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Drilldown: creatures

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creatures > ac: 13-18 & strength: 12-16

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race:
Human (92) · Dwarf (34) · Goblin (33) · Githyanki (22) · Halfling (20) · Tiefling (16) · Vampire spawn (16) · None (14) · Half-Elf (13) · Undead (12) · Elf (9) · Bugbear (8) · Spider (8) · Ghost (7) · Wolf (7) · Aberration (6) · Dark Justiciar (6) · Gnoll (6) · Gnome (6)
resistances:
None (242) · Poison immunity (32) · Necrotic resistant full (29) · Bludgeoning resistant nm (26) · Piercing resistant nm (26) · slashing resistant nm (26) · fire resistant full (23) · Lightning resistant full (21) · Poison resistant full (21) · Fire Resistance full (20) · necrotic resistance full (11) · Necrotic immunity (10) · Psychic resistance full (10) · Thunder resistant full (10) · Acid resistant full (8) · poison resistance full (8) · poison resistance nm (8) · Lightning resistance full (7) · Cold immunity (6) · Radiant vulnerability (6)
conditions:
None (332) · Death Ward (8) · Astral Gravity (7) · Eternally Bound (7) · Slightly Drunk (5) · Mage Armour (4) · Aura of Protection (Aura) (3) · Dominated Will (3) · Sacred Defiance Aura (3) · Charmed (2) · Drunk (2) · Freedom of Movement (2) · Mind Flayer Form (2) · Permanent Mind Sanctuary (2) · See Invisibility (2) · Sleeping (2)
passives:
Opportunity Attack (386) · Darkvision (163) · Extra Attack (123) · Dwarven Resilience (36) · Fey Ancestry (29) · Sunlight Sensitivity (25) · Crossbow Expert: Point-Blank (24) · Archery (23) · Evasion (23) · Brave (20) · Halfling Luck (20) · Land's Stride: Difficult Terrain (18) · Superior Darkvision (17) · Hellish Resistance (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Duergar Resilience (15)

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