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Drilldown: creatures

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creatures > ac: 14-22 & charisma: 5-12

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race:
Human (152) · Dwarf (48) · Githyanki (36) · Halfling (19) · Goblin (16) · Vampire spawn (16) · Gnome (13) · Elf (12) · Redcap (12) · Tiefling (12) · Bugbear (11) · Half-Elf (10) · Drow (9) · Elemental (9) · Half-Orc (9) · Skeleton (9) · None (8) · Aberration (8) · Wolf (8) · Gold dwarf (7)
resistances:
None (364) · Poison immunity (38) · Poison resistant full (36) · Piercing resistant nm (32) · slashing resistant nm (32) · bludgeoning resistant nm (31) · Necrotic resistant full (27) · Lightning resistant full (22) · Fire resistant full (16) · poison resistance full (11) · Acid resistant full (10) · Bludgeoning resistant full (9) · Fire resistance full (9) · Piercing resistant full (9) · psychic immunity (9) · Psychic resistance full (9) · Necrotic immunity (8) · Bludgeoning vulnerability (7) · Cold resistant full (7)
conditions:
None (455) · Death Ward (8) · Mage Armour (8) · Eternally Bound (7) · Slightly Drunk (7) · Dominated Will (3) · Sleeping (3) · Charmed (2) · Dead (2) · Drunk (2) · Freedom of Movement (2) · Mage-Animated (2) · Necrotic Veil (2) · See Invisibility (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (513) · Extra Attack (256) · Darkvision (193) · Dwarven Resilience (55) · Crossbow Expert: Point-Blank (44) · Great Weapon Fighting (41) · Protection (37) · Phalanx Formation (36) · Riposte (32) · Sunlight Sensitivity (30) · Fey Ancestry (29) · Archery (25) · Crossbow Expert: Wounding (21) · Land's Stride: Difficult Terrain (20) · Brave (19) · Halfling Luck (19) · Tenacity (passive feature) (19) · Superior Darkvision (17) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16)

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