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Drilldown: creatures

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creatures > hp: 20-120 & passives :  Hellish Resistance or Darkvision

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race:
Human (56) · Dwarf (39) · Tiefling (23) · Doppelganger (20) · Elf (20) · Gnome (18) · Drow (16) · Redcap (11) · Half-Elf (9) · Gnoll (8) · Ogre (8) · Rock gnome (8) · Ghost (7) · Zombie (7) · None (6) · Asmodeus Tiefling (6) · Dark Justiciar (6) · Ghoul (6) · Gold Dwarf (6) · High Half-Elf (6)
type:
Human (56) · Dwarf (39) · Tiefling (23) · Doppelganger (20) · Elf (20) · Gnome (18) · Drow (16) · Redcap (11) · Half-Elf (9) · Gnoll (8) · Ogre (8) · Rock gnome (8) · Ghost (7) · Zombie (7) · None (6) · Asmodeus Tiefling (6) · Dark Justiciar (6) · Ghoul (6) · Gold Dwarf (6) · High Half-Elf (6)
resistances:
None (220) · Poison immunity (40) · Fire resistant full (35) · poison resistant full (30) · Necrotic immunity (23) · Acid resistant full (14) · Bludgeoning resistant nm (14) · lightning resistant full (14) · Piercing resistant nm (14) · Fire resistance full (13) · Slashing resistant nm (13) · Thunder resistant full (13) · Cold resistant full (12) · Necrotic resistant full (12) · Poison resistance full (10) · Radiant vulnerability (9) · Fire Vulnerability (8) · Cold immunity (6)
conditions:
None (247) · Aura of Murder (Aura) (55) · Sanctuary (20) · Mage Armour (10) · Aura of Protection (Aura) (8) · Unstoppable (7) · Invisible (6) · Undead Fortitude (5) · Death Ward (4) · Dead (3) · Freedom of Movement (3) · Sacred Defiance Aura (3) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Drenched (2) · Reconfigured: Undead (2) · Shadow-Cursed Undead (2)
passives: (Click arrow to add another value)

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