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Drilldown: creatures

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creatures > constitution: 11-13 & charisma: 0-20 & conditions: None

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constitution:
race:
Human (87) · Dwarf (38) · Halfling (24) · Goblin (22) · Elf (19) · Tiefling (19) · Gnome (15) · None (12) · Githyanki (12) · Undead (11) · Drow (10) · Half-Elf (10) · Mephit (9) · Spider (9) · Bugbear (7) · Dog (6) · Boar (5) · Ghost (5) · Gnoll (5) · Wolf (5)
resistances:
None (275) · poison immunity (28) · fire resistant full (21) · Lightning resistant full (21) · Poison resistant full (18) · fire resistance full (16) · Necrotic immunity (13) · poison resistance full (13) · Acid resistant full (9) · Thunder resistant full (9) · Cold immunity (8) · bludgeoning resistant nm (7) · cold resistant full (7) · piercing resistant nm (7) · poison resistance nm (7) · Slashing resistant nm (7) · necrotic resistance full (6) · Radiant vulnerability (6) · Fire Vulnerability (5)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (372) · Darkvision (176) · Extra Attack (96) · Fey Ancestry (38) · Dwarven Resilience (37) · Sunlight Sensitivity (37) · Superior Darkvision (29) · Brave (24) · Halfling Luck (24) · Duergar Resilience (23) · Hellish Resistance (20) · Gnome Cunning (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Pack Tactics (15) · Shortened Stride (14) · Tactical Discipline (14) · Land's Stride: Difficult Terrain (13)

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