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Drilldown: creatures

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creatures > ac: 14-20 & dexterity: 6-13

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race:
Human (152) · Dwarf (35) · Half-Orc (17) · Redcap (12) · Githyanki (10) · Goblin (9) · Half-Elf (8) · Skeleton (8) · Drow (7) · Gnome (7) · None (6) · Gold dwarf (6) · Halfling (6) · Tiefling (6) · Dark Justiciar (4) · Death Knight (4) · Elemental (4) · Mind Flayer (4)
resistances:
None (257) · Poison immunity (26) · Poison resistant full (19) · Lightning resistant full (12) · Poison resistance full (12) · Necrotic immunity (10) · Fire resistant full (9) · Psychic resistance full (9) · Necrotic resistant full (7) · fire immunity (6) · psychic immunity (6)
conditions:
None (270) · Aura of Protection (Aura) (30) · Death Ward (8) · Mage Armour (8) · Slightly Drunk (5) · Dead (4) · Marshal Undead (4) · Soul Oath (3) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Elixir of Viciousness (2) · Longstrider (2) · Mind Flayer Form (2) · Necrotic Veil (2) · Permanent Mind Sanctuary (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (343) · Extra Attack (191) · Darkvision (114) · Great Weapon Fighting (54) · Tactical Discipline (44) · Dwarven Resilience (40) · Phalanx Formation (37) · Protection (37) · Divine Health (33) · Riposte (33) · Tenacity (passive feature) (21) · Sunlight Sensitivity (19) · Fey Ancestry (18) · Infernal Weapon (14) · Magic Resistance (13) · Charger (11) · Superior Darkvision (10) · Unarmoured Defence (Barbarian) (10) · Danger Sense (9) · Duergar Resilience (9)

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