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Drilldown: creatures

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creatures > hp: 22-90 & strength: 14-16

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Zombie (2)
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strength:
race:
Human (46) · Githyanki (26) · Zombie (17) · Vampire Spawn (16) · Dwarf (9) · None (8) · Bugbear (8) · Tiefling (8) · Undead (8) · Elf (7) · Ghost (7) · Half-Elf (7) · Gnome (6) · Aberration (5) · Werewolf (5) · Halfling (4) · Worg (4) · Ooze (3) · Shadow mastiff (3) · Skeleton (3)
resistances:
None (131) · Poison immunity (33) · Necrotic resistant full (26) · Bludgeoning resistant nm (22) · Piercing resistant nm (22) · Slashing resistant nm (22) · Lightning resistant full (16) · Fire resistant full (15) · Necrotic immunity (14) · Fire resistance full (11) · Acid resistant full (8) · Poison resistant full (8) · Thunder resistant full (8) · Lightning resistance full (7) · necrotic resistance full (7) · Cold immunity (6) · Slashing resistance full (6) · Poison resistance full (5) · Acid resistance full (4) · poison resistance nm (4)
passives:
Opportunity Attack (234) · Darkvision (89) · Extra Attack (64) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Fey Ancestry (13) · Tenacity (passive feature) (11) · Undead Fortitude (11) · Dwarven Resilience (10) · Sunlight Sensitivity (10) · Danger Sense (9) · Ethereal (9) · Githyanki War Magic (9)

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