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Drilldown: creatures

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creatures > strength: 13-16 & intelligence: 10-17

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Fist Healer Darbonna (2) · Ghoul (2) · Sahuagin Hunter (2)
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race:
Human (63) · Githyanki (24) · Vampire Spawn (16) · Dwarf (15) · Undead (12) · Gnome (9) · Half-Elf (9) · Tiefling (8) · Aberration (7) · Elf (7) · Halfling (7) · Goblin (6) · Drow (5) · Werewolf (5) · None (4) · Dark Justiciar (4) · Sahuagin (4) · Half-Orc (3) · Hobgoblin (3) · Kuo-toa (3)
resistances:
None (133) · Necrotic resistant full (29) · Bludgeoning resistant nm (20) · Piercing resistant nm (20) · Slashing resistant nm (20) · fire resistance full (16) · poison immunity (15) · Fire resistant full (11) · necrotic resistance full (11) · Lightning resistant full (10) · psychic resistance full (9) · Lightning resistance full (7) · Poison resistant full (6) · Acid resistance full (5) · Necrotic immunity (5) · poison resistance nm (5)
conditions:
None (185) · Death Ward (8) · Eternally Bound (7) · Dead (5) · Astral Gravity (4) · Aura of Protection (Aura) (3) · Sacred Defiance Aura (3) · Sanctuary (2)
passives:
Opportunity Attack (236) · Darkvision (80) · Extra Attack (62) · Fey Ancestry (19) · Sunlight Sensitivity (17) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Dwarven Resilience (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Evasion (12) · Protection (11)

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