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Drilldown: creatures

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creatures > dexterity: 4-12 & wisdom: 12-21

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dexterity:
race:
Human (128) · Dwarf (48) · Elf (16) · Githyanki (11) · Gnome (11) · Halfling (10) · Bear (9) · Half-Elf (8) · Half-Orc (8) · Mind Flayer (8) · Goblin (6) · Grim Visage (6) · None (5) · Gold dwarf (5) · Skeleton (5) · Tiefling (5)
resistances:
None (237) · Poison immunity (18) · Poison resistance full (17) · Lightning resistant full (14) · Poison resistant full (13) · Necrotic resistant full (11) · Psychic resistance full (9) · Fire resistant full (7) · Poison full (7) · poison resistance nm (6) · Psychic vulnerability (6) · Fire resistance full (5) · Necrotic immunity (5) · Cold resistant full (4) · Fire vulnerability (4) · Lightning resistance full (4)
conditions:
None (269) · Aura of Protection (Aura) (12) · Death Ward (8) · Dead (6) · Shadow Visage (6) · Marshal Undead (4) · Slightly Drunk (4) · Mage Armour (3) · Soul Oath (3) · Astral Conduit (2) · Elixir of Viciousness (2) · Longstrider (2) · Mind Flayer Form (2) · Necrotic Veil (2) · Permanent Mind Sanctuary (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (336) · Extra Attack (113) · Darkvision (112) · Dwarven Resilience (53) · Tactical Discipline (44) · Sunlight Sensitivity (28) · Fey Ancestry (27) · Superior Darkvision (27) · Duergar Resilience (23) · Tenacity (passive feature) (23) · Magic Resistance (17) · Born into Darkness (16) · Divine Health (15) · Infernal Weapon (14) · Shadow Ambush (14) · Charger (11) · Gnome Cunning (11) · Brave (10) · Halfling Luck (10) · Shortened Stride (10)

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