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| description = Lora is a human NPC in Baldur's Gate 3, initially found inside the Basilisk Gate Barracks.
| description = Lora is a human NPC in Baldur's Gate 3, initially found inside the Basilisk Gate Barracks.
}}
}}
{{CharacterInfo
{{Confused with|Lora (goblin)}}
|name = Lora Bergauz
{{Infobox creature
|image = [[File:Lora_Portrait.jpg|350px]]
| name = Lora
|STR = 14
| full name = Lora Bergauz
|DEX = 16
| image = <gallery>
|CON = 14
Lora_Portrait.jpg|In-game
|INT = 12
Portrait Lora.png|Portrait
|WIS = 18
</gallery>
|CHA = 14
| race = [[Human]]
|wis save = yes
| class = [[Cleric]], [[Light Domain]]
|cha save = yes
| level = 8
|level = 8
| family = [[Vanra Bergauz]] (Daughter)<br>Lenore the Fleet (Mother)<ref>Dialogue suggests that Lora's mother, Lenore the Fleet, is most likely deceased.</ref>
|race = Human
| size = Medium
|type = Humanoid
| type = [[Humanoid]]
|HP = 74
| e hp = 51
|AC = 13
| hp = 74
|speed = 0m <!-- Can verify this value is written as listed in-game, but super weird. -ArcaneFocus-->
| t hp = 96
|size = Medium
| ac = 13
|weight = 75kg
| weight kg = 75
|initiative = +3
| movement m = 9
|passive = {{PAS|Opportunity Attack}}{{PAS|Warding Flare}}
| str = 14
|background=
| dex = 16
|location = [[Lora's Home]], Baldur's Gate: {{Coords|-57|-93}}
| con = 14
|faction =
| int = 12
|family = [[Vanra]] (Daughter)<br>Lenore the Fleet (Mother)<ref>Dialogue suggests that Lora's mother, Lenore the Fleet, is most likely deceased.</ref><ref>Nothing explicitly confirms or denies if Lenore the Fleet is meant to be the same character as [[Lenore De Hurst]].</ref>
| wis = 18
|allies =  
| cha = 14
|enemies =  
| wis save prof = yes
|exp =  
| cha save prof = yes
|va =  
|alt-image=[[File:Lora Model.png|200px]]
}}{{UnderConstruction}} '''Lora''', also known as '''Lora Bergauz''',<ref>Lora's surname is revealed by interacting with the signboard just outside her [[Lora's House|home]] in Heapside Strand. {{Coords|-57|-93}}</ref> is a human NPC in [[Baldur's Gate 3]], initially found during Act Three inside the [[Basilisk Gate Barracks]]. Speaking to her is a possible way to start the quest [[Save Vanra]].


==Gameplay==
| passives = Opportunity Attack, Warding Flare (passive feature)
* Lora generally starts out as a neutral entity, and cannot become hostile unless provoked.<ref>"Provoked" meaning, attacked without warning, or if hostile enough choices are chosen during dialogue opportunities.</ref>
| athletics = 2
* If spoken to at the [[Basilisk Gate Barracks]], she will provide the player with the quest [[Save Vanra]].
| acrobatics = 3
* One of the possible ways to resolve [[Save Vanra]] is by accepting a certain character's request to kill '''Lora.'''
| perception = 4
}}


==Interactions==
'''Lora''', also known as '''Lora Bergauz''',<ref>Lora's surname is revealed by interacting with the signboard just outside her [[Lora's House|home]] in Heapside Strand.</ref> is a [[human]] character in [[Baldur's Gate 3]], initially found during Act Three inside the [[Basilisk Gate Barracks]]. She is the mother of {{CharLink|Vanra}} Speaking to her is a possible way to start the quest [[Save Vanra]].
Known conversation opportunities with Lora are listed below, but this list may not be complete.
{{DiQ|How many times do I need to say it? You sent word about a lead - said that I should come see you about it.|Lora Bergauz}}


'''Conversation 1: Barracks'''<br>
==Involvement==
* Speaking with Lora here will generally start the quest [[Save Vanra]], regardless of dialogue choices.<ref>No combinations have yet been confirmed that ''do not'' result in the quest being added into the journal{{Verify}}.</ref>
If spoken to at the [[Basilisk Gate Barracks]], she will provide the player with the quest [[Save Vanra]]. If choosing options that assert the party's wish to help Lora, she will provide them with details that they can use to start their investigation, then departs the barracks afterward. If the quest Save Vanra has been accepted, and the party have spoken to {{CharLink|Grisly|Captain Grisly}} about her side of the story, an option is unlocked to ask Lora about the details given by Captain Grisly in her home southwest of the Lower City Central Waypoint at {{Coords|-57|-93}}.
* If the player chooses options that assert their wish to help Lora, she will provide them with details that they can use to start their investigation, then departs the barracks afterward.
If Vanra is successfully saved and Lora is spoken to in her home again, she grants {{SmRarityItem|Duellist's Prerogative}} and {{SmRarityItem|Amulet of Windrider}}.
* Dialogue choices will not cause her to become hostile, but she will leave the barracks.


