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Drilldown: creatures

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creatures > ac: 16-22 & movement m: 0-40 & charisma: 0-15

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movement m:
race:
Human (125) · Dwarf (32) · Githyanki (24) · Vampire spawn (16) · Elf (12) · Aberration (8) · Half-Elf (8) · Elemental (7) · Halfling (7) · Tiefling (6) · None (5) · Fiend (5) · Gnome (5) · Goblin (5) · Half-Orc (4) · Redcap (4) · Skeleton (4) · Animated Armour (3) · Gold dwarf (3) · Merregon (3)
resistances:
None (229) · Piercing resistant nm (26) · Slashing resistant nm (26) · Bludgeoning resistant nm (25) · poison immunity (25) · poison resistant full (23) · Necrotic resistant full (21) · fire resistant full (10) · Bludgeoning resistant full (9) · Piercing resistant full (9) · psychic immunity (9) · Acid resistant full (7) · Fire immunity (7) · Lightning resistant full (7) · Cold resistant full (6) · Slashing resistant full (6) · Fire resistance full (4) · Necrotic immunity (4) · poison full (4) · Psychic resistant full (4)
conditions:
None (266) · Astral Gravity (8) · Eternally Bound (7) · Mage Armour (4) · Dead (2) · Elixir of Viciousness (2) · Freedom of Movement (2) · Longstrider (2) · Mage-Animated (2) · Necrotic Veil (2) · See Invisibility (2) · Slightly Drunk (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (315) · Extra Attack (214) · Darkvision (101) · Great Weapon Fighting (38) · Protection (38) · Dwarven Resilience (35) · Phalanx Formation (33) · Riposte (30) · Crossbow Expert: Point-Blank (25) · Archery (24) · Evasion (23) · Fey Ancestry (18) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16)

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