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Drilldown: creatures

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creatures > hp: 20-300 & ac: 16-18 & movement m: 0-40

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movement m:
race:
Human (145) · Dwarf (35) · Githyanki (32) · Vampire spawn (16) · Elf (12) · Half-Elf (11) · Gnome (8) · Half-Orc (8) · Aberration (7) · Elemental (7) · Halfling (7) · None (6) · Drow (6) · Goblin (5) · Gold dwarf (5) · Tiefling (5) · Redcap (4) · Cambion (3) · Merregon (3) · Skeleton (3)
resistances:
None (273) · Piercing resistant nm (28) · Bludgeoning resistant nm (27) · Slashing resistant nm (27) · Poison immunity (23) · Poison resistant full (23) · Necrotic resistant full (20) · Cold resistant full (7) · Fire resistant full (7) · Lightning resistant full (7) · necrotic immunity (7) · Piercing resistant full (7) · Acid resistant full (6) · bludgeoning resistant full (6) · fire immunity (6) · Fire resistance full (6) · Poison resistance full (6) · psychic immunity (6) · poison full (5) · Thunder resistant full (5)
conditions:
None (284) · Aura of Protection (Aura) (20) · Astral Gravity (7) · Eternally Bound (7) · Mage Armour (5) · Aura of Murder (Aura) (4) · Dead (4) · Elixir of Viciousness (2) · Longstrider (2) · Marshal Undead (2) · Necrotic Veil (2) · Ready to Parry (2) · Sanctuary (2) · See Invisibility (2) · Slayer Form (2) · Slightly Drunk (2) · Soul Oath (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (361) · Extra Attack (248) · Darkvision (108) · Great Weapon Fighting (54) · Tactical Discipline (44) · Dwarven Resilience (39) · Protection (38) · Phalanx Formation (34) · Riposte (30) · Crossbow Expert: Point-Blank (26) · Evasion (26) · Fey Ancestry (25) · Archery (23) · Divine Health (22) · Magic Resistance (19) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17)

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