'''Conversation 2: Lora's Home'''<br>
All of this only occurs if {{CharLink|Auntie Ethel}} was denied access to {{CharLink|Mayrina}} in [[Act One]]. Otherwise, Lora and Vanra can be found at their [[Lora's House|house]] in the [[Lower City]] and have little to say other than berating the party for barging into their home.
* If [[Save Vanra]] has been accepted, and players have spoken to Captain Grizly about her side of the story, an option is unlocked to ask Lora about the details given by Captain Grizly.
 
* Dialogue choices will not cause her to become hostile.{{Verify}}<ref>If Grizly is told "I'll think about it" then there are no options to explicitly tell Lora that you are attacking her.</ref>
== Combat ==
=== Attacks and abilities ===
{{Feature box|Guiding Bolt}}
{{Feature box|Radiance of the Dawn}}
{{Feature box|Sacred Flame}}
{{Feature box|Spirit Guardians}}
 
=== Notable loot ===
* {{MdRarityItem|Amulet of Windrider}}
* {{MdRarityItem|Lora's Key}}
 
== Related literature ==
* {{MdRarityItem|Starborn Auction Receipt}}
* {{MdRarityItem|Treasured Map}}
 
== Related quests ==
* {{Quest|Save Vanra}}


==Notes==
==Notes==
<references/>
{{notebegin}}
{{NavBaldursGate}}
{{reflist}}
{{noteend}}
 
== Gallery ==
<gallery heights="250">
Lora Model.png|Lora's ingame model.
</gallery>
 
{{Lower City}}
[[Category:Humans]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Lower City]]
[[Category:Characters in Act Three]]

Revision as of 07:49, 11 November 2024

Not to be confused with Lora (goblin)

Lora, also known as Lora Bergauz,[2] is a human character in Baldur's Gate 3, initially found during Act Three inside the Basilisk Gate Barracks. She is the mother of Vanra Vanra Speaking to her is a possible way to start the quest Save Vanra.

Portrait Lora Bergauz.png
How many times do I need to say it? You sent word about a lead - said that I should come see you about it.

Involvement

If spoken to at the Basilisk Gate Barracks, she will provide the player with the quest Save Vanra. If choosing options that assert the party's wish to help Lora, she will provide them with details that they can use to start their investigation, then departs the barracks afterward. If the quest Save Vanra has been accepted, and the party have spoken to Grisly Captain Grisly about her side of the story, an option is unlocked to ask Lora about the details given by Captain Grisly in her home southwest of the Lower City Central Waypoint at X: -57 Y: -93. If Vanra is successfully saved and Lora is spoken to in her home again, she grants Duellist's Prerogative and Amulet of Windrider.

All of this only occurs if Auntie Ethel Auntie Ethel was denied access to Mayrina Mayrina in Act One. Otherwise, Lora and Vanra can be found at their house in the Lower City and have little to say other than berating the party for barging into their home.

Combat

Attacks and abilities

Guiding Bolt.webp
Guiding Bolt Guiding Bolt ()
D6 Radiant.png 4d6 (4~24) Damage TypesRadiant

The next attack roll against this target has Advantage Icon.png Advantage.

 Range: 18 m / 60 ft
Radiance of the Dawn.webp
Radiance of the Dawn Radiance of the Dawn ()
D10 Radiant.png 2d10 (2~20) Damage TypesRadiant
+
Character Level Damage TypesRadiant

The sun's divine power dispels any magical darkness.

Doesn't affect creatures that have total cover from you.

CON Save
AoE: 9 m / 30 ft (Radius)
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft
Spirit Guardians.webp
Spirit Guardians Spirit Guardians ()

Call forth spirits to protect you.

Nearby enemies take 3d8Damage TypesRadiant or 3d8Damage TypesNecrotic damage per turn, and their Movement Speed is halved.

WIS Save
 Range: Self
AoE: 3 m / 10 ft (Radius)

Notable loot

Related literature

Related quests

Notes

  1. Dialogue suggests that Lora's mother, Lenore the Fleet, is most likely deceased.
  2. Lora's surname is revealed by interacting with the signboard just outside her home in Heapside Strand.

Gallery