel: 'play along." Laezel approves +5 Shadowheart approves +5 Gale approves +1
    • Produce the odd artefact. "You're looking for this, I take it?" Astarion disapproves -1 Laezel disapproves -5
  • Pass the DC 12 Deception check. Shadowheart approves +5 Lae'zel approves +5

Talk to Lae'zel after meeting the patrol:

  • Persuade her to calm down Lae'zel approves +?

Sunlit Wetlands[edit | edit source]

See also: Sunlit Wetlands

Encounter with Ethel, Johl and Demir:

  • Tell the brothers, "Lower your weapons, I know this lady." or "I won't let you hurt Auntie Ethel." Wyll approves +1 Karlach approves +1
  • Tell the brothers, "This is nothing to do with me. Goodbye." or "I'm not getting involved." Laezel approves +1 Shadowheart approves +1
  • Ask Ethel what she did with Mayrina. Karlach approves +1

After Ethel leaves:

  • Ranger or Sorcerer Ask them to "Trust a more experienced soul." Shadowheart approves +5 Astarion approves +1 Lae'zel approves +1
  • Tell them "You're on your own. I have enough problems." Shadowheart approves +5 Astarion approves +1 Lae'zel approves +1 Wyll disapproves -1
  • Tell them "Let me - I'll bring Mayrina home." Gale approves +1 Wyll approves +1 Karlach approves +1 Lae'zel disapproves -1 Shadowheart disapproves -1

When entering the Sunlit Wetlands:

  • Pass the check to break the illusion. Shadowheart approves +1
    • Then say 'BAA' at the redcaps when you speak to them Astarion approves +1 Karlach approves +1 Shadowheart approves +1
      • Say 'BAA' at the redcaps a second time Astarion approves +1 Karlach approves +1 Shadowheart approves +1

Talking to Gandrel:

  • Let Astarion kill Gandrel Astarion approves +10 Karlach disapproves -1 Lae'zel disapproves -1
  • Don't let Astarion kill Gandrel. Shadowheart approves +1 Astarion disapproves -5
  • Reveal Astarions identity to Gandrel. Laezel approves +1 Gale disapproves -1 Karlach disapproves -1 Astarion disapproves -10
    • Tell him how to find your camp. Karlach disapproves -1 Gale disapproves -1
    • Tell him that you won't help him find your camp. Karlach approves +1 Gale approves +1
    • Tell him that Astarion is under your protection. Gale approves +1 Karlach approves +1

Interacting with the well outside the teahouse:

  • Drink from the well. Gale approves +1 Lae'zel approves +1 Shadowheart disapproves -1

Riverside Teahouse[edit | edit source]

Talking to Ethel inside:

  • Disagree with Ethel and tell her you believe Mayrina is in trouble Karlach approves +1 Astarion disapproves -?
  • Tell Mayrina that Ethel killed Demir and Johl (Must find them in the swamp) Gale approves +1 Karlach approves +1 Wyll approves +1 Astarion disapproves -1 Lae'zel disapproves -1
  • Let Ethel have your eye to 'cure' the parasite. Wyll disapproves -1 Laezel disapproves -5 Shadowheart disapproves -5

After Saving Mayrina from Ethel:

  • Reject her reward for saving her. (Must not pickpocket the locket beforehand)[Needs Verification] Gale approves +1 Wyll approves +1 Astarion disapproves -1
  • Find the wand and resurrect her husband.
    • Keep the wand. Wyll disapproves -1
    • Give her the wand. Gale approves +1 Karlach approves +1 Wyll approves +1
    • Attack her husband. Gale approves +1 Wyll approves +1
    • Then tell Astarion that it was funny. Astarion approves +?

Overgrown Tunnel[edit | edit source]

See also: Overgrown Tunnel

Talking to Lorin:

  • Roar at him Astarion approves +1 Lae'zel approves +1 Shadowheart approves +1 Wyll disapproves -1

Talking to Gnarled Door:

When Ethel surrenders:

  • Tell her to let Mayrina go. Gale approves +1 Karlach approves +1 Laezel disapproves -1 Shadowheart disapproves -1 Astarion disapproves -5
  • Accept the deal to let her go for the power. Astarion approves +5 Karlach disapproves -1 Shadowheart disapproves -1 Gale disapproves -5 Wyll disapproves -5
  • DC 20 Intimidation check or DC 20 Deception check Ethel into giving you the reward hair and leave Mayrina behind. Astarion approves +5 Karlach approves +5Laezel approves +5 Shadowheart approves +5we
  • Reject the deal to get her hair. Shadowheart approves +5Gale approves +1Karlach approves +1Laezel approves +1Wyll approves +1 Astarion disapproves -5

Goblin Camp[edit | edit source]

See also: Goblin Camp

Forest Road Checkpoint[edit | edit source]

Stopped at checkpoint:

  • Deceive the goblins, say 'you can't be serious', then fling poo at them. This will start a fight with the guards. Karlach approves +5 Astarion approves +1 Lae'zel approves +1 Wyll approves +?

