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Drilldown: creatures

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creatures > dexterity: 10-12 & charisma: 10-17

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dexterity:
race:
Human (288) · Dwarf (67) · Gnome (48) · Elf (43) · Tiefling (42) · Halfling (35) · Half-Elf (33) · Half-Orc (22) · None (20) · Drow (20) · Githyanki (18) · Dragonborn (8) · Mind Flayer (7) · Gold Dwarf (6) · Goblin (5) · Hobgoblin (5) · Deity (4)
resistances:
None (567) · Fire resistance full (28) · Fire resistant full (23) · Poison resistant full (22) · Lightning resistant full (21) · Poison immunity (21) · poison resistance full (20) · poison full (14) · Psychic immunity (13) · Necrotic immunity (11) · Necrotic resistant full (11) · Piercing resistant full (10) · Acid resistant full (9) · Psychic resistance full (9) · Slashing resistant full (9) · Bludgeoning resistant full (8) · Cold resistant full (8) · Radiant resistant full (7) · Thunder resistant full (7)
conditions:
None (629) · Aura of Protection (Aura) (28) · Dead (25) · Death Ward (8) · Mage Armour (3) · Astral Conduit (2) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Drunk (2) · Elixir of Viciousness (2) · Longstrider (2) · Sapped (2) · Slightly Drunk (2)
passives:
Opportunity Attack (591) · Darkvision (246) · Extra Attack (124) · None (114) · Fey Ancestry (89) · Dwarven Resilience (69) · Gnome Cunning (46) · Hellish Resistance (45) · Shortened Stride (43) · Sunlight Sensitivity (42) · Brave (35) · Halfling Luck (35) · Superior Darkvision (34) · Tactical Discipline (31) · Divine Health (29) · Tenacity (passive feature) (25) · Duergar Resilience (22) · Born into Darkness (19) · Great Weapon Fighting (17) · Shadow Ambush (17)

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