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Drilldown: creatures

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creatures > ac: 10-16 & strength: 12-16 & wisdom: 10-12

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Act 2 differences (2)
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race:
Human (51) · Dwarf (26) · Halfling (20) · None (13) · Undead (12) · Tiefling (11) · Bugbear (9) · Half-Elf (9) · Elf (8) · Wolf (7) · Bear (6) · Ghoul (6) · Gnoll (6) · Spider (6) · Dark Justiciar (5) · Dog (5) · Werewolf (5) · Ghost (4) · Worg (4)
resistances:
None (153) · Poison immunity (25) · Fire resistance full (17) · fire resistant full (14) · necrotic resistance full (11) · lightning resistant full (10) · Necrotic resistant full (9) · poison resistance full (9) · Poison resistant full (9) · Necrotic immunity (8) · Cold immunity (6) · poison resistance nm (6) · Radiant vulnerability (5) · Thunder resistant full (5) · Acid resistant full (4) · bludgeoning resistant nm (4) · Piercing resistant nm (4) · Slashing resistant nm (4)
passives:
Opportunity Attack (234) · Darkvision (101) · Extra Attack (52) · Dwarven Resilience (23) · Brave (20) · Halfling Luck (20) · Sunlight Sensitivity (20) · Fey Ancestry (16) · Superior Darkvision (16) · Duergar Resilience (15) · Hellish Resistance (13) · Tenacity (passive feature) (13) · Pack Tactics (9) · Web Walker (9) · None (8) · Born into Darkness (8) · Brute (8) · Danger Sense (8)

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