Courtyard[edit | edit source]

  • Tap once on the War Drum at the front gate. Karlach approves +1 Shadowheart disapproves -5
  • Use Performance to play a rhythm on the War Drum at the front gate.[Needs Verification] Karlach approves +1 Shadowheart disapproves -5

Watching Volo's performance:

  • Boo Volo. Astarion approves +1 Lae'zel approves +1 Karlach disapproves -1

Talking to Grikka:

  • Dwarf Dwarf Save me a piece. Astarion approves +1
  • Tell her that you will "get answers for them" when discussing their prisoners Astarion approves +1 Lae'zel approves +1 Shadowheart approves +? Karlach disapproves -1 Wyll disapproves -1

Talking to Krolla:

Talking to Klagga:

Talking to Crusher:

  • DC 15 Intimidation check "How about you kiss my feet instead?" Karlach approves +1 Shadowheart approves +1 Lae'zel approves +1 Gale approves +1
  • Kiss his foot and get it over with. Shadowheart approves +1 Lae'zel disapproves -1 Wyll disapproves -1 Gale disapproves -1 Karlach disapproves -1
    • Then grab his foot and lick it. Astarion approves +5 Shadowheart approves +1 Karlach approves +1 Wyll disapproves -1 Gale disapproves -1 Lae'zel disapproves -5
  • Give his foot a long lick. Astarion approves +5 Shadowheart approves +1 Karlach approves +1 Wyll disapproves -1 Gale disapproves -1 Lae'zel disapproves -5
  • DC 10 Sleight of Hand check Kiss his foot - and try to slide the ring off his toe.
    • Pass:Astarion approves +1 Karlach approves +1 Shadowheart approves +1
    • Fail: Astarion disapproves -1 Shadowheart disapproves -1
  • Keep insulting Crusher until he attacks. Lae'zel approves +1 Gale approves +1
    • "I think my point's been made. Come one, I'll help you up." Karlach approves +1 Lae'zel disapproves -1 Shadowheart disapproves -1 Wyll disapproves -1
    • "Now. You should kiss my feet."Astarion approves +1 Karlach approves +1 Shadowheart approves +1 Lae'zel approves +1 Gale approves +1 Wyll approves +1
    • Ignore his pleading and prepare for the finishing blow. This will make the whole camp hostile Astarion approves +1 Lae'zel approves +1 Wyll approves +1 Karlach disapproves -1

Talking to Piddle:

  • Convince him to give you the book he's reading without using Illithid Powers Shadowheart approves +1 Gale approves +1

Talk to Four, Five and Eight:

  • Tell Eight that you are sorry for the loss of his parents Karlach approves +1 Shadowheart approves +1Gale approves +? Astarion disapproves -1 Lae'zel disapproves -1

Shattered Sanctum[edit | edit source]

Talking to the torturers:

  • Tell Torturer Spike to let you show him how it's done. Astarion approves +1 Lae'zel approves +1 Shadowheart approves +1 Karlach disapproves -1 Wyll disapproves -1 Gale disapproves -1
    • Then torture the prisoner. Approval applies twice. Astarion approves +1 Lae'zel approves +1 Karlach disapproves -1 Wyll disapproves -1
  • After the torturer and guard leave, talk to the prisoner.
    • Tell the prisoner to keep trying, he'll figure out how to escape on his own. Karlach disapproves -1 Wyll disapproves -1 Gale disapproves -1
    • Tell the prisoner you'll leave him to rot. Karlach disapproves -1 Wyll disapproves -1 Gale disapproves -1

Talking to Abdirak:

  • Agree to endure Abdirak's teachings on Loviatar's love. Astarion approves +5 Shadowheart approves +1

Talking to Priestess Gut: In the Throne room:

  • Tell Gut you're here to spill her guts on the floor. Astarion approves +1 Lae'zel approves +1 Wyll approves +1 Shadowheart disapproves -1
  • Allow Gut to brand you. Astarion disapproves -1 Shadowheart disapproves -1

In Gut's Chambers:

  • Pick a fight with Gut.[Needs Verification] Astarion approves +1 Shadowheart approves +1
  • Tell Priestess Gut you are ready to clear your head. Approval can apply twice if you agree with the companions in the room, and then agree again when they have left. Karlach approves +1 Astarion disapproves -1

Talking to Larger Giant Spider and Smaller Giant Spider in the spider pit:

  • Convince the spiders to attack the goblins instead of you. Shadowheart approves +1 Wyll approves +?

Talking to Roah Moonglow:

Talking to Ragzlin:

  • Move in for the kill or attack the hobgoblin. Karlach approves +? Lae'zel approves +?
  • Don't talk back when he orders you to report to Minthara. Karlach approves +? Shadowheart approves +? Gale approves +1

Talking to Minthara:

  • Agree to raid the Grove with Minthara. Astarion approves +1 Gale disapproves -5 Karlach disapproves -5 Wyll disapproves -5
  • Tell her that the prisoner escaped and pass a check to withhold the grove's location. Karlach approves +5 Shadowheart approves +1 Wyll approves +1
  • Tell her the prisoner already told you everything. [Deception] Point to a different location on the map. Karlach approves +? Shadowheart approves +? s
  • Suggest visiting the prisoner yourself. Lae'zel approves +1 Karlach disapproves -1
  • Attack Minthara. Gale approves +5 Karlach approves +5 Wyll approves +5 Shadowheart approves +1
  • If Sazza was freed:
    • "I explained everything to her. She's just too stupid to understand."Astarion approves +1 Lae'zel approves +1 Shadowheart approves +1 Wyll approves +1 Karlach disapproves -1
    • "She's telling the truth. She didn't know." Gale approves +1 Karlach approves +1Astarion disapproves -1 Laezel disapproves -1 Wyll disapproves -1

Talking to Dror Ragzlin:

  • Ask the mind flayer, "Who killed you?" Gale approves +1 Karlach approves +1 Shadowheart approves +1
  • After questioning the mind flayer, "Consider it done." Gale approves +1 Karlach approves +1 Shadowheart approves +1
  • Attack. Wyll approves +5 Karlach approves +1 Laezel approves +1

Talking to Brakkal in his cage:

  • Tell him that Gods are fickle Lae'zel approves +? Shadowheart disapproves -?

