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Drilldown: creatures

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creatures > dexterity: 10-16 & constitution: 12-15

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constitution:
race:
Human (137) · Dwarf (60) · Tiefling (33) · Gnome (30) · Githyanki (28) · Elf (27) · Half-Elf (24) · Halfling (22) · None (21) · Drow (14) · Bugbear (12) · Wolf (11) · Aberration (10) · Mephit (9) · Worg (9) · Goblin (8) · Mind Flayer (8) · Undead (8)
resistances:
None (403) · Fire resistant full (33) · Poison immunity (31) · Poison resistant full (27) · Lightning resistant full (22) · poison resistance full (21) · Fire resistance full (19) · Necrotic immunity (13) · Necrotic resistant full (12) · Bludgeoning resistant nm (11) · Piercing resistant nm (11) · Slashing resistant nm (11) · Acid resistant full (10) · thunder resistant full (10) · cold resistant full (8) · poison resistance nm (8) · Fire vulnerability (7) · necrotic resistance full (7) · Radiant Vulnerability (7)
conditions:
None (486) · Aura of Murder (Aura) (19) · Aura of Protection (Aura) (15) · Dead (15) · Mage Armour (5) · Sleeping (4) · Death Wish (3) · Drunk (3) · Aura of Courage (Aura) (2) · Charmed (2) · Elixir of Viciousness (2) · Freedom of Movement (2) · Longstrider (2) · Mind Flayer Form (2) · Permanent Mind Sanctuary (2) · Slightly Drunk (2)
passives:
Opportunity Attack (556) · Darkvision (253) · Extra Attack (152) · Dwarven Resilience (62) · Fey Ancestry (58) · Sunlight Sensitivity (50) · Superior Darkvision (42) · Hellish Resistance (34) · Duergar Resilience (32) · Gnome Cunning (30) · Shortened Stride (28) · Tenacity (passive feature) (28) · Brave (22) · Halfling Luck (22) · Born into Darkness (19) · Shadow Ambush (19) · Pack Tactics (17) · None (15) · Divine Health (15) · Tactical Discipline (15)

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