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Drilldown: creatures

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creatures > dexterity: 10-12 & intelligence: 6-20 & conditions: None

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dexterity:
race:
Human (271) · Dwarf (71) · Gnome (47) · Elf (42) · Tiefling (39) · Halfling (33) · Half-Elf (30) · Githyanki (25) · Half-Orc (23) · None (18) · Goblin (11) · Drow (10) · Dragonborn (8) · Skeleton (7) · Gold dwarf (6) · Hobgoblin (6) · Mephit (6) · Myconid (6) · Deity (4) · Elemental (4)
resistances:
None (557) · poison immunity (31) · Fire resistance full (24) · Poison resistant full (24) · fire resistant full (22) · Lightning resistant full (20) · Poison resistance full (20) · poison full (15) · fire magical (12) · Necrotic resistant full (12) · Cold resistant full (9) · Psychic immunity (9) · Acid resistant full (8) · Piercing resistant full (8)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (602) · Darkvision (265) · Extra Attack (112) · None (108) · Fey Ancestry (75) · Dwarven Resilience (74) · Gnome Cunning (45) · Shortened Stride (43) · Tactical Discipline (43) · Hellish Resistance (42) · Superior Darkvision (36) · Sunlight Sensitivity (34) · Brave (33) · Halfling Luck (33) · Duergar Resilience (24) · Born into Darkness (19) · Shadow Ambush (17) · Danger Sense (15) · Tenacity (passive feature) (15) · Unarmoured Defence (Barbarian) (15)

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