Worg Pens[edit | edit source]

Encounter with imprisoned bear:

  • Stop the goblin children from throwing stones at the bear Starts a fight Wyll approves +?
  • When the goblin children throw rocks at jailed Halsin, tell them to use sharper stones. Astarion approves +1
  • Side with the bear against the goblins Karlach approves +1
  • Throw a rock yourself. This will make the bear hostile Astarion approves +1

Talking with Halsin after the fight:

  • Agree to help Halsin kill the goblin leaders. Wyll approves +? Astarion disapproves -1
  • Turn down his request to help him save the grove in favor of saving yourself first. Astarion approves +? Wyll disapproves -?
  • I'll deal with this. You get to safety. Karlach approves +5 Gale approves +? Astarion disapproves -1

Rosymorn Monastery Trail[edit | edit source]

Lady Esther's Camp[edit | edit source]

Talking to Lady Esther:

Crèche Y'llek[edit | edit source]

See also: Crèche Y'llek

Entering through the front:

  • Let Lae'zel speak for the group when you enter the Crèche and are questioned by Gish Far'aag. Lae'zel approves +1 Shadowheart disapproves -1
  • Show Far'aag the Mysterious Artefact to gain entry into the Crèche. Lae'zel approves +1 Shadowheart disapproves -1

Portrait of Vlaakith:

Infirmary[edit | edit source]

Talking to Ghustil Stornugoss

  • Let her speak for the group about the tadpole. Lae'zel approves +1 Shadowheart disapproves -1

Using the Zaith'isk:

Classroom[edit | edit source]

Talking to Sa'varsh and Varrl:

  • DC 21 Persuasion check Convince Sa'varsh to spare Varrl. Gale approves +1 Shadowheart approves +1Karlach approves +1 Wyll approves +1
  • Githyanki Githyanki Tell Sa'varsh that he should kill Varrl himself. Lae'zel approves +1
  • Offer to fight Varrl to the death Lae'zel approves +1 Gale disapproves -1 Karlach disapproves -1 Shadowheart disapproves -1
    • Do a successful DC 16 Dexterity check to non-fatality stab Varrl. Shadowheart approves +1
    • Kill Varrl. Astarion approves +1 Laezel approves +1 Gale disapproves -1 Karlach disapproves -1 Shadowheart disapproves -1 Wyll disapproves -1
  • Wait and watch Varrl be killed by a classmate, then praise them for killing him.[Needs Verification] Lae'zel approves +2

Talking to Varrl if he is alive and conscious:

Hatchery[edit | edit source]

  • Ask Lae'zel about Githyanki eggs and hatcheries. Lae'zel approves +3

Talking to Varsh:

  • When convincing him to give you the Githyanki egg:
    • Tell him you will use it for an omelet or sell it. Astarion approves +1 Gale disapproves -1 Karlach disapproves -1 Laezel disapproves -1 Shadowheart disapproves -1 Wyll disapproves -1
    • Tell him you will raise it as your own or find a more forgiving creche. Gale approves +1 Karlach approves +1 Lae'zel approves +1 Shadowheart approves +1 Wyll approves +1 Astarion disapproves -1
    • Tell him the githyanki egg is a dud. Astarion approves +1 Lae'zel disapproves -1

Interacting with the Egg:

  • Crush the Githyanki egg Gale disapproves -? Lae'zel disapproves -?

Captain's Quarters[edit | edit source]

Talking to Therezzyn:

  • Give Therezzyn the Mysterious Artefact. Gale approves +1 Lae'zel approves +1 Shadowheart disapproves -1 Karlach disapproves -1 Astarion disapproves -1
  • Refuse to give her the artifact. Astarion approves +1 Karlach approves +1 Shadowheart approves +1 Laezel disapproves -1

Approval is only given if you bring up the artifact, not Therezzyn.

Inquisitor's Chamber[edit | edit source]

Talking to Inquisitor Ch'r'ai:

  • "How do you know so much about me?"Astarion approves +1 Gale approves +? Karlach approves +1 Wyll approves +1
  • "What do I get in return if I give it to you?"Astarion approves +1 Lae'zel disapproves -1
    • "Make me your best offer. I accept gold." Astarion approves +1
  • Warlock Warlock Bargain with him over the Mysterious Artefact. Gale approves +1 Lae'zel disapproves -?
  • Produce the artefact. Lae'zel approves +3
  • Refuse to hand over the artefact, then DC 21 Persuasion check to convince Lae'zel to stand by your side. Lae'zel approves +3 Astarion approves +1 Karlach approves +1 Shadowheart approves +1 Wyll approves +1

Talking to Vlaakith:

  • Kneel to her Lae'zel approves +3
  • Wave at her or remain standing. Lae'zel disapproves -3
  • Accept her demands to enter the Mysterious Artefact. Lae'zel approves +10 Shadowheart disapproves -1 Wyll disapproves -1 Karlach disapproves -1 Gale disapproves -1
  • Refuse her demands to enter the Mysterious Artefact. Gale approves +1 Karlach approves +1 Shadowheart approves +1 Wyll approves +1 Lae'zel disapproves -10

Talking to Lae'zel after returning from the Astral Plane:

  • "All this, and you still stand by Vlaakith? You're as dull as you are stupid." Lae'zel disapproves -1
  • "An impressive show of faith. Will it be enough for your queen?" Lae'zel approves +3

Astral Plane[edit | edit source]

After meeting the Dream Visitor:

  • Open your mind, let Lae'zel into your memories. Lae'zel approves +3
  • DC 12 Wisdom check Close your mind to Lae'zel. Lae'zel disapproves -3
  • DC 12 Persuasion check "The Inquisitor is going to kill you, Lae'zel. Is that proof enough of my honour?" Lae'zel approves +1

Underdark[edit | edit source]

See also: Underdark

Approaching the Bibberbang field and speaking to Baelen Bonecloak:

  • Agree to help him in the field of Bibberbang mushrooms. Gale approves +1 Karlach approves +1 Wyll approves +1
  • Leave him to figure it out. Astarion approves +1 Karlach disapproves -1 Wyll disapproves -1
  • Ask for compensation before throwing him a Misty Step scroll to escape. Astarion approves +1

Dread Hollow[edit | edit source]

Interacting with the grave overlooking the Arcane Tower:

  • Place autumncrocus on Myrna’s grave. Gale approves +? Karlach approves +?

