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Constitution Saving Throws: Difference between revisions
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List of all effects that use Constitution Saving Throws. The listed effects may have additional properties that are not mentioned here | List of all effects that use Constitution Saving Throws. The listed effects may have additional properties that are not mentioned here | ||
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! class="unsortable" |Effect | ! class="unsortable" |Effect | ||
|- | |- | ||
| rowspan="2" style="text-align: center;" | | | rowspan="2" style="text-align: center;" | [[Barbarian]] | ||
| rowspan="2" style="text-align: center;" | | | rowspan="2" style="text-align: center;" | [[Wild Magic Barbarian]] | ||
| {{SAI|Wild Magic: Bolt of Light | Bolt of Light}} | | {{SAI|Wild Magic: Bolt of Light | Bolt of Light}} | ||
| 3 | | 3 | ||
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| Each creature within {{Distance|m=9|ft=30}} of you takes {{DamageText|1d12|Necrotic}} damage. Additionally, you gain '''{{DamageColor|Healing|1d12}} {{DamageIcon|Healing}}{{DamageColor|Healing|Temporary Hit Points}} | | Each creature within {{Distance|m=9|ft=30}} of you takes {{DamageText|1d12|Necrotic}} damage. Additionally, you gain '''{{DamageColor|Healing|1d12}} {{DamageIcon|Healing}}{{DamageColor|Healing|Temporary Hit Points}} | ||
|- | |- | ||
| | | [[Cleric]] | ||
| | | [[Light Domain]] | ||
| {{SAI| Radiance of the Dawn}} | | {{SAI| Radiance of the Dawn}} | ||
| 2 | | 2 | ||
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| Hostile Creatures within {{Distance|m=9|ft=30}} of you take {{DamageText|2d10 + Character Level|Radiant}} damage unless they have full cover. | | Hostile Creatures within {{Distance|m=9|ft=30}} of you take {{DamageText|2d10 + Character Level|Radiant}} damage unless they have full cover. | ||
|- | |- | ||
| rowspan="9" style="text-align: center;" | | | rowspan="9" style="text-align: center;" | [[Druid]] | ||
| rowspan="3" style="text-align: center;" | None | | rowspan="3" style="text-align: center;" | None | ||
| {{SAI| Wild Shape: Spider | Wild Shaper Spider}} {{SAI| Venomous Bite}} | | {{SAI| Wild Shape: Spider | Wild Shaper Spider}} {{SAI|Venomous Bite (Spider Wild Shape)|Venomous Bite}} | ||
| 2 | | 2 | ||
| 13 | | 13 | ||
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| The target's {{Armour Class}} decreases by 1 per turn, to a maximum penalty of -5, and it takes {{DamageText|1d10|Acid}} damage per turn. Water removes the spit and its effects. | | The target's {{Armour Class}} decreases by 1 per turn, to a maximum penalty of -5, and it takes {{DamageText|1d10|Acid}} damage per turn. Water removes the spit and its effects. | ||
|- | |- | ||
| rowspan="4" style="text-align: center;" | | | rowspan="4" style="text-align: center;" | [[Circle of the Moon]] | ||
| {{SAI| Wild Shape: Air Myrmidon | Wild Shape: Air Myrmidon}} {{SAI| Electrified Flail}} | | {{SAI| Wild Shape: Air Myrmidon | Wild Shape: Air Myrmidon}} {{SAI| Electrified Flail}} | ||
| 10 | | 10 | ||
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| Affected entity becomes {{Cond| Chilled}}. | | Affected entity becomes {{Cond| Chilled}}. | ||
|- | |- | ||
| rowspan="2" style="text-align: center;" | | | rowspan="2" style="text-align: center;" | [[Circle of the Spores]] | ||
| {{SAI| Halo of Spores}} | | {{SAI| Halo of Spores}} | ||
| 2 | | 2 | ||
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| Affected entities takes {{DamageText | 2d8| Necrotic}} damage. | | Affected entities takes {{DamageText | 2d8| Necrotic}} damage. | ||
|- | |- | ||
| | | [[Monk]] | ||
| None | | None | ||
