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Drilldown: creatures

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creatures > strength: 12-16 & intelligence: 6-15

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race:
Human (112) · Dwarf (44) · Goblin (32) · Halfling (23) · Tiefling (23) · Githyanki (22) · Half-Elf (18) · Vampire spawn (16) · Elf (14) · None (13) · Bugbear (9) · Aberration (8) · Ghoul (8) · Gnome (8) · Undead (8) · Gnoll (7) · Drow (6) · Ghost (6)
resistances:
None (270) · Poison immunity (38) · Necrotic resistant full (32) · fire resistant full (28) · Bludgeoning resistant nm (25) · Piercing resistant nm (25) · Poison resistant full (25) · Slashing resistant nm (25) · fire resistance full (18) · Necrotic immunity (12) · poison resistance full (12) · Psychic resistance full (10) · Acid resistant full (9) · poison resistance nm (9) · Thunder resistant full (9) · Lightning resistant full (8) · Cold immunity (7) · Necrotic resistance full (7) · Radiant vulnerability (5)
conditions:
None (366) · Dead (8) · Death Ward (8) · Eternally Bound (7) · Slightly Drunk (5) · Astral Gravity (4) · Aura of Protection (Aura) (3) · Freedom of Movement (3) · Sacred Defiance Aura (3) · Sleeping (3) · Charmed (2) · Drenched (2) · Drunk (2) · See Invisibility (2) · Shadow-Cursed Undead (2)
passives:
Opportunity Attack (433) · Darkvision (195) · Extra Attack (142) · Dwarven Resilience (44) · Fey Ancestry (36) · Sunlight Sensitivity (31) · Hellish Resistance (24) · Archery (23) · Brave (23) · Halfling Luck (23) · Crossbow Expert: Point-Blank (22) · Evasion (20) · Superior Darkvision (20) · Duergar Resilience (19) · Land's Stride: Difficult Terrain (18) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16)

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