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Drilldown: creatures

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creatures > dexterity: 10-12 & wisdom: 11-20

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dexterity:
race:
Human (142) · Dwarf (50) · Elf (15) · Githyanki (11) · Gnome (11) · Halfling (11) · Half-orc (10) · Bear (9) · Half-Elf (9) · Drow (8) · Mind Flayer (7) · Goblin (6) · Grim Visage (6) · Mephit (6) · None (5) · Gold dwarf (5) · Skeleton (5) · Tiefling (5)
resistances:
None (260) · Poison immunity (23) · poison resistance full (17) · Lightning resistant full (14) · Poison resistant full (13) · Necrotic resistant full (11) · psychic resistance full (9) · Fire resistant full (7) · Poison full (7) · Fire vulnerability (6) · poison resistance nm (6) · Psychic vulnerability (6) · Fire resistance full (5) · Necrotic immunity (5) · Cold resistant full (4) · Lightning resistance full (4)
conditions:
None (281) · Aura of Protection (Aura) (27) · Dead (10) · Death Ward (8) · Shadow Visage (6) · Marshal Undead (4) · Slightly Drunk (4) · Mage Armour (3) · Soul Oath (3) · Astral Conduit (2) · Elixir of Viciousness (2) · Longstrider (2) · Necrotic Veil (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (366) · Extra Attack (130) · Darkvision (124) · Dwarven Resilience (53) · Tactical Discipline (44) · Sunlight Sensitivity (33) · Divine Health (32) · Fey Ancestry (32) · Superior Darkvision (27) · Duergar Resilience (23) · Tenacity (passive feature) (23) · Great Weapon Fighting (18) · Magic Resistance (17) · Born into Darkness (16) · Infernal Weapon (14) · Shadow Ambush (14) · Brave (11) · Charger (11) · Gnome Cunning (11) · Halfling Luck (11)

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