| {{SAI| Stunning Strike (Unarmed) | Stunning Strike}} | | {{SAI| Stunning Strike (Unarmed) | Stunning Strike}} | ||
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| Affected entity becomes {{Cond| Stunned}}. | | Affected entity becomes {{Cond| Stunned}}. | ||
|- | |- | ||
| rowspan="2" style="text-align: center;" | | | rowspan="2" style="text-align: center;" | [[Ranger]] | ||
| rowspan="2" style="text-align: center;" | | | rowspan="2" style="text-align: center;" | [[Beast Master]] | ||
| {{SAI| Wolf Spider Companion}} {{SAI| Venomous Bite (Wolf Spider Companion) | Venomous Bite}} | | {{SAI| Wolf Spider Companion}} {{SAI| Venomous Bite (Wolf Spider Companion) | Venomous Bite}} | ||
| 3 | | 3 | ||
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| {{SAI| Flesh to Stone}} | | {{SAI| Flesh to Stone}} | ||
| [[Spells| Level 6]] | | [[Spells| Level 6]] | ||
| Affected entity is {{Cond|Restrained}}. It makes {{Saving Throw}} at the end of each turn. If it fails 4 times while the spell is active it becomes {{Cond| Petrified}}. | | Affected entity is {{Cond|Restrained}}. It makes a {{Saving Throw}} at the end of each turn. If it fails 4 times while the spell is active it becomes {{Cond| Petrified}}. | ||
|- | |- | ||
| {{SAI| Harm}} | | {{SAI| Harm}} | ||
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| [[Spells| Level 6]] | | [[Spells| Level 6]] | ||
| Affected entities takee {{DamageText| 6d8| Radiant}} damage and are {{Cond| Blinded}} for 10 turns. Saving against the spell halves damage and negates the condition. | | Affected entities takee {{DamageText| 6d8| Radiant}} damage and are {{Cond| Blinded}} for 10 turns. Saving against the spell halves damage and negates the condition. | ||
|} | |||
== Unique Actions == | |||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Skill Type | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| {{SAI| Let the Slaughter Begin}} | |||
| Slayer Transformation Skill | |||
| ? | |||
| Affected entities become {{Cond| Dazed}} for 1 turn and when they diein the next 4 turns, the Slayer gains +1 {{Armour Class}}. | |||
|- | |||
| {{SAI| Piercing Growl}} | |||
| Slayer Transformation Skill | |||
| Spell Save DC? | |||
| Affected entities starts {{Cond| Bleeding}} and become {{Cond| Fearful}} for 2 turns each. | |||
|- | |||
| {{SAI| Sumptuous Blood Bath}} | |||
| Slayer Transformation Skill | |||
| Spell Save DC? | |||
| Affected entities starts {{Cond| Bleeding}} for 3 turns. | |||
|} | |} | ||
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| {{SAI| Heartstopper}} | | {{SAI| Heartstopper}} | ||
| [[Morningstars]] | | [[Morningstars]] | ||
| Affected entity has {{Disadvantage}} on {{Saving Throw| CON}}s and has one fewer {{ | | Affected entity has {{Disadvantage}} on {{Saving Throw| CON}}s and has one fewer {{r|action}} for two turns. It can be removed by healing. | ||
|- | |- | ||
| {{SAI| Pommel Strike}} | | {{SAI| Pommel Strike}} | ||
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= Items = | = Items = | ||
Items that grant spells that use Constitution Saving Throws are not mentioned within this section unless they're unique and only avialable through the given item. | Items that grant spells that use Constitution Saving Throws are not mentioned within this section unless they're unique and only avialable through the given item. | ||
Items that inflict [[Conditions]] that trigger Constitution Saving Throws are stil mentioned here. | |||
== Weapons == | == Weapons == | ||
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|- | |- | ||
| style="text-align:left;" | {{LgRarityItem|Mourning Frost}} | | style="text-align:left;" | {{LgRarityItem|Mourning Frost}} | ||
| Deal {{DamageText | | | Deal {{DamageText | | Cold}} spell damage | ||
