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Drilldown: creatures

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creatures > dexterity: 10-12 & constitution: 12-20

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dexterity:
race:
Human (126) · Dwarf (50) · Half-Orc (23) · Githyanki (22) · Tiefling (15) · Drow (14) · Gnome (14) · Half-Elf (13) · Bear (9) · Elf (9) · Skeleton (9) · None (8) · Mephit (8) · Mind Flayer (8) · Ogre (8) · Beast (6) · Halfling (6) · Hobgoblin (6) · Boar (5) · Gold dwarf (5)
resistances:
None (287) · Poison immunity (37) · Fire resistant full (18) · poison resistance full (18) · poison resistant full (18) · Lightning resistant full (11) · Necrotic immunity (9) · Necrotic resistant full (9) · Psychic resistance full (9) · Fire vulnerability (8) · bludgeoning resistant nm (7) · Cold resistant full (7) · Fire resistance full (7) · Piercing resistant nm (7) · Poison full (7) · Slashing resistant nm (7) · poison resistance nm (6)
conditions:
None (335) · Aura of Protection (Aura) (30) · Dead (12) · Death Ward (8) · Marshal Undead (4) · Mage Armour (3) · Soul Oath (3) · Undead Fortitude (3) · Astral Conduit (2) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Elixir of Viciousness (2) · Longstrider (2) · Mind Flayer Form (2) · Necrotic Veil (2) · Permanent Mind Sanctuary (2) · Stench of Death (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (410) · Darkvision (161) · Extra Attack (148) · Dwarven Resilience (54) · Tactical Discipline (44) · Sunlight Sensitivity (40) · Fey Ancestry (33) · Divine Health (32) · Tenacity (passive feature) (32) · Superior Darkvision (29) · Duergar Resilience (24) · Great Weapon Fighting (18) · Hellish Resistance (17) · Danger Sense (16) · Unarmoured Defence (Barbarian) (16) · Gnome Cunning (14) · Infernal Weapon (14) · Magic Resistance (13) · Shortened Stride (13)

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