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Drilldown: creatures

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creatures > ac: 13-21 & constitution: 12-13

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constitution:
race:
Human (80) · Dwarf (15) · Halfling (12) · Bugbear (10) · Elf (10) · Tiefling (10) · Gold dwarf (8) · Lightfoot Halfling (8) · Undead (8) · None (6) · Drow (6) · Wolf (6) · Ghost (5) · Gnoll (5) · Half-Elf (5)
type:
Human (80) · Dwarf (15) · Halfling (12) · Bugbear (10) · Elf (10) · Tiefling (10) · Gold dwarf (8) · Lightfoot Halfling (8) · Undead (8) · None (6) · Drow (6) · Wolf (6) · Ghost (5) · Gnoll (5) · Half-Elf (5)
resistances:
None (179) · Lightning resistant full (19) · Fire resistant full (16) · poison immunity (16) · fire resistance full (13) · Poison resistant full (13) · Necrotic immunity (10) · acid resistant full (8) · Cold resistant full (8) · poison resistance full (8) · bludgeoning resistant nm (7) · Piercing resistant nm (7) · Slashing resistant nm (7) · Thunder resistant full (7) · necrotic resistance full (6) · Necrotic resistant full (6) · Radiant vulnerability (6) · poison resistance nm (5)
passives:
 Opportunity Attack (196) · Darkvision (79) ·  Extra Attack (74) · Opportunity Attack (62) ·  Darkvision (33) ·  Fey Ancestry (31) · Extra Attack (26) ·  Dwarven Resilience (25) ·  Sunlight Sensitivity (24) ·  Halfling Luck (20) · Brave (16) ·  Land's Stride: Difficult Terrain (15) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Superior Darkvision (15) ·  Tactical Discipline (15) · Mobile: Evade Difficult Terrain (14) · Duergar Resilience (12)

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