Ebonlake Grotto[edit | edit source]

iSpeaking to the Restless Myconid at the eastern or western gate:

  • Every option except attacking: Gale approves +1 Karlach approves +1 Shadowheart approves +1 Wyll approves +1

Passing the DC 5 Intimidation check check at either gate throws a bug and gives the DC 5 Insight check check result, minus approval.

Talking to Derryth Bonecloak:

  • Offer to look for Derryth's husband. Karlach approves +1 Wyll approves +1
  • Give her the noblestalk. Karlach approves +1
  • Demand a reward in exchange for the noblestalk, then take the reward and keep the noblestalk. Shadowheart approves +1 Karlach disapproves -1

Talking to Thulla:

  • Give her an antidote. Gale approves +1 Karlach approves +1 Wyll approves +1
  • Steal her boots. Astarion approves +1 Shadowheart approves +1 Karlach disapproves -1 Wyll disapproves -1

Talking to Spaw:

  • Tell Spaw the truth about the parasite Astarion approves +1 Gale approves +? Shadowheart approves +?
  • Agree to deal with the Duergar nearby. Astarion approves +1 Wyll approves +1
    • Report back to Spaw once the Duergar are dead. Gale approves +1 Karlach approves +1
  • Tell him you killed Glut after he tried to usurp him. Karlach approves +1 Gale approves +1

Talking to Glut after killing the duergar:

  • Tell Glut you will kill Spaw for him Astarion approves +1 Wyll disapproves -1
  • Tell Glut "I'll have no part of this" or "If you're so eager for blood..." option when asked to eliminate Spaw Astarion approves +1 Lae'zel approves +1 Wyll approves +1

Talking to Omeluum:

  • Convince him into giving you the ring for free at the end of his quest. Shadowheart approves +1
  • Attack. Laezel approves +1

Decrepit Village[edit | edit source]

Talking to Gekh Coal:

  • Attack him at the beginning of the conversation. Gale approves +?
  • Tell him you will help him. Karlach disapproves -1 Wyll disapproves -1
    • Or, tell him you don't work for free. Karlach disapproves -? Wyll disapproves -?
  • After finishing the conversation, start a new conversation and immediately attack him. Gale approves +? Wyll disapproves -?

The Festering Cove[edit | edit source]

Meeting BOOOAL, after revealing him:

  • "I'll just kill you and claim it for myself." Astarion approves +5 Gale approves +1 Lae'zel approves +1 Shadowheart approves +1
  • [To priest] "Well? Bow before BOOOAL's Chosen!" Astarion approves +1 Karlach disapproves -1Shadowheart disapproves -1
  • "I won't let you enslave them any longer." Karlach approves +1 Shadowheart approves +1Wyll approves +1 Astarion disapproves -1


When boarded by Greymon's patrol while heading to Grymforge:

  • Push him off the boat. Laezel approves +5 Astarion approves +1

Grymforge[edit | edit source]

See also: Grymforge

Arriving at Grymforge and meeting Morghal and Orgarth:

  • Tell Morghal and Orgath that them keeping slaves is not a problem for you. Lae'zel approves +1 Wyll disapproves -1
  • Tell Morghal you've got no use for slavers. Wyll approves +1 Laezel disapproves -1
  • Attack Morghal and Orgath after finding out they use slaves. Astarion approves +1 Lae'zel approves +1 Shadowheart disapproves -1

Talking to Magmar, Pistle and Skickpit:

  • "Your captive is most entertaining. How might I get one of my own?"Astarion approves +1 Lae'zel approves +1 Wyll disapproves -1 Karlach disapproves -1
  • Dwarf Dwarf "Enslaving the meek? I see you live up to your cruel reputation." Wyll approves +1
  • Githyanki Githyanki Tell Magmar that they're squandering the slave. Astarion approves +1 Laezel approves +1 Wyll disapproves -1 Karlach disapproves -1
  • "You disgust me, slaver. How do you live with yourself?" Karlach approves +1 Wyll approves +1 Astarion disapproves -1
  • After interacting with the gate, talking about traveling to Moonrise Towers, choose "Moonrise Tower holds the answers we need" Astarion approves +1 Lae'zel approves +1 Shadowheart approves +1
    • If Nere hasn't been rescued, agree that getting the Moonlantern from him is essential. Wyll approves +1 Astarion disapproves -1 Laezel disapproves -1
    • Suggest that Nere is a distraction and to press on. Astarion approves +1 Laezel approves +1 Shadowheart approves +1

Talking to Skickpit:

  • DC 5 Persuasion check "Last chance. You want me to kill your slavers or not?" Karlach approves +1 Wyll approves +1 Astarion disapproves -1
  • After poisoning/killing Magmar, tell him to take the elevator to the surface. Astarion approves +1 Laezel approves +1 Wyll disapproves -1
  • After poisoning/killing Magmar, tell him to hide. Karlach approves +1 Gale approves +1 Wyll approves +1

Interacting with dead deep gnomes:

  • Pay your respects after dealing with Brathwen and Viss. Karlach approves +1 Wyll approves +1 Astarion disapproves -1

Talking to Lunkbug

  • Agree to help Lunkbug find Philomeen. Karlach approves +1 Gale approves +1 Wyll approves +1 Astarion disapproves -1
    • After finding Philomeen, tell him Lunkbug and mention she wants Laridda to move on. Astarion approves +1 Karlach approves +1 Lae'zel approves +1
  • "Excellent. I can add Philomeen's head to my collection." Astarion approves +1 Gale disapproves -1 Karlach disapproves -1 Wyll disapproves -1