| 12 | | 12 | ||
| Affected entity becomes {{Cond| Chilled}} for 2 turns. | | Affected entity becomes {{Cond| Chilled}} for 2 turns. | ||
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! class="unsortable" |Effect | ! class="unsortable" |Effect | ||
|- | |- | ||
| {{LgRarityItem|Amulet of Selûne's Chosen}} | | style="text-align:left;" | {{LgRarityItem|Amulet of Selûne's Chosen}} | ||
| {{SAI| Selune's Dream}} | | {{SAI| Selune's Dream}} | ||
| 10 | | 10 | ||
| Affected entity starts {{Cond| Sleeping}} for 2 turns. | | Affected entity starts {{Cond| Sleeping}} for 2 turns. | ||
|- | |- | ||
| {{LgRarityItem|Spineshudder Amulet}} | | style="text-align:left;" | {{LgRarityItem|Spineshudder Amulet}} | ||
| On Hit [[Spell Attack]] | | On Hit [[Spell Attack]] | ||
| | | No DC | ||
| Affected entity gains 2 turns of {{Cond|Reverberation}}. | | Affected entity gains 2 turns of {{Cond|Reverberation}}. | ||
|- | |||
| style="text-align:left;" | {{LgRarityItem|The Spectator Eyes}} | |||
| {{SAI| Wounding Ray}} | |||
| Spell Save DC | |||
| Affected entity takes {{DamageText| 2d8| Necrotic}} damage. On Save: Target still takes half damage. | |||
|} | |} | ||
== Rings == | == Rings == | ||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Feature Type | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Burnished Ring}} | |||
| {{SAI| Paralyzing Ray}} | |||
| Spell Save DC | |||
| Affected entity becomes {{Cond| Paralysed}} for 2 turns. | |||
|} | |||
== Headwear == | == Headwear == | ||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Feature Type | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Coldbrim Hat}} | |||
| Any spell condition inflicted on a target {{Recharge| per Turn}} | |||
| No DC | |||
| Affected entity gains {{Cond| Encrusted with Frost}} for 2 turns. | |||
|} | |||
== Handwear == | == Handwear == | ||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Feature Type | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Gloves of Belligerent Skies}} | |||
| Deal {{DamageColor|Thunder|Thunder}}, {{DamageColor|Lightning|Lightning}} or {{DamageColor|Radiant|Radiant}} damage | |||
| No DC | |||
| Affected entity gains {{Cond|Reverberation}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Winter's Clutches}} | |||
| Deal {{DamageText| | Cold}} damage | |||
| No DC | |||
| Affected entity gains {{Cond| Encrusted with Frost}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Flawed Helldusk Gloves}} | |||
| On Hit with Unarmed Attack | |||
| 13 | |||
| Affected entity starts {{Cond| Bleeding}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Poisoner's Gloves}} | |||
| Deal {{DamageText| |Poison}} damage | |||
| 13 | |||
| Affected entity becomes {{Cond| Poisoned}} for 2 turns. | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Helldusk Gloves}} | |||
| On Hit with [[Unarmed Attack]] | |||
| 15 | |||
| Affected entity starts {{Cond| Bleeding}} for 2 turns. | |||
|} | |||
== Footwear == | == Footwear == | ||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Feature Type | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Boots of Stormy Clamour}} | |||
| Inflict a [[Condition]] | |||
| No DC | |||
| Affected entity gains {{Cond|Reverberation}} for 2 turns. | |||
|} | |||
== Cloaks == | == Cloaks == | ||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Feature Type | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Thunderskin Cloak}} | |||
| Creature with {{Cond| Reverberation}} deals damage to the wearer | |||
| 13 | |||
| Affected entity becomes {{Cond|Dazed}} for 2 turns. | |||
|} | |||
== Miscellaneous == | |||