Talking to Brithvar:

  • Instigate a fight against him by either taunting him to take your gold or by suggesting involving Thrinn in the conspiracy against Nere. Astarion approves +1 Lae'zel approves +1 Karlach disapproves -1 Shadowheart disapproves -1
  • After fighting Nere:
    • Convince Brithvar to free the deep gnomes. Wyll approves +5 Gale approves +1 Karlach approves +5 Shadowheart approves +1 Astarion disapproves -1
    • Let him take the deep gnomes. Astarion approves +1 Laezel disapproves -1 Karlach disapproves -5 Wyll disapproves -5

Interacting with remains of Dark Justiciars:

  • "Shar worshippers. Better off dead." Lae'zel approves +1 Shadowheart disapproves -5

Talking to Deep Rothé with Skarjall:

  • Convince them to excavate for Skarjall. Shadowheart approves +1 Karlach disapproves -1
  • Convince them to attack the duergar. Gale approves +1 Karlach approves +1 Lae'zel approves +1 Shadowheart approves +1 Wyll approves +1

After finding the Idol of Shar:

  • Give it to Shadowheart. Shadowheart approves +5

After rescuing True Soul Nere:

  • "Stop! No more innocents will die today, Nere." Karlach approves +5 Wyll approves +5 Gale approves +1 Astarion disapproves -1
  • Tell him to finish the slaves or choose to say nothing. Astarion approves +1 Laezel approves +1 Gale disapproves -1 Karlach disapproves -5 Wyll disapproves -5
  • Side with Nere. Laezel disapproves -1 Wyll disapproves -1 Karlach disapproves -5
  • Side with Brithvar and the rebels. Laezel approves +1 Wyll approves +1 Karlach disapproves -1

Talk to Barcus Wroot if he was rescued in the Blighted Village:

  • Wish him luck with his search for his friend Karlach approves +5 Wyll approves +5 Gale approves +1

Party events[edit | edit source]

Meeting Raphael[edit | edit source]

  • "I'll do anything to get rid of the tadpole." Karlach disapproves -1 Wyll disapproves -1 Astarion disapproves -5
  • "I need to think this over." Gale approves +1 Lae'zel approves +1 Shadowheart approves +1
  • "You're mad if you think I'll make a deal with a devil." Karlach approves +5 Shadowheart approves +5 Wyll approves +5 Astarion approves +1 Lae'zel approves +1
  • "Then fix it - or die by my hand." Astarion approves +5 Karlach approves +5 Lae'zel approves +1 Gale approves +1 Wyll approves +1

After meeting Raphael[edit | edit source]

  • Talking to Astarion:
    • Tell him that you are not the devil's plaything in regards to the devil's offer Astarion approves +1
    • Tell him "You might not be able to outfox him, but I will." Astarion disapproves -1
    • Warlock Say that he's "Only a cambion" and that you can handle him. Astarion disapproves -1
  • Talking to Gale:
    • Ask him for advice on how to deal with the devil. Gale approves +1
  • Talking to Shadowheart:
    • Tell her you trust the devil Shadowheart disapproves -5
    • Tell her you would never trust him. Karlach approves +5 Shadowheart approves +5
    • "You're mad if you think I'll make a deal with a devil." Shadowheart approves +5
  • Talking to Lae'zel:
    • Say he is impressive or show him respect Lae'zel disapproves -1
  • Talking to Wyll:
    • Say you are not taking Raphael's deal. Wyll approves +1
    • Say you are considering Raphael's deal. Wyll disapproves -1

After using your illithid powers[edit | edit source]

  • Use on Wyll while trying to learn about his eye.
  • Use on Goblins in Blighted Village or Goblin Camp.
  • Use on Brynna in the forest.
  • "Such powers of manipulation could be useful." Astarion approves +1
  • "If this power comes from these parasites, it can't be trusted." Lae'zel approves +1 Shadowheart approves +1 Astarion disapproves -1

After summoning Lump the Enlightened[edit | edit source]

  • Tell Lump that your deal is done and let him have one lick. Karlach approves +5 Astarion approves +1 Shadowheart approves +1

Camp[edit | edit source]

Talking to Astarion[edit | edit source]

After finding out he's a vampire:

  • When he asks whose blood you'd hypothetically drink, choose any option Astarion approves +1

While speaking about Cazador:

  • Tell him that you'll watch his back or that you'll keep each other safe Astarion approves +5
  • During the first conversation about Cazador, tell him he's on his own Astarion disapproves -5

When speaking to him after reviving him if he died from the Blood of Lathander blast:

  • Say "I brought you back, didn't I?" Astarion disapproves -5
  • Say "I thought the mind flayer parasite protects you from light?" Astarion disapproves -5
  • Say "I think I preferred you as a pile of ash." Astarion disapproves -5

Talking to Gale[edit | edit source]

Tell me a bit more about yourself:

  • DC 15 Wisdom check Try peering into his mind. If he won't open up, you'll sneak in.
    • Pass: Gale disapproves -5
    • You're right - I'm sorry. Curiosity got the better of me.
      • Gale approves +5
    • Fail: Gale disapproves -5

When he reaches approval of 20, he will want to talk:

  • "Whatever it is, do make it brief." Gale disapproves -1
  • Say you're gratified to hear he trusts you. Gale approves +1
  • Say Enough with the flattery. Gale disapproves -1
  • "I'd be happy to help." Gale approves +2
  • "Sounds like no 'condition' I've ever heard of. I'd say you're fishing for loot." Gale disapproves -1
  • Use the tadpole's power to delve into Gale's mind for information and fail or confess you did. Gale disapproves -5

Keeping Gale stable:

  • Sacrifice a magic item to keep him stable Gale approves +10
  • Tell him you're happy to help him find magic items to consume Gale approves +2
  • If you do not give Gale enough magical artefacts and he tells the player they no longer need to give him any (because he's made a deal with Raphael), use the tadpole's powers to find out why Gale disapproves -5

When Gale offers help you experience the Weave:

  • Allow him. Gale approves +5 (Class-specific options also give approval)
  • Turn him down. Gale disapproves -2

When experiencing the Weave with Gale, and given a choice of what to imagine:

  • Picture kissing him. Gale approves +10 starts romance
  • Picture taking a romantic walk with him. Gale approves +5 starts romance
  • Picture sharing a meal and friendship. Gale approves +?
  • Picture kicking him in the gut Gale disapproves -5
  • Picture his head on a spike Gale disapproves -10
  • When he tells you to "picture the concept of harmony", tell him that it's too abstract for your tastes. Gale disapproves -1


When Gale says that Mystra "is all creation":

  • [Wizard] Tell him you agree and that "there's no greater deity" Gale approves +5
  • [Cleric of Mystra] Tell him "no other god comes close to her divinity" Gale approves +5
  • When Gale says that Mystra "is all creation", tell him he's deluded Gale disapproves -2 (Not available for sorcerers)
  • Tell him he is among friends when he says he has something to tell you Gale approves +?
  • When you find Gale conjuring an image of Mystra, pass an Insight check and say "there's more to it than that" Gale approves +1
  • Wizard, Warlock, Sorcerer or Bard When Gale asks if the Weave feels the same way to you as it does to him, tell him you "practise magic, not melodrama" Gale disapproves -1

Talking to Shadowheart[edit | edit source]

When saying you should get to know each other better:

  • Say "If that's what you prefer, I can respect that". Shadowheart approves +1
  • Say "If you're not comfortable, I won't press you". Shadowheart approves +1

Confronting her about hiding information:

  • DC 18 Persuasion check We have to be honest with each other. What is it you're keeping from me?
  • DC 15 Intimidation check Tell me what you're hiding, or else.
  • Barbarian Barbarian DC 15 Intimidation check Advantage Icon.png Advantage Tell me what you're hiding. Now.
    • Pass:
    • I don't care who you worship. We have bigger problems.
      • Shadowheart approves +5
        • It sounds evil.
          • Laezel approves +1Shadowheart disapproves -10
        • I won't cast judgement on your beliefs.
        • I'd be lying if I said it didn't sound convincing. You should tell me more some time.
          • Shadowheart approves +5
    • I can't trust you. Best if we travel separately for now.
      • Laezel approves +1 Shadowheart disapproves -5 Astarion disapproves -1 (Shadowheart permanently leaves the party)

When discussing her wound:

  • Is there anything I can do to help with it? Shadowheart approves +1

When discussing her faith:

  • DC 5 Persuasion check I have no problems with Shar worshippers, if that's what concerns you. Shadowheart approves +5
  • DC 10 Persuasion check You should trust me. We're in the same boat, after all. Shadowheart approves +5
  • After asking more about Shar after successful persuasion:
    • I won't cast judgement on your beliefs.
    • I'd be lying if I said it didn't sound convincing. You should tell me more some time. Shadowheart approves +5
    • It sounds evil. Laezel approves +1Shadowheart disapproves -10

When she talks about Night Orchids:

  • You'll have to point out night orchids to me if we ever pass some. Shadowheart approves +5

After finding the Noblestalk in the Underdark:

Talking about the tadpoles:

  • Use Persuasion to successfully convince her to explore the illithid powers Shadowheart approves +? Lae'zel disapproves -? Karlach disapproves -?

Talking to Lae'zel[edit | edit source]

  • Ask "Do you know what happens if we don't find a cure?"
    • Try to suppress your rising panic. Lae'zel disapproves -3
    • Say "That's not going to happen. We will find a cure." Lae'zel approves +3
  • Ask her if she's sure the Creche is the only way for a cure.
    • Tell her that their information is valuable Lae'zel approves +3 Shadowheart disapproves -1
    • Tell her that their library is utter nonsense Lae'zel disapproves -3

Charm Person Icon.png Romance Spoilers This section reveals details about romance and may contain mature themes.

  • Say "Yuck" in response to her showing interest in you Lae'zel disapproves -2
    • Have sex with her when she visits you at night Lae'zel approves +3
  • Accept her offer to have sex in the future Lae'zel approves +5

Talking to Wyll[edit | edit source]

Speaking about Karlach after encountering her:

  • Hail the Blade!
  • Hail to us!
    • Wyll approves +2
  • Ask him how he came to be the Blade of Frontiers Wyll approves +5
    • Tell him that he must have been proud of saving a little boy from goblins Wyll approves +2
    • Be dismissive of him saving a little boy from goblins Wyll disapproves -2
  • Ask if he lost his eye in battle.
    • Sorcerer Isn't that a sending stone ?
      • Enter his mind. What isn't he telling you ? Wyll disapproves -3
  • Tell Wyll you should rescue Duke Ravengard Wyll approves +3
  • When asking what it's like being the duke's son, say "Good wine? I'll toast to that" Wyll approves +?
  • When discussing the tadpole and its lack of side-effects, choose any option besides the "poison mushroom" one Wyll approves +3
  • Ask him if he's worried about his father's abduction Wyll approves +3
  • When discussing the tadpole and its lack of side-effects, choose tell him you "could probably dig up some poison mushrooms" Wyll disapproves -1
  • After it is revealed he is Duke Ravengard's son, tell him you don't care about his lineage Wyll disapproves -3
  • Tell Lae'zel that "No one is dying tonight. We still have time." Wyll approves +5

Talking to Karlach[edit | edit source]