== | {| class="wikitable sortable" style="text-align: center;" | ||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Feature Type | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" | {{LgRarityItem|Signed Trade Visa}} | |||
| {{SAI| Flesh to Gold}} | |||
| Spell Save DC | |||
| Affected entity is {{Cond|Restrained}}. It makes a {{Saving throw}} at the end of each turn. If it fails 4 times while the spell is active it becomes {{Cond|Petrified}}. | |||
|} | |||
== Grenades == | == Grenades == | ||
{| class="wikitable sortable" style="text-align: center;" | |||
! style="width: 25%;" data-sort-type="number" |Name | |||
! Craftable | |||
! DC | |||
! class="unsortable" |Effect | |||
|- | |||
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Suspicious Poison}} (when thrown) | |||
| No | |||
| 13 | |||
| Affected entities within the [[Poison cloud (area)| Poison Cloud]] become {{Cond| Poisoned}} for 3 turn. They take {{DamageText| 3d6| Poison}} damage at the start of their turn unless they succeed the saving throw, which removes the condition. (?) | |||
|- | |||
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Flashblinder}} | |||
| Yes | |||
| 16 | |||
| Affected entities in a 6 m / 20 ft (Radius) become {{Cond| Blinded}}. [[Steel Watcher]]s or [[Scrying Eye]]s become {{Cond| Stunned}} for 2 turns (1 turn in [[Honour Mode]]) | |||
|} | |||
== Coatings == | == Coatings == | ||
All coatings can also be thrown to create AoE surfaces or clouds that apply the effect similar to a grenade-like item. There might be differences in DC's of AoE effect vs. the DC of the coating? | |||
{| class="wikitable sortable" style="text-align: center;" | {| class="wikitable sortable" style="text-align: center;" | ||
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| 11 | | 11 | ||
| Affected entity is {{Cond|Reduced}}. | | Affected entity is {{Cond|Reduced}}. | ||
|- | |- | ||
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Basic Poison}} | |||
| Yes | |||
| 11 | |||
| Affected entity is {{Cond|Poisoned}}. | |||
|- | |||
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Drow Poison}} | | style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Drow Poison}} | ||
| Yes | | Yes | ||
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|- | |- | ||
|} | |} | ||
{{NavGameplay}} | |||
[[Category:Gameplay mechanics]] | |||
[[Category:Saving throws]] |
Latest revision as of 11:29, 13 January 2025
List of all effects that use Constitution Saving Throws. The listed effects may have additional properties that are not mentioned here because they are not part of the Constitution Saving Throw.
Features[edit | edit source]
Class Features[edit | edit source]
Class | Subclass | Name | Level | DC | Effect |
---|---|---|---|---|---|
Barbarian | Wild Magic Barbarian | 3 | 12? | Target takes 1d6 Radiant Damage and becomes | |
3 | 12? | Each creature within ![]() ![]() ![]() | |||
Cleric | Light Domain | 2 | Spell Save DC | Hostile Creatures within ![]() ![]() | |
Druid | None | 2 | 13 | Affected entity becomes . | |
6 | 17 | Affected entities within ![]() | |||
10 | Spell Save DC | The target's ![]() ![]() | |||
Circle of the Moon | 10 | 13 | Affected entities becomes . | ||
10 | 13 | Affected entity becomes . | |||
10 | 13 | Affected entity starts . | |||
10 | 13 | Affected entity becomes . | |||
Circle of the Spores | 2 | Spell Save DC | Affected entity takes 1d4![]() ![]() ![]() | ||
10 | Spell Save DC | Affected entities takes 2d8![]() | |||
Monk | None | 5 | Weapon Action DC | Affected entity becomes . | |
Ranger | Beast Master | 3 | Spell Save DC | Affected entity becomes . | |
5 | Spell Save DC | Affected entity becomes . |
Conditions[edit | edit source]
Spells[edit | edit source]
All spells except Dethrone have their DC be determined by the Spellcasters Spell Save DC.