  • Agree to use a Soul Coin on her to power up in combat Karlach approves +5
  • After the first upgrade of her heart tell her you still can't touch her and then "Of course I do" Karlach approves +10 (might not be available if you haven't tried to touch her for the first time trying cooling her down with water) [Needs Verification]

Talking to Scratch[edit | edit source]

  • Pet Scratch Gale approves +? Karlach approves +1 Wyll approves +1 Shadowheart approves +1

Talking to the Owlbear Cub[edit | edit source]

  • Feed the cub when it first arrives at the Camp (requires food in inventory). Astarion approves +1 Gale approves +1 Karlach approves +1 Shadowheart approves +? Wyll approves +1
  • Attack the cub when it first arrives at the Camp. Karlach disapproves -1 Shadowheart disapproves -1 Wyll disapproves -1
  • Successfully heal the cub when it appears at Camp the second time. Gale approves +1 Karlach approves +1 Shadowheart approves +1 Wyll approves +1
    • Pet the cub. Gale approves +1 Karlach approves +1 Shadowheart approves +1 Wyll approves +1
  • Yell at the cub when it appears at Camp the second time. Astarion disapproves -1 Karlach disapproves -1
  • Attack the cub when it arrives at Camp the second time. Shadowheart disapproves -1 Wyll disapproves -1
  • Pet the cub when it stays at the Camp. Astarion approves +1 Gale approves +1 Karlach approves +1 Shadowheart approves +1 Wyll approves +1

Talking to Volo[edit | edit source]

  • Let him go through with the entire procedure to try to remove the parasite. Astarion disapproves -1 Lae'zel disapproves -1 Shadowheart disapproves -1 Karlach disapproves -1

Long rest events[edit | edit source]

Before crossing bridge or speaking to Zevlor:

Recommended order due to trigger issues: Lae'zel -> Astarion -> Gale -> Shadowheart

Gale[edit | edit source]

Speaking at the bonfire:

  • And good evening to you too.
    • Gale approves +3

Gale is speaking to his Mirror Image and discusses with you the lack of ceremorphosis symptoms. No relationship change with Gale, however, speaking to others yields:

  • Wyll:
    • Give any responses and complete the conversation Wyll approves +3
  • Astarion:
    • When he asks how you'd like him to kill you, choose any way he proposes (decapitation, stabbing, or poison) Astarion approves +5
      • OR Tell him you'll spill his guts if he tries Astarion disapproves -1, then say you'll take him down with you Astarion approves +5

Shadowheart[edit | edit source]

When she says to be careful with Lae'zel, say she's the one who has you concerned. Shadowheart disapproves -1

"You strike me as the reliable sort, but are you sure this is a good idea?":

  • Agreed. Our top priority, as far as I'm concerned. Shadowheart approves +5 Gale approves +1
  • This is unfamiliar territory. Rushing will only land us in more trouble than we can handle. Astarion approves +1
  • Don't question me.
    • Lae'zel approves +1Shadowheart disapproves -1
*Available if any choice but "Don't question me." is selected.[edit | edit source]

Shadowheart's hand flares up at night:

  • Turn a blind eye and leave.
    • Shadowheart approves +5Karlach approves +1Laezel disapproves -1
  • DC 18 Persuasion check Disadvantage Icon.png Disadvantage Don't be sorry - just tell me what you're hiding.
  • DC 18 Wisdom check Use your shared connection. Enter her thoughts.
    • Pass: You're a Shar worshipper, aren't you?
    • I don't care who you worship. We have bigger problems.
      • Shadowheart approves +5 Karlach approves +1
    • I can't trust you. Best if we travel separately for now.
      • Laezel approves +5 Shadowheart disapproves -5 Astarion disapproves -1 (Shadowheart permanently leaves the party)
  • Speak with Astarion:
    • Tell him you'll feel safer knowing he's keeping watch. Astarion approves +1
    • Tell him you're not ready to turn your back on a stranger. Astarion disapproves -1
  • Speak with Shadowheart:
    • If you spoke to Gale or Lae'zel first
      • Say "If anyone has me concerned, it's you." Shadowheart disapproves -1
    • Say "Agreed. The sooner we find someone to help us, the better". Shadowheart approves +8 Gale approves +1
    • Say "Let's not abandon all caution". Astarion approves +1

After crossing the bridge or speaking to Zevlor: [Needs Verification]

  • Astarion asks your prefered way to die if you turn.
    • Pick a prefered way or ask him first and then pick his option. Astarion approves +5
    • Tell him you'll take him down with you. Astarion approves +5
    • Threated Astarion or refuse to pick a option. Astarion disapproves -1
    • Tell Astarion you'd rather one of the others killed you if you turn. Astarion disapproves -1
  • Pick any option to Wyll's question about a noise worse than a banshee scream. Wyll approves +3

Wyll[edit | edit source]

Mizora appears after sparing or killing Karlach:

  • Threaten to kill Mizora. Astarion approves +1 Karlach approves +1 Laezel approves +1 Shadowheart approves +1
  • Tell Mizora not to lay a finger on Karlach, Karlach approves +5 Wyll approves +5 Shadowheart approves +1 Lae'zel approves +1
  • Flirt with Mizora. Karlach disapproves -1 Wyll disapproves -1
  • Ask Mizora if she will leave if you turn on Karlach. Laezel disapproves -1 Shadowheart disapproves -1 Wyll disapproves -1 Karlach disapproves -5

Talk to Wyll afterwards:


Pact Dialogue

  • Ask him how he ended up making a pact Wyll approves +5
  • Encourage him to get of out his pact with Mizora Wyll approves +5
    • Encourage him further by saying you two can figure it out if you put your worms together Wyll approves +3
  • Ask him how it feels to be a devil. Wyll approves +3
    • Tell him he looks like a handsome devil or that you see the Blade of Frontiers. Wyll approves +3
    • Tell him he looks like a freak. Wyll disapproves -3

Astarion[edit | edit source]

Catch Astarion trying to drink your blood:

  • I do. I believe you. Astarion approves +5
  • Attack him with a stake (Astarion dies or leaves the party). Astarion disapproves -∞
  • Tell him to leave the group (Astarion leaves the party). Astarion disapproves -10
  • "Fine. But not a drop more than you need." Astarion approves +10
  • "All right, but go too far and I'll drive a stake through your chest." Astarion approves +1

The next morning:

  • If Astarion remains in the group:
    • Say "If you don't like it, you can leave". Astarion approves +5 And, if you are physically proximate to them in the camp: Gale disapproves -1 Wyll disapproves -1
  • If Astarion leaves or is killed:
    • It was a mistake. And not one we'll repeat. Gale approves +1 Karlach approves +1 Lae'zel approves +1

Talk about how you will feed him going forward:

  • Agree with Astarion that him feeding on your enemies sounds good Astarion approves +5
  • Forbid him to drink blood from other people Astarion disapproves -5

Lae'zel[edit | edit source]

Lae'zel tries to kill you, believing you will turn soon:

  • Talk her out of it. Gale approves +5 Lae'zel approves +5 Shadowheart approves +5 Wyll approves +5
  • Slit her throat. Shadowheart approves +10 Astarion approves +1

After first visitor dream:

  • Agree with Lae'zel that you should ignore the dream figure. Lae'zel approves +1
  • Insist to Lae'zel you should continue using the illithid powers. Lae'zel disapproves -1

After second visitor dream: [Needs Verification]

  • Insist to Shadowheart you should continue using the illithid powers. Shadowheart disapproves -?
  • Tell Lae'zel you distrust the visitor too. Lae'zel approves +?

After Shadowheart and Lae'zel argue about the Artifact:

  • Do nothing, (Lae'zel permanently dies) then afterwards tell her "It was always an uneasy pairing." or "I'm going to trust you had your reasons."Shadowheart approves +10

After fully advancing Discover the Artefact's Secrets at Crèche Y'llek:

  • Encourage Lae'zel to listen to Voss or say you have her back. Lae'zel approves +10 Gale approves +1 Karlach approves +1 Shadowheart approves +1 Wyll approves +1
  • Encourage Lae'zel to kill Voss when he visits the camp. Lae'zel approves +10 Astarion approves +1 Shadowheart disapproves -1

Tiefling celebration[edit | edit source]

Talking to Karlach:

Charm Person Icon.png Romance Spoilers This section reveals details about romance and may contain mature themes.

  • After having a romantic night, tell her you'd love to be able to touch her properly Karlach approves +5

Talking to Astarion:

Charm Person Icon.png Romance Spoilers This section reveals details about romance and may contain mature themes.

  • Say "Karlach is beautiful. You're fine, though." Astarion approves +1
  • Turn Astarion if he offers to sleep with you. Astarion disapproves -1
  • Fail the Persuasion roll to make Astarion say 'please' when offering to sleep with you. Astarion disapproves -1
  • After he asks you to describe his beauty, choose "Is that all you want? Shallow praise?" Or "You're beautiful." Astarion approves +1
  • Agree to sleep with him. Astarion approves +5
  • If you already have a partner for the night:
    • Tell Astarion "I'm looking forward to it. It'll be fun." or ask him if he's feeling jealous. Astarion disapproves -1
    • Talk Astarion before finding a partner and then talk to him and say you're spending the night with someone else. Astarion disapproves -1

Talking to Barcus:

After the celebration, talking to Halsin:

  • "I never thought I'd say this, but it sounds like the Underdark is the safer route." Shadowheart approves +1(Does not need to be in active party)

Origin exclusive[edit | edit source]

Playing as Astarion[edit | edit source]

At any time:

  • Confess that you are a vampire. Shadowheart approves +10

Getting caught as a vampire:

  • Successfully explain why you didn't reveal your vampirism. Shadowheart approves +1
  • Fail to explain why you didn't reveal your vampirism. Shadowheart disapproves -1
  • Tell her secrets keep you safe Shadowheart disapproves -5
  • Swear that you are not a vampire after being caught biting Shadowheart disapproves -10

Playing as The Dark Urge[edit | edit source]

Background HauntedOne Icon.png Spoiler warning! This section reveals interactions with The Dark Urge.

Chapel Entrance

Approaching Gimblebock and Taman:

  • [Strength] Threaten to stab them over and over. Gale approves +1 Shadowheart approves +1 Wyll approves +1 Karlach disapproves -1

Emerald Grove

Meeting Timber:

Without Speak with Animals you will immediately kill timber. With it choose "The last words I won't remember."

  • When you are confronted for killing Timber:
    • Say it was coming right at you. Astarion approves +1 Shadowheart disapproves -1 Karlach disapproves -1 Wyll disapproves -1
    • Say that your instincts are sharp. Astarion approves +1 Shadowheart disapproves -1 Karlach disapproves -1 Wyll disapproves -1

Talking to Pandirna:

  • Break her legs and kill her. Astarion approves +1

Talking to Kagha while shes holding Arabella:

  • Do nothing when Kagha is threatening Arabella. Lae'zel approves +1 Shadowheart approves +1 Wyll disapproves -1

During Raid the Emerald Grove:

  • Say the goblin horde is yours Astarion approves +1 Gale disapproves -1 Wyll disapproves -1

Camp

After crossing the bridge to the Blighted Village

  • A bard appears in your camp. No matter what, you will kill Alfira, or Quil if Alfira is unconcious or dead:
    • Confess to murdering her. Astarion approves +1 Gale disapproves -1 Karlach disapproves -1 Wyll disapproves -1