Name | Spell Level | Effect |
---|---|---|
Cantrip | 1d12![]() ![]() 3d12 | |
Level 1 | Affected entity becomes . | |
Level 1 | For 10 turns the target takes 1d6![]() ![]() | |
Level 1 | Affected entities are pushed away from the spellcasting direction. Saving halves damage and negates the push effect. | |
Level 2 | Affected entities become . | |
Level 2 | Affected entities can not turn anymore. | |
Level 2 | Creatures holding metal weapons will drop the weapon. On save the creature will gain ![]() ![]() ![]() | |
Level 2 | Affected entities take 2d10 ![]() | |
Level 2 | Affected entities take 3d8 ![]() | |
Level 3 | The affected entity is . | |
Level 3 | Affected entities have to succeed or their | will be broken.|
Level 3 | Affected entities have to succeed or they can't take Actions. | |
Level 4 | Affected entity takes 8d8![]() ![]() the saving throw. Saving against the spell halves the damage. | |
Level 5 | Affected entities takes 5d8![]() | |
Level 5 | Affected entities takes 8d8![]() | |
Level 5 | If an affected entity fails three ![]() Disease of the spellcaster's choice. | |
Level 5 | Affected entities take 5d6![]() ![]() ![]() . Saving against the spell halves damage and negates . | |
Level 5 | Affected entities take 10d6 + 20![]() | |
Level 5 | Affected entities take 4d10![]() | |
Level 6 | Affected entities take 8d6![]() | |
Level 6 | Affected entity is . It makes a ![]() | |
Level 6 | Affected entity takee 14d6![]() | |
Level 6 | Affected entities take 10d6![]() | |
Level 6 | Affected entities takee 6d8![]() |
Unique Actions[edit | edit source]
Name | Skill Type | DC | Effect |
---|---|---|---|
Slayer Transformation Skill | ? | Affected entities become for 1 turn and when they diein the next 4 turns, the Slayer gains +1 ![]() | |
Slayer Transformation Skill | Spell Save DC? | Affected entities starts and become for 2 turns each. | |
Slayer Transformation Skill | Spell Save DC? | Affected entities starts for 3 turns. |
Weapon Actions[edit | edit source]
Contains all non-unique Weapon Actions that are determined by weapon type. The DC's of the effects can be determined via the Weapon Action DC of the wielder. Some unique Weapons like Shar's Spear of Evening may have additional weapon actions that from this list that are not part of their unique actions and are not a weapon action from their weapon type category. Some Weapons may have their type-specific Weapon Actions replaced by other features.
Name | Weapon Type | Effect |
---|---|---|
Morningstars | Affected entity has ![]() ![]() ![]() | |
Greatswords, Longswords | Inflicts for 2 turns. | |
Clubs, Flails, Greatclubs, Light Hammers, Maces, Mauls, Morningstars, Warhammers | Inflicts for 2 turns. | |
Battleaxes, War Picks | Inflicts for 2 turns. | |
Battleaxes, Handaxes, Glaives, Greatswords, Halberds, Longswords, Scimitars, Sickles | Inflicts for 2 turns. | |
Daggers, Javelins, Pikes, Rapiers, Shortswords, Tridents, War Picks | Inflicts for 2 turns. Undead and Constructs are immune. Targets take an additional 2 ![]() | |
Hand Crossbows, Heavy Crossbows, Light Crossbows | Inflicts for 2 turns. Undead and Constructs are immune. Targets take an additional 2 ![]() | |
Longbows, Shortbows | Inflicts for 2 turns. Affected entity has 50% reduced Movement Speed. |
Items[edit | edit source]
Items that grant spells that use Constitution Saving Throws are not mentioned within this section unless they're unique and only avialable through the given item.
Items that inflict Conditions that trigger Constitution Saving Throws are stil mentioned here.
Weapons[edit | edit source]
Name | Feature Type | DC | Effect |
---|---|---|---|
![]() |
On Hit | 13 | Affected Entity becomes . The entity takes 1d4![]() ![]() |
![]() |
On Hit | 13 | Affected Entity starts . |
![]() |
On Hit | 13 | Affected Entity becomes . |
![]() |
Weapon Action DC | Affected Entity starts and for 2 turns. | |
![]() |
On-Hit Smite | 13 | Affected Entity is for 2 turns. |
![]() |
Attack misses wearer | 13 | Affected Entity becomes for 2 turns. |
![]() |
Spell Save DC? | Affected Entity becomes for 2 turns. | |
![]() |
Weapon Action DC | Affected entity can't be healed and can't gain Temporary Hit Points. | |
![]() |
Weapon Action DC (??) | Affected entity becomes for 2 turns. | |
![]() |
On Hit | 12 | Affected entity becomes for 2 turns. |
![]() | |||
![]() | |||
![]() |
Weapon Action DC | Affected entity becomes for 2 turns. | |
![]() |
On Hit with ![]() |
14 | Affected entity becomes for 2 turns. |
![]() |
Deal ![]() |
12 | Affected entity becomes for 2 turns. |
![]() |
On Hit ![]() |
8 | Affected entity is pushed back ![]() |
![]() |
Weapon Action DC | Affected entities in a ![]() | |
![]() |
Undead/Fiends in a ![]() |
14 | Affected entities becomes for 1 turn (?). |
![]() |
Weapon Action DC | Affected entity becomes for 2 turns. |
Amulets[edit | edit source]
Name | Feature Type | DC | Effect |
---|---|---|---|
![]() |
10 | Affected entity starts for 2 turns. | |
![]() |
On Hit Spell Attack | No DC | Affected entity gains 2 turns of . |
![]() |
Spell Save DC | Affected entity takes 2d8![]() |
Rings[edit | edit source]
Name | Feature Type | DC | Effect |
---|---|---|---|
![]() |
Spell Save DC | Affected entity becomes for 2 turns. |
Headwear[edit | edit source]
Name | Feature Type | DC | Effect |
---|---|---|---|
![]() |
Any spell condition inflicted on a target ![]() |
No DC | Affected entity gains for 2 turns. |
Handwear[edit | edit source]
Name | Feature Type | DC | Effect |
---|---|---|---|
![]() |
Deal Thunder, Lightning or Radiant damage | No DC | Affected entity gains for 2 turns. |
![]() |
Deal ![]() |
No DC | Affected entity gains for 2 turns. |
![]() |
On Hit with Unarmed Attack | 13 | Affected entity starts for 2 turns. |
![]() |
Deal ![]() |
13 | Affected entity becomes for 2 turns. |
![]() |
On Hit with Unarmed Attack | 15 | Affected entity starts for 2 turns. |
Footwear[edit | edit source]
Name | Feature Type | DC | Effect |
---|---|---|---|
![]() |
Inflict a Condition | No DC | Affected entity gains for 2 turns. |
Cloaks[edit | edit source]
Name | Feature Type | DC | Effect |
---|---|---|---|
![]() |
Creature with deals damage to the wearer | 13 | Affected entity becomes for 2 turns. |
Miscellaneous[edit | edit source]
Name | Feature Type | DC | Effect |
---|---|---|---|
![]() |
Spell Save DC | Affected entity is . It makes a ![]() |
Grenades[edit | edit source]
Name | Craftable | DC | Effect |
---|---|---|---|
![]() |
No | 13 | Affected entities within the Poison Cloud become for 3 turn. They take 3d6![]() |
![]() |
Yes | 16 | Affected entities in a 6 m / 20 ft (Radius) become . Steel Watchers or Scrying Eyes become for 2 turns (1 turn in Honour Mode) |
Coatings[edit | edit source]
All coatings can also be thrown to create AoE surfaces or clouds that apply the effect similar to a grenade-like item. There might be differences in DC's of AoE effect vs. the DC of the coating?
Name | Craftable | DC | Effect |
---|---|---|---|
![]() |
Yes | 11 | Affected entity is . |
![]() |
Yes | 11 | Affected entity is . |
![]() |
Yes | 13 | Affected entity is and will start . |
![]() |
Yes | 13 | Affected entity is and . |
![]() |
No | 13 | Affected entity is and . |
![]() |
Yes | 15 | Affected entity is and . |
![]() |
Yes | 11 | Affected entity takes 1d4![]() |
![]() |
Yes | 13 | Affected entity takes 1d6![]() |
![]() |
Yes | 15 | Affected entity takes 1d8![]() |
![]() |
Yes | 19 | Affected entity takes 1d10![]() |
![]() |
Yes | 17 | Affected entity is and takes 1